| Andiel |
Working on a slightly crazy Aasimar Dread Vampire Cleric of Sivanah with the Madness and Trickery domains.
Basic idea is that she was formerly with the paladin's in Lastwall crusading against undead and orcs and numerous other enemies of good. She was usually at the front, though using her spells against the enemy more than her sword. She gained her first mythic tier when investigating rumors of a Lich fortification and defeating him. More to come...
| leinathan |
He's right! Drow is not an available race - because of the events of Second Darkness, I've learned that drow are not a great fit in the campaign setting.
Also, no dread vampires. Just regular vampires, please.
Custom items are allowed, as there is a way to build them (there's a cost calculator for custom items) so just show me your calculations for the custom items.
One of the original two characters is a rogue (trickster), so it depends on the kind of rogue you are. He's a sneaky face.
frightful presence does disqualify a dragon, though, unless it's got alter self at will (in which case the ability is a toggle). So you'll have to play one of those dragons or go with a younger black dragon.
| Lessah |
I'm going to want Alter Self anyway - and I just found out how!
I'm going to pick up the Archmage Mythic path, even though the dragon will be mostly ranger-ish (skilled facebeater!), for the Enduring Armour and Many Forms. The later gives at-will Alter Self : )
Edit: My other question - what pace do the monsters class level advance our CR ?
Note that in a mixed group, the value of racial Hit Dice and abilities diminish as a character gains levels. It is recommended that for every 3 levels gained by the group, the monster character should gain an extra level, received halfway between the 2nd and 3rd levels. Repeat this process a number of times equal to half the monster's CR, rounded down. Using the minotaur example, when the group is at a point between 6th and 7th level, the minotaur gains a level, and then again at 7th, making him a minotaur barbarian 4. This process repeats at 10th level, making him a minotaur barbarian 8 when the group reaches 10th level. From that point onward, he gains levels normally.
Table: Monsters with Class Levels gives general guidelines regarding which core classes add directly to a monster's abilities based on its role (see Monsters by Role). Classes that are marked “key” generally add 1 to a creature's CR for each level added. Classes marked with a “—” increase a creature's CR by 1 for every 2 class levels added until the number of levels added are equal to (or exceed) the creature's original CR, at which point they are treated as “key” levels (adding 1 to the creature's CR for each level added). Creatures that fall into multiple roles treat a class as key if either of its roles treat the class as key. Note that levels in NPC classes are never considered key.
Or simply an 1:1 advancement (1 level 1 CR) =)?
D-Kal
|
You did mention monster races were available, and while Drow is available as a player race, Drow Noble is still just a monster race. Is it specifically not available then?
Sidenote: I've not played second darkness, so I'm not sure how that affects things.
EDIT: Nevermind, I'll just play Aasimar (garuda-blooded) if that's alright. Still skeletal of course.
| The Hirtz Factor |
Since Drow are off the table, I'm looking at a Quickling Kensai (Magus) 5/Souldrinker 6 with Archmage as his chosen Mythic Path.
Not only will he be quick and great for boarding other ships, he will pack some fire power as well.
I'll work on getting the mechanics and background of said character created for you throughout today.
| Lessah |
dumb edit:
My other question - what pace do the monsters class level advance our CR ?Or simply an 1:1 advancement (1 level 1 CR) =)?
Looking trough the posted guidelines I realize I missed where you clearly spelled out exactly how it worked. Sorry !
So a Adult Black Dragon (CR 11) with three levels of Swashbuckler it is :)
| leinathan |
How about ACG classes? Have an Idea for a Rakasha-spawn tiefling swashbuckler.
ACG classes are totally allowed, as long as you revise it accordingly when the book actually comes out.
I know that Drow Nobles are "just a monster race" but it would be very difficult to justify their presence on the surface You're free to try, if you like, just know that I'm more inclined to say no than I would be on one of the races that I already approved. The same goes for any wildly exotic monster races - if I can't se how it fits into the campaign world and relates to the other characters, I won't like it.
| Lessah |
I've got another question - and this time I'm fairly certain you haven't answered it yet :P
Would it be Okay if I used some reverse-polymorph gear mending ? Typically, if one shape change into a dragon, ones weapons and such mend into the new form. However - since this wont be the case, carrying around swords and such in human form is going to be a hassle. Is it okay if I have weapons and such mend into the form when the dragon dismisses humanoid form and assumes its natural dragonshape =)?
