Starfinder: Nomad Section (Inactive)

Game Master nomadicc


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In space, no one can hear you scream

Hasshachir nods weakly. "In the Furnace market... Glest, or maybe the Xaarb."


Male Space Goblin Xenoarchaelogist Starwright 4 (Init: +3 // Per: +1 // KAC: 16 // EAC: 17 // F/R/W: 2/4/4)
Resources:
  • Stamina: 16/24
  • Hit Points: 22/22
  • Resolve:5/5
  • Petrol: 11/20 (1 extra can)
  • Arc Pistol Battery: 20/20
  • Smoke Grenades: 1
  • Level 1 Spells: 5/5
  • Level 2 Spells: 3/3
  • Spell Cache: 1/1

"Yayayaya ... why we get healy pack for bugmans? Him knows Mee-co?"

He turns a steely gaze on Hasshachir, "'for Lasereaters helps, wants info. Whys you noshanks bugmans here and how helps Captain Lasereater and crew if longshanks gets healy pack?"


In space, no one can hear you scream

On closer observation, wrikeechee are more molluskoid than insectoid.

"I live here on Zed," Hasshachir replies softly. "What info are you after? If I don't know, I do know most of the people on the station, so if nothing else I can point you in the right direction." He flicks away an odheo lapping at a sore on his elbow, but the parasite immediately leaps back and latches on again.


Male Dwarf Gunslinger 5/fighter 1 HP 68 : AC 22 / T14 / FF18: Fort 8 / Ref 7 / Will 3 : Init +5; Senses darkvision 60 ft.; Perception +11 (+13 to notice unusual stonework, +13 on checks related to metals, jewels, and gemstones)

Val'nor looks at the Space Goblin, and shakes his head. He lowers his voice "ok, we're looking for some prisoners of the Azlanti. They are being held on a planet called 'Gulta'. We're looking for a quiet way to rescue them."


In space, no one can hear you scream

Hasshachir looks up at Val'nor, head askew. "Gulta? The prison moon? Why would such upstanding-looking people like you want to know about that place? It’s owned by a powerful Azlanti noble, Zolan Ulivestra, and used for prisoners that need extra... guarding. I would not go near him or his prison if I were you."


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 bus another round for the group. "Hmmm, I do like a good prison moon. What else can you tell us about Zolan? Do you know anything about the prison defenses? Do you know anyone who could get us in there?"


Male Trox 4th Level Solarian

Goro has a medpac and will hand it over to who ever has the best chance to use it.

"No reason for you to suffer if we have the means to help, not sure if this is enough or if we will need a specialty item."


Male Human Val'nor Male human spacefarer operative 2, Starfinder Forerunner, CG Init +7; Senses Perception +5; EAC 13; KAC 14 SP 14 HP 15 RP 3 Fort +1, Ref +5, Will +3

Val'nor thanks Goro, and uses the medpac to Treat Disease on Hasshachir.

Medicine: 1d20 + 10 ⇒ (4) + 10 = 14


In space, no one can hear you scream

Hasshachir thanks Val'nor for his treatment, though you see it will be tough as long as the odheos continue to attack his wounds.

"I cannot tell you anything about Gulta, other than I would never want to go there in any capacity. Azlanti have no love for non-humans -- or even non-Azlanti humans for that matter -- and any of us would just... disappear."

He thinks for a moment, then adds, "Talmrin might be able to help you. If you can find her. She lives in Zed's network of pipes and constantly moves. I am not sure how to call her out."


Male Human Val'nor Male human spacefarer operative 2, Starfinder Forerunner, CG Init +7; Senses Perception +5; EAC 13; KAC 14 SP 14 HP 15 RP 3 Fort +1, Ref +5, Will +3

Val'nor thanks him for the information. Then asks "aren't there medical bays in this station that might treat those wounds?"


In space, no one can hear you scream

"Not really. Zed community motto is often 'live and let die.' Very few are kind or altruistic to a stranger in need."


