Sky Pirates & The Tide Of Slime
Game Master
Oz Folklore
Living on one of the many island the inhabitance of this world now call home. Listing to the hustle and bustle of the daily life upon these floating continents. You see great flying ships Soaring over head weaving in and out of the clouds. But under this majestic world lies a world cover in slime.
Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft
I'm looking forward to both actually.and yeah, just waiting for us to arrive or something to happen on the way to the island.
Male Strix Fighter 5 (Airborne Ambusher)
I could use some action on the way to the island :)
See if we are a crew worthy of the Crimson Rose ;)
If more are in favor of peaceful sailing to the island, I'm ok with that too.
Adventure awaits!
F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4
First, thanks for all the details on the world. Some may be fine with a free form game, but I like having a few things nailed down. Borders help me. :)
Second, since we seem to know so little about the safety of the skies I guess we must learn as we go. Is it teaming with pirates or other threats? Or can we expect to sail in relative peace? I'd vote for an encounter along the way.
Female Elf 5 Wizard (Conjurer) AC 15 (touch 14, FF 11); Hp: 18/30; Saves: Fort +3, Ref +5, Will +7; CMD 16; Perception +7; init +4
If something, even a mundane encounter, happened along the way, I wouldn't mind. This is a sandbox, afterall. All the same. sometimes nothing significant happens on the way. I was just waiting for someone besides me to act, so that I don't feel like I'm hogging the spotlight :)
Female Aasimar Cleric of Shelyn/5 | HP 37/37 | AC 18 T 12 FF 16 | Save F 7 R 4 W 11 | CMD 17 | Per 10
Roll a die for possible events is always fun for me. Maybe we'll find a burst laser II just floating out in the sky. Does anyone get that reference?
Male Strix Fighter 5 (Airborne Ambusher)
Eleanis Riasky wrote: Roll a die for possible events is always fun for me. Maybe we'll find a burst laser II just floating out in the sky. Does anyone get that reference? Seeing as I have been playing it for the last couple of weeks ... yes, but I've become a big fan of the new weapons from the advanced edition ^_^ So one of those would be nice :p
Female Elf 5 Wizard (Conjurer) AC 15 (touch 14, FF 11); Hp: 18/30; Saves: Fort +3, Ref +5, Will +7; CMD 16; Perception +7; init +4
The Crimson Rose
Will Be typing up the next part of our adventure after work been working on the map of the next island this week between work.
Female Aasimar Cleric of Shelyn/5 | HP 37/37 | AC 18 T 12 FF 16 | Save F 7 R 4 W 11 | CMD 17 | Per 10
Tessara - Conjurer wrote: What is the reference? Faster Than Light. A great indie game for PC. Very hard and a lot depends on how kind the Random Number Generator is in the game.
Female Sky Druid 4 HP 34/34 | AC 18 | T 14 | FF 14 | CMB+5 | CMD 19 | Fort +6 | Ref +4 | Will +8 | Init +4 | Perc +11
I apologize to everyone, but due to a new work and home situation I don't believe I will be able to continue this campaign. I wish everyone else all the best.
F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4
The Crimson Rose
Is it OK if u control your character.
Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft
greatest exit ever. of all time.
Female Human Master of Many styles 2/ Sword saint (Ronin) 3/ AC 19 (touch 14, FF 15); Hp: 36; Saves: +8,+8,+4; CMD 22; Perception +8; init +4
The Crimson Rose
if someone needs to leave I will more than likely control there characters into the next fight and Kill them so that people remember them. Also now if anyone didn't know how dangerous that cloud is they do now.
Male Strix Fighter 5 (Airborne Ambusher)
Sad to see you go Siri, but good luck with your new work & home situation.
And dang, that's one dangerous cloud.
Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft
I forgot to add my song buffs! NooOoOoOoOoOoOo!!!