Also, Natural Armour is typically not part of what is lost during polymorphing in pathfinder. But since that is a big chunk of AC for an dragon, I merely wanted to bring it up and make sure this was still the case : )
| leinathan |
Yes, that's a perfectly fine and flavorful choice for you. Reverse-melding is totally fine.
Also, you appear to be right about natural armor and polymorph.
EDIT: Is that so? D-Kal? I wasn't able to find anything about it immediately, and it's not immediately evident on the spell's description. That makes the most sense, of course, to lose your nat armor bonus.
| The Hirtz Factor |
Sorry for flip flopping a bit here, but a Quickling just doesn't mesh correctly so I've been rethinking it and I think the following makes much more sense.
A Daemon-Spawn Tielfling Kensai (Magus) that turned Half-Fiend upon tapping into it's inner evil through a magical ritual. After his transformation, he continued to grow in power and started to learn the way of the Souldrinker.
Mechanically he will be a Daemon-Spawn Tielfing turned Half-Fiend with 5 levels of Kensai Magus and 6 levels of Souldrinker.
Does this sound more feasible to you?
| Lessah |
"While under the effects of a polymorph spell, you lose all extraordinary and supernatural abilities that depend on your original form (such as keen senses, scent, and darkvision), as well as any natural attacks and movement types possessed by your original form. You also lose any class features that depend upon form, but those that allow you to add features (such as sorcerers that can grow claws) still function. While most of these should be obvious, the GM is the final arbiter of what abilities depend on form and are lost when a new form is assumed. Your new form might restore a number of these abilities if they are possessed by the new form."
This is what is lost, by RAW, from polymorphing (from the sub-school entry). Natural armour is not a form dependent EX or SN ability, neither is it a natural attack or moment mode. Nor is it a form-dependent class feature : )
I'll look around and see if I can find a faq on it, but if we are going to let it disappear I'll have to make a point of buying an actual armour to compensate.
Also, thanks for the reverse-poly thing :)
Edit: Just found this. Good enough for me, I'll go and buy some proper armour =)
| Zurn Thorn |
| 2 people marked this as a favorite. |
There are many heroes among the Thorn family. Roland Thorn was indeed one of those great heroes. His sacrifice to save the the town of Bastion in the stolen lands would have made his family proud.
The Thorn family makes a great effort to retain celestial blood. When at all possible they tend to prefer marrying Aasimars. Their bond with Sarenrae has given them strong divine strength in passing on the values of their god. Most Thorns tend to be doctors. Darius was believed to be a doctor himself before Sarenrae made him her prophet. They find that teaching their children medical procedures is a good way of teaching them compassion and redemption. Anyone could be a patient in need of some form of cure. They encourage future generations to migrate and spread the great words of their god.
Most of Thorns have some form of divine presence. However, sorcerers have been known to exist within the family's long lineage, drawing their power from their celestial blood.
Thorns have always been a challenge to evil combatants. They are hard to kill. Many enemies have tried to eradicate them, but even under harsh and dire circumstances, the family lives on.
Rolling HP:
HP: 13d8 + 118 ⇒ (2, 1, 2, 4, 7, 7, 6, 1, 7, 3, 4, 2, 8) + 118 = 172
1st Level Hit Dice at full: HP: +8 Toughness: +14 Mythic Toughness: +14 Favored Class: +14 From 18 Constitution without items: +56 Three Hierophant Mythic Tiers: +12
D-Kal
|
This is what is lost, by RAW, from polymorphing (from the sub-school entry). Natural armour is not a form dependent EX or SN ability, neither is it a natural attack or moment mode. Nor is it a form-dependent class feature : )
Edit: Just found this. Good enough for me, I'll go and buy some proper armour =)
Ah, I stand corrected. Apparently strict RAW is against me, but James Jacobs is with me. That must be what I was remembering. Anyway, 6 of one, half-dozen of the other.
| leinathan |
Just to be really clear, you don't have to take the same feats and spells as the monster you're playing, if you're playing a monster PC. The exception to that is if they're bonus feats provided by being the monster, such as the bonus feats granted by being a vampire or being a quickling.
