The Black Monastery (Inactive)

Game Master drbuzzard

A classic dungeon crawl set in Taldor.
Combat Map
Monastery Map


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HP 50/50 | AC 19 |vs Incorporeal 19| T 15 | FF 15| CMD 16 | F +6 | R +8 | W +7 | SPD 30 ft | Init +11 | Perc +12| Darkvision 90ft
Active Effects::
Mage Armor 14hr
Tracked Resources:
Versatile Evocation 8/9, Arcane Reservoir 5/10, Selective Rod 3/3, Extend Rod 1/3, Wand Infernal 48/50, Wand Enlarge Person 48/50, Wand Shield 50/50, Spells Arcanist 1rst 2/6, 2nd 5/6, 3rd 2/4 Sorcerer 1rst 3/3

detecting magic

perception: 1d20 + 12 ⇒ (15) + 12 = 27


It appears to be magical.


HP 50/50 | AC 19 |vs Incorporeal 19| T 15 | FF 15| CMD 16 | F +6 | R +8 | W +7 | SPD 30 ft | Init +11 | Perc +12| Darkvision 90ft
Active Effects::
Mage Armor 14hr
Tracked Resources:
Versatile Evocation 8/9, Arcane Reservoir 5/10, Selective Rod 3/3, Extend Rod 1/3, Wand Infernal 48/50, Wand Enlarge Person 48/50, Wand Shield 50/50, Spells Arcanist 1rst 2/6, 2nd 5/6, 3rd 2/4 Sorcerer 1rst 3/3

Spellcraft to identify item : 1d20 + 19 ⇒ (12) + 19 = 31
Knowledge arcana : 1d20 + 17 ⇒ (1) + 17 = 18

-Posted with Wayfinder


You think it is a single charge major creation item. You have to paint what you want.


HP 50/50 | AC 19 |vs Incorporeal 19| T 15 | FF 15| CMD 16 | F +6 | R +8 | W +7 | SPD 30 ft | Init +11 | Perc +12| Darkvision 90ft
Active Effects::
Mage Armor 14hr
Tracked Resources:
Versatile Evocation 8/9, Arcane Reservoir 5/10, Selective Rod 3/3, Extend Rod 1/3, Wand Infernal 48/50, Wand Enlarge Person 48/50, Wand Shield 50/50, Spells Arcanist 1rst 2/6, 2nd 5/6, 3rd 2/4 Sorcerer 1rst 3/3

"the canvas and paint are magic. . It will create whatever we paint on there. . But it most likely won't be permanent. Most things created by magic like this last for many hours but then they disappear. "

-Posted with Wayfinder


actually it is permanent in this case


Male Human Fighter (two handed) 8 AC 25 T 14 FF 23 F +9 R +4 W +7 Percp +10 HP 76/84

This sounds interesting to Curtis, but he is at a loss as to what to paint. A nice belt of giant strength maybe?


HP 50/50 | AC 19 |vs Incorporeal 19| T 15 | FF 15| CMD 16 | F +6 | R +8 | W +7 | SPD 30 ft | Init +11 | Perc +12| Darkvision 90ft
Active Effects::
Mage Armor 14hr
Tracked Resources:
Versatile Evocation 8/9, Arcane Reservoir 5/10, Selective Rod 3/3, Extend Rod 1/3, Wand Infernal 48/50, Wand Enlarge Person 48/50, Wand Shield 50/50, Spells Arcanist 1rst 2/6, 2nd 5/6, 3rd 2/4 Sorcerer 1rst 3/3

Can Ravarel figure out if this canvas can create a magic item and if so what would the limits be on what type and how powerful an item it could create?

Is this at all dependant on the skill of the painter?

-Posted with Wayfinder


You have all the information you're going to get.


HP 50/50 | AC 19 |vs Incorporeal 19| T 15 | FF 15| CMD 16 | F +6 | R +8 | W +7 | SPD 30 ft | Init +11 | Perc +12| Darkvision 90ft
Active Effects::
Mage Armor 14hr
Tracked Resources:
Versatile Evocation 8/9, Arcane Reservoir 5/10, Selective Rod 3/3, Extend Rod 1/3, Wand Infernal 48/50, Wand Enlarge Person 48/50, Wand Shield 50/50, Spells Arcanist 1rst 2/6, 2nd 5/6, 3rd 2/4 Sorcerer 1rst 3/3

"actually on second thought... I think whatever it creates will be permanent. But I have no idea if it can create a MAGIC item. . Can any of you paint? "

