[Table Fez] ScorchedOne's Insane 5-6 Run (Inactive)

Game Master Nathan Hartshorn

Map

Drandle Dreng

Ambrus Valsin


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Prototype GM Tool CR-X

Botting Kyra.

Seeing the darkness spell, your cleric immediately reaches for a small vial on her band. She takes it, and smashes it on her scimitar, raising it proudly into the air above her. The oil drips down the weapon, and begins to glow brightly, rays of daylight shining from the edges to bring light forth and battle the darkness.

Daylight spell is up, you can all see again.

Scarab Sages

Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13

Fethril moves behind the dwarf and prepares him for battle.

Which would you prefer: Bull's Strength, Aid or Shield of Faith (+2 Deflection bonus to AC)?

The Exchange

M Dwarf CORE Ftr1/Wiz5/EK4 | AC21 T11 FF20 | HP 89/89 | F+10 R +6 W +8 (all +2 vs spells, SLA, poison) | Init +6 | Perc +9 | CMD 23 (27 vs bull rush, trip) | Reroll 1/1 | Bonded Spell 1/1 | Active: None | Armor: On

I've got Shield of Faith up already from Kyra. And I have a +2 enhancement bonus to Str from Transmuter. So Aid - but then again Enlarge could also be good (from your wand) so I don't need to move as far.

Scarab Sages

Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13

Wand it is

Fethril taps Kavor with his wand and watches the warrior grow.

Wand of Enlarge Person

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

Deluge enters the room and uses a spell he has never had the opportunity to use before {DC 20 Warp Wood}, targeting the bow, both crossbows, and anything else wooden on them that he can see (up to 6 small objects).

It says the target gets spell resistance, but it specifically says the object's spell resistance, so I don't think I have to roll for it, but just in case...

caster level check vs spell resistance, leader: 1d20 + 6 ⇒ (4) + 6 = 10
caster level check vs spell resistance, next guy: 1d20 + 6 ⇒ (19) + 6 = 25
caster level check vs spell resistance, next guy: 1d20 + 6 ⇒ (7) + 6 = 13

The Exchange

M Dwarf CORE Ftr1/Wiz5/EK4 | AC21 T11 FF20 | HP 89/89 | F+10 R +6 W +8 (all +2 vs spells, SLA, poison) | Init +6 | Perc +9 | CMD 23 (27 vs bull rush, trip) | Reroll 1/1 | Bonded Spell 1/1 | Active: None | Armor: On

Kavor Doan casts Displacement on himself. This is V-only so his armor is not a problem.

Grand Lodge

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Male Human
Raging:
HP 74/89 AC/Touch/Flat 21/11/19| Fort/Ref/Will +5/+5/+8 +2 vs. charm and compulsion
Barbarian 6| AC 23 T 13 FF 21 | HP 62/77 | F +9 R +5 W +6 +2 vs. charm and compulsion| Init +8 | Perc +10

When James is able to see the drow again he smiles and says "Death to elves!" as he steps forward and begins raging and attacks the drow.

Scythe Raging PA: 1d20 + 10 + 2 - 2 ⇒ (9) + 10 + 2 - 2 = 19 Damage: 2d4 + 10 + 6 ⇒ (4, 3) + 10 + 6 = 23


female elf rogue 7, HP 56, AC 23, T 17, FF 17(Dex +5, armor +5, +1 deflection +1 dodge, F +5, R +11. W +4, Init +11, Perc. +13(+16 traps)

You misbegotten curs! James, kill them! I have to back up...Meri says as she backs up.withdraw...ouchie!

Dark Archive

Module - Cradle of Night | Society - Glories of the Past | Campaign - Return of the Runelords

James strikes at the drow, who snarls as the edge of his scythe catches him off guard, "HOW DARE YOU!" The darkwood bow and crossbows in their hands warp around like serpents, and they immediately drop them. The leader quickdraws an elven curveblade, and raises it against James.
Death to James!: 1d20 + 12 ⇒ (3) + 12 = 152d8 + 4 ⇒ (6, 8) + 4 = 18
Death to James!: 1d20 + 12 - 5 ⇒ (14) + 12 - 5 = 212d8 + 4 ⇒ (6, 4) + 4 = 14