You also can't alter spell-like abilities, as those are specific.
I'm sorry if that was already obvious, I just wanted to be clear so that you don't limit yourselves :)
| Edward Sobel |
Apparently my back story is too long to fit in a profile.
I will have to edit it and make a google doc out of it with a link.
here is chapter 1-3 (so far I have 8 chapters)
(he is high level after all....)
Epic character deserve Epic tales
The rushed footsteps of a running boy can be heard on the polluted streets of ____________. A sack full of bread and a few coins was the only evidence that suggests why there was a man chasing closely behind him,
"Stop, thief!"
Of course, the boy did not stop. With a twist of his heels, the boy turned a sharp corner into a darkened alley. Unfortunately for the boy, he ran into a wall much too tall for him to climb. What is worse is that he could still hear the footsteps of the man pursuing him. The boy looked around the alley, but he saw nothing that can be of use to him. He turned around to face the man that was chasing him. He had a very plump belly that only seemed to get bigger when he was panting. After the man caught his breath, he looked straight into the boy's brown eyes,
"I got you cornered. Hand over the bag and I promise, no harm will come to you," The man said with a stern expression.
The boy's eyes looked around the alley again, but he saw nothing he could use to his advantage. The plump man took a step forward, and the boy, a step back,
"My patience is running thin," The man said as he stretched out a meaty hand. "Give me the bag now, or I'll be forced to use other means."
The boy gripped on to the sack tightly. No way was he going to just give back the goods he worked so hard to steal. He needed to think of something, quickly. The man took another step forward. The boy tried to take another step back, but his back was already up against the wall. The boy looked behind the man and noticed that the two of them weren't the only ones in the alley. The fat man gave the boy a sinister smile as he pulled out a steak knife that he was carrying with him,
"Alright," The man said, "you leave me no choice!"
The man raised the knife to strike at the boy, but then a sack was pulled over the fat man's head! The man dropped the knife on the floor and reached for the sack that was pulled over his head! The boy saw this as an opportunity and swiftly brought his leg around the fat man's meaty leg, tripping him! The boy then started running for the exit of the alley! The large man had finally got the sack off of his head and was in the process of getting up,
"Get back here, twerp!"
The boy, with a renewed spark of energy, ran out of the alley and back onto the streets! As he was running he noticed a boy that seemed to be about his age yelling at him,
"This way," The other boy yelled at him.
And as if the boy knew that he was the one that saved him earlier, turned around and started to run with him,
"My hideout's over here," the other boy said, "you can hide there!"
The two ran through the streets and crowds of the slums, they couldn't help but notice the all familiar smells that littered the air. The yelling and stomping of the mad, fat, and now very sweaty man could be heard behind them, but he was much too far to ever catch up.
"My hideout's just around this corner," said the boy.
He led him into another alley that looked identical to the last one, but there was a wooden board wedged into the ground. The boy that saved him grabbed the board and yanked it out. Where the board was, was now a tunnel that the boy assumed led to this hideout,
"After you," the boy with the board said.
With a little hesitance, he crawled into the tunnel. The tunnel that led to the hideout was a short tunnel, and he soon found that he could stand up again. The boy found that he was in a fairly sized room, but the only furniture was a somewhat rotting chest and an old bed with old blankets. As he came further into the room, he noticed a picture on a shelf of a man, a woman, and their child being held affectionately. Another body popped out of the hole and the boy turned around,
"Welcome to my home/hideaway! it might not seem like much, but at least it's better than living on the streets," the other boy said as he sat on the old bed.
The boy with the sack took a seat on the ground and started to inspect the contents of the bag. Inside was a couple loaves of bread, some dried fruits, and a few coins,
"What's in the bag?" the boy asked.
No answer. Instead the boy tossed him one of the loaves and started to chew on some dried fruit. As the other boy gave him a look of appreciation and started to chow down on the bread, he noticed he forgot something,
"Oh! We didn't introduce ourselves yet! I'm Kavyn! What's your name?"