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 nods at Hasshachir, "We'll need to find this Talmrin. Is there anything else you can tell us about her appearance or how we may be able to enlist her help? Is there anyone who knows how to find her? Otherwise I guess we need to find our way to the pipes and see if we can find her ourselves."


Male Space Goblin Xenoarchaelogist Starwright 4 (Init: +3 // Per: +1 // KAC: 16 // EAC: 17 // F/R/W: 2/4/4)
Resources:
  • Stamina: 16/24
  • Hit Points: 22/22
  • Resolve:5/5
  • Petrol: 11/20 (1 extra can)
  • Arc Pistol Battery: 20/20
  • Smoke Grenades: 1
  • Level 1 Spells: 5/5
  • Level 2 Spells: 3/3
  • Spell Cache: 1/1

"Lasereater know pipe crawls. Find Tammie and some tasty station rat, too."


In space, no one can hear you scream

"Talmrin is a gosclaw," Hasshachir replies (Culture check for more info). "Zed's pipes are labyrinth; you could spend weeks wandering lost and never find her. She can be called out, if you tap the correct pattern on the pipes in the correct spot. I can show you where, but... there is a nest of odheos nearby." He feebly swats at one of the parasites stabbing at his open sores.

"As for the pattern," Hasshachir shrugs weakly. "Probably one of the merchants in the Furnace Market would know. Half-Red, or Glest. They both know her."


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 nods his thanks to Hasshachir. "Yes, please tell us everthing you can about the patterns and where to tap them. Also, can you point us to the Furnace Market?"

He then turns to the others. "Let's go find Half-Red and Glest."

He pays for the drinks and leaves a tip. When the others are ready, he leads the way to the Furnace Market.


Male Space Goblin Xenoarchaelogist Starwright 4 (Init: +3 // Per: +1 // KAC: 16 // EAC: 17 // F/R/W: 2/4/4)
Resources:
  • Stamina: 16/24
  • Hit Points: 22/22
  • Resolve:5/5
  • Petrol: 11/20 (1 extra can)
  • Arc Pistol Battery: 20/20
  • Smoke Grenades: 1
  • Level 1 Spells: 5/5
  • Level 2 Spells: 3/3
  • Spell Cache: 1/1

Lasereater waits for Blax to leave and then takes the tip.

"Stoopid half-shanks. Machine no come take dis."


Male Human Val'nor Male human spacefarer operative 2, Starfinder Forerunner, CG Init +7; Senses Perception +5; EAC 13; KAC 14 SP 14 HP 15 RP 3 Fort +1, Ref +5, Will +3

Val'nor shakes his head at the Space goblin and follows Blax-9


In space, no one can hear you scream

I just realized that I never uploaded the Outpost Zed map... its up now in Roll20! The docks entrance is at the very south.

Hasshachir points weakly towards the east, and then hooks his claw finger left. He repeats the gesture. Following his directions, you leave the cantina and pass through the main plaza. There you follow the foot traffic through one of the eastern tunnels and down a long, bare corridor running north.

Perception checks, please.

The corridor opens into what can only be the Furnace Market. What was once a smelting factory has been converted into a bustling marketplace, with unlit furnaces and overturned mine carts serving as various storefronts. The walls are decorated with bits of metal cans, worn ropes, and broken weapons hanging among the exposed pipes. Another door exits to the west.

Even more so than the plaza, the market is a wild mix of species, unknown and familiar both. The air is hot, humid and hazy, and echoes with a cacophony of a hundred voices in a score or more languages.

A few quick inquiries point you to Half-Red and Glest... Half-Red is a tiny, pink squid-like creature floats in a large orb of water next to an upended mine cart, upon which various merchant wares have been arranged. The creature points at these goods with liquid tentacles that extrude from the globe of water.

Glest is a short, small-eared creature, with eyes that bulge almost out of his head. He is wearing a poncho-like garment in several colors.

Pics added to Roll20.


