| Edinoiz |
So I have a question about the Fast Learner human racial feat (for which half-elves qualify):
Are we going to be playin with the assumption that you get both 1hp and1 skill point and that you can choose to replace either the HP or the Skill Point with a Favored Class Bonus? Or does the Favored Class Bonus replace both the skill point and the hp?
http://www.d20pfsrd.com/feats/racial-feats/fast-learner-human
| GM Bone Man |
So I have a question about the Fast Learner human racial feat (for which half-elves qualify): Are we going to be playin with the assumption that you get both 1hp and1 skill point and that you can choose to replace either the HP or the Skill Point with a Favored Class Bonus? Or does the Favored Class Bonus replace both the skill point and the hp? http://www.d20pfsrd.com/feats/racial-feats/fast-learner-human
Yes for most of the games I run that is usually what I go with.
-Posted with Wayfinder
| GM Bone Man |
So I have a question about the Fast Learner human racial feat (for which half-elves qualify):
Are we going to be playin with the assumption that you get both 1hp and1 skill point and that you can choose to replace either the HP or the Skill Point with a Favored Class Bonus? Or does the Favored Class Bonus replace both the skill point and the hp?
http://www.d20pfsrd.com/feats/racial-feats/fast-learner-human
sorry don't know if I was clear the Favored class bonus would replace, both HP and skill bonus you would receive, also you so if you take the favored class bonus you get it for both of your gestated classes and loose the HP and Skill bonus
| GM Bone Man |
You are still recruiting, yes? If so I can have a good character submission in for you within the next two days.
Yes until the 6th please read though my post so you understand the requirements so far thankyou
-Posted with Wayfinder
| Zagathoth |
ok, i think i have everything ready to go now except the background. i'm planning to try to type that up this afternoon (I'll post again to let you know when I'm completely done).
I'd appreciate any input you have to offer on what I have so far (since any tweaks I make to the crunch will likely have some impact on his background).
| GM Bone Man |
ok, i think i have everything ready to go now except the background. i'm planning to try to type that up this afternoon (I'll post again to let you know when I'm completely done).
I'd appreciate any input you have to offer on what I have so far (since any tweaks I make to the crunch will likely have some impact on his background).
im going to have to say no to [urlhttp://www.d20pfsrd.com/traits/social-traits/signature-moves-social]Signature Moves[/url] Since it give you an advantage over the other players.
have in your background what promise you would be making good onalso really play up the paranoid angle, i don't like how some players take a drawback and it's just there and nothing is done with it, no story or anything
| Edinoiz |
A question about Cestii, since I am now most definitely going to be using a Brawler/Stalker: Do they modify Unarmed Strikes (as they do per RAW if you have the Improved Unarmed Strike feat), or are they their own kind of weapon?
If they do modify I have some follow-up questions, if not I think it'll be Amulets of Mighty Fists for me.
I also have a suggestion for anyone using Charisma while also splashing a divine caster as part of their build: Divine Protection
| Zagathoth |
Is it the masterwork weapon that's the issue? I thought that might be ok since it's only really an advantage at 1st level- plus I liked the idea of other gentleman knowing him more for his signature rapier than actually for himself.
My idea has always been that he was part of a very minor noble family... how would you feel about me taking Ustalavic Noble instead and spending the extra 100g on a (much less fancy) ornate rapier?
PS- for the making good on promises trait you're promise is to one day repay the professor... He did something for you and kind of cryptically said one day he'd ask for a favor and you promised you'd do the favor when he called on you. I will definitely include the way he helped me in my background.
| Vagabond? |
Alright, now, to ask a ton of things- I have fleshed out Isaac's background a bit in my mind, but I'll have to run it by you-
Primarily, because I want to play a Aasimar. Not due to the mechanical advantage (You can drop one the skill bonuses if the strength is a bit high), but because the current idea is that Isaac, as a young child, was born and raised by a EXTREMELY devout servant of... Not entirely sure WHAT god, but, at some point, a devil, demon, or BEING of some sort- He played with Isaac, driving foul ideas in his mind. Some being- Whether angel or demon, he does not know- Bringing him to kill his mother. He damned himself, locking him in a chest, letting the creature take him and seep into his very soul.
However, there was a chance savior- Petros Lorrimor. He saved him, calming him, and teaching him to be reasonable, calm, and rational.
However, it gnawed at him, his past. It clawed him- And, eventually, he drew upon it.
And, from the depths of his mind... His nightmare formed.