The boy looked up at Kavyn, he had hazel eyes and messy, dark brown hair that went all the way to his shoulders. His face was dirty, but that's usual for someone living on the streets. He was wearing a stained brown T-shirt and pants with extremely faded shoes. The boy gave Kavyn a slight smile before saying,
"Well I... Don't exactly have a name," the boy said to Kavyn as he took another bite of the dried fruit.
Kavyn gave the boy a confused look . 'He must have been on the streets all his life' Kavyn thought. "Well how 'bout this: let's team up! I mean, it's easier to survive if you can rely on other people. Like earlier when I helped you escape that fat man," Kavyn stretched out a hand towards the boy, "What do you say, teammates?"
The boy finished his fruit and looked at the outstretched hand 'Having a partner would be easier.' he thought. He gave Kavyn another smile as he clasped his hand and shook it. Kavyn gave an even wider smile as he released his grip on the boy's hand,
"Sweet," Kavyn said with delight. "You can stay here if you want, I got some spare blankets in the chest over there."
And with that, Kavyn lied down on the bed and closed his eyes. It was getting late and the boy was tired, so he grabbed some blankets from the chest and made a makeshift bed on the floor,
"Yeah, teammates." Is the last word the boy spoke before drifting off to sleep.
In the _________ marketplace, a fist slams onto the counter of a food stand,
"What is the meaning of this?!" a young boy asked the bearded man running the stand.
Of course, the owner drew his undivided attention to the boy who made the sudden outburst, leaving the rest of the stand unwatched. 'Just what I wanted.' the boy thought.
"What is the meaning of WHAT?" the stand keeper asked the boy, obviously annoyed that a kid was yelling at him.
The boy-or rather Kavyn, picked up a pear and shoved it into the owner's face,
"This fruit is uneatable! It's clearly been poisoned! What kind of cruel trick is this?"
During Kavyn's arguing with the stand keeper, another boy sneaked behind the stand with a large bag and started to fill it with the unattended fruits. Hopefully, if Kavyn gives him enough time, then he can steal enough to last them at least a week. The man slapped the pear away from his face. He furiously grabbed Kavyn by the collar and held him up,
"Poisoned? You think my produce is POISONED? I'll poison you if you don't piss off right now!"
Kavyn, not intimidated in the slightest, spat dead center in the man's eye. The man unhanded Kavyn to rub the liquid out of his eye. Kavyn laughed triumphantly,
"Well, if you really want me to," Kavyn said, "now I'll just take my leave."
He slammed the counter again, which was the signal for the other boy to pack up and leave. He tied up the large bag and carefully exited the stand.
"You b%$*!!" the man yelled as he took out a wooden plank to beat Kavyn with.
And with that, Kavyn pelted the man in the face with the "poisoned" pear. The man made a brief yelp as he fell over, and Kavyn made a run for it!
________________________________________
Kavyn and the boy sat down in near their hideout, inspecting the contents of the goods,
"Man, we really fooled him!" Kavyn said, taking a bite out of a juicy apple.
"Yeah," the boy said, "you were really good."
"D'aww, it was nothing," Kavyn said rubbing the back of his head, "You did good too! Snatching up all the fruit like...like... ummm."
Kavyn looked for the right words, but then he saw a hawk fly by, carrying it's meal in it's claws. That gave him an idea,
"Like talons," Kavyn finished. "You said yesterday that you didn't have a name, right?"
"Yeah, I don't really own a name," the boy said giving Kavyn a curious look for why he's bringing up the subject now.
Kavyn laughed, "Then how about I name you? Your name can be Talon."
'Talon,' the boy thought, 'that sounds as good of a name as any.'
"Alright then," the boy said, "you can call me Talon."
The boy, who was now known as Talon, passed the sack to Kavyn,
"This should last us a few days," Talon said, "I'm going back inside."
Talon removed the wooden plank that revealed the tunnel that led to the hideout and crawled inside. Kavyn, still sitting up against a wall, finished his apple,
"Talon," He said quietly, "maybe we can be like brothers one day."