Male Human Val'nor Male human spacefarer operative 2, Starfinder Forerunner, CG Init +7; Senses Perception +5; EAC 13; KAC 14 SP 14 HP 15 RP 3 Fort +1, Ref +5, Will +3

Perception: 1d20 + 9 ⇒ (3) + 9 = 12

Val'nor approaches the creatures, and says "Hello! We were just talking to Hasshachir. We were told that a creature named 'Talmrin', might be willing to help us with a problem, and that you both might be able to help us find her. Is this true?"


In space, no one can hear you scream

Oops, I semi-implied that they are together. They are actually in different spots in the market. Who would you like to approach first?


Male Human Val'nor Male human spacefarer operative 2, Starfinder Forerunner, CG Init +7; Senses Perception +5; EAC 13; KAC 14 SP 14 HP 15 RP 3 Fort +1, Ref +5, Will +3

I guess Glest, cause tentacles...ewww


Male Space Goblin Xenoarchaelogist Starwright 4 (Init: +3 // Per: +1 // KAC: 16 // EAC: 17 // F/R/W: 2/4/4)
Resources:
  • Stamina: 16/24
  • Hit Points: 22/22
  • Resolve:5/5
  • Petrol: 11/20 (1 extra can)
  • Arc Pistol Battery: 20/20
  • Smoke Grenades: 1
  • Level 1 Spells: 5/5
  • Level 2 Spells: 3/3
  • Spell Cache: 1/1

"Dissa nice jacket ... you want sell Lasereater?"

The space goblin strides boldly up to Glest and reaches out to finger the poncho.


Male Trox 4th Level Solarian

Perception - 1d20 + 6 ⇒ (13) + 6 = 19

Goro moves into the rear of the group scanning the crowd as we move through them, looking for anyone that is paying more attention to them then they normally would seeing a Trox.

Waiting to see how Glest reacts to Lasereater he then will ask "Hasshachir said you may be able to teach us the pattern needed to reach Talmrin"


Goro notices three draeliks following you in the crowd from the plaza to the marketplace.

Glest gives Lasereater an alarmed look and snaps back. He appears to be on the verge of a meltdown from what you can tell by his nervous twitches and paranoid glances over the shoulder.

"Huh? What-who?" he stammers nervously. "The gosclaw? Are you tryings to get me killed? Is that—is that what you wants, to gets me killed? What do you thinks you’re asking? I won’t goes anywhere near her—you won’t gets me anywhere near her—you won’t haves me around for the tap-taptapping tap-tappity-tap-taptap and she comes out!"

Diplomacy and/or a Wisdom check...

"Now-now-now, if you wants to buy something, then do it. Otherwise," Glest makes a frantic shooing motion.

A glance at his wares menu shows that he has an assortment of random technical gear on sale. If you're interested, I'll post the list.


Male Space Goblin Xenoarchaelogist Starwright 4 (Init: +3 // Per: +1 // KAC: 16 // EAC: 17 // F/R/W: 2/4/4)
Resources:
  • Stamina: 16/24
  • Hit Points: 22/22
  • Resolve:5/5
  • Petrol: 11/20 (1 extra can)
  • Arc Pistol Battery: 20/20
  • Smoke Grenades: 1
  • Level 1 Spells: 5/5
  • Level 2 Spells: 3/3
  • Spell Cache: 1/1

"Me just want dis jacket. How manies credits?"

Wisdom: 1d20 ⇒ 4

Whats Diplomacy? Culture?


In space, no one can hear you scream

Diplomacy is its own skill.


Male Trox 4th Level Solarian

Diplomacy - 1d20 + 8 ⇒ (11) + 8 = 19

"Now now shopkepper, just calm down. We don't want to you leave you shop and come with us, if you can just teach us the pattern we will leave you to your day" Goro will start looking at his items showing some interest is some piece of tech, "I have been looking for one of these, this could be a mutually beneficial day for both of us"

Culture Check on gosclaw (I didn't see this above) - 1d20 + 4 ⇒ (2) + 4 = 6

Culture Check on draeliks - 1d20 + 4 ⇒ (11) + 4 = 15

Leaning in towards Blax, Goro whispers, Don't make it too obvious but we have 3 draeliks showing more interest in us than they should be at our (8 o'clock?)"


