Tetsu no Kurage no Haka - Tomb of the Iron Medusa in Minkai (Inactive)

Game Master Dreaming Warforged

The notorious Minkai aristocrats of Clan Hanado died out nearly two hundred years ago under the weight of its own arrogance. All that now remains of the once-great clan is the long-hidden Tomb of the Iron Medusa.


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HP 182/182 | AC 26 (T 16, FF 24) | CMD 30 | F +18 | R +12 | W +14 | Init +2 | Per +15 | LoH 14/10 | Smite 5/3 | Bond 15/14

I'm going to be out of town for a few days. Please bot me as needed.


Map of the Necropolis

We have reached the end of the module.

As participation has dwindled, I have decided to expedite a little the last scenes, as you were almost at the end. The only things I've cut are some guardian monsters and a little more dungeon crawling. Nothing with meaning.

If possible, I would like to ficus the last posts on your state of mind and whether you will reveal the truth to the innkeeper and give him the sword.


HP 182/182 | AC 26 (T 16, FF 24) | CMD 30 | F +18 | R +12 | W +14 | Init +2 | Per +15 | LoH 14/10 | Smite 5/3 | Bond 15/14

I would like to say that I have enjoyed this module immensely. I love the transposition of the adventure to Minkai and the characterizations it has allowed us to have. I apologize for being less available of late, but a heavy workload and then a trip on short notice for a funeral left me with little time this past week or two.

If such an option is under consideration, I would love to continue this game somehow. I suppose this would mean bridging into another module to start a new, unrelated adventure, or if The Tomb were interested, continuing the game semi-free form/homebrew as we deal with the ramifications of our choices at the end of this module. Either option would be great.

I have loved this party, and this playing Akiyoshi in particular, and I find now that I do not want to give it up. What about the other players? How do you feel about it? Tomb, are any continuation options possible? We might need to recruit a new player or two to flush out our party, but that would be fine.


Stats:
AC 22/18/15 HP 117/117 F+7 R+15 W+9 Init +13 Per +28, Spells Active: detect scrying, mage armor, overland flight

I've had a blast with the game! Ukyou has been a lot of fun to play although I feel like I've only uncovered a tiny percent of him. I'll keep going if Tomb wants to, but also know the strain of pulling it off and understand if other avenues are preferred.


Male Human Monk (Zen Archer) 14 HP-117, AC-23/23/17, F+11 R+14 W+13

Same as above..this was a fantastic adventure and you did the whole of it proud Tomb. I would love to continue on if you were interested..but understand if you have other ideas! Also enjoyed playing with all the other characters!!


You know I am on board if you decide to continue. I have certainly enjoyed the flavor with your storytelling in the Asian theme. It has been a fun module, and I'll go along with what you decide.


Map of the Necropolis

Thanks for the positive comments.

I had a great time, and am glad to see the house rule for magic items and healing did not cause too many problems, though you had obvious holes that 'magic six' items would have filled.

As for continuing, my cup is unfortunately quite full at the moment with three APs running, so I'll have to say no. I'm even thinking of dropping some games where I play.

We can make closing comments, to see what your decision will be on giving the item and/or supporting the boy's claim.

I'm away for almost two weeks. After that, I'll deactivate the campaign.

My thanks to you as well. You made very nice characters and I had great fun working with you.


Thank you for running the module! I thought you did an excellent job with it, especially with the flavor and storytelling. It was fun playing with the magic item rules; there may have been a gap or two created by it, but for the most part I thought it worked quite well. At some point, I may try to recreate Tihn using the regular rules just to see how he compares.


HP 182/182 | AC 26 (T 16, FF 24) | CMD 30 | F +18 | R +12 | W +14 | Init +2 | Per +15 | LoH 14/10 | Smite 5/3 | Bond 15/14

Thanks for the game Warforged! As I said, I had a great time with it, and am somewhat sorry to see it come to an end. Have a safe trip.


Male Human Monk (Zen Archer) 14 HP-117, AC-23/23/17, F+11 R+14 W+13

Thank you for a very enjoyable adventure warforged! I look forward to playing in another game of your someday!

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