-Posted with Wayfinder


Con - 5 Male Catfolk Rogue 5
Vitals:
HP 13/3828 | AC20 T19 FF14 | F+5 4 R+9 W+4 | CMD 19 PSD 22
Abilities:
Hit Dice 5/5 | Feint +15 | Sneak attack @3d6 | Fatal Thrust @ 1d6 | Martial focus 1/1 | Init +6 | Perc +10/12 | Disable device +16/18, CLW wand 47/50

'If I could paint I wouldn't be in a dilapidated monastery, I would be on a beach somewhere.' Trib shakes his head 'no' and steps back by the door hoping nothing blows up.

were there any other entrances or exits? I didn't identify any on the map but it gets sort of blurry.


what you see is what you get, no other doors


Active Effects:
Heroism(100m)
HP 69/75 | AC 18 | T 13 | FF 15 | CMD 22 | Fort +14 | Ref +14 | Will +11 | Init +5 | Perc +16
Usable:
Bombs 9/16, Wings 8/8, Mutagen 1/1

"Maybe paint a gigantic diamond and we sell it and get rich? Is that how it works?"


Con - 5 Male Catfolk Rogue 5
Vitals:
HP 13/3828 | AC20 T19 FF14 | F+5 4 R+9 W+4 | CMD 19 PSD 22
Abilities:
Hit Dice 5/5 | Feint +15 | Sneak attack @3d6 | Fatal Thrust @ 1d6 | Martial focus 1/1 | Init +6 | Perc +10/12 | Disable device +16/18, CLW wand 47/50

'That's not a bad idea, but why not paint six diamonds, or a whole basketfull of them, maybe a duck crapping diamonds, or is that a goose and golden eggs' Trib smiles at Archaemedes idea, "Well, we's is burnin' daylight, so's ta speak, do you's blokes just want ta rest 'ear, whiles you think about it?"


HP 50/50 | AC 19 |vs Incorporeal 19| T 15 | FF 15| CMD 16 | F +6 | R +8 | W +7 | SPD 30 ft | Init +11 | Perc +12| Darkvision 90ft
Active Effects::
Mage Armor 14hr
Tracked Resources:
Versatile Evocation 8/9, Arcane Reservoir 5/10, Selective Rod 3/3, Extend Rod 1/3, Wand Infernal 48/50, Wand Enlarge Person 48/50, Wand Shield 50/50, Spells Arcanist 1rst 2/6, 2nd 5/6, 3rd 2/4 Sorcerer 1rst 3/3

"a gigantic diamond sounds good to me "

-Posted with Wayfinder


Male Human Fighter (two handed) 8 AC 25 T 14 FF 23 F +9 R +4 W +7 Percp +10 HP 76/84

"How about an adamantine greatsword?"


M Human Thief (knife master) 1/ Cleric of Thisamet 7

"What about a box that could give true life back to the recently deceased?"


How do you paint such things? I doubt that magical things can be painted, or does anyone knnow how to paint magic? I guess if we paint a wand we just get a wooden or otherwise stick, but no magic. We could paint some nice jewelry or silk dresses though!


HP 50/50 | AC 19 |vs Incorporeal 19| T 15 | FF 15| CMD 16 | F +6 | R +8 | W +7 | SPD 30 ft | Init +11 | Perc +12| Darkvision 90ft
Active Effects::
Mage Armor 14hr
Tracked Resources:
Versatile Evocation 8/9, Arcane Reservoir 5/10, Selective Rod 3/3, Extend Rod 1/3, Wand Infernal 48/50, Wand Enlarge Person 48/50, Wand Shield 50/50, Spells Arcanist 1rst 2/6, 2nd 5/6, 3rd 2/4 Sorcerer 1rst 3/3

"Lalali...I have no idea if the intent or the skill of the painter will have any impact on the item produced. Yes, a wand might end up being a non-magical stick"


Con - 5 Male Catfolk Rogue 5
Vitals:
HP 13/3828 | AC20 T19 FF14 | F+5 4 R+9 W+4 | CMD 19 PSD 22
Abilities:
Hit Dice 5/5 | Feint +15 | Sneak attack @3d6 | Fatal Thrust @ 1d6 | Martial focus 1/1 | Init +6 | Perc +10/12 | Disable device +16/18, CLW wand 47/50

About the only artwork I can do is with the point of my rapier, but this has taken long enough, it's time for a nap.' While the team continues to talk about the possibilities of a painting, Trib removing his pack, pulling out his blanket, closing the door to the room, he lays down in front of it and tells the group. "Wakes me up when you all's ready ta leave, yeah." sheathing his rapier he extinguishes his light.