The other two, move forward through the debris stiftly, drawing their own rapiers, moving to strike at the rest of the group who threated to engage them.
Stab Deluge: 1d20 + 8 ⇒ (7) + 8 = 151d6 + 2 ⇒ (2) + 2 = 4
Stab Deluge: 1d20 + 8 ⇒ (12) + 8 = 201d6 + 2 ⇒ (4) + 2 = 6
Stab Deluge, confirm?: 1d20 + 8 ⇒ (10) + 8 = 181d6 + 2 ⇒ (3) + 2 = 5

Combat Tracker! wrote:


Round 3
Active buffs - --
Active debuffs - Difficult terrain, and obstacles in room!

Kyra (Daylight)
Fethril (--)
Deluge -6 lethal (Barkskin)
Kavor (SoF, Barkskin, Enlarged, Displacement)
James -14 lethal (--)
Merisiel -49 lethal (--)

! Zolvato (red -23)
! Solvox, Upland Raider (blue)
! Firanil, Upland Raider (green)

Everyone may act!

Grand Lodge

Male Human
Raging:
HP 74/89 AC/Touch/Flat 21/11/19| Fort/Ref/Will +5/+5/+8 +2 vs. charm and compulsion
Barbarian 6| AC 23 T 13 FF 21 | HP 62/77 | F +9 R +5 W +6 +2 vs. charm and compulsion| Init +8 | Perc +10

James attempts to slice the drow again.

Scythe Raging PA: 1d20 + 10 + 2 - 2 ⇒ (6) + 10 + 2 - 2 = 16 Damage: 2d4 + 10 + 6 ⇒ (3, 3) + 10 + 6 = 22

The damage of the curveblade seems off to me. Thought they were 1d10. That was a 12 roll against Deluge and with pluses was 20 not a roll of 20. I don't think he should have been hit at all.


female elf rogue 7, HP 56, AC 23, T 17, FF 17(Dex +5, armor +5, +1 deflection +1 dodge, F +5, R +11. W +4, Init +11, Perc. +13(+16 traps)

noticed that too...it happens one in a while though...you see a 20 and think...woohoo! Crit!...but alas...it isn't...been there, done that...

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

Yea, what he said! Deluge protects his well padded paunch with dragon hide and lots of bark!

He pulls out his club and waves it threateningly at them as he moves out of Kavor's way.

Attacking defensively and moving one square south which takes 20' of movement. Unfortunately, since he only gets the free draw as part of his movement, the AoO they get are against AC 25 and not 27. But after moving and attcking, his AC is now at an impressive 27 even if his attack is pretty pathetic.

to hit club: 1d20 + 4 ⇒ (14) + 4 = 18
damage: 1d6 ⇒ 2


female elf rogue 7, HP 56, AC 23, T 17, FF 17(Dex +5, armor +5, +1 deflection +1 dodge, F +5, R +11. W +4, Init +11, Perc. +13(+16 traps)

Meri waits for someone to round the corner and then lashes out with her blade.

attack: 1d20 + 11 ⇒ (2) + 11 = 131d6 + 3 ⇒ (1) + 3 = 4

edit...changing my action...didn't see the wall in the way...changing to a readied attack, but roll is gonna miss anyways...lol

Dark Archive

Module - Cradle of Night | Society - Glories of the Past | Campaign - Return of the Runelords

Ooops, yes you are correct, that attack would have missed Deluge. But the damage dice on the curveblade is correct.

The team struggles to find ground, as the drow inside the room are seemingly extremely swift. One of them, noticing how tough the druid is, moves provoking an aoo from Deluge to stab James. They make their attacks.
Death to James: 1d20 + 12 ⇒ (11) + 12 = 232d8 + 4 ⇒ (4, 5) + 4 = 13
Death to James: 1d20 + 12 - 5 ⇒ (19) + 12 - 5 = 262d8 + 4 ⇒ (3, 8) + 4 = 15
Stab James: 1d20 + 8 ⇒ (17) + 8 = 251d6 + 2 ⇒ (1) + 2 = 3
Stab Deluge: 1d20 + 8 ⇒ (5) + 8 = 131d6 + 2 ⇒ (6) + 2 = 8
Death to James, confirm?: 1d20 + 12 ⇒ (6) + 12 = 182d8 + 4 ⇒ (6, 8) + 4 = 18

Combat Tracker! wrote:


Round 4
Active buffs - --
Active debuffs - Difficult terrain, and obstacles in room!