His nightmare is not complete- But once it lies complete, his nightmares shall cease forever more. He hopes.
In the meantime, his studies on the duality of man will, hopefully one day, ensure that he lies sane once more.
Will not be going Synthesis summoner, but just default summoner. Current eidolon will be a small biped greatsword wielder (Mom's Knife), but I also ask if I, as a neutral character, might take the Fiendish appearance trait (Usually is limited to Evil characters, but fluff reasons make it so that he might become whole).
Secondly, as to the altered Aasimar, how does this look?
Angel Blooded Aasimar with the Deathless Spirit alternate Racial Trait, Scion of Humanity, and dropping Knowledge (The Planes). How does that sound?
| GM Bone Man |
Is it the masterwork weapon that's the issue? I thought that might be ok since it's only really an advantage at 1st level- plus I liked the idea of other gentleman knowing him more for his signature rapier than actually for himself.
My idea has always been that he was part of a very minor noble family... how would you feel about me taking Ustalavic Noble instead and spending the extra 100g on a (much less fancy) ornate rapier?
PS- for the making good on promises trait you're promise is to one day repay the professor... He did something for you and kind of cryptically said one day he'd ask for a favor and you promised you'd do the favor when he called on you. I will definitely include the way he helped me in my background.
if you mean Lesser Noble and have that your family has lost it's prestige for some BIG reason and have that be something about you paranoia like they found your father or some prominent member was practicing dark arts of some kind and was found out maybe like the cult in this game or something i can hook onto and add to the game ^_^ just a suggestion
| Zagathoth |
Hmm, interesting that you mention that... I have a second pitch in mind that would use the same name but be very different... and this sounds more like an angle for his background...
For this pitch- I'd like his family to still be part of polite society. His paranoia would stem from his parents constant warnings that if people found out about his dreams (or the fact that he's begun worshiping the old ones) the consequences would be dire. His family's lack of influence I had planned on just because they were small with (relatively) little land and wealth, but if you're looking for hooks we could make it that their influence/status/wealth has been systematically reduced by the scheming of a rival noble family?
For the other pitch- his parents were part of a cult in Aldas and believed that he was some sort of chosen one (it's up to you how many others agreed). When their unseemly acts of 'worship' were discovered by local authorities his father was sent to prison and his mother to a sanitarium, while he was sent to live with an aunt in Kracau. He wanted to distance himself from his past (and his aunt wanted to distance herself from that part of the family) so he became an apprentice to a traveling alchemist for a while and eventually settled in Numeria where he started a new life for himself under an assumed name.
I like both ideas a lot, so if one of them strikes you as being better let me know and I'll focus more on that one (the second build would be a mutation warrior fighter and steel hound investigator).
| GM Bone Man |
Alright, now, to ask a ton of things- I have fleshed out Isaac's background a bit in my mind, but I'll have to run it by you-
Primarily, because I want to play a Aasimar. Not due to the mechanical advantage (You can drop one the skill bonuses if the strength is a bit high), but because the current idea is that Isaac, as a young child, was born and raised by a EXTREMELY devout servant of... Not entirely sure WHAT god, but, at some point, a devil, demon, or BEING of some sort- He played with Isaac, driving foul ideas in his mind. Some being- Whether angel or demon, he does not know- Bringing him to kill his mother. He damned himself, locking him in a chest, letting the creature take him and seep into his very soul.
However, there was a chance savior- Petros Lorrimor. He saved him, calming him, and teaching him to be reasonable, calm, and rational.
However, it gnawed at him, his past. It clawed him- And, eventually, he drew upon it.
And, from the depths of his mind... His nightmare formed.
His nightmare is not complete- But once it lies complete, his nightmares shall cease forever more. He hopes.In the meantime, his studies on the duality of man will, hopefully one day, ensure that he lies sane once more.
Will not be going Synthesis summoner, but just default summoner. Current eidolon will be a small biped greatsword wielder (Mom's Knife), but I also ask if I, as a neutral character, might take the Fiendish appearance trait (Usually is limited to Evil characters, but fluff reasons make it so that he might become whole).
Secondly, as to the altered Aasimar, how does this look?