I don't know if that leaves everyone in the dark, I guess it depends if anyone is using there own light.


Ok, first come first serve, someone give me a perform art check, and we'll see what you get from the painting of a basket of diamonds,


HP 50/50 | AC 19 |vs Incorporeal 19| T 15 | FF 15| CMD 16 | F +6 | R +8 | W +7 | SPD 30 ft | Init +11 | Perc +12| Darkvision 90ft
Active Effects::
Mage Armor 14hr
Tracked Resources:
Versatile Evocation 8/9, Arcane Reservoir 5/10, Selective Rod 3/3, Extend Rod 1/3, Wand Infernal 48/50, Wand Enlarge Person 48/50, Wand Shield 50/50, Spells Arcanist 1rst 2/6, 2nd 5/6, 3rd 2/4 Sorcerer 1rst 3/3

Perform is a Cha based skill. . Not Ravarels strongsuit maybe Lalali can give it a try

-Posted with Wayfinder


Active Effects:
Heroism(100m)
HP 69/75 | AC 18 | T 13 | FF 15 | CMD 22 | Fort +14 | Ref +14 | Will +11 | Init +5 | Perc +16
Usable:
Bombs 9/16, Wings 8/8, Mutagen 1/1

Would Profession Painter not work? Although we don't have a huge wisdom bonus in group either..


Lalali takes up the brush...

Let me do this! I love colors! What do you want? A diamond?
She begins to paint the shapes of several large diamonds on the floor.

Perform Art untrained: 1d20 + 6 ⇒ (17) + 6 = 23


HP 50/50 | AC 19 |vs Incorporeal 19| T 15 | FF 15| CMD 16 | F +6 | R +8 | W +7 | SPD 30 ft | Init +11 | Perc +12| Darkvision 90ft
Active Effects::
Mage Armor 14hr
Tracked Resources:
Versatile Evocation 8/9, Arcane Reservoir 5/10, Selective Rod 3/3, Extend Rod 1/3, Wand Infernal 48/50, Wand Enlarge Person 48/50, Wand Shield 50/50, Spells Arcanist 1rst 2/6, 2nd 5/6, 3rd 2/4 Sorcerer 1rst 3/3

Ravarel watches intently curious as to how this magic will manifest


Assuming she eventually figures out to pain on the canvas instead of the floor, a basket of diamonds appears.
You can do appraise checks if you like.


drbuzzard wrote:
Assuming she eventually figures out to pain on the canvas instead of the floor...

That might take some time^^


HP 50/50 | AC 19 |vs Incorporeal 19| T 15 | FF 15| CMD 16 | F +6 | R +8 | W +7 | SPD 30 ft | Init +11 | Perc +12| Darkvision 90ft
Active Effects::
Mage Armor 14hr
Tracked Resources:
Versatile Evocation 8/9, Arcane Reservoir 5/10, Selective Rod 3/3, Extend Rod 1/3, Wand Infernal 48/50, Wand Enlarge Person 48/50, Wand Shield 50/50, Spells Arcanist 1rst 2/6, 2nd 5/6, 3rd 2/4 Sorcerer 1rst 3/3

Appraise: 1d20 + 10 ⇒ (3) + 10 = 13

what have we here?
Ravarel studies the gems trying to estimate a value

he'll take 20 if possible and necessary

-Posted with Wayfinder


Ravarel notices that they actually are diamonds, but forgot hit nifty little eye piece used to check for flaws, so he can only say a goodly bit. Maybe around a couple K worth.


HP 50/50 | AC 19 |vs Incorporeal 19| T 15 | FF 15| CMD 16 | F +6 | R +8 | W +7 | SPD 30 ft | Init +11 | Perc +12| Darkvision 90ft
Active Effects::
Mage Armor 14hr
Tracked Resources:
Versatile Evocation 8/9, Arcane Reservoir 5/10, Selective Rod 3/3, Extend Rod 1/3, Wand Infernal 48/50, Wand Enlarge Person 48/50, Wand Shield 50/50, Spells Arcanist 1rst 2/6, 2nd 5/6, 3rd 2/4 Sorcerer 1rst 3/3

"Good job Lalali. . Surprisingly Those appear to be actual diamonds. . Definitely worth something but we'll need to get them appraised by a professional to get their true value "