Kavyn got up and went into the hideout. Talon was already in bed. Kavyn quietly placed the sack of fruits in the wooden chest and then lied down on his bed, thinking of what the future holds.
One week later...
A frying pan flew by and almost smacked Talon in the back of the head as he was running from the thrower. Talon tried to nab a couple potatoes from him earlier, but the man saw him and Talon had to book it. 'Where the hell is Kavyn?' thought Talon as he dodged a spatula being hurled at him. Kavyn was supposed to cause a distraction at the store. That was their usual plan, but this time Kavyn didn't even show up, and Talon got impatient. Talon turned a corner and hid in the shadows provided by the buildings. The pursuer also turned the corner, but he didn't see Talon hiding. The man was holding a long, metal stirring spoon defensively. He walked right by, not even noticing that Talon was standing right there. After the man passed by, Talon quietly paced out in the opposite direction.
Talon made it back to the hideout safely, but he had an empty stomach and he wasn't able to steal any food and get away from the angry person. He sat down on Kavyn's bed and let out a deep sigh. He was angry at Kavyn for not showing up, but he was also worried, 'What if something happened to him?' Talon thought. And as if he knew Talon was thinking about him, Kavyn popped his head into room. Now Talon's just angry.
"Hey there partner," Kavyn said as he tossed Talon half of a potato, and he took a bite of another half.
"You ass! Where the hell were you?!" Talon snapped.
"What do you mean?" Kavyn asked, obviously confused.
"The plan? We were going to make off with some potatoes, remember?"
If there was ever a time where Kavyn would face slap himself, now would've been perfect,
"Oh, my bad on that one. I totally forgot, but look what I was able to snatch from a drunk person earlier," Kavyn pulled out a handful of gold and silver coins. "This must be at least two or three pounds of gold and silver in here. You should be happy that I came across this."
"I almost took a frying pan to the back of the head and a spatula to my back and you expect me to be happy?"
Another time for Kavyn to face slap himself,
"And besides," Talon continued, "how will we even be able to spend the gold? Practically the whole market knows us, and they would turn us in for thievery."
"Ah, but here is where I show you the second things I 'found'" Kavyn pulled in a cardboard box and took off the lid. Inside was a purple jacket with a hood, a pair of ripped jeans, black sneakers, black fingerless gloves and a red bandana, "Since I'm nice, you can have the cool clothes, and I'll just wear the other one." He pulled out another box, but this time, inside was just a plain brown cloak with a hood, "If we put these on, no one from the market would ever recognize us." Kavyn slipped on his brown cloak, but left the hood off.
Talon thought it over, 'It could work,' he thought, 'but if it doesn't then I-'
"You should put it on," Kavyn said, interrupting Talon's thoughts.
Kavyn grabbed the photo of the couple and their baby off the shelf and starred deeply into it as Talon slipped on the new garb. He put on a serious expression, which was unlike him to do. Talon, now dressed in the new clothes, (renegade Talon skin without the cape and arm-blade) noticed Kavyn's new expression,
"Who are they?" Talon asked.
Kavyn looked up at Talon, surprised at the sudden question,
"They're my parents," He said with a hint of sadness.
"What happened to them?" Talon pressed.
"Dead. Killed by the man they were in debt to..."
"It happened back when I was eight and a half. My parents loved me, maybe a bit too much. We lived in a small house not too far from here. Life was better back then. I didn't have to steal food just to live another day. Hah, problem was: my parents were poor, and in huge debt to some Noxian loaner. My parents couldn't find the funds to pay off the debt, and soon enough, we were getting death threats from the loaner that if we don't pay him his money soon, he will hire some henchmen to come and 'take care of us.'"
Kavyn took a brief pause before continuing,
"But my parents didn't listen, nor could they even do anything about it. One day, we received a letter saying that the henchmen are on their way, and that's when my mom brought me here, in this room. 'Don't come out until we come and get you,' she told me. She then handed me this photo of us and left to go back to the house."
