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About Master Chef KyambaCharacter:
HP: 221 AC: 30; Touch 19; Flat-footed 26 Saves: Fort +23; Ref +21; Will +10 BAB: +15 CMB: +25 CMD: 39 Speed: 30 ft Special Abilities/Class Abilities Alluring Accelerated Drinker Skilled Alchemy Sneak Attack [+10d6] Mutagen Alchemical Weapon Precise Bombs Swift Alchemy Direct Bombs Staggering Blast Persistent Mutagen Instant Alchemy Grand Discovery Grand Mutagen Alchemical Simulacrum Extend Potion Eternal Potion Greater Mutagen Infusion Tumor Familiar: Greensting Scorpion Greater Alchemical Simulacrum Wings [20 min] Combine Extracts Fast Healing Feats Brew Potion Throw Anything Intimidating Prowess Martial Weapon Proficiency: Greatsword Weapon Focus: Greatsword Power Attack Cornugon Smash Quick Draw Arcane Strike Improved Initiative Dazzling Display Shatter Defenses Grave Risen Equipment Legendary Chef's Blade: +5 Glamered Impervious Holy Impact Fire-Forged Greatsword +5 Comfort Determination Heavy Fortification Mithril Breastplate Gear Manual of Gainful Exercise +5 Belt of Physical Perfection +6 Headband of Mental Prowess +6 [Charisma/Intelligence] Poisoner's Gloves Cloak of Resistance +5 Otherworldly Kimono Sipping Jacket Hybridization Funnel Handy Haversack [2] Bountiful Bottle Ring of Protection +5 Mess Kit Alchemist's Kit Fire-Resistant Boots Artisan's Outfit Dagger [20] Long Spear [30] Spring Loaded Wrist Sheathe [2] Pocketed Scarf Poison Pill Ring Hollowed Pommel Iron Vials [50] Liquid Ice + Burst Jar [48] Quick Freeze + Liquid Ice [50] Ghast Retch Flask + Burst Jar [50] Acid Alchemist Fire Ghast Retch Flask Holy Water Liquid Blade Shard Gel Tanglefoot Bag Unstable Accelerant Air Crystals Alchemical Cement Alchemical Glue Alchemical Accelerant Potable Alchemy Lab Blood-Boiling Pill [3] Deodorizing Agent Fungal Stun Vial Holy Weapon Balm Cardice Oil Bandoleer Masterwork Tool: Craft [Cooking] Medlance [4] 60 gp of alchemical ingredients GP: 7 SP: 57 CP: Skills Acrobatics: 4 Appraise: 5 Bluff: 4 Climb: 10 Craft [Alchemy]: 18 Craft [Cook]: 28 Diplomacy: 6 Disable Device: 12 Disguise: 4 Escape Artist: 4 Fly: 27 Handle Animal: - Heal: 22 Intimidate: 34 Knowledge [Nature]: 13 Linguistics: - Perception: 22 Perform: 4 Profession [Chef]: 12 Ride: 4 Sense Motive: -1 Sleight of Hand: 17 Spellcraft: 28 Stealth: 4 Survival: 22 Swim: 10 Use Magic Device: 27 Formulae 1st [7/day] - Cure Light Wounds, Enlarge Person, Body Capacitance, Comprehend Languages, Fire Belly, Polypurpose Panacea, True Strike 2nd [6/day] - Blur, Cure Moderate Wounds, Bull's Strength, Invisibility, Lesser Restoration, Resist Energy, Adhesive Blood, Acute Senses, Barkskin, Imbue With Addiction 3rd [6/day] - Cure Serious Wounds, Haste, Heroism, Fly, Protection from Energy, Absorb Toxicity, Lesser Age Resistance, Bloodhound, Displacement, Orchid's Drop, Rage, Remove Blindness/Deafness, Remove Curse, Remove Disease, Thorn Body 4th [6/day] - Cure Critical Wounds, Greater Invisibility, Restoration, Absorbing Inhalation, Age Resistance, Death Ward, Fluid Form, Freedom of Movement 5th [6/day] - Magic Jar, Overland Flight 6th [5/day] - Heal, True Seeing, Walk Through Space Backstory:
Known as the Master Chef, Master Chef Kyamba is a man whom from which his every pore oozes pure culinary perfection. He has spent his entire life up until this point mastering the art of cooking. His skill is such that his food has evolved past mere nutrition, transforming into myth-like substances capable of amazing feats like healing the sick or bolstering ones physical presence. Reaching this pinnacle was no easy feat, even for Kyamba. You see, to earn the title of Master Chef one must pass the 12 trials of Culinary Cruelty. These trials are said to have been cooked up by the gods themselves to boil away those unworthy of rising up to the position of a Master Chef. Including among them were such tasks as recovering the Legendary Chef's Blade, an ancient and massive chef knife said to have been handed down by famous craftsmen of the the first race, from the blazing fires of the Black Cauldron at Mount Drgg. Another had him single-handedly confronting and slaying Lygun the Disposed Tyrant who had been in possession of a vital ingredient for the legendary Dragon Tail Stew. Though Master Chef Kyamba is truly a genius in his own rite; he is also an extremely gifted warrior (which is part of the reason he has gotten this far). In fact, one could say that his potency on the battlefield is second only to his skill in the kitchen! Flattery aside; the title of Master Chef comes with an equal amount of responsibility to match its enormous prestige. He is charged now with watching over the continued growth and refinement of the worlds many cultures, much like one must carefully watch a baking cake lest it become overdone. That is why he has chosen to stand against the coming apocalypse, putting his skills as a Master Chef to the test once more. Master Chef Kyamba is a healthy, well-built man with a clean shaven head and brown eyes. He wields the Legendary Chef's Blade; a massive, over-sized chef knife that has to be gripped with two hands by the average man. Beyond that he has a myriad of other, lesser magical items that he has collected in his various journeys. He is known in equal parts for his passion and his ability to whip up a meal that satisfies both belly and soul.