Staring at Trib curled up sleeping in the corner "TRIB wake up!... Lead on sir... Btw sorry that Lalali didn't paint a sexy halfing for you "

-Posted with Wayfinder


Con - 5 Male Catfolk Rogue 5
Vitals:
HP 13/3828 | AC20 T19 FF14 | F+5 4 R+9 W+4 | CMD 19 PSD 22
Abilities:
Hit Dice 5/5 | Feint +15 | Sneak attack @3d6 | Fatal Thrust @ 1d6 | Martial focus 1/1 | Init +6 | Perc +10/12 | Disable device +16/18, CLW wand 47/50

hearing his voice called out, Trib startles a wake, seeing the basket of diamonds the same time Ravarel comments about a sexy Halfling he smiles and adds "So's it's finally time ta be movin on, yeah."

opening the door he toddles back out into the theater M97 and proceeds to the other door on the eastern side M99 he quickly examines the door for locks and traps if clear he opens the door and looks inside the room.

he will take 20(34) on perception examining the door and take 10 (24) on perception examining the room


Thank you Ravarel! I´m surprised myself! It´s easier to paint on the canvas though. Perhaps i can paint a halfling girl some time, im curious if she will come alive then...That´s really a mystery.

Pondering about the magic of the brush, she follows Tribs in some distance.


M Human Thief (knife master) 1/ Cleric of Thisamet 7

"I wonder what would happen if we painted a wand labeled 'evil-to-good converter..."


No trap on the door. Inside the room, it is empty other than two golden bracelets floating 3' off the ground.


HP 50/50 | AC 19 |vs Incorporeal 19| T 15 | FF 15| CMD 16 | F +6 | R +8 | W +7 | SPD 30 ft | Init +11 | Perc +12| Darkvision 90ft
Active Effects::
Mage Armor 14hr
Tracked Resources:
Versatile Evocation 8/9, Arcane Reservoir 5/10, Selective Rod 3/3, Extend Rod 1/3, Wand Infernal 48/50, Wand Enlarge Person 48/50, Wand Shield 50/50, Spells Arcanist 1rst 2/6, 2nd 5/6, 3rd 2/4 Sorcerer 1rst 3/3
Phillip Adey wrote:
"I wonder what would happen if we painted a wand labeled 'evil-to-good converter..."

"or wand of many wishes...."

Upon seeing the floating rings Ravarel examines the area looking for magical traps.

Perception : 1d20 + 12 ⇒ (4) + 12 = 16
Detect Magic
Spellcraft : 1d20 + 19 ⇒ (4) + 19 = 23
Knowledge arcana : 1d20 + 17 ⇒ (10) + 17 = 27


Con - 5 Male Catfolk Rogue 5
Vitals:
HP 13/3828 | AC20 T19 FF14 | F+5 4 R+9 W+4 | CMD 19 PSD 22
Abilities:
Hit Dice 5/5 | Feint +15 | Sneak attack @3d6 | Fatal Thrust @ 1d6 | Martial focus 1/1 | Init +6 | Perc +10/12 | Disable device +16/18, CLW wand 47/50

'huh, not very often someone puts something right at eye level for me. Be a shame to not take a good look at them' Trib moves nearer the 'bracelets' and takes a good look at them. 'So what does ya think 'em were put 'air for?"

he will take 20 (34) on perception looking a the bracelets, are they trapped? Are they big enough that someone could put there hands in them and how afar apart are they?


You detect no traps in the room or on the bracelets.

Detect magic reveals that they radiate a necromancy aura.


HP 50/50 | AC 19 |vs Incorporeal 19| T 15 | FF 15| CMD 16 | F +6 | R +8 | W +7 | SPD 30 ft | Init +11 | Perc +12| Darkvision 90ft
Active Effects::
Mage Armor 14hr
Tracked Resources:
Versatile Evocation 8/9, Arcane Reservoir 5/10, Selective Rod 3/3, Extend Rod 1/3, Wand Infernal 48/50, Wand Enlarge Person 48/50, Wand Shield 50/50, Spells Arcanist 1rst 2/6, 2nd 5/6, 3rd 2/4 Sorcerer 1rst 3/3

can I identify the item with Spellcraft?

"it's constructed with necromantic magic. Doesn’t mean it's evil. But there's a good chance of some foul effect. . Can anyone detect evil on these things? "

-Posted with Wayfinder


Your spellcraft wasn't enough.