Kyra (Daylight) - MAY ACT TWICE
Fethril (--) - MAY ACT TWICE
Deluge (Barkskin)
Kavor (SoF, Barkskin, Enlarged, Displacement) - MAY ACT TWICE
James -47 lethal (--)
Merisiel -49 lethal (--)

! Zolvato (red -23)
! Solvox, Upland Raider (blue)
! Firanil, Upland Raider (green)

Everyone may act!

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

AoO club: 1d20 + 4 ⇒ (20) + 4 = 24
damage: 1d6 ⇒ 3

confirm club: 1d20 + 4 ⇒ (1) + 4 = 5
damage: 1d6 ⇒ 6

"Ha!"

*smack*

The club lands a good one, relatively, at least for Deluge, who is not exactly a hard hitter.

Scarab Sages

Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13

Fethril moves behind his fellow elf and heals her.

2 rounds of CLW on Merisiel.

Wand of CLW: 2d8 + 2 ⇒ (8, 4) + 2 = 14

The Exchange

M Dwarf CORE Ftr1/Wiz5/EK4 | AC21 T11 FF20 | HP 89/89 | F+10 R +6 W +8 (all +2 vs spells, SLA, poison) | Init +6 | Perc +9 | CMD 23 (27 vs bull rush, trip) | Reroll 1/1 | Bonded Spell 1/1 | Active: None | Armor: On

Kavor Doan attacks Solvox (blue) twice, his gigantic axe crackling with the power of Arcane Strike.
Attack, PA: 1d20 + 12 - 2 ⇒ (8) + 12 - 2 = 18
Damage: 2d8 + 11 + 6 ⇒ (7, 8) + 11 + 6 = 32

Attack, PA: 1d20 + 12 - 2 ⇒ (18) + 12 - 2 = 28
Damage: 2d8 + 11 + 6 ⇒ (1, 6) + 11 + 6 = 24

If the first swing drops the foe, then he moves twice (once at the end of Round 1 and once at the beginning of Round 2) to be able to attack Green.


”Kyra” | Female NG Medium (Keleshite) Human Cleric of Sarenrae 7 | HP 59/59 | AC 19 (currently 20), T 11 (currently 12), FF 19 (currently 20) | CMD 18 (currently 19)| F +7 R +4 W +10 | Init +0 | Perc +4 | Speed 20ft | Channel positive energy 7/7 (DC17), Rebuke death 7/7, Wand 50/50 | Active Conditions: None.

"May the sunlight of the Dawnflower restore your bodies!"

Kyra raises her holy symbol next to her raised daylight scimitar, and blasts healing towards all of her allies!

30-ft radius, excluding two green drow; purple drow is out of the 30-ft circle but James is due to spread pattern and/or wall blockage

Channel to Heal Living Creatures, Selective Channeling to Exclude two green drow: 6d6 ⇒ (2, 4, 5, 2, 4, 4) = 21


female elf rogue 7, HP 56, AC 23, T 17, FF 17(Dex +5, armor +5, +1 deflection +1 dodge, F +5, R +11. W +4, Init +11, Perc. +13(+16 traps)

Fethril, you're such a dear. Meri says as she pecks the elf on the cheek. She darts forward to try to skewer the closest for.

attack: 1d20 + 11 ⇒ (11) + 11 = 221d6 + 3 ⇒ (5) + 3 = 8

or if he's down, she'll move up and toss a dagger at the other one....will roll a separate attack for that...

dagger: 1d20 + 10 - 4 ⇒ (18) + 10 - 4 = 241d4 + 2 ⇒ (3) + 2 = 5

Grand Lodge

Male Human
Raging:
HP 74/89 AC/Touch/Flat 21/11/19| Fort/Ref/Will +5/+5/+8 +2 vs. charm and compulsion
Barbarian 6| AC 23 T 13 FF 21 | HP 62/77 | F +9 R +5 W +6 +2 vs. charm and compulsion| Init +8 | Perc +10

James attacks the leader again.

