
Fhingle Nib |

Fhingle Moves to the North behind Aldren. "We have to get them out of here, you're right though we cannot allow these people to keep this place and we will sacrifice any advantage we have by leaving. Maybe we can lock them in a room with some food." FHingle says quietly gripping his Heavy mace ready for anything to come and the boys to flee out of the room.

GM Aarvid |

Lubella and Talvek ready their precise retaliation against any daring to enter.
Fhingle repositions himself in the outer room to support Aldren.
Suddenly, in a puff of smoke, just about in the same spot as he departed, a familiar red bearded, horned personage appears.
Hello, boys! Did you miss me?
He snears at Aldren holding his Glaive.
And I will be taking that back, insect!
=== Surprise Round (move or std action only) ===
22+ cultists( red) (orange) (green) (blue)
21+ Lubella(cats), Talvek()
19+ Fhingle()
16++ Elgadazum(-4 )
16- Arcos(), Aldren(), Sidius()
5+ Leader()

Aldren Halfblood |

Aldren looked up at the devil appearing before him and quipped, "The muscles had me interested, but no pants and I still can't find your tadger. Is that what this is for?" He hefted the glaive suggestively. In truth, Aldren had a sinking feeling in his stomach. Not fully appreciating that Lubella and Talvek had their own problems, he hollered, "Kyda! Your friend is back!"
Clasping his holy symbol and drawing on his faith, he called out, "Calistria, show us your sting!"
Alignment Channel (Dmg Evil): 3d6 ⇒ (2, 4, 6) = 12 Only affects evil outsiders. DC 15 for half.
Alignment Channel -- Choose chaos, evil, good, or law. You can channel divine energy to affect outsiders that possess this subtype.
Prerequisites: Ability to channel energy.
Benefit: Instead of its normal effect, you can choose to have your ability to channel energy heal or harm outsiders of the chosen alignment subtype. You must make this choice each time you channel energy. If you choose to heal or harm creatures of the chosen alignment subtype, your channel energy has no effect on other creatures. The amount of damage healed or dealt and the DC to halve the damage is otherwise unchanged. (Emphasis added)
When picking up the glaive and given the talk of leaving, I had kind of envisioned Aldren stowing the crossbow, but I realize I didn't actually say that. As I did not say that, if necessary, I'll have him drop the crossbow as a free action.

GM Aarvid |

Aldren would have had a full round or two to stow the crossbow while manacles were being unlocked. The glaive would not be easy to stow, so assuming in his hand(s).
The devil frowns at Aldren's comments and then squirms as the channel brings powers he is loath to appreciate.
You serve the wrong mistress! The Bee Queen has lost some of her sting.
will: 1d20 ⇒ 16 saves.

Sidius Consano |

Is the Evil Eye hex still in effect?

Sidius Consano |

Sidus steps away from the returning devil and quickly casts a spell to weaken it.
Ray of Enfeeblement (Ranged Touch): 1d20 + 4 ⇒ (11) + 4 = 15
Strength Penalty: 1d6 + 2 ⇒ (6) + 2 = 8 for 5 rounds, DC 16 Fort for half

GM Aarvid |

This is round 7 since hex so it ended.
Sidius levels a ray at the devil...but the spell fizzles on contact.
CL: 1d20 + 5 ⇒ (10) + 5 = 15 vs SR
Let me know if you have any feats or items to boost that. The touch attack probably misses anyway unless you have precise shot for shooting into combat.

Sidius Consano |

Hey, nobody told me he had spell resistance! ;P Also, evil eye lasts 8 rounds - it's based on 3 + int modifier. Not that it helps with the spell resistance.

GM Aarvid |

ok so hex is good for one more round and so touch AC was 16-2 which your 15 would hit if you have precise shot. So it misses and SR not applicable this time but now you know :)

Sidius Consano |

Wow, that's a high touch AC. Guess I was thinking of bigger, slower fiends. Was expecting something more like 13, and then -2. ;)

Lubella Heathertoes |

Note: I believe that Arcos does have Precise Shot. And Mystic Bolts are Supernatural, so no spell resistance.

GM Aarvid |

The devil definitely seems more buff(ed) than you would normally expect for one of his ilk.
Arcos fires some of his own lightning at the fiends and scores a direct hit, causing a sizzle of red scales.
DO NOT HURT MY SACRIFICES! a woman voice shrieks.
Lubella then hears divine chanting from deeper within the chamber to the east. Both of the twins scream. Oh no! That's her. What do we do?
Red rushes into the room to try and claw Talvek, but he is ready for her and skewers the cultist as she approaches, but does not stop her.
On Talvek claw: 1d20 + 3 ⇒ (12) + 3 = 15 for dmg: 1d4 + 2 ⇒ (1) + 2 = 3 miss
Behind her, Orange moves up
Flee! she commands Talvek.
Will Save vs Command
Blue and green scarfs advance and redouble themselves.
Save needed by Talvek, his readied triggered and init position updated. Lubella's readied not triggered(* See discussion), so her turn is up.
=== Round 1 ===
23+ Talvek(flee!)
22+ cultists(-14 redS) (orangeS) (green 2x) (blue 2x)
21+ Lubella()
19+ Fhingle()
16++ Elgadazum(-12, hex-2AC)
16- Arcos(), Aldren(), Sidius()
5+ Leader(casting? SP)
1+ Boys ()

Talvek Drassed |

Will save, re-roll boon: 1d20 + 4 ⇒ (9) + 4 = 13
Inspiration, 6/6: 1d6 ⇒ 3
So that's a total of 16 on the Will save. Hope that's enough.