Angel Blooded Aasimar with the Deathless Spirit alternate Racial Trait, Scion of Humanity, and dropping Knowledge (The Planes). How does that sound?
a few thing on your idea
1)i can seem to find the Fiendish appearance trait. on http://www.d20pfsrd.com and when i put that into Google all that comes up is the Tieflings
2)i like your concept just please read my previous post so you can under stand the possible issues that NPC's will have with your appearance. As in a summoner has that big glowing crest on there head and the head of the pet. and the attention you can and will bring for carrying a huge weapon around in town unless its concealed in a creative way ie cane sword, in a coffin like one potential player is trying just for an example.^_^
3)under stand the importance of playing your traits and background i know for some people this dose not need to be said but for some...
----------
as some point soon i need to make a list of everyone who is trying to get in ^_^
| GM Bone Man |
Bone man, Belo Flavatsky has been updated to the new 20 pt. buy.
love the story im looking at your character now i taking notes on what i could use from your background as potential story points again nice
| GM Bone Man |
Hmm, interesting that you mention that... I have a second pitch in mind that would use the same name but be very different... and this sounds more like an angle for his background...
For the other pitch- his parents were part of a cult in Aldas and believed that he was some sort of chosen one (it's up to you how many others agreed). When their unseemly acts of 'worship' were discovered by local authorities his father was sent to prison and his mother to a sanitarium, while he was sent to live with an aunt in Kracau. He wanted to distance himself from his past (and his aunt wanted to distance herself from that part of the family) so he became an apprentice to a traveling alchemist for a while and eventually settled in Numeria where he started a new life for himself under an assumed name.
I like both ideas a lot, so if one of them strikes you as being better let me know and I'll focus more on that one (the second build would be a mutation warrior fighter and steel hound investigator).
i like this one and it could be that they were experimenting on your character to use him as a way to summon the old ones...or something and if it the story works out i would give him some king of mutation or a free physical discovery...
| Angelpalm |
Man I am conflicted. I want to play a warder//investigator that uses her brain to get her into as much trouble is it does to get her out of it. But then I want to play a more darker feral hunter//stalker that is always on the edge of biting someones face off when she isn't doing weird things like making nest in peoples basements.
| WabbitHuntr |
im going on a trip for the weekend ill be able to give feed back on what ive seen so far have a good weekend ^_^
Please let me know if this concept sounds acceptable to you and therefore worth constructing a background and char sheet for submission.
Male Aasimar (Archon +2 Con & Wis, Deathless Spirit, Scion of Humanity)
Monk 1 (Sensei archetype, gets wis to hit @lvl 2) Gesalted with Stalker 1
Go to Monk Sensei..
Go to Warpriest Sacred Fist..
If you rule that Sacred Fist Warpriest will continue progressing the Monk abilities from levels 1 and 2 then at 3rd level my character will look like this:
Monk 2(Sensei), Warpriest 1 (Sacred Fist) gesalted / Stalker 3
after that every level will be Warpriest Sacred Fist / Stalker
Warpriest of Iomedae, Stalker Focusing on Silver Crane maneuvers
Str 8, Dex 10, Con 16, Int 10, Wis 20, Cha 10
------------------------
Traits
Fate’s Favored| Benefit: Whenever you are under the effect of a luck bonus of any kind, that bonus increases by 1.
Magical Knack (War Priest)| Benefit: Pick a class when you gain this trait—your caster level in that class gains a +2 trait bonus as long as this bonus doesn't raise your caster level above your current Hit Dice.
Just wanted to make sure a build like this is acceptable before spending the time on constructing a complete submission.
Thanks
| Hector Lindenbrook |
"Goodmorn! I am Hector Lindenbrook, That Other Guy's character submission. All of my crunch is in place within my profile, and if you're not checking in on this until Monday, I'll assume that he'll be finished with the rest of my background by the time you read this."
He thinks for a puzzled moment, trying to remember the last detail he was supposed to relay to the game master...
"Oh. Also, my build says 'Arcanist/Ninja', but the flavor is eschewed so it all fits into a non-oriental coherent theme. The 'official' title of my vocation is called Eldritch Archaeologist. There's a lot of semantics in the naming of my business, but at the end of the day I find lost ancient texts and information, and give them to the right people for the right price. The late Professor being one of them. ...I'm sorry for your loss, he was a great business partner and friend of mine as well. I know his funeral will be a beautiful one... ...Anyways, thank you ever so much for the invitation... Goodday!"
| Angelpalm |
Would you be open to using the variant create a race rules?
http://www.d20pfsrd.com/gamemastering/other-rules/creating-new-races
ALL these races are basically the same junk with a few differences. I mean HOW many races do they have that get a boost to charisma? Jeez.