Active Effects:
Heroism(100m)
HP 69/75 | AC 18 | T 13 | FF 15 | CMD 22 | Fort +14 | Ref +14 | Will +11 | Init +5 | Perc +16
Usable:
Bombs 9/16, Wings 8/8, Mutagen 1/1

"In my experience its best to leave floating necromantic braclets alone.. We should keep moving."


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HP 50/50 | AC 19 |vs Incorporeal 19| T 15 | FF 15| CMD 16 | F +6 | R +8 | W +7 | SPD 30 ft | Init +11 | Perc +12| Darkvision 90ft
Active Effects::
Mage Armor 14hr
Tracked Resources:
Versatile Evocation 8/9, Arcane Reservoir 5/10, Selective Rod 3/3, Extend Rod 1/3, Wand Infernal 48/50, Wand Enlarge Person 48/50, Wand Shield 50/50, Spells Arcanist 1rst 2/6, 2nd 5/6, 3rd 2/4 Sorcerer 1rst 3/3

"I can't figure out exactly what this item is. But it's necromantic and that always makes me careful. My suggestion is skipping this room for now and come back tomorrow after I've prepared an Identity spell. . Unless of course someone else has better luck identifying this than I have. "

-Posted with Wayfinder


M Human Thief (knife master) 1/ Cleric of Thisamet 7

"Necromancy and cuisine mix like oil and water: poorly, but sometimes that's the point."


Con - 5 Male Catfolk Rogue 5
Vitals:
HP 13/3828 | AC20 T19 FF14 | F+5 4 R+9 W+4 | CMD 19 PSD 22
Abilities:
Hit Dice 5/5 | Feint +15 | Sneak attack @3d6 | Fatal Thrust @ 1d6 | Martial focus 1/1 | Init +6 | Perc +10/12 | Disable device +16/18, CLW wand 47/50

Trib adds, "we's'l come back tomorrow, yeah" he leaves the room going back into the theater, heading across the auditorium to the other side he goes to the remaining room's door. M92 Quickly inspecting the door, if clear he opens it and looks inside.

he will take 20 (34) on perception for the door and will take 10 (24) on the room


M92 is where you painted the diamonds.


Con - 5 Male Catfolk Rogue 5
Vitals:
HP 13/3828 | AC20 T19 FF14 | F+5 4 R+9 W+4 | CMD 19 PSD 22
Abilities:
Hit Dice 5/5 | Feint +15 | Sneak attack @3d6 | Fatal Thrust @ 1d6 | Martial focus 1/1 | Init +6 | Perc +10/12 | Disable device +16/18, CLW wand 47/50

sorry I meant M108, it had been so long I got confused ;)


The room is empty (no traps on the door either).


Con - 5 Male Catfolk Rogue 5
Vitals:
HP 13/3828 | AC20 T19 FF14 | F+5 4 R+9 W+4 | CMD 19 PSD 22
Abilities:
Hit Dice 5/5 | Feint +15 | Sneak attack @3d6 | Fatal Thrust @ 1d6 | Martial focus 1/1 | Init +6 | Perc +10/12 | Disable device +16/18, CLW wand 47/50

Looking into another empty room, Trib rolls his eyes and declares is disgust. "Where is all tha bloody adventure, this place is suppose ta 'ave, yeah?"

Turning back to the team, "'Ow is you blokes holdin' up? Do ya want ta rest 'ear or do ya want ta 'ead back out ta tha main hall and see what 'air is ta see?"


I could use some rest, i still feel weak from before.


HP 50/50 | AC 19 |vs Incorporeal 19| T 15 | FF 15| CMD 16 | F +6 | R +8 | W +7 | SPD 30 ft | Init +11 | Perc +12| Darkvision 90ft
Active Effects::
Mage Armor 14hr
Tracked Resources:
Versatile Evocation 8/9, Arcane Reservoir 5/10, Selective Rod 3/3, Extend Rod 1/3, Wand Infernal 48/50, Wand Enlarge Person 48/50, Wand Shield 50/50, Spells Arcanist 1rst 2/6, 2nd 5/6, 3rd 2/4 Sorcerer 1rst 3/3

"I'm good with continuing on. But I understand if some are feeling weakened from the Shadows. . If some are truly weakened we should either rest or heal if the cook has any spells prepared to handle that "

-Posted with Wayfinder


I'll assume there is general consent about camping for the night.

1d20 ⇒ 5 1d20 ⇒ 4
At midwatch someone who is awake sees a dark shadow in the corner of his eye. Upon closer examination, it is nothing.

You awake reasonably rested (not like you had beds).

What now?

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