Kavyn's eyes were slightly red now, but there were no tears. He rubbed his eyes before continuing,
"I waited for three days. Three days I stayed down here. I got hungry, because I ran out of what little food Mom gave me. So I left the hideout and came back to my house. All seemed normal on the outside. It's when I went inside, that I discovered the horrible massacre that was in front of me. Both of my parents were dead. Slaughtered by the people that were hired to kill us. I knew I couldn't stay. I knew that they would come back for me. So I went back. Back to this hideout that I now call home. They'd never find me here."
A small tear then ran down Kavyn's cheek,
"Ever since then, I've been living here. Stealing to survive another day. It's hard to believe that it has already been six years."
Talon, who had been surprisingly quiet the whole time, gave Kavyn a pitiful look. Talon never knew his parents, so he didn't really feel anything when he thought of who or what they were. What did make Talon wonder was 'why did they leave me on the streets?' and 'did I do something wrong?'. Talon saw Kavyn rubbing the tears off of his cheeks and then realized that pressing the subject any further will be a terrible idea,
"So enough about my life," Kavyn said with his usual, upbeat tone, "We need to test out the new clothes. Wouldn't want to have to go to sleep on an empty stomach."
"You're hungry already? We just ate half a potato each." Talon said.
"Hey, it's hard work telling my life's story. Besides, we need to stock up."
Kavyn grabbed Talon's arm and dragged him out of the tunnel,
"Let's hope this works," Talon mumbled.
| leinathan |
You're playing a League character, then? Well.
I like it, to start. Looking forward to reading the remaining chapters. Besides that, the only glaring problem I can see is that you need to place it in the correct setting. There's no Noxus on Golarion, and I like my characters to have context and stuff :D
| Zivvy |
Hmm, are we rolling HP? Or do we get to pick average ? That does beg the question - do we get our first racial hd maximised (as a PC would, but monsters dont) or our first class hd? Or none at all ...
ps - Lessah here, I just put the crunch in an empty/leftover alias I had laying around. Fear not, my dragon will have a more fearsome icon - and a real name :P
| Agash the Defiled |
Yea im working on it.. I should have it finished by tm..
Next Mythic Teir he can add Foebiter to the weapon, which along with Powerful will allow a 300+ damage crit twice a day.. That along with plenty of Inflict Spell healing for the Vampire's, they should be happy..
The Swords purpose is two edged.. It was given to him to help create trouble, but at the same time single handly trying to beckon the end times is a "Fool's Errand", hence the name.. I figured to play it personality as bitter and constantly insulting failures, especially his lol..
| Ashe |
Lord Gregor Von Keston
Mythic Tier 3 Marshal Graveknight Antipaladin 11, Oracle 1
Aasimar (Angelblooded) LE Medium undead (augmented outsider)
Init +15; Senses darkvision 60 ft.; Perception +23
Aura sacrilegious aura (30 ft., DC 25)
Traits: Finding a Friend, Fates Favored
------------------------------------------------------------------------DEF ENCE
------------------------------------------------------------------------AC 38, touch 10, flat-footed 30 (+12 armor, +8 Cha, +6 natural, +2 luck)
hp 252 (11d10+1d8=86rolled+166+12mythic)
Fort +30, Ref +26, Will +26
Defensive Abilities channel resistance +4, rejuvenation; DR 10/magic; immune fire, cold, electricity, undead traits; SR 25
------------------------------------------------------------------------Off ense
------------------------------------------------------------------------Spe ed 30 ft.
