DM Ancient |
The Planetar Angel launches into the sky and after whatever disappeared into them. The winds and rain buffet him but his powerful wings keep him moving forward. The Deva also rises into the air and turns towards the party. "I will find the Sard and keep track of it as best I can," it says. It looks to Mortimer however seeing as he is still bound to the wizard and unable to do anything without direct command.
DM Ancient |
The Deva smirks. "It has to catch me first." And indeed he is fast as he dives down the cliff and disappears into the tree line, deftly navigating the boughs. One wrong move and he would splat against a tree but years of serving as messenger of the gods has made his reflexes quick.
Even at the speed of angels it takes a long while before either can get to their intended target. By now the sun is well above the horizon but the storm shows no sign of stopping and neither angel has appeared. Without warning, a portal appears behind the group and an old man steps through. He wears a blue and white outfit fit for an adventurer and carries an enormous number of pouches along his mid section. He carries what appears to be a warn staff that hooks at the top but radiates power. His hair is long and white but his eyes shine with youth. "Well, this is quite the cock up," he says without preamble.
Master Chef Kyamba |
"What, now I'm seeing things too?" says Kyamba, weakly attempting to inject humor into the otherwise bizarre situation. Despite his lack of aggression his hand is slowly reaching toward the Chef's Blade just in case things decide to go sideways.
DM Ancient |
Detect Magic reveals a number of auras all over him though the strongest comes from the staff, possibly his familiar.
The old man looks over the group and sighs. "This is the chosen group? Couldn't even handle a couple of Bandersnatches. That certainly bodes ill of the future. So did you cause the storm?" he asks the two obvious looking casters. "And who erased my circle? Someone owes me a lot for that."
Mortimer Talinth |
Knowledge (local): 1d20 + 38 ⇒ (17) + 38 = 55
A staff familiar, interesting. Maybe you mean arcane bond ;)
S%&&. Mortimer stands, giving a respectful inclination of his head to the other wizard. "Hello Ezren, I have heard of your exploits."
"As for "chosen group", we are very in the dark on what's going on right now. The bandersnatches weren't much issue, they are but corpses now. The storm was caused by a sard we are attempting to hunt down right now."
"And that would be me that erased your circle. Due to the overlapping with the fey realm, I assumed it was meant to summon something malicious. Clearly I was mistaken."
DM Ancient |
"And I you Mortimer."
Ezren smiles at the gunslinger. "To the point. I like this one." He then turns to the rest. "You are hear because I was told to bring you here by The Oracle. You'll find out soon enough why. But first I thought it better to test your capabilities with the fey's most powerful hunters. That's why I had you meet here. If you survived the night then the circle would activate and you would be transported to The Oracle's location and all your questions would be answered. I thought you better than this Mortimer. Circle's of Teleportation work one way, and that way is always somewhere else not where the circle is. This is what I get for trying to be clever. Should have just put "Stay Here" and "Kill S$$+" on the wall instead. Oh well. I can make another. Though if a Sard is really out there then you have some work to do still and my calculations are off. Once you have things wrapped up I'll come...oh blast. Him too?" Ezren says looking off into the distance. As you all turn in the indicated direction you see the Planetar and something else chasing him. Twin beams of energy shoot from the beings eyes as it tries to fry the angel. What ever it is, both are making a beeline for you. As you turn to ask what is going on Ezren has disappeared. Better prepare.
Master Chef Kyamba |
Taking Mutagen and Blood-Boiling Pill, using an Infusion of Enlarge Person
Rika casts Invisibility
During the conversation Kyamba was forced into dumb silence as most of what was being discussed went clear over his head. However, now that the Planetar was bringing another guest to the party he had shaken off his hesitance, now fully drawing up his blade and ready to tussle.
"Mortimer, what do we need to know to fight this thing?"
DM Ancient |
As you watch the dragon-like creatures dogged pursuit of the angel you see that it easily outpaces the angel's speed. It would normally have the maneuverability to match the creature in the air but its large girth is proving to be a boon in this storm. The angel is getting whipped around while the beast remains steady. The angel is trying everything it can to beat it but quickly realizes it is no match. It begins to head your direction, leading it towards greater foes. But it take both beams full in the back and you can tell he will not make it.
Mortimer Talinth |
Any sign of my other summon?
"That would be the Jabberwock." Mortimer clears his throat. "It's a dragon with blindsight and trueseeing, resistant to acid, electricity, and fire, has moderate spell resistance, is immune to fire and paralysis, is hard to target with ranged weapons, can confuse people by burbling. Its weaknesses are vorpal weapons and cold damage."
"Gather on me!" Once everybody has joined hands, he focuses ahead of him. "Jennuilt oium!"
Casting Greater Teleport to get everybody close. Then I am immedietely flying up and away as far as I can. I'm still invisible, so hopefully he doesn't get within blindsight range of me.
Groff the glib |
Probably need init.
init: 1d20 + 7 ⇒ (18) + 7 = 25
On his action he will close with the Jaberwocky and slash away.
power attack
to hit: 1d20 + 38 ⇒ (1) + 38 = 39 whiff
but evidently he's a bit off his game with a non demon of this power
Master Chef Kyamba |
Party time!
Round 1
Master Chef Kyamba grits his teeth as once again the ground shifts beneath him. Fighting his churning stomach he takes in his new position: directly above the Jabberwock and falling fast.
Initiative: 1d20 + 16 ⇒ (12) + 16 = 28
Seizing the opportunity he throws aside all caution and reason and nose dives towards the strange creature.
Strength (DC 10): 1d20 + 15 ⇒ (11) + 15 = 26
Fly: 1d20 + 28 ⇒ (11) + 28 = 39
Pushing through the torrent of wind like a bat out hell Kyamba plummets at full speed, channeling all of his momentum into a titanic body slam aimed squarely at the creatures back:
I have wings and a fly speed if that's necessary, but I figure since I'm falling it'll kind of figure itself out.
Kyamba: Move Action to adjacency with Jabberwock
Kyamba: Swift Action to activate Arcane Strike
Kyamba: Standard Action to Grapple Jabberwock
Grapple (DC 57): 1d20 + 36 ⇒ (20) + 36 = 56 Nat 20! It's a success!?
The Master Chef is putting all of his strength into wrestling the dragon, trying to pin down its wings to limit its movements. However, he never expected the creature to be so ferocious. This was a stupid idea he thinks to himself, barely able to contain the thrashing beast for more than a few seconds.
Rika is flying towards the fray as well; though here target is the Planetar Angel. She attempts to heal him using her curative abilities while her master is distracting the dragon.
Rika: Move Action to adjacency with Planetar Angel.
Rika: Standard Action to use Heal SLA (110 points of healing)
Fly: 1d20 + 21 ⇒ (11) + 21 = 32
DM Ancient |
Initiative Fizz: 1d20 + 3 ⇒ (16) + 3 = 19
Initiative Mortimer: 1d20 + 8 ⇒ (20) + 8 = 28
Initiative Darnak: 1d20 + 8 ⇒ (10) + 8 = 18
Initiative Donovan: 1d20 + 13 ⇒ (9) + 13 = 22
Initiative Jabberwock: 1d20 + 5 ⇒ (20) + 5 = 25
Initiative Planetar: 1d20 + 8 ⇒ (14) + 8 = 22
Both Mortimer and Fizz are going to have to cast to get there with everyone. And no, no sign of the Sard or the Deva.
Round 1-surprise
Kyamba/Rika-Grapple Heal
Mortimer-Teleport
Jabberwock-Does not get to act
Groff-
Donovan-
Planetar-Does not get to act
Fizz-Teleport
Darnack-
Wind : P=Party
123
4P5 Jabberwock->
678
1d8 ⇒ 1
Too explain, P is the party and 2 is north. The wind is moving north-west and is of windstorm level based on the weather rules. It is severe enough to check medium creatures. This means if it stays west of you you can't get close because Medium is the checked size. Unfortunately that means Fizz is blown away as soon as he exits the teleport. Ranged attacks are impossible and spells take a concentration check of 26+spell level.
The party drops out of the spells and pounces on the Jabberwock. Well, more like flail. Only Kyamba and Rika manage to keep their wits about them. The chef slams into the creatures back and both begin to plummet from the sky. Groff attempts to swipe at it but can't connect while falling. Unfortunately for Fizz, because of his small size, the wind carries the little gnome away much to his annoyance.
Darnak Deepstone |
Darnak remains on the ground, much to his relief. Not much for flying.
Darnak has no means of flying(nor does he care too), so, he remains grounded. Crane Style(swift) will be my action. That's it. After that, Delay until further notice.
Donovan Quince |
Surprise Round: Donovan says Right, weather. and reloads his guns with his cyclonic ammunition and gauges the distance to the critter.
Donovan automatically succeeds at dc 20 fly checks to move. If the winds pick up, maybe his ring of freedom of movement will make it a moot point anyway.
2 Checked Size: Creatures of this size or smaller are unable to move forward against the force of the wind unless they succeed on a DC 10 Strength check (if on the ground) or a DC 20 Fly skill check if airborne.
DM Ancient |
Not quite. Fly checks are at a -8. I thought checked meant no movement. Oh well. Okay so people can move with a fly check. Anyone see anything about the speed at which objects fall? Best I can tell is that if you stop flying you fall 500ft.
Falling: "A character cannot cast a spell while falling, unless the fall is greater than 500 feet or the spell is an immediate action, such as feather fall."
Master Chef Kyamba |
DM Ancient |
At this point the storm is less magical and more natural so no. Thank you Kyamba, that means you goes will fall 500ft on the Jabberwock's turn during that actual round one.
Round 1-surprise
Kyamba/Rika-Grapple Heal
Mortimer-Teleport
Jabberwock-Does not get to act
Groff-Attack
Donovan- Reload
Planetar-Does not get to act
Fizz-Teleport
Darnack-nothing