Gath Morian

Groff the glib's page

454 posts. Alias of drbuzzard.


Full Name

Groff the glib

Race

Fighter 7 | AC 27 FF 24 T14 | HP 66/66 | Fort +8 Ref +5 Wis +4 | CMD 26 |Per +11 | Init +2

Size

Medium

Alignment

LG

About Groff the glib

Groff
Dwarf fighter 7
LG Medium humanoid (dwarf)
Init +2; Senses darkvision 60 ft.; Perception +11 (+12 to determine if surprised)
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Defense
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AC 27, touch 14, flat-footed 24 (+11 armor, +1 deflection, +2 Dex, +1 dodge, +2 shield)
hp 66 (7d10+14)
Fort +8, Ref +5, Will +4 (+2 vs. fear); +2 vs. poison, spells, and spell-like abilities
Defensive Abilities defensive training; DR 3/—
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Offense
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Speed 20 ft.
Melee +1 adamantine dwarven dorn-dergar +14/+9 (1d10+11)
Space 5 ft.; Reach 5 ft. (10 ft. with +1 adamantine dwarven dorn-dergar)
Special Attacks hatred, weapon training (flails +1)
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Statistics
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Str 20, Dex 14, Con 14, Int 12, Wis 12, Cha 8
Base Atk +7; CMB +12; CMD 26 (30 vs. bull rush, 30 vs. trip)
Feats Advanced Armor Training, Craft Wondrous Item, Dodge, Master Craftsman, Power Attack, Shield Focus, Unhindering Shield, Weapon Focus (dwarven dorn-dergar), Weapon Specialization (dwarven dorn-dergar)
Traits eldritch smith, militant merchant
Skills Acrobatics -1 (-5 to jump), Climb +10, Craft (armor) +13 (+15 on checks related to metal or stone), Craft (weapons) +11 (+13 on checks related to metal or stone), Knowledge (dungeoneering) +8, Perception +11 (+12 to determine if surprised), Survival +11, Swim +10; Racial Modifiers craftsman[APG]
Languages Common, Dwarven, Undercommon
SQ armor training 2, rock stepper[ARG]
Other Gear mwk adamantine full plate, mithral buckler, mwk adamantine dwarven dorn-dergar, cloak of the night sky, ring of sustenance, candle (2), chalk, everburning torch, hammer, piton (4), sack (2), silk rope (50 ft.), sunrod (3), tindertwig (4), 768 gp, 3 sp, 4 cp
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Special Abilities
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Armor Specialization +1 (Full plate) (Ex) Increase armor bonus of chosen armor.
Armor Training 2 (Ex) Worn armor -2 check penalty, +2 max DEX.
Craftsman +2 on Craft/Profession checks related to metal/stone.
Damage Reduction (3/-) You have Damage Reduction against all attacks.
Darkvision (60 feet) You can see in the dark (black and white only).
Defensive Training +4 Gain a dodge bonus to AC vs. monsters of the Giant subtype.
Hatred +1 Gain a racial bonus to attacks vs. Goblinoids/Orcs.
Master Craftsman (Craft [armor]) +2 to chosen craft skill, its ranks count as CL for Craft Magic Arms and Armor and Craft Wondrous Item.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Rock Stepper Ignore rubble, broken ground, or steep stairs when taking 5 ft step.
Unhindering Shield Still gain buckler's AC bonus when use that hand for other purpose. Hand is considered free.
Weapon Training (Flails) +1 (Ex) +1 Attack, Damage, CMB, CMD with Flails