+5 Falchion +30/+25/+20 2d4+25+3d6Fire 15-20 x3
+5 Falchion w/PA +27/+22/+17 2d4+34+3d6Fire 15-20 x3
+5 Falchion Vital Strike +30 6d4+75+3d6Fire 15-20 x3
+5 Falchion Vital Strike w/PA +27 6d4+102+3d6Fire 15-20 x3
Critical adds 2d4+75, or 2d4+102 on Vital Strikes
While Smiting
+5 Falchion +38/+33/+28 2d4+36+3d6Fire 15-20 x3
+5 Falchion w/PA +35/+30/+25 2d4+45+3d6Fire 15-20 x3
+5 Falchion Vital Strike +38 6d4+108+3d6Fire 15-20 x3
+5 Falchion Vital Strike w/PA +35 6d4+135+3d6Fire 15-20 x3
Critical adds 2d4+108, or 2d4+135 on Vital Strikes
------------------------------------------------------------------------Sta tistics
------------------------------------------------------------------------Bou ght: Str 16, Dex 7, Con -, Int 14, Wis 12, Cha 15
Adjusted: Str 34, Dex 7, Con -, Int 16, Wis 16, Cha 28
Base Atk +12; CMB +25; CMD 33
------------------------------------------------------------------------Fea ts
------------------------------------------------------------------------Imp roved Initiative (Bonus)
Mounted Combat (Bonus)
Ride-By attack (Bonus)
Toughness (Bonus)
Noble Scion (Scion of War) 1st
Weapon Focus 3rd
Power Attack 5th
Vital Strike 7th
Improved Critical 9th
Improved Vital Strike 11th
Mythic Improved Critical Tier 1
Mythic Vital Strike Tier 3
------------------------------------------------------------------------Ski lls: 73Ranks
------------------------------------------------------------------------Blu ff +23(12ranks,8cha, 3class)
Perception +23 (12ranks,3wis, 8racial)
Intimidate +31 (12ranks,8cha, 3class,8racial)
Ride +21 (12ranks,-2dex, 3class,8racial)
Linguistics +17 (12ranks,3int,2racial)
Sense Motive +8 (3ranks,3wis,2racial)
K. Arcana +7 (1rank, 3int, 3class)
K. Dungeoneering +7 (1rank, 3int, 3class)
K. Engineering +7 (1rank, 3int, 3class)
K. Geography +7 (1rank, 3int, 3class)
K. History +7 (1rank, 3int, 3class)
K. Local +7 (1rank, 3int, 3class)
K. Nature +7 (1rank, 3int, 3class)
K. Nobility +7 (1rank, 3int, 3class)
K. Planes +7 (1rank, 3int, 3class)
K. Religion +7 (1rank, 3int, 3class)
------------------------------------------------------------------------Lan guages
------------------------------------------------------------------------•Ab yssal (demons and other chaotic evil outsiders)
• Aklo (derros, inhuman or otherworldly monsters, evil fey)
• Aquan (aquatic creatures, water-based creatures)
• Auran (flying creatures, air-based creatures)
• Celestial (angels and other good outsiders)
• Common (humans and the core races from Races)
• Draconic (dragons, reptilian humanoids)
• Dwarven (dwarves)
• Elven (elves, half-elves)
• Giant (cyclopses, ettins, giants, ogres, trolls)
• Gnome (gnomes)
• Goblin (bugbears, goblins, hobgoblins)
• Gnoll (gnolls)
• Halfling (halflings)
• Ignan (fire-based creatures)
• Infernal (devils and other lawful evil outsiders)
• Orc (orcs, half-orcs)
• Sylvan (centaurs, fey creatures, plant creatures, unicorns)
• Terran (earth-based creatures)
• Undercommon (drow, duergar, morlocks, svirfneblin)
9 Still to pick out for Regional Dialect.
------------------------------------------------------------------------Spe cial Abilities
------------------------------------------------------------------------Tru e speaker (+2linguistics,+2sense motive) 2languages per point of Linguistics.
Alter Self 1/day
Phantom Mount 1/Hour
Ruinous Revivification Fire
Rejuvenation
Channel Destruction 3d6 Fire
Devastating Blast 8d6 Fire, 30’ Cone, DC 24 3/day
Undead Mastery: Bend any undead to will DC 24 can Control 60HD
Focused Trance 1d6rounds adds +20 to Int based Skill check 8/Day
Aura of Evll
Detect Good
Smite Good 4/Day
Touch of Corruption 5d6 13/Day
-Sickened 10rounds, DC 24
-Staggered 5rounds, DC 24
-Cursed (Bestow Curse) CL11, DC24
Aura of Cowardice: Enemies within 10’ get -4 to saves against Fear
Channel Negative Energy 6d6 uses two Touches, DC 24
Aura of Despair: Enemies within 10’ take a -2 to saves
Aura of Vengeance: user two smite good to give allies within 10’ the ability to smite good.