Scythe Raging PA: 1d20 + 10 + 2 - 2 ⇒ (3) + 10 + 2 - 2 = 13 Damage: 2d4 + 10 + 6 ⇒ (1, 3) + 10 + 6 = 20

Dark Archive

Module - Cradle of Night | Society - Glories of the Past | Campaign - Return of the Runelords

James struggles to find his footing inside the debris filled room, making his swing go wide around the drow. The spell casters in the group shower the team with some positive energy. Deluge and Merisiel find an opening on one of the drow fightes. Bringing the dwarven might into the fray, Kavor finishes off the first fighter, moving forward and striking the second fighter hard over the shoulder.

The drow captain slurs angrily, "I will KILL this man if you're not careful!" Throwing his curveblade at James one more time.
Curveblade: 1d20 + 12 ⇒ (6) + 12 = 182d8 + 4 ⇒ (8, 8) + 4 = 20
Curveblade: 1d20 + 12 - 5 ⇒ (1) + 12 - 5 = 82d8 + 4 ⇒ (2, 4) + 4 = 10
Stab, James: 1d20 + 8 ⇒ (3) + 8 = 111d6 + 2 ⇒ (6) + 2 = 8
The dice really like you this combat guys! Happy 2021!

A lucky round, with Kavor's large steps which distabilise the debris under the drow's feet, gives James a few moments to catch his breath.

Combat Tracker! wrote:


Round 5
Active buffs - --
Active debuffs - Difficult terrain, and obstacles in room!

Kyra (Daylight)
Fethril (--)
Deluge (Barkskin)
Kavor (SoF, Barkskin, Enlarged, Displacement)
James -26 lethal (--)
Merisiel -14 lethal (--)

! Zolvato (red -23)
! Solvox, Upland Raider (blue -lots)
! Firanil, Upland Raider (green -24)

Everyone may act!

Grand Lodge

Male Human
Raging:
HP 74/89 AC/Touch/Flat 21/11/19| Fort/Ref/Will +5/+5/+8 +2 vs. charm and compulsion
Barbarian 6| AC 23 T 13 FF 21 | HP 62/77 | F +9 R +5 W +6 +2 vs. charm and compulsion| Init +8 | Perc +10

James laughs at the drow, "You are the one going to die even if I do first, they WILL kill you. I at least have a chance of being brought back from the dead! You will rot with the demons!"

Scythe Raging PA: 1d20 + 10 + 2 - 2 ⇒ (5) + 10 + 2 - 2 = 15 Damage: 2d4 + 10 + 6 ⇒ (3, 2) + 10 + 6 = 21


”Kyra” | Female NG Medium (Keleshite) Human Cleric of Sarenrae 7 | HP 59/59 | AC 19 (currently 20), T 11 (currently 12), FF 19 (currently 20) | CMD 18 (currently 19)| F +7 R +4 W +10 | Init +0 | Perc +4 | Speed 20ft | Channel positive energy 7/7 (DC17), Rebuke death 7/7, Wand 50/50 | Active Conditions: None.

Kyra keeps her holy symbol up high, and the light of Sarenrae keeps shining upon the group!

30-ft radius, excluding two green drow; purple drow is out of the 30-ft circle but James is due to spread pattern and/or wall blockage

Channel to Heal Living Creatures, Selective Channeling to Exclude two green drow: 6d6 ⇒ (3, 2, 4, 3, 3, 6) = 21

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

Deluge barrels his way through the rooms obstructions until he is next to the drow warrior and takes another feeble poke at him.

to hit club: 1d20 + 4 ⇒ (20) + 4 = 24
damage: 1d6 ⇒ 6

You have got to be kidding me. Could James and I swap rolls, pretty please?

confirm club: 1d20 + 4 ⇒ (14) + 4 = 18
damage: 1d6 ⇒ 6


female elf rogue 7, HP 56, AC 23, T 17, FF 17(Dex +5, armor +5, +1 deflection +1 dodge, F +5, R +11. W +4, Init +11, Perc. +13(+16 traps)

Meri darts forward and tries to skewer the drow troubling James.

attack, flank: 1d20 + 11 + 2 ⇒ (15) + 11 + 2 = 281d6 + 3 ⇒ (1) + 3 = 44d6 ⇒ (6, 5, 2, 4) = 17