Sous Chef Rika:
NG Large Outsider (angel, extraplanar, good) Str: 28, Dex: 20, Con: 30, Int: 23, Wis: 27, Cha: 25 HP: 171 (11 HD); Regeneration 15 (evil artifacts, effects, and spells) AC: 34; Touch 15; Flat-footed 28 Saves: Fort +19; Ref +10; Will +17 BAB: +11 CMB: +30 CMD: 35 Speed: 50 ft, Fly 150 ft (good). Special Abilities/Class Abilities Darkvision [60 ft] Low-Light Vision Damage Reduction [15/epic and evil] Immunities [Acid, Cold, Petrification] Resistances [Electricity 10, Fire 10, SR 34] Slaying Arrow Spell-Like Abilities [CL 11th] Spells [CL 11th] Change Shape Feats Dodge Great Fortitude Spell Penetration Iron Will Lightning Reflexes Mobility Spell-Like Abilities Constant - Detect Evil, Detect Snares and Pits, Discern Lies (DC 21), True Seeing At Will - Aid, Animate Objects, Commune, Continual Flame, Dimensional Anchor, Greater Dispel Magic, Holy Smite (DC 21), Imprisonment (DC 26), Invisibility (self only), Lesser Restoration, Remove Curse, Remove Disease, Remove Fear, Resist Energy, Summon Monster VII, Speak With the Dead (DC 20), Waves of Fatigue 3/day - Blade Barrier (DC 23), Earthquake (DC 25), Heal, Mass Charm Monster (DC 25), Permanency, Resurrection, Waves of Exhaustion 1/day - Greater Restoration, Power Word Blind, Power Word Kill, Power Word Stun, Prismatic Spray (DC 24), Wish Spells Prepared 0 [At Will] - Detect Magic, Purify Food and Drink, Stabilize, Virtue 1st - Bless, Cure Light Wounds (3), Divine Favor, Entropic Shield, Shield of Faith 2nd - Align Weapon, Bear's Endurance, Bull's Strength, Consecrate, Cure Moderate Wounds (2), Eagle's Splendor 3rd - Cure Serious Wounds, Daylight, Invisibility Purge, Magic Circle Against Evil, Prayer, Protection From Energy, Wind Wall 4th - Cure Critical Wounds (3), Death Ward, Dismissal (DC 22), Nuetralize Poison (DC 22) 5th - Breath of Life (3) 6th - Mass Cure Moderate Wounds (2) Skills Craft (Cooking) +20 Heal +22 Fly +21 Knowledge (History) +20 Knowledge (Nature) +20 Knowledge (Planes) +20 Knowledge (Religion) +20 Perception +22 Sense Motive +22 Spellcraft +20 Stealth +10 Survival +20 1/9/2015 Infusions Prepared:
1st - Body Capacitance, Firebelly, Enlarge Person (4), True Strike 2nd - Cure Moderate Wounds (6) 3rd - Absorb Toxicity, Cure Moderate Wounds/Resist Energy, Cure Serious Wounds (4) 4th - Heroism/Protection From Energy, Thorn Body/Barkskin (2), Adhesive Blood/Bloodhound (2), Protection From Energy/Resist Energy 5th - Freedom of Movement/Greater Invisibility, Fly/Greater Invisibility, Restoration/Cure Critical Wounds (4) 6th - Heal (5) |