Female Elf 5 Wizard (Conjurer) AC 15 (touch 14, FF 11); Hp: 18/30; Saves: Fort +3, Ref +5, Will +7; CMD 16; Perception +7; init +4
Anyone have any ideas on how to put Siri's body at rest? I'm thinking we get some weather balloons and let her body float away. Because, you know, she loved the sky and all?
Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft
Funeral pyre composed of the enemy ship?
Female Elf 5 Wizard (Conjurer) AC 15 (touch 14, FF 11); Hp: 18/30; Saves: Fort +3, Ref +5, Will +7; CMD 16; Perception +7; init +4
Ha! I like the way you think.
Female Human Master of Many styles 2/ Sword saint (Ronin) 3/ AC 19 (touch 14, FF 15); Hp: 36; Saves: +8,+8,+4; CMD 22; Perception +8; init +4
(1) Can I recommend Roll20 for the battle map and all that?
(2) Are we using group initiative or something?, I do recommend group initiative over individual PF initiative for this big party.
Female Elf 5 Wizard (Conjurer) AC 15 (touch 14, FF 11); Hp: 18/30; Saves: Fort +3, Ref +5, Will +7; CMD 16; Perception +7; init +4
If we use group initiative, can I switch out Improved Initiative for something else?
The Crimson Rose
Group Initiative sounds great and Yes you may switch out and never used roll20 on my way to check it out now.
The Crimson Rose
Roll 20 seems like alot of work we should be fine you will know who is close to you lol.
Male Strix Fighter 5 (Airborne Ambusher)
Missed the fact that only inspire courage gives +1 to damage, so last attack has 1 less damage then what I posted, but don't think it matters that much seeing what my first attack had done :)
The Crimson Rose
Could everyone Also throw A thing under what they type like Eleanis that says Spells on so I don't hit you when I don't have to lol. Also when attacking make sure it says what you are hitting with so i can make it sound Good.
Female Aasimar Cleric of Shelyn/5 | HP 37/37 | AC 18 T 12 FF 16 | Save F 7 R 4 W 11 | CMD 17 | Per 10
I stole that from Freyja :)
The Crimson Rose
I am super happy with it so thank freyja with this many people making my life easier will make it smoother. Hope you all like it so far just getting started.
F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4
My pleasure. I am always pleased to help out our GM.
Female Elf 5 Wizard (Conjurer) AC 15 (touch 14, FF 11); Hp: 18/30; Saves: Fort +3, Ref +5, Will +7; CMD 16; Perception +7; init +4
How exactly is the combat working? I mean, is the GM tracking the rounds? I get that we can't wait for everyone to act before moving on, but I guess each round ends when GM makes a post describing the attacks?
Male Strix Fighter 5 (Airborne Ambusher)
I'm off to bed now and then to work, back in approx. 10-11 hours.
Combat has been fun up to now and as Oz has stated in gameplay, best glitterdust I've seen in ages and I've had quite some nice ones myself during the Skull & Shackles campaign I'm in.
@Tessara, as far as I can tell, Oz has been keeping track of the rounds and posting round summaries.
The Crimson Rose
I am giving everyone some time to post then when everyone has posted or the majority has I summarize and let them do some stuff. You will find out that i dont follow all the rules 100% I love when people do something cool or out of the ordinary and Will let alot of stuff fly if the roleplay is right.
F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4
I'll do my best with that, but initiatives and turns to make sure people all get the same number of actions might be in order.
I am now encouraged to try more cool things. :)
Female Gathlain DragonRider Level 4
Well for me its ok cause with the heavy crossbow i shoot then let you know the next round i spend hiding and reloading lol. But i understand the need for easier flow :D
Female Aasimar Cleric of Shelyn/5 | HP 37/37 | AC 18 T 12 FF 16 | Save F 7 R 4 W 11 | CMD 17 | Per 10
Xyla do you mind if Eleanis drops a windwall on the axe thrower on her next turn? It'll keep you from using your crossbow on him but spells and flying melee people will still get through.