Male Human Val'nor Male human spacefarer operative 2, Starfinder Forerunner, CG Init +7; Senses Perception +5; EAC 13; KAC 14 SP 14 HP 15 RP 3 Fort +1, Ref +5, Will +3

Val'nor tries to assist Goro in calming Glest down...

Diplomacy: 1d20 + 3 ⇒ (3) + 3 = 6

He also presses the record button on his Datapad
Slight of Hand: 1d20 + 11 ⇒ (17) + 11 = 28

That didn't work, but while the thing is agitated Val'nor steps up and says "Was that 'tap-taptapping tap-tappity-tap-taptap', or tap-tap-tapping tap-tappity-taptaptap?"


In space, no one can hear you scream

Amazingly Goro somehow placates the jittery screedeep. Glest makes a reluctant nod and taps out the pattern again for you. Val'nor is able to record it on his datapad.

Glest glances at his jacket then at Lasereater, suspicious of a trick. "25 credits."

Glest's Wares:

Smoke grenade (5)... 60cr ea.
Zipstick... 15cr
Holoskin (2)... 750cr ea.
Alert redirector... 2,175cr
Holoshroud... 1,950cr
Ion tape... 413cr
White-noise generator... 2,025cr
Creator capsule, mk 1... 3,000cr
Grenade scrambler, mk 2... 3,150cr
Improvisation adornment, mk 1... 2,700cr
Warning wire, mk 1... 3,000cr
Storage goo... 750cr

Goro knows a little about the draelik species.

Draelik:
Draeliks are gaunt humanoids who average 7 feet in height. They have vestigial gills on their necks and slightly webbed hands and feet that hint that they may have once been an aquatic race, even though their home world currently has no oceans or lakes. Instead of hair, draeliks have short bristles on their heads. The color of draeliks’ skin spans various shades of yellow, from mustard to saffron. Draeliks have three fingers and a thumb on each of their hands, and their limbs are slightly longer than those of humans.

Anything else for Glest? Where to next?


Male Space Goblin Xenoarchaelogist Starwright 4 (Init: +3 // Per: +1 // KAC: 16 // EAC: 17 // F/R/W: 2/4/4)
Resources:
  • Stamina: 16/24
  • Hit Points: 22/22
  • Resolve:5/5
  • Petrol: 11/20 (1 extra can)
  • Arc Pistol Battery: 20/20
  • Smoke Grenades: 1
  • Level 1 Spells: 5/5
  • Level 2 Spells: 3/3
  • Spell Cache: 1/1

Lasereater looks at him slyly .. "It nice nice, but no gets carried aways. 15 creds."


In space, no one can hear you scream

Glest twitches and glances around before finally nodding to Lasereater. "15." He takes off the jacket and makes the trade. "Need, um... anything else?" he asks, gesturing to his wares. (list above)


Male Human Val'nor Male human spacefarer operative 2, Starfinder Forerunner, CG Init +7; Senses Perception +5; EAC 13; KAC 14 SP 14 HP 15 RP 3 Fort +1, Ref +5, Will +3

Val'nor asks for the Ion Tape, and the zipstick. He pays and thanks Glest.


Male Space Goblin Xenoarchaelogist Starwright 4 (Init: +3 // Per: +1 // KAC: 16 // EAC: 17 // F/R/W: 2/4/4)
Resources:
  • Stamina: 16/24
  • Hit Points: 22/22
  • Resolve:5/5
  • Petrol: 11/20 (1 extra can)
  • Arc Pistol Battery: 20/20
  • Smoke Grenades: 1
  • Level 1 Spells: 5/5
  • Level 2 Spells: 3/3
  • Spell Cache: 1/1

Lasereater throwns the poncho on and immediately start stuffing various pieces of trash an detritus into the pockets.

