
The Tomb |
We have reached the end of the module.
As participation has dwindled, I have decided to expedite a little the last scenes, as you were almost at the end. The only things I've cut are some guardian monsters and a little more dungeon crawling. Nothing with meaning.
If possible, I would like to ficus the last posts on your state of mind and whether you will reveal the truth to the innkeeper and give him the sword.

Akiyoshi |

I would like to say that I have enjoyed this module immensely. I love the transposition of the adventure to Minkai and the characterizations it has allowed us to have. I apologize for being less available of late, but a heavy workload and then a trip on short notice for a funeral left me with little time this past week or two.
If such an option is under consideration, I would love to continue this game somehow. I suppose this would mean bridging into another module to start a new, unrelated adventure, or if The Tomb were interested, continuing the game semi-free form/homebrew as we deal with the ramifications of our choices at the end of this module. Either option would be great.
I have loved this party, and this playing Akiyoshi in particular, and I find now that I do not want to give it up. What about the other players? How do you feel about it? Tomb, are any continuation options possible? We might need to recruit a new player or two to flush out our party, but that would be fine.

Ukyou Zashiki-warashi of Kasai |

I've had a blast with the game! Ukyou has been a lot of fun to play although I feel like I've only uncovered a tiny percent of him. I'll keep going if Tomb wants to, but also know the strain of pulling it off and understand if other avenues are preferred.

The Tomb |
Thanks for the positive comments.
I had a great time, and am glad to see the house rule for magic items and healing did not cause too many problems, though you had obvious holes that 'magic six' items would have filled.
As for continuing, my cup is unfortunately quite full at the moment with three APs running, so I'll have to say no. I'm even thinking of dropping some games where I play.
We can make closing comments, to see what your decision will be on giving the item and/or supporting the boy's claim.
I'm away for almost two weeks. After that, I'll deactivate the campaign.
My thanks to you as well. You made very nice characters and I had great fun working with you.

Tihn Tremako |

Thank you for running the module! I thought you did an excellent job with it, especially with the flavor and storytelling. It was fun playing with the magic item rules; there may have been a gap or two created by it, but for the most part I thought it worked quite well. At some point, I may try to recreate Tihn using the regular rules just to see how he compares.