I wouldn't mind the option of being able to create just a basic humanoid with the same racial point total as a aasimar or whatever crazy race you are allowing.
| Zagathoth |
All the crunch has been updated. I'll be updating the appearance/personality section later today, but I'd really love to get some feedback before I actually write the background if possible... (There's a lot in his crunch that I want to be reflected in his background, but I don't want to have to worry about a bunch of rewrites if there's crunch you don't like.)
| Bane88 |
Here is the statblock for Morg the Undertaker.
Human barbarian (invulnerable rager) 1/fighter (titan fighter) 1/gestalt 1 (Pathfinder RPG Advanced Player's Guide 79)
CG Medium humanoid (human)
Init +2; Senses Perception +4
--------------------
Defense
--------------------
AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 15 (1d12+3)
Fort +4, Ref +2, Will +0
--------------------
Offense
--------------------
Speed 40 ft. (30 ft. in armor)
Melee (L) greatsword +2 (3d6+6/19-20)
Special Attacks rage (6 rounds/day)
--------------------
Statistics
--------------------
Str 18, Dex 14, Con 15, Int 10, Wis 10, Cha 8
Base Atk +1; CMB +5; CMD 17
Feats Power Attack, Weapon Focus (greatsword)
Skills Climb +6, Intimidate +3, Perception +4, Survival +4, Swim +6
Languages Common
SQ fast movement, giant weapon wielder
Other Gear armored coat, greatsword
--------------------
Special Abilities
--------------------
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Giant Weapon Wielder (Ex) Can wield 2 handed weapons of 1 size larger, at extra -2 penalty.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Rage (6 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
| GM Bone Man |
yaa internet at the airport
Here's the alias (the Dragon)
Haven't got to writing the background yet. Might tonight or tomorrow.
about your character i see your point buy come to 25, i see what you might be going for but ill have to see your background before i look any further at your character
All the crunch has been updated. I'll be updating the appearance/personality section later today, but I'd really love to get some feedback before I actually write the background if possible... (There's a lot in his crunch that I want to be reflected in his background, but I don't want to have to worry about a bunch of rewrites if there's crunch you don't like.)
i like what i see so far but Resolve of the rejected is for characters with guns i assume you are trying to flavor it for a rapier right? if that is the case ill need to see why its so odd for your character to use a rapier...
i like the law enforcer makes sense with the investigator
with on the payroll again please that in background ty
Would you be open to using the variant create a race rules?
http://www.d20pfsrd.com/gamemastering/other-rules/creating-new-races
ALL these races are basically the same junk with a few differences. I mean HOW many races do they have that get a boost to charisma? Jeez.
I wouldn't mind the option of being able to create just a basic humanoid with the same racial point total as a aasimar or whatever crazy race you are allowing.
sorry no i want players to use already created races so i can use that in the game
if you and anyone else could read Crrion Crown players giuld all the races in it are cool if potential players want to use a different race i will need a good resin in your background for being in this place.
Taking into account how magic is feared as is "strange" races
GM Bone Man wrote:im going on a trip for the weekend ill be able to give feed back on what ive seen so far have a good weekend ^_^Please let me know if this concept sounds acceptable to you and therefore worth constructing a background and char sheet for submission.
Male Aasimar (Archon +2 Con & Wis, Deathless Spirit, Scion of Humanity)
Monk 1 (Sensei archetype, gets wis to hit @lvl 2) Gesalted with Stalker 1
Go to Monk Sensei..
Go to Warpriest Sacred Fist..
If you rule that Sacred Fist Warpriest will continue progressing the Monk abilities from levels 1 and 2 then at 3rd level my character will look like this:
Monk 2(Sensei), Warpriest 1 (Sacred Fist) gesalted / Stalker 3
after that every level will be Warpriest Sacred Fist / Stalker
Warpriest of Iomedae, Stalker Focusing on Silver Crane maneuvers
Str 8, Dex 10, Con 16, Int 10, Wis 20, Cha 10
------------------------
Traits
Fate’s Favored| Benefit: Whenever you are under the effect of a luck bonus of any kind, that bonus increases by 1.
Magical Knack (War Priest)| Benefit: Pick a class when you gain this trait—your caster level in that class gains a +2 trait bonus as long as this bonus doesn't raise your caster level above your current Hit Dice.Just wanted to make sure a build like this is acceptable before spending the time on constructing a complete submission.