Fiendish Boon, Advanced Succubus
Mythic Powers: 9/Day
Surge +1d6 to a D20 Roll
Amazing Initiative: +3
Advance (Ex): As a swift action, you can expend one use of mythic power to inspire a tactical advance on the field of battle. This allows you and each of your allies within 30 feet to take either a single move action of the character's choice or a 5-foot step, as long as you or your ally has the ability to take such an action (for example, an unconscious character still can't take an action). The action granted by this ability doesn't count toward the number or type of actions a creature is allowed to take on its turn.
Clarion Call (Ex): You bestow your wrath on your allies. As a swift action, you can expend one use of mythic power to grant all allies within 30 feet the benefits of your active smite or challenge ability, directed at the same opponent you're targeting with that ability. Only the constant effects from the smite or challenge are conferred with this ability, not the ones you can use only once. This ability lasts a number of rounds equal to your tier or until either the combat ends or the subject of the smite or challenge is dead or unconscious.
Legendary Item x2 Sword, Legendary Power 6/day
Legendary Surge to Attack rolls or CMB checks +1d8
-Returning
-Powerful x2
-Foe-Biting
-Unyielding
-Upgradable
------------------------------------------------------------------------Gea r: 185,000gp , 1575gp Remaining
------------------------------------------------------------------------Leg endary +5 Conductive Adamantine Impervious Falchion 40575gp
Celestial Plate Armor 28650gp
Belt of Giant Strength +6 36000gp
Headband of Charisma +4 16000gp
Boots of Speed 12000gp
Jingasa of the Fortunate Soldier 5000gp
Ring of Feather Falling 2200gp
Ring of Revelation (Focused Trance) 10000gp
Cloak of Resistance +5 25000gp
Amulet Natural Armor +2 8000gp
------------------------------------------------------------------------Spe lls
------------------------------------------------------------------------
Anti-Paladin
1st: Inflict light wounds x5
2nd:Blindness/Deafness, Invisibility, Silence
3rd:Deadly Juggernaut, Dispel Magic, Litany of Sight
Oracle
Spells Known:
0: Detect Magic, Mending, Guidance, Read Magic
1st: Forbid Action, Murderous Command
Spells Per Day
1st: 6
Alright done with the crunch. Of course I will make it an alias if selected. The Succubus will probably have an alias as well. Now I will be working on the backstory. Did you set a time for recruitment. I should have the story done sometime tomorrow. Just wanted to check. Thanks.
| Procella |
HP: 10d10 + 1d6 ⇒ (9, 9, 2, 5, 6, 10, 9, 2, 4, 5) + (5) = 66 Not gonna press my luck. Going to take 1/2 on my 6d8s. Works out to 24 from HD + 30 from Con. Total rolled HP w/ Con=61+5+24+85=175.
Other health bonuses: Toughness(+17), 3 Tiers of Archmage(+9), Favored Class (+7), Mythic Toughness(+17)
HP:175+17=192+9=201+7=208+17=225 226 if first HD gets Maximized
| Edward Sobel |
You're playing a League character, then? Well.
I like it, to start. Looking forward to reading the remaining chapters. Besides that, the only glaring problem I can see is that you need to place it in the correct setting. There's no Noxus on Golarion, and I like my characters to have context and stuff :D
I know I thought I edited that stuff out, will proof read more... I did leave blanks until I knew more on the setting.
also, like you said, applying with a stealth character will lower my chances drastically, but I am not worried. if You don't like the character then so be it...
I like sharing my ideas just as much as playing...
also the actual build will be way different than the actual League character. different race and everything.
| Lessah |
The big 6 are always useful - but at this level, the Cloak of Resistance +5 costs pocket-change and is really useful.
A monk's robe is nice too.
Depending on your number of attacks - bodywraps of mighty strikes of amulet of mighty fist.
A wand of Mage armour is always nice to have on a monk : )
And pick up something fun from the wondrous items ^^
This is a pretty good resource on mythic heroes.
edit: @leinathan What are the deadline on this ?
I've got a fairly good idea of my backstory, but it is unlikely that I manage to put it in print before tomorrow afternoon.