He looks through the merchant's stuff.

"Smoke 'nade ... mebbe. Holo crap, nope. Creaty thing ... yay, spends 2000 credits to makes 1000 credits. Stoopid long shanks ideas. OOh, 'nade scrammer ... meh, too 'spensive. Gives you 600?"

The goblin hops off the table of goods.

"Is time to goes now, yes?"


In space, no one can hear you scream

"600?!" Glest recoils. "It's worth 3,000!" He seems extremely unlikely to accept the offer.

Where to?


Male Space Goblin Xenoarchaelogist Starwright 4 (Init: +3 // Per: +1 // KAC: 16 // EAC: 17 // F/R/W: 2/4/4)
Resources:
  • Stamina: 16/24
  • Hit Points: 22/22
  • Resolve:5/5
  • Petrol: 11/20 (1 extra can)
  • Arc Pistol Battery: 20/20
  • Smoke Grenades: 1
  • Level 1 Spells: 5/5
  • Level 2 Spells: 3/3
  • Spell Cache: 1/1

Lasereater shrugs and heads off with the party to look for Glest.


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 writes down the Glest's tapping pattern. He then searches the market for Half-Red.


In space, no one can hear you scream

Reiterated from above...

Half-Red is a tiny, pink squid-like creature floats in a large orb of water next to an upended mine cart, upon which various merchant wares have been arranged. The creature points at these goods with liquid tentacles that extrude from the globe of water.


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Realizing that they've already found Half Red, Blax- 9 nods at the others. "We have the pattern. Let's go find Zed's pipes."


Male Human Val'nor Male human spacefarer operative 2, Starfinder Forerunner, CG Init +7; Senses Perception +5; EAC 13; KAC 14 SP 14 HP 15 RP 3 Fort +1, Ref +5, Will +3

Val'nor agrees, then says "We should see what Half-Red sells, but then we should get moving"

He then walks over to Half-Red and says. "Greetings! May I see what you have for sale?"


In space, no one can hear you scream

Half-red's bubble shifts with different colors and shapes, which you realize is her species' means of communication. She politely points you to a handful of discs that holographically display the prices of her wares.

Half-Red's Wares:

Holo grenade, mk 1... 50cr
Serum of appearance change... 75cr
Serum of healing, mk 1 (12)... 50cr ea.
Brooch of shielding... 1,000cr
Spell gem of disguise self (12)... 140cr ea.
Ability crystal, mk 1 (2)... 1,400cr ea.
Clearsight trinket... 2,750cr
Holo grenade, mk 2 (4)... 300cr ea.
Tauon crystal, minor... 1,850cr
Graviton crystal, least... 2,900cr
Photon crystal, least... 2,950cr
Serum of healing, mk 2 (5)... 425cr ea.
Spell ampoule of remove condition (3)... 700cr ea.

From Hasshachir, the proper tapping location was the are off to the north of the cantina.


Male Space Goblin Xenoarchaelogist Starwright 4 (Init: +3 // Per: +1 // KAC: 16 // EAC: 17 // F/R/W: 2/4/4)
Resources:
  • Stamina: 16/24
  • Hit Points: 22/22
  • Resolve:5/5
  • Petrol: 11/20 (1 extra can)
  • Arc Pistol Battery: 20/20
  • Smoke Grenades: 1
  • Level 1 Spells: 5/5
  • Level 2 Spells: 3/3
  • Spell Cache: 1/1

Lasereater picks his nose after glancing at the prices, and considers the merits of stealing something and whether it would detract from the mission they are on.

He eventually loses count of the tit for tats and his waning interest in the thought, causes him to blurt out "Stoopids, we needs to find Glest. See-food squid legs know 'bout Glest?"