Thanks
as with everyone else i wont shoot down an idea just know the NEED for your traits to be in your background/personality
"Goodmorn! I am Hector Lindenbrook, That Other Guy's character submission. All of my crunch is in place within my profile, and if you're not checking in on this until Monday, I'll assume that he'll be finished with the rest of my background by the time you read this."
He thinks for a puzzled moment, trying to remember the last detail he was supposed to relay to the game master...
"Oh. Also, my build says 'Arcanist/Ninja', but the flavor is eschewed so it all fits into a non-oriental coherent theme. The 'official' title of my vocation is called Eldritch Archaeologist. There's a lot of semantics in the naming of my business, but at the end of the day I find lost ancient texts and information, and give them to the right people for the right price. The late Professor being one of them. ...I'm sorry for your loss, he was a great business partner and friend of mine as well. I know his funeral will be a beautiful one... ...Anyways, thank you ever so much for the invitation... Goodday!"
like what ive seen so far as with all others will need a background before i take a deeper look at the character
Here is the statblock for Morg the Undertaker.
** spoiler omitted **
was this the character that hides the weapon in a hidden slot on a casket?
one thing i would warn about is a normal G-sword is about 6ft in length. so a large size one would be at least 12ft since a lot of areas are indoors, it will be almost impossible to swing it effectively. Like a 10ft hall way or a room with only a 14 ft ceiling, since your arm length on top of that would add 3ft to the swing of the weapon...just some food for thought
Looks like I'm a little late to this party, but I do love gestalt games. Dotting and I will see if I can get something together on relatively short notice.
always happy to see more players try i hope its a hard decision for the 4-6 i want to have in my game ^_^
please read my post so you understand the requirements for a submission thanks
-----------------
ok long flight ahead hope that answered all your current questions ^_^
| Zagathoth |
Thanks for the feedback!
The steel hound archetype gains gunsmithing and a battered gun at 2nd level... I was going to include in my background that he had a falling out with the traveling alchemist (and the whole caravan they were with) over experimenting with and using gunpowder. (I was also planning on starting with a completely useless pistol and having it start functioning as a battered pistol at second 'when i finally figure out how to get it working' because suddenly gaining one at second level regardless of where we are seems ridiculous).
If you disapprove of any of that, or have questions about it, please let me know (asap, I'm gonna try to get a bunch of the background written right now).
| Bane88 |
Yep coffin sheathe is the one. And as far as I know, having a L greatsword doesn't grant me reach, so while I see what you're saying, that is not how it's treated mechanically as far as I know. I pictured a sword more like cloud strife, where it is about the same length as a great sword, but like 2ft wide and an inch thick.
| GM Bone Man |
Thanks for the feedback! The steel hound archetype gains gunsmithing and a battered gun at 2nd level... I was going to include in my background that he had a falling out with the traveling alchemist (and the whole caravan they were with) over experimenting with and using gunpowder. (I was also planning on starting with a completely useless pistol and having it start functioning as a battered pistol at second 'when i finally figure out how to get it working' because suddenly gaining one at second level regardless of where we are seems ridiculous). If you disapprove of any of that, or have questions about it, please let me know (asap, I'm gonna try to get a bunch of the background written right now).
Oh OK no that's fine, I'm sure it will make sense with your background
-Posted with Wayfinder
| GM Bone Man |
Yep coffin sheathe is the one. And as far as I know, having a L greatsword doesn't grant me reach, so while I see what you're saying, that is not how it's treated mechanically as far as I know. I pictured a sword more like cloud strife, where it is about the same length as a great sword, but like 2ft wide and an inch thick.
Oh OK I get it I've done that before when all I did was make the weapon much heavier so it would count as a large weapon OK cool
As I have told others I saw that your str is 18 please have that gorilla like mussel be reflective in your appearance ty
-Posted with Wayfinder
| Zagathoth |
I'm an idiot... I was typing background straight into the profile without backing it up and got timed out :(
everything else should be done (including appearance and personality), I'll get the background up asap (I'm out of town until Monday night though, so there's a chance it might not be until Tuesday at this point).
| Velden Lansell |
Question on half-elves.
Half-elves get two favored classes. With gestalt, does this allow them to take a skill point and hit point for each class for each level if they have their two gestalt classes as their favored class? And if so, can they take the alternate racial favored class ability for one but not the other? Or two different racial favored class abilities (since they count as human, elf, and half-elf for favored class options)?
| Rigor Rictus |
Question on half-elves.