The Exchange

M Dwarf CORE Ftr1/Wiz5/EK4 | AC21 T11 FF20 | HP 89/89 | F+10 R +6 W +8 (all +2 vs spells, SLA, poison) | Init +6 | Perc +9 | CMD 23 (27 vs bull rush, trip) | Reroll 1/1 | Bonded Spell 1/1 | Active: None | Armor: On

Kavor Doan moves up and attacks the enemy leader (red).
"Hang in there James!"
Attack, PA: 1d20 + 12 - 2 ⇒ (16) + 12 - 2 = 26
Damage: 2d8 + 17 ⇒ (2, 1) + 17 = 20

Dark Archive

Module - Cradle of Night | Society - Glories of the Past | Campaign - Return of the Runelords

The other drow soldier falls, unable to evade the multiple attacks from the Pathfinders, as Kavor moves forward to help his friend, his axe finds his mark.

Zolvato, the drow captain stumbles backwards, grasping his wounded shoulder with his hand. "You will all pay for this! Darkness will sweep the land as it once did, blanket your world in shadows."
Concentration, to cast Darkness: 1d20 + 7 ⇒ (7) + 7 = 14

He tries to cast a spell, calling forth to whatever dark lord he serves, but nothing answers. He looks at the pathfinders with vicious eyes, ready to accept his fate.

--Round 6, everyone may act! What do you do?--

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

Deluge does an aid another to give James a +2 bonus to hit the captain.

aid another club: 1d20 + 4 ⇒ (8) + 4 = 12

Grand Lodge

Male Human
Raging:
HP 74/89 AC/Touch/Flat 21/11/19| Fort/Ref/Will +5/+5/+8 +2 vs. charm and compulsion
Barbarian 6| AC 23 T 13 FF 21 | HP 62/77 | F +9 R +5 W +6 +2 vs. charm and compulsion| Init +8 | Perc +10

James continues attacking the drow.

+1 Scythe Raging PA: 1d20 + 10 + 2 - 2 ⇒ (6) + 10 + 2 - 2 = 16 Damage: 2d4 + 10 + 6 ⇒ (1, 2) + 10 + 6 = 19


female elf rogue 7, HP 56, AC 23, T 17, FF 17(Dex +5, armor +5, +1 deflection +1 dodge, F +5, R +11. W +4, Init +11, Perc. +13(+16 traps)

ok...trying this move. trying to vault over and get into a flank. if i can't let me know and i'll revise my action.

Meri vaults over the overturned table to try to get behind the drow.

acrobatics: 1d20 + 20 - 1 ⇒ (14) + 20 - 1 = 33

She lashes out with her rapier at he now exposed elf.

attack: 1d20 + 11 + 2 ⇒ (6) + 11 + 2 = 191d8 + 3 ⇒ (7) + 3 = 104d6 ⇒ (2, 3, 4, 3) = 12

Scarab Sages

Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13

Confident his allies are out of danger, Fethril focuses his efforts on ending the ancestral threat.

Wand of MM: 1d4 + 1 ⇒ (3) + 1 = 4
CL vs SR?: 1d20 + 1 ⇒ (14) + 1 = 15

The Exchange

M Dwarf CORE Ftr1/Wiz5/EK4 | AC21 T11 FF20 | HP 89/89 | F+10 R +6 W +8 (all +2 vs spells, SLA, poison) | Init +6 | Perc +9 | CMD 23 (27 vs bull rush, trip) | Reroll 1/1 | Bonded Spell 1/1 | Active: None | Armor: On

Kavor Doan was waiting to see if the move was to kill the captain or take him alive. He moves closer and follows his comrades' example.

Attack: 1d20 + 12 - 2 ⇒ (3) + 12 - 2 = 13
damage: 2d8 + 17 ⇒ (8, 8) + 17 = 33

Missing by quite a bit.

Scarab Sages

Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13

Fethril feels obligated to kill the affront to his people, culture and bloodline.

Dark Archive

Module - Cradle of Night | Society - Glories of the Past | Campaign - Return of the Runelords

With a final combination of swings, the drow leader stumbles backwards into the debris, falling unconscious. As the dust settles, you take a moment to catch your breath, as Kyra's light helps bring out the dust which has settled from centuries of dormancy.

Taking your time to go over the drows corpses you find the following. +1 elf bone arrows (3), +1 chain shirt, +1 elven curve blade, mwk composite longbow, with 19 drow poisoned arrows, drow sporecrafting kit. +1 drow sleep poisoned shack bolts (17), tanglefoot bag x2; chain shirt, mwk hand crossbow with 10 drow sleep poisoned bolts, mwk rapier, belt of tumbling x2, drow sleep poison (2 doses)

Also inside the Leader's backpack are a number of strange vials.

DC 20 Craft (alchemy), Heal, or Knowledge (nature):
Three vials of antifungal salve. A PC may apply the salve like a magic oil to remove the effects of basidirond or myceloid spores.

Looking around you find two exits from this chamber, mimicking the one above. Each is barred with a sturdy door.

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

kn nature: 1d10 + 11 ⇒ (2) + 11 = 13

I assume you meant elf bane arrows. What is a sporecrafting kit? Presumably to make poison from spores, but it could be a mushroom growing kit :)

"Wow. Them drow sure do carry about a lot of strange stuff."

Deluge takes one of the belts and tries to tie it around his waist, but after a bit of struggling tosses it back into the pile.

Grand Lodge

Male Human
Raging:
HP 74/89 AC/Touch/Flat 21/11/19| Fort/Ref/Will +5/+5/+8 +2 vs. charm and compulsion
Barbarian 6| AC 23 T 13 FF 21 | HP 62/77 | F +9 R +5 W +6 +2 vs. charm and compulsion| Init +8 | Perc +10

James picks up the vials from the drow and says "That would have been helpful upstairs. These are anti-fungal agents which remove the effects of
basidirond or myceloid spores. Ow, I could use some healing. Could someone use this wand on me?"

Kn: Nature: 1d20 + 8 ⇒ (17) + 8 = 25

CLW wand: 1d8 + 1 ⇒ (7) + 1 = 8


female elf rogue 7, HP 56, AC 23, T 17, FF 17(Dex +5, armor +5, +1 deflection +1 dodge, F +5, R +11. W +4, Init +11, Perc. +13(+16 traps)

Meri grabs the wand and pokes James with it. He doesn't feel any better, even a little worse after she hits a few bruises with it.

hmm...must be broke... she says with a sly grin. She then tosses the wand to Deluge and sets about sorting through the fallen drows' equipment. She snatches the rapier up in a flash.

Makes sense to have a backup...

She retrieves her daggers and then sees the hand crossbows.

Now these, I can handle...I assume no one objects?i assume using the sleep poison is fine with her being CN?

so grabbing the rapier, hand crossbow and a tanglefoot bag

Scarab Sages

Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13

Fethril looks on the fallen drow with disgust. Their very presence here is a mockery!

Will use whomever's wand as needed.

Dark Archive

Module - Cradle of Night | Society - Glories of the Past | Campaign - Return of the Runelords

Moved you guys a little bit, but please feel free to adjust your possitions.

Having a few moments to catch your breath, James pushes open the door to reveal a dark and sickening sight. Yellow puffball fungi nearly a foot in diameter and chunks of orange and purple crystal glow faintly in the gloom of this round chamber. Strange plaster frescoes depicting acts of violence cover the walls, and in the centre of the floor stands an altar made of petrified wood that supports a collection of decaying eyeballs laid in an offering bowl like a demented still-life.

DC 20 Kn. Planes or Religion:
Shax, also known as The Blood Marquis, is the demon lord of envy, lies, and murder. Typically depicted as having the head of a dove and bird-like legs, Shax is known to eat the eyes of victims. His unholy symbol is a silver feather on a pool of blood.

DC 25 Kn. Planes or Religion:
Shax's realm, a vast mansion called Charnelhome, sits perched on an abyssal cliff, flanked by a thicket of blood-drinking plants. Shax is considered the progenitor of the cunning and murderous Babau demons, but also commands the loyalty of many shadow demons due to their envious nature.

Perception:

Fethril: 1d20 + 16 ⇒ (11) + 16 = 27
James: 1d20 + 9 ⇒ (8) + 9 = 17
Merisiel: 1d20 + 13 ⇒ (13) + 13 = 26
Deluge: 1d20 + 15 ⇒ (17) + 15 = 32
Kyra: 1d20 + 4 ⇒ (3) + 4 = 7
Kavor: 1d20 + 9 ⇒ (4) + 9 = 13

Initiative:

Fethril: 1d20 + 7 ⇒ (19) + 7 = 26
James: 1d20 + 8 ⇒ (15) + 8 = 23
Merisiel: 1d20 + 11 ⇒ (3) + 11 = 14
Deluge: 1d20 + 2 ⇒ (2) + 2 = 4
Kyra: 1d20 + 0 ⇒ (2) + 0 = 2
Kavor: 1d20 + 5 ⇒ (7) + 5 = 12
Mandragora: 1d20 + 4 ⇒ (8) + 4 = 12
Incubus: 1d20 + 2 ⇒ (3) + 2 = 5

A cursory glance around the room reveals nothing out of place, however a small plant-like humanoid resembling a small, wide-mouthed fat child made from leaves, vines, tree bark, dirt, and pallid tubers, jumps up from behind the altar. Looking at you all, the creature opens its jaw wide and lets out a nauseating screech! As it does so, the altar reacts and starts to boil over with blood.

@Everyone needs to make a DC 14 Will save or be nauseated for 1d4 ⇒ 3 rounds.

Combat Tracker! wrote:


Round 1
Active buffs - --
Active debuffs - Difficult terrain, and obstacles in large room!

Fethril (--)
Kavor (SoF, Barkskin, Displacement)
James (--)
Merisiel (--)

! Incubus
! Mandragora

Kyra[/b] (Daylight)
Deluge[/b] (Barkskin)

Fethril, Kavor, James and Merisiel may act first!

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

Rolls in the order requested

dc 14 will save: 1d20 + 12 ⇒ (15) + 12 = 27, +4 if fey (Natures lure), +5 if poison (antitoxin)

Grand Lodge

Male Human
Raging:
HP 74/89 AC/Touch/Flat 21/11/19| Fort/Ref/Will +5/+5/+8 +2 vs. charm and compulsion
Barbarian 6| AC 23 T 13 FF 21 | HP 62/77 | F +9 R +5 W +6 +2 vs. charm and compulsion| Init +8 | Perc +10

James shrugs off the effects and advances toward the small creature.

Will Save: 1d20 + 5 ⇒ (15) + 5 = 20

+1 Scythe PA: 1d20 + 10 - 2 ⇒ (16) + 10 - 2 = 24 Damage: 2d4 + 7 + 6 ⇒ (2, 1) + 7 + 6 = 16

If the squares count as two I can move and attack if more I will need to double move.

Scarab Sages

Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13

Will vs DC 14: 1d20 + 11 ⇒ (19) + 11 = 30

Planes vs Religion: 1d20 + 10 ⇒ (7) + 10 = 17

Fethril moves forward and taps James with a wand.

Wand of Enlarge Person


female elf rogue 7, HP 56, AC 23, T 17, FF 17(Dex +5, armor +5, +1 deflection +1 dodge, F +5, R +11. W +4, Init +11, Perc. +13(+16 traps)

fort: 1d20 + 5 ⇒ (3) + 5 = 8

Meri starts hacking and retching. as she staggers forward, overcome by the screech.

move forward 2 squares...i assume it is just double movement for a square?

The Exchange

M Dwarf CORE Ftr1/Wiz5/EK4 | AC21 T11 FF20 | HP 89/89 | F+10 R +6 W +8 (all +2 vs spells, SLA, poison) | Init +6 | Perc +9 | CMD 23 (27 vs bull rush, trip) | Reroll 1/1 | Bonded Spell 1/1 | Active: None | Armor: On

Will: 1d20 + 8 ⇒ (4) + 8 = 12
Assuming this ability is (Su) and not (Sp).
Kavor Doan is out of this fight for a while.
He will stay where he is.

Dark Archive

Module - Cradle of Night | Society - Glories of the Past | Campaign - Return of the Runelords

Kyra, save: 1d20 + 10 ⇒ (9) + 10 = 19
@Fethril, will assume you started next to James then.