Lubella Heathertoes |

Unless the caster has a 22 casting stat, or a special bonus to enchantment spells, 16 should save against a 1st lvl spell.
Lubella called out, "Jackdaw, can you hold them off? I need to do something about that devil!
"Follow me, boys!"
She resumed her martial dance and re-engaged her infernal foe, who had retreated moments ago.
Move Action: Start Battle Dance, Swift Action: Arcane Strike, 5 ft step, Standard Action: Attack the devil.
Mithril Scimitar, Cat's Grace, Battle Dance, Heroism: 1d20 + 9 + 2 + 4 + 2 ⇒ (8) + 9 + 2 + 4 + 2 = 25
Slashing Damage, Cat's Grace, Battle Dance, Arcane Strike: 1d4 + 4 + 2 + 4 + 2 ⇒ (4) + 4 + 2 + 4 + 2 = 16
Battle Dance used: 5/15

Fhingle Nib |

Aid is a 5 min duration, would it still be up on Aldren?
Fhingle raises his heavy mace invokes a few quick words in Celestial before moving to the far side of the Devil Provoking an AoO
Protection from Law, AC is now 21 vs Lawful creatures. I am now flanking with Lubella as well

GM Aarvid |

Talvek starts to falter, but digs deep and resists the urge to flee.
Lubella calls the boys to move towards her as she steps out to engage the devil with a slash of her small silvered blade.
YOU AGAIN!
Aid is still up.
Fhingle moves into position to flank with the devil. The red menace swats a claw at the small Celestial speaking creature.
On Fhingle AOO claw: 1d20 + 12 ⇒ (11) + 12 = 23 for dmg: 1d6 + 6 ⇒ (3) + 6 = 9 hits
He then turns back to Lubella with malice flashing in his eyes. Both claws try to rip into the spinning dancer, but only one lands a painful blow.
HOLD STILL, RUNT!
claw: 1d20 + 12 ⇒ (3) + 12 = 15 for dmg: 1d6 + 6 ⇒ (1) + 6 = 7 miss
claw: 1d20 + 12 ⇒ (12) + 12 = 24 for dmg: 1d6 + 6 ⇒ (6) + 6 = 12 hits
=== Round 1(8) ===
23+ Talvek()
22+ cultists(-14 redS) (orangeS) (green 2x) (blue 2x)
21+ Lubella(-12), Boys ()()
19+ Fhingle(PvL, -9 )
16++ Elgadazum(-28, hex-2AC)
16- Arcos(), Aldren(), Sidius()
5+ Leader(casting? SP)

Aldren Halfblood |

Not a lot of good options for Aldren here... Even with +1 from Aid and devil at -2 AC, I'll have a -4 using the glaive and it probably won't bypass his DR. My silver dagger does less damage than even a successful save on channel, so...
Aldren considered backing up but dismissed the idea; he didn't want the devil getting any closer to the boys. He also considered playing "keep away" with the glaive, but the devil's attention seemed to have turned towards Lubella. So, he summoned forth his goddess's wrath once more -- the fiend might be resisting it, but it was still injured.
Channel to Harm Evil: 3d6 ⇒ (1, 3, 1) = 5 Will Save DC 16 (I got this wrong last time; 10 + half CL + Wis modifier = 10 + (5x1.5) + 4 = 16)
...
...
...
Stupid freakin' RNG

Lubella Heathertoes |

"Sorry, I have trouble keeping still," Lubella replied as she whirled, looking for her next opportunity to strike.

GM Aarvid |

Sorry Aldren - I was researching your question on 5' step through a 'hard corner' - I have always thought it was not possible, but I didn't want to say without a reference. If anyone else has a link either way, I'd appreciate it. Attacking around hard corner provides cover and prevents AOO (I am pretty sure) but 5' step....
Aldren calls upon his mistress to channel power to repel the fiend.
1d20 ⇒ 3 and he burns with the pain of chaos inflict upon him.
=== Round 1(8) ===
23+ Talvek()
22+ cultists(-14 redS) (orangeS) (green 2x) (blue 2x)
21+ Lubella(-12), Boys ()()
19+ Fhingle(PvL, -9 )
16++ Elgadazum(-33, hex-2AC)
16- Aldren() Arcos(), Sidius()
5+ Leader(casting? SP)

Arcos Vadreis |

Arcos keeps up his assault, scoring an expertly placed blow on the devil.
Attack v Touch, PbS: 1d20 + 7 + 1 ⇒ (20) + 7 + 1 = 28
Crit Confirm: 1d20 + 7 + 1 ⇒ (14) + 7 + