The Armageddon Beasts (Inactive)

Game Master Zayne Iwatani

Base Init:
[dice=Initiative Kyamba]1d20+16[/dice]
[dice=Initiative Groff]1d20+7[/dice]
[dice=Initiative Fizz]1d20+3[/dice]
[dice=Initiative Mortimer]1d20+8[/dice]
[dice=Initiative Darnak]1d20+8[/dice]
[dice=Initiative Donovan]1d20+13[/dice]

Base Percep:
[dice=Perception Kyamba]1d20+22[/dice]
[dice=Perception Rika]1d20+22[/dice]
[dice=Perception Groff]1d20+31[/dice]
[dice=Perception Fizz]1d20+4[/dice]
[dice=Perception Mortimer]1d20+22[/dice]
[dice=Perception Darnak]1d20+39[/dice]
[dice=Perception Donovan]1d20+29[/dice]

The Sard Round 2


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2 things. 1)Darnak's character has PM'ed me that he will not longer be participating. 2) I assume nothing when you guys act so everything must be taken into consideration by you guys. It is a surprising amount of work just put on post together because of all the stuff I have to look up.

Everyone can act in the surprise round but its a DC 30 to spot the thing up in the tree.

Rolls:

Initiative Kyamba: 1d20 + 16 ⇒ (19) + 16 = 35
Initiative Groff: 1d20 + 7 ⇒ (1) + 7 = 8
Initiative Fizz: 1d20 + 3 ⇒ (10) + 3 = 13
Initiative Mortimer: 1d20 + 8 ⇒ (7) + 8 = 15
Initiative Darnak: 1d20 + 8 ⇒ (8) + 8 = 16
Initiative Donovan: 1d20 + 13 ⇒ (7) + 13 = 20
Initiative Sard: 1d20 + 8 ⇒ (18) + 8 = 26

Surprise

Kyamba
Donovan
Mortimer-Meteor Swarm
Fizz
Groff

To make things easier I am taking the average of init and putting the you all before or after the enemy to speed things up.

Mortimer and Fizz teleport the party because kyamba and rika are large to the ground just beneath where the large, evil tree waits hiding in the branches of an enormous tree. Though the trees muffle the wind only slightly, from here the storm is at its worst. DC 20 Fly to move as medium, DC 25 Fly as small to not get blown away. Mortimer points up into the tree and sends four missiles flying at it. A decent attack but the violent winds send all four shots off in crazy directions. I allowed rays because they seem like they would be unaffected by wind even though they are technically ranged attacks. But four flaming projectiles, no. Those will be subject to the storm.


blam
Surprise Round 1d20 + 37 ⇒ (19) + 37 = 56 for 1d8 + 18 + 5d6 ⇒ (5) + 18 + (2, 4, 2, 3, 5) = 39

1d20 + 21 - 8 ⇒ (14) + 21 - 8 = 27Fly


Perception bro.


HP 301/301 Init +16 AC: 39; Haste, Enlarge Person; +10 STR, +6 CON, +2 DEX Fort +30 Ref +23 Will +17 Human Alchemist (Vivisectionist/Grenadier) 20

Perception: 1d20 + 24 ⇒ (18) + 24 = 42

Unlike his previous encounter Kyamba is dead serious right now. He knows that he hast to focus. If they mess up right now then the Sard would have the chance to escape and they'd have to track it down again. He lets his wings go free and shoots up into the tree after the Sard:

Kyamba: Move Action to R12 at 60 ft elevation.

Fly: 1d20 + 27 ⇒ (4) + 27 = 31

Rika: Standard Action to use Invisibility SLA.


Surprise round guys. One action. And he's 60 ft up. There should be a new map at the top. Tell me if there is not.


HP 301/301 Init +16 AC: 39; Haste, Enlarge Person; +10 STR, +6 CON, +2 DEX Fort +30 Ref +23 Will +17 Human Alchemist (Vivisectionist/Grenadier) 20

It works for me, though I couldn't figure how to change my characters elevation. Also my enlarge person wore off while we were waiting.


I usually just change the label. I don't think you guys can change labels though so just post it. Also, go over the fly rules. I believe there is a fly check for rising at more than half speed and along with the one to not be checked. Kyamba is large so that shouldn't affect him and but there is still the -8 for the wind. I think the DC is 20 to rise so your 31 is good enough.


DM Ancient wrote:
Perception bro.

Perception is +29 for vision, so I auto succeed dc 30. But, yeah, sorry, missed mentioning Perception.


Fighter 7 | AC 27 FF 24 T14 | HP 66/66 | Fort +8 Ref +5 Wis +4 | CMD 26 |Per +11 | Init +2

Groff activates his winged boots (as mentioned above). I don't see that he had been warned he needed to fly before the teleport, so that is his action.


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

Fizzy cannot make that perception, so he does nothing.


Fighter 7 | AC 27 FF 24 T14 | HP 66/66 | Fort +8 Ref +5 Wis +4 | CMD 26 |Per +11 | Init +2

Groff has a +31 perception, so he can't fail the check.


Surprise

Kyamba-flies up
Donovan-fires
Mortimer-Meteor Swarm
Fizz-wonders what everyone sees
Groff-activates boots


Round 2

Sard(29 damage) -
A friend -
Kyamba -
Donovan -
Mortimer -
Fizz -
Groff -

As with before. The tree monster melds into the tree it had been hiding in even as Kyamba closed in. But this time it doesn't run and hide. This time it comes back, with a friend.

You have one round to do something based on the assumption it fled yet again. Skipping to round 2

When it returns it comes out beside the tree at the bottom. You prepare to attack when something else appears behind you. Neither quite bear nor bull nor serpent, this immense, six-legged creature is bound in chains and covered with scintillating red scales. Its entire body seems to light up with an internal heat that you can feel, even in this storm.

Mortimer:
As always your vast intellect supplies you with a name and much more. The beast before you is the Thrasfyr and the last of the mighty Tane. You know everything about it including weakness to cold and immune to sonic and fire.


Fighter 7 | AC 27 FF 24 T14 | HP 66/66 | Fort +8 Ref +5 Wis +4 | CMD 26 |Per +11 | Init +2

"Knew it would run. " which results in him being wrong, and thereby enhances his disinclination to comment.

he will move up to the new critter and take a swing. Likely he provokes by moving through a threatened area.

power attack
to hit: 1d20 + 38 ⇒ (9) + 38 = 47 damage: 1d6 + 38 ⇒ (1) + 38 = 39


HP 301/301 Init +16 AC: 39; Haste, Enlarge Person; +10 STR, +6 CON, +2 DEX Fort +30 Ref +23 Will +17 Human Alchemist (Vivisectionist/Grenadier) 20

Round 1

Again the sard escapes Kyamba's grasp. He sighs and lowers his blade, looking around for some bark or sap that he can collect so that they can cast the scrying spell once again. His wings curl back up into his back and he floats gently back to the ground, destitute.

Kyamba: Move Action to V12 elevation 0 ft

Round 2

Suddenly the Sard returns, with friend in tow. This new creature appears within mere feet of the invisible Rika. "Stand back from it Rika!" commands Kyamba "Let Groff deal with it."

Rika: Move Action to T12
Rika: Standard Action to inject Infusion of Enlarge Person in Kymaba

Kyamba then turns back to the Sard, it having appeared conveniently just within his grasp. Somehow he had another chance, and he means to make the most of it:

Kyamba: Full-Attack action v Sard
Kyamba: Swift Action to activate Arcane Strike, Free Action to activate Power Attack

Full-Attack:

First Attack: 1d20 + 15 + 15 + 5 + 5 + 1 - 6 ⇒ (20) + 15 + 15 + 5 + 5 + 1 - 6 = 55
Critical Confrimation: 1d20 + 15 + 15 + 5 + 5 + 1 - 6 ⇒ (10) + 15 + 15 + 5 + 5 + 1 - 6 = 45
Second Attack: 1d20 + 15 + 15 + 5 + 5 + 1 - 6 ⇒ (5) + 15 + 15 + 5 + 5 + 1 - 6 = 40
Third Attack: 1d20 + 10 + 15 + 5 + 5 + 1 - 6 ⇒ (18) + 10 + 15 + 5 + 5 + 1 - 6 = 48
Fourth Attack: 1d20 + 5 + 15 + 5 + 5 + 1 - 6 ⇒ (13) + 5 + 15 + 5 + 5 + 1 - 6 = 38
First Attack Damage: 8d6 + 2d6 + 44 + 36 + 10 + 10 ⇒ (4, 5, 3, 3, 5, 1, 6, 1) + (5, 6) + 44 + 36 + 10 + 10 = 139
Second Attack Damage: 4d6 + 2d6 + 22 + 18 + 5 + 5 ⇒ (1, 4, 4, 1) + (4, 6) + 22 + 18 + 5 + 5 = 70
Third Attack Damage: 4d6 + 2d6 + 22 + 18 + 5 + 5 ⇒ (3, 1, 4, 3) + (6, 1) + 22 + 18 + 5 + 5 = 68
Fourth Attack Damage: 4d6 + 2d6 + 22 + 18 + 5 + 5 ⇒ (1, 6, 6, 4) + (3, 5) + 22 + 18 + 5 + 5 = 75

Total: Four hits, 1 critical, 352 slashing damage.


Round 2

Sard(29 damage) - Teleport in
Thrasfyr- Teleport in
Kyamba - attack
Donovan -
Mortimer -
Fizz -
Groff - attack Thrasfyr

I thought Kyamba was small now? Doesn't make much difference but I might get one attack.

Thrasfyr AoO vs Groff: 1d20 + 26 ⇒ (14) + 26 = 40

Kyamba lays into the Sard for the first time with everything he has and leaves little of the creature in its wake. But as a last resort the lightning that animated the tree so long ago explodes outwards in a shower of sparks and splinter. DC 31 reflex to everyone Fizz for the below damage. The first 10d6 is lightning and the second is peircing.

Sard Explosion: 10d6 + 10d6 ⇒ (3, 4, 5, 6, 2, 2, 3, 4, 2, 1) + (5, 1, 4, 2, 2, 4, 6, 5, 3, 3) = 67


HP 301/301 Init +16 AC: 39; Haste, Enlarge Person; +10 STR, +6 CON, +2 DEX Fort +30 Ref +23 Will +17 Human Alchemist (Vivisectionist/Grenadier) 20

Rika used a medlance to administer Enlarge Person to Kyamba, making him large again

Kyamba Reflex: 1d20 + 23 ⇒ (6) + 23 = 29
Rika Reflex: 1d20 + 10 ⇒ (11) + 10 = 21


Fighter 7 | AC 27 FF 24 T14 | HP 66/66 | Fort +8 Ref +5 Wis +4 | CMD 26 |Per +11 | Init +2

reflex save: 1d20 + 18 ⇒ (19) + 18 = 37


Reflex 1d20 + 28 ⇒ (2) + 28 = 30 2 grit reroll 1d20 + 28 ⇒ (19) + 28 = 47

Trasfyr's doom: boom boom boom:

1d20 + 31 ⇒ (4) + 31 = 35 for 1d8 + 18 + 5d6 - 15 ⇒ (4) + 18 + (6, 4, 6, 2, 1) - 15 = 26
1d20 + 31 ⇒ (10) + 31 = 41 for 1d8 + 18 + 5d6 - 15 ⇒ (1) + 18 + (5, 3, 4, 2, 3) - 15 = 21
1d20 + 26 ⇒ (5) + 26 = 31 for 1d8 + 10 ⇒ (7) + 10 = 17 + 5d6 ⇒ (2, 5, 1, 2, 5) = 15/2 -15 =8
1d20 + 21 ⇒ (7) + 21 = 28 for 1d8 + 10 ⇒ (4) + 10 = 14 + 5d6 ⇒ (2, 6, 6, 1, 1) = 16/2 -15 =7
1d20 + 16 ⇒ (13) + 16 = 29 for 1d8 + 10 ⇒ (5) + 10 = 15 + 5d6 ⇒ (5, 5, 6, 6, 1) = 23/2 -15 =11

1d20 + 31 ⇒ (15) + 31 = 46 for 1d8 + 18 + 5d6 - 15 ⇒ (2) + 18 + (2, 4, 3, 5, 5) - 15 = 24
1d20 + 31 ⇒ (7) + 31 = 38 for 1d8 + 18 + 5d6 - 15 ⇒ (1) + 18 + (6, 5, 3, 1, 2) - 15 = 21
1d20 + 26 ⇒ (18) + 26 = 44 for 1d8 + 18 + 5d6 - 15 ⇒ (7) + 18 + (6, 3, 4, 1, 5) - 15 = 29
1d20 + 21 ⇒ (2) + 21 = 23 for 1d8 + 10 ⇒ (2) + 10 = 12 + 5d6 ⇒ (4, 6, 5, 5, 2) = 22/2 -15 =8

26 + 21 + 8 + 7 + 11 + 24 + 21 + 29 + 8 = 155 after damage reduction. Plus is knocked prone.


Male Elf Wizard 20

Mortimer looks at the new arrival. Such a nuisance. He raises a hand, shooting a polar ray at it.

Mortimer takes 67 damage.

Dice:

Ranged Touch: 1d20 + 14 ⇒ (20) + 14 = 34
Confirm: 1d20 + 14 ⇒ (4) + 14 = 18
Cold Damage: 20d6 ⇒ (3, 1, 1, 3, 4, 5, 1, 3, 6, 6, 4, 4, 3, 5, 4, 4, 2, 2, 4, 5) = 70
Crit Damage: 20d6 ⇒ (4, 5, 1, 2, 1, 4, 1, 2, 4, 6, 3, 6, 6, 6, 2, 3, 6, 5, 2, 4) = 73

Reflex: 1d20 + 15 ⇒ (4) + 15 = 19


Whelp, its dead too.


With the death of the Sard, the storm finally calms. And with the death of the Thrasfyr before it could do anything, all the Tane are now gone, back to the fey plane for a long long time.


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

Fizzy summons all his magical energies, ready to blast the creature into nothingness...

Oh, all done. Well that was easy. AND DONT COME BACK!


Fighter 7 | AC 27 FF 24 T14 | HP 66/66 | Fort +8 Ref +5 Wis +4 | CMD 26 |Per +11 | Init +2

"They needed us all for that?"


HP 301/301 Init +16 AC: 39; Haste, Enlarge Person; +10 STR, +6 CON, +2 DEX Fort +30 Ref +23 Will +17 Human Alchemist (Vivisectionist/Grenadier) 20

Going over to the Sard Kyamba has a beaming smile on his face. The weather was improving, the tree was dead, things were starting to look up! He immediately occupies himself with the corpse of the Fey, looking for something to use in future recipes. Unfortunately, largely because trees lack "meat", he is only able to collect a vial of sap and some logs - maybe the wood would add some flavor to a roast?

"That wizard from earlier made it seem like there was more. We should go back to him, see if he wants to let us in on this whole thing" he says while working, no longer having to shout to be heard over the storm.


Nicely done, Mort. seeing the skies clearing. Guess I can switch back to regular ammo now.

He smirks at Groff's question. Well, not all of us.


DM powers activate. Whoosh.

The group decides to take it easy after the long night of preventing the invasion of the fey and lazily fly back to the village they left Ezren. After a quick search, he appears to not be there but one of the villagers mentioning him wandering off to the east. You find him on the same cliff where Mortimer summoned the Planetar with said angel and the Deva. He appears to be conversing with the two when you arrive. He turns to the group, "The Oracle has not informed me as to what is going on but with the help of these two I am starting to put the pieces together. But I'll let him fill you in. I assume with the storm gone, things have been wrapped up here?"

With an affirmative he indicates a new circle drawn on the ground. He looks pointedly at Mortimer. "Try not to break it."


Fighter 7 | AC 27 FF 24 T14 | HP 66/66 | Fort +8 Ref +5 Wis +4 | CMD 26 |Per +11 | Init +2

"Things are dead. Now explain. "


Male Elf Wizard 20
DM Ancient wrote:
DM powers activate. Whoosh.

The only thing more OP than level 20 characters.

Mortimer smiles at Ezren. Try to make them stronger than.


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

Yes, as much as The Fuzz and I enjoyed seeing our cousins visit, they weren't very nice. Time for something else I think.


HP 301/301 Init +16 AC: 39; Haste, Enlarge Person; +10 STR, +6 CON, +2 DEX Fort +30 Ref +23 Will +17 Human Alchemist (Vivisectionist/Grenadier) 20

"Let's go see this Oracle then"


Fighter 7 | AC 27 FF 24 T14 | HP 66/66 | Fort +8 Ref +5 Wis +4 | CMD 26 |Per +11 | Init +2

"Where's the oracle?"


The transition is instantaneous. As you walk into the middle of the circle your field of vision switches in the blink of an eye from verdant forest to the lofty heights of a mountain. An island in the sky in a sea of clouds. You are dropped off on a landing just outside a grand temple built into the peak. Enormous pillars circle hold up the roof of the temple, each carved into the likeness of a different god. Iomedae, Erastil, Sarenrae, Cayden Cailean, Desna, Pharasma, Gozreh, and many more line the outside.

"Welcome to Mount Panthea," Exren says, guiding you up the stairs.

Within you see, not one alter, many dedicated to the gods outside. There are several priestess and clerics throughout the building, either offering prayer or taking care of the alters. It is apparent this temple is not dedicated to any one deity but all the ones not associated with evil and destruction. In the center of the enormous temple is a smaller domed building around which several priests seem to be waiting. As you approach the doors open and an elf emerges. He is completely naked and looks so thin you are unsure he should even be able to stand. And as if to prove your point he almost falls to the ground as soon as he crosses the threshold. The clerics are there in an instant, picking him up and clothing him. After a tense moment he seems to gather his strength and stand on his own, though the clerics hover around him. He looks at you all with eyes that wield a much greater strength than his body would suggest. "Welcome, chosen few. I am the Oracle."


Fighter 7 | AC 27 FF 24 T14 | HP 66/66 | Fort +8 Ref +5 Wis +4 | CMD 26 |Per +11 | Init +2

"You could use a mutton haunch. "


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

Fizzy steps forward, and using a cantrip sets his, and the Fuzz's scarves a flutter, though he is careful not to mess with his hair that sticks up 2 feet from his head. He sticks his belly out and pats his hands on it, again the Fuzz mimicking.

I am Fizzwiddle Gockenfleffor XXII, and this is Fuzzwiddle the first of his name, destroyer of pie. We have ventured far and wide, seeking the answer to why my people left the First World, how and if we can return, and more importantly what the greatest recipe for pie is!


HP 301/301 Init +16 AC: 39; Haste, Enlarge Person; +10 STR, +6 CON, +2 DEX Fort +30 Ref +23 Will +17 Human Alchemist (Vivisectionist/Grenadier) 20

Unimpressed with Fizzwiddle's grand entrance, Kyamba speaks up a moment later. "Though, more to the point, we are here to find out the meaning behind this:" and he pulls out the card that they had all received at the onset of this journey.


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

Fizzy creates a silent image of flies buzzing around Chef's head, then adds a ghost sound to it of buzzing.


"Indeed I could," the elf says, smiling at Groff. "So how about we eat and I answer the questions I see simmering just beneath the surface? Food can be provided or, is he doesn't feel inconvenienced, maybe the greatest chef in the land could oblige. We should have some time before the first event."

At that Ezren speaks up. "They fought the Jabberwock."

The Oracle pauses. "That was sooner than I predicted. But seeing as they are still alive that bodes well. Come. Let us set a table and chat." The elf hobbles off with the help of his attendants to a room off to the side. Within is a large banquet table set for everyone there.

If you want, you can take over Kyamba and be as flamboyant as you want. The others can help if they see a means to. Maybe Mortimer can call some rare beast from beyond as the main dish of Fizz can hover near the stove as a pie bakes. The kitchen is well stocked but with mostly simple foods and small number of spices.


HP 301/301 Init +16 AC: 39; Haste, Enlarge Person; +10 STR, +6 CON, +2 DEX Fort +30 Ref +23 Will +17 Human Alchemist (Vivisectionist/Grenadier) 20

It's cooking mama time!

Scratching his chin in thought, Kyamba answers "I do have one recipe that is suitable for this occasion. The Colossal Clambake of Culinary Consummation. I'll get it started right away!" he finishes with excitement. He quickly follows an attendant to the kitchen area with Rika in tow.

Once there he finds the largest pot possible, a colossal cauldron of black iron. He builds a roaring fire using the newly acquired wood from the body of the Sard and then puts the pot on to heat. In the meantime he goes about collecting and preparing ingredients: onions, potatoes, leeks, corn cobs, garlic, thyme, orange and lemon, and celery made up the fruits and veggies, augmented with the more exotic spices that he found in the Fey forest. While he sets the onions sauteing in the pot with some of the temples sanctified oils, he goes to finds his meats. From the pantry he takes a fine spiced sausage mixed with both beef and pork, clams, muscles, lobsters, and shrimp. Those were good and all, but nothing that would make this dish truly memorable. The Master Chef will need some help.

From the hustle and bustle of the kitchen Rika emerges with a message from Kyamba: "Master was wondering if any of you would like to assist with today's meal. He says he'd like to use the meat from a Sea Serpent of some sort, apparently something about their diet makes their meat incredibly supple. He is also looking for fine white wine, and a lot of it."

Then the Simulacrum gets a little withdrawn: "And if someone wants to help with the prepwork I'd really appreciate it. When he gets in these moods it's really bothersome. He's basically exhausted the pantry of all it's seafood and spices, but I'm the one who has to actually prepare them." she says with an exhausted sigh.

Taking 20 on my Craft (Cook) for a total of 49. Once I see what ingredients and stuff the others can help out with I'll finish the dish.


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

Fizzy and the Fuzz drop into a lengthy chittering discussion, discussing the various pies that they know, Fizzy, not actually having baking skill

sigh, so few skill pointsrelies on recipes and magic to create the pies.

After a while they come up with several pie ideas and poof Fizzy uses up all his 4th level spell slots to create them.


Fighter 7 | AC 27 FF 24 T14 | HP 66/66 | Fort +8 Ref +5 Wis +4 | CMD 26 |Per +11 | Init +2

"Sea serpent?!? We're atop a mountain. "


HP 301/301 Init +16 AC: 39; Haste, Enlarge Person; +10 STR, +6 CON, +2 DEX Fort +30 Ref +23 Will +17 Human Alchemist (Vivisectionist/Grenadier) 20

"He says it would be poetic."


Fighter 7 | AC 27 FF 24 T14 | HP 66/66 | Fort +8 Ref +5 Wis +4 | CMD 26 |Per +11 | Init +2

"It'd be daft. I don't even know where the ocean is. "


Male Elf Wizard 20

Mortimer looks around the place, taking it all in. I can't believe I've never seen this place before. With a mental flick a journal and pen start floating, taking notes on everything he is seeing.

When the elf comes out Mortimer's curiosity peaks. Truly a powerful figure. At the comment of thoughts beneath the surface he frowns, throwing up his mental barriers. He still remembers when some overconfident apprentice got in there while he was sleeping and ended up babbling like a madman for a week. Although he doubts the oracle could handle the vast information flowing, he knew it could still be very unpleasant.

"Thank you for your hospitality. I look forward to seeing what Mastery Chef Kyamba can produce given adequate time and supplies. While we wait, could I have someplace private? I have some matters to attend to."


HP 301/301 Init +16 AC: 39; Haste, Enlarge Person; +10 STR, +6 CON, +2 DEX Fort +30 Ref +23 Will +17 Human Alchemist (Vivisectionist/Grenadier) 20

"Yeah, I tried to tell him that but he told me "that there's enough magical power in there to level a city, I'm sure they can figure it out."

"You could always come help me clean the clams!" she says hopefully.


Fighter 7 | AC 27 FF 24 T14 | HP 66/66 | Fort +8 Ref +5 Wis +4 | CMD 26 |Per +11 | Init +2

"I'm better at chopping stuff. "


Oracle? Donovan mumbles, mostly to himself. Thought they'd all be out of job after prophesy started failing with Aroden's death. Guess that's what I get for skipping out on the cleric's religious studies class.

He clears his throat Thank you for the warm welcome. You named us chosen ones. Who in the seven heavens chose this group? And for what purpose?


Mortimer Talinth wrote:

Mortimer looks around the place, taking it all in. I can't believe I've never seen this place before. With a mental flick a journal and pen start floating, taking notes on everything he is seeing.

When the elf comes out Mortimer's curiosity peaks. Truly a powerful figure. At the comment of thoughts beneath the surface he frowns, throwing up his mental barriers. He still remembers when some overconfident apprentice got in there while he was sleeping and ended up babbling like a madman for a week. Although he doubts the oracle could handle the vast information flowing, he knew it could still be very unpleasant.

"Thank you for your hospitality. I look forward to seeing what Mastery Chef Kyamba can produce given adequate time and supplies. While we wait, could I have someplace private? I have some matters to attend to."

"Don't you have a plane of your own," asks Ezren. He only dabbled in conjuration yet he had one. He assumed one who specialized in it would have something far more impressive. "If you need a quiet spot you can use my study here. Its a little mundane but it should work. The password is Fiddlesticks."

Ezren must define mundane differently than most. His room has an arcane lock, and permanent silent table and a dimensional lock. Inside the walls are lined with shelves ad you detect several invisible servants moving about and making things organized. He has a small alchemy table in one corner with a large desk covered in notes and books in the other. The books are all about the planes and the notes show calculations and theories revolving around some kind of planer event. Maybe this is what he was referring to.


Male Elf Wizard 20

"Yes, but I find it rude to simply plane shift away from a conversation."


HP 301/301 Init +16 AC: 39; Haste, Enlarge Person; +10 STR, +6 CON, +2 DEX Fort +30 Ref +23 Will +17 Human Alchemist (Vivisectionist/Grenadier) 20
Groff the glib wrote:
"I'm better at chopping stuff. "

"Perfect! Onions it is!" she chirps happily, trying to pull the stubborn dwarf into the kitchen after her.

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