Merisiel and Kavor succumb to the wail, while the rest of the party proceed to deal with the threat. Right as James moves forward to attack the creature in the room, a demon materialises in the doorway, ready to stop his friends from supporting him.

The small wailing plant gnawls at the barbarian's feet.
bite: 1d20 + 8 ⇒ (9) + 8 = 171d6 + 2 ⇒ (1) + 2 = 3
Slam: 1d20 + 8 ⇒ (20) + 8 = 281d4 + 2 ⇒ (3) + 2 = 5
Slam, confirm?: 1d20 + 8 ⇒ (6) + 8 = 141d4 + 2 ⇒ (4) + 2 = 6
@James, please make me a DC 15 fort save, or become confused as per spell for a few rounds.

Combat Tracker! wrote:


Round 2
Active buffs - --
Active debuffs - Difficult terrain, and obstacles in large room!

Kyra (Daylight)
Fethril (--)
Deluge (Barkskin)
Kavor (SoF, Barkskin, Displacement) -nauseated 2
James -5 lethal (Enlarged)
Merisiel (--) -nauseated 2

! Incubus
! Mandragora -16

Everyone may act!

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

Is the difficult terrain applicable to both rooms?

Deluge starts casting call lightning.


”Kyra” | Female NG Medium (Keleshite) Human Cleric of Sarenrae 7 | HP 59/59 | AC 19 (currently 20), T 11 (currently 12), FF 19 (currently 20) | CMD 18 (currently 19)| F +7 R +4 W +10 | Init +0 | Perc +4 | Speed 20ft | Channel positive energy 7/7 (DC17), Rebuke death 7/7, Wand 50/50 | Active Conditions: None.

Kyra steps forward and brings down the fury of the Dawnflower upon the evildoers!

Casting Holy Smite, centered right past James to include the demon, James and the veggie creature but not any of the PCs outside, i.e. Holy Smite covers the entire mushroom room

dmg vs. evil creatures plus blinded for 1 round, Will DC18 for 1/2dmg and avoid the blinded condition: 3d8 ⇒ (8, 8, 1) = 17

dmg vs. evil outsiders plus blinded for 1 round, Will DC18 for 1/2dmg and avoid the blinded condition: 7d6 ⇒ (3, 3, 1, 3, 3, 2, 3) = 18

Holy Smite words...:
You draw down holy power to smite your enemies. Only evil and neutral creatures are harmed by the spell; good creatures are unaffected.

The spell deals 1d8 points of damage per two caster levels (maximum 5d8) to each evil creature in the area (or 1d6 points of damage per caster level, maximum 10d6, to an evil outsider) and causes it to become blinded for 1 round. A successful Will saving throw reduces damage to half and negates the blinded effect.

The spell deals only half damage to creatures who are neither good nor evil, and they are not blinded. Such a creature can reduce that damage by half (down to one-quarter of the roll) with a successful Will save.

Grand Lodge

Male Human
Raging:
HP 74/89 AC/Touch/Flat 21/11/19| Fort/Ref/Will +5/+5/+8 +2 vs. charm and compulsion
Barbarian 6| AC 23 T 13 FF 21 | HP 62/77 | F +9 R +5 W +6 +2 vs. charm and compulsion| Init +8 | Perc +10

James face looks confused but he still attacks the small creature after taking a step back.

Fort Save: 1d20 + 7 ⇒ (3) + 7 = 10

Confused: 1d100 ⇒ 79

Scythe PA: 1d20 + 10 - 2 ⇒ (4) + 10 - 2 = 12 Damage: 2d6 + 8 + 6 ⇒ (6, 5) + 8 + 6 = 25

The Exchange

M Dwarf CORE Ftr1/Wiz5/EK4 | AC21 T11 FF20 | HP 89/89 | F+10 R +6 W +8 (all +2 vs spells, SLA, poison) | Init +6 | Perc +9 | CMD 23 (27 vs bull rush, trip) | Reroll 1/1 | Bonded Spell 1/1 | Active: None | Armor: On

Kavor Doan is still Nauseated and does nothing.

Scarab Sages

Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13

Fethril takes a step back and launches a missile at the creature in the doorway.

Wand of MM: 1d4 + 1 ⇒ (2) + 1 = 3

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