Male Strix Fighter 5 (Airborne Ambusher)
Seeing as cool/weird ideas are encouraged. Seeing as I wear an explorer's outfit I have a cloak, maybe I could unclasp it and try to use it to catch one or several of those stones while flying over the kobolds.
Just not certain what I'd need to roll/do for such an attempt :)
Female Aasimar Cleric of Shelyn/5 | HP 37/37 | AC 18 T 12 FF 16 | Save F 7 R 4 W 11 | CMD 17 | Per 10
Hrm, if the kobolds die their stones go away. What if they're just knocked unconscious? That might let the stones stay on the ship.
The Crimson Rose
that last post took it out of me lol open up kobold rolls for a giggle.
The Crimson Rose
Sorry that my post took so long that time been cleaning all day. And yesterday I Celebrated my 3 year anniversary with my beautiful player 2.
Female Human Master of Many styles 2/ Sword saint (Ronin) 3/ AC 19 (touch 14, FF 15); Hp: 36; Saves: +8,+8,+4; CMD 22; Perception +8; init +4
Oz Folklore wrote: How would you do this Snake style is for attacking?
Not sure what you mean but Snake style is for defense
Snake Style (Combat, Style)
You watch your foe’s every movement and then punch through its defense.
Prerequisite: Improved Unarmed Strike, Acrobatics 1 rank, Sense Motive 3 ranks.
Benefit: You gain a +2 bonus on Sense Motive checks, and you can deal piercing damage with your unarmed strikes. While using the Snake Style feat, when an opponent targets you with a melee or ranged attack, you can spend an immediate action to make a Sense Motive check. You can use the result as your AC or touch AC against that attack. You must be aware of the attack and not flat-footed.
Normal: An unarmed strike deals bludgeoning damage.
The Crimson Rose
O guess I didn't read it and sure go ahead all I read was the damage part on the site i found it.
F Looks Like Human (of Ulfin Background) Bard (Arcane Duelist) 5, AC 18 (touch 12 FF 16); Hp: 41/41; Saves: Fort+3, Reflex +6, Will+3; CMD 18; Perception +7; init +4
Please excuse my absence today. I am only now, 16 hours later, getting home from work. Quite the day.
The Crimson Rose
I am missing a few people who aren't saying what there doing and i am waiting days for them to post if you could post once a day that would be awesome. I know most of you do.
Female Aasimar Cleric of Shelyn/5 | HP 37/37 | AC 18 T 12 FF 16 | Save F 7 R 4 W 11 | CMD 17 | Per 10
Well nothing for Eleanis to do right now. I think it was working well when you resolved the action people were taking and skipping the people who don't.
Female Elf 5 Wizard (Conjurer) AC 15 (touch 14, FF 11); Hp: 18/30; Saves: Fort +3, Ref +5, Will +7; CMD 16; Perception +7; init +4
I believe I posted that i was using my rope to get on thr ship or something? That counts as an action, right? But I agree with Eleanis.
Ranger 4 | HP 41/41 | AC 18/13/15 | F +7 R +8 W +4 | Init +5 | Perc +10 | CMB +9 CMD 22 | 30 ft
I just steaped inside the door to get cover from the kobold
Female Human Master of Many styles 2/ Sword saint (Ronin) 3/ AC 19 (touch 14, FF 15); Hp: 36; Saves: +8,+8,+4; CMD 22; Perception +8; init +4
Male Suli Skirmisher/Sky Stalker Ranger 5 AC 20 (touch 14, FF 17); Hp: 40; Saves: +7,+8,+4; CMD 22; Perception +9; init +5
Hal was working with Tessara with roping the ships together.
Male Strix Fighter 5 (Airborne Ambusher)
Who hasn't posted? Last thing I did was trying to take down the last kobold in a non-lethal fashion.
Female Aasimar Cleric of Shelyn/5 | HP 37/37 | AC 18 T 12 FF 16 | Save F 7 R 4 W 11 | CMD 17 | Per 10
I guess now we're just waiting to find out what is in the rest of the ship. Is the last kobold knocked out?
|