Male Space Goblin Xenoarchaelogist Starwright 4 (Init: +3 // Per: +1 // KAC: 16 // EAC: 17 // F/R/W: 2/4/4)
Resources:
  • Stamina: 16/24
  • Hit Points: 22/22
  • Resolve:5/5
  • Petrol: 11/20 (1 extra can)
  • Arc Pistol Battery: 20/20
  • Smoke Grenades: 1
  • Level 1 Spells: 5/5
  • Level 2 Spells: 3/3
  • Spell Cache: 1/1

I'm using the wrong name. Substitute Glest with Talmrin above... the thing in the pipes we are looking for


Male Human Val'nor Male human spacefarer operative 2, Starfinder Forerunner, CG Init +7; Senses Perception +5; EAC 13; KAC 14 SP 14 HP 15 RP 3 Fort +1, Ref +5, Will +3

Val'nor thanks Half-red, and points to the Serum of Healing, Mk 1 asks for 4, and pays for them.

Then says "lets get to work."

He then heads out to the area Hasshachir mentioned.


Male Trox 4th Level Solarian

Goro will also buy 4 serums of healing before we head to the pipes.

Are we still being followed by the draeliks?

Perception - 1d20 + 6 ⇒ (16) + 6 = 22


In space, no one can hear you scream

Half-Red flashes colors in thanks for your purchases. You leave the market and head back towards the cantina. Goro makes a few subtle checks behind and confirms the draeliks are indeed following again. They keep a ways back in the crowd but do not make any real efforts to hide themselves.

When you get to the cantina, the draeliks break off and find a table.

You take a narrow passage north from the cantina. It leads to an abandoned chamber, at the center of which lies a mess of blood-stained cloth, scraps of metal, and stagnant puddles of water. The ceiling is a tangled network of pipes, low enough to make Goro hunch over. (5 feet)

A chorus of insectile chittering heralds the emergence of several odheos - the same vermin pestering Hasshachir.

Initiative: 1d20 + 4 ⇒ (2) + 4 = 6

Map updated... please roll Initiative and post actions if you beat the above!


Male Space Goblin Xenoarchaelogist Starwright 4 (Init: +3 // Per: +1 // KAC: 16 // EAC: 17 // F/R/W: 2/4/4)
Resources:
  • Stamina: 16/24
  • Hit Points: 22/22
  • Resolve:5/5
  • Petrol: 11/20 (1 extra can)
  • Arc Pistol Battery: 20/20
  • Smoke Grenades: 1
  • Level 1 Spells: 5/5
  • Level 2 Spells: 3/3
  • Spell Cache: 1/1

Aren't those tiny bugs? Or are these swarms?

Initiative: 1d20 + 3 ⇒ (3) + 3 = 6


In space, no one can hear you scream

Tiny bugs.


Male Human Val'nor Male human spacefarer operative 2, Starfinder Forerunner, CG Init +7; Senses Perception +5; EAC 13; KAC 14 SP 14 HP 15 RP 3 Fort +1, Ref +5, Will +3

Initiative: 1d20 + 8 ⇒ (3) + 8 = 11

Val'nor will start the play back of the tapping sounds. Then he'll shoot at one of the odheos with the Azimuth pistol

Azimuth Pistol_Att: 1d20 + 6 ⇒ (7) + 6 = 13
Azimuth Pistol_Dam: 1d4 + 2 ⇒ (4) + 2 = 6


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

init: 1d20 + 8 ⇒ (19) + 8 = 27

Blax-9 fires at the nearest bug.

Attack: 1d20 + 7 ⇒ (1) + 7 = 8
Damage: 1d8 ⇒ 1


Male Trox 4th Level Solarian

Init - 1d20 + 1 ⇒ (14) + 1 = 15

Goro will attune Photon and attack

To Hit - 1d20 + 7 + 2 - 4 ⇒ (15) + 7 + 2 - 4 = 20
Damage - 1d10 + 6 ⇒ (10) + 6 = 16

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