Half-elves get two favored classes. With gestalt, does this allow them to take a skill point and hit point for each class for each level if they have their two gestalt classes as their favored class? And if so, can they take the alternate racial favored class ability for one but not the other? Or two different racial favored class abilities (since they count as human, elf, and half-elf for favored class options)?
Awesome question! I've seen in come up in gestalt application forums before, but it is still a good one. I vote, "Yes."
| GM Bone Man |
Question on half-elves.
Half-elves get two favored classes. With gestalt, does this allow them to take a skill point and hit point for each class for each level if they have their two gestalt classes as their favored class? And if so, can they take the alternate racial favored class ability for one but not the other? Or two different racial favored class abilities (since they count as human, elf, and half-elf for favored class options)?
so yes since the way it would work is for two different classes yes 1hp/skill point from each fav class, but its that or the fave class ability for both one or the other
so 1hp/skill points each or both fave classes abilities
| Rigor Rictus |
Especially if you took the "Quick Learner" Human feat, which Half-elves do qualify for. It gives you both your options instead of choosing either or, plus the ability to switch out one or the other for a racial class bonus. Of course, in gestalt the extra HP and Skill Point wouldn't stack, as you only get the better if each class, but it would allow you to get +1 HP, +1 skill point, and the racial favorites class option for both of your classes. Not bad at all.
| GM Bone Man |
Especially if you took the "Quick Learner" Human feat, which Half-elves do qualify for. It gives you both your options instead of choosing either or, plus the ability to switch out one or the other for a racial class bonus. Of course, in gestalt the extra HP and Skill Point wouldn't stack, as you only get the better if each class, but it would allow you to get +1 HP, +1 skill point, and the racial favorites class option for both of your classes. Not bad at all.
With the way I'm tuning it, if you choose to get the class bonus you get it for both of your gestalt classes or 1hp/skill point for all races
-Posted with Wayfinder
| GM Bone Man |
What he meant was, the feat would allow a half-elf to get 2hp and 2sp per level, since he'd get both for both classes per level.
No you would not since the bonus is the same so it would not stack. the feat that is available to humans /half-orc-elf would let a character have both the class bonus and the 1hp/sp total per level
I hope that cleared it up...
-Posted with Wayfinder
| Velden Lansell |
I'm confused then.
Human has 1 favored class (Fighter).
He gains the Quick Learner feat.
He gains 1hp & 1sp per level of Fighter he takes.
Half-Elf in your game, gestalted, get's two favored classes (Fighter/Rogue).
Normally he get's one bonus per class level he takes in either.
So, if at 1st level he takes Fighter 1/Rogue 1.
So, 1st level, he gets 1 sp + 1 sp, or 1 hp + 1 hp. 1 for Fighter, 1 for Rogue. Let's say he picked 1 SP/1 SP.
What does Quick Learner do for the half-elf then in the example above? You've already stated that you have to take the same bonus for both halves of the gestault (that is, +1 HP each, or +1 SP each, or Class Bonus Each). So not sure what your'e saying for the feat with a gestalted half-elf.
| GM Bone Man |
A normal character has a choice
Ether 1hp/sp total
Or they can choose to take the fav class bonus for both starting gestalt classes instead
I.e 1st level +1hp/sp for the fighter/Rouge
Or both of that races favorite class bonus for the chosen starting classes
So if a human /half-orc-elf takes the feat that character will get to have the +1hp/sp and the favorite class bonus as well
The reason why for gestalt the +1hp/sp will not stack is because the bonus is the same so when a level is gained it does not stack
Same of you have a class that gains a bonus feat at the same time that means the player will only get 1 bonus feat,
Except in cases like the inquisitor they gain only bonus team work feats so if it is gained at the same time as a fighter it dose stack since the bonus feats are different
Or when the bonus feat list are different from each other...but that is a case basis I'll have final say on that ^_^
-Posted with Wayfinder
| Velden Lansell |
Ok, that's weird then. Never seen a gestalt game where bonus feats from different classes were not considered different sources (monk vs fighter bonus for example).
Also never saw 'stacking from same source' as an issue with gestalt before (as one is a fighter favored class bonus vs rogue favored class bonus).
But if that's your house rules, that's fine. Just need to know as it affects my build.
| GM Bone Man |
Really? I alway saw it as how if your get track from two different classes the bonus won't stack since it's that same type of bonus...
When I fist began playing as a kid the gm's I had always ran it that way but they were old school. ..man that was a long time ago. ..
anyway I'll have to read over the gestalt rules again ...
if you can give me a quote to help me I might change the way I play this...
-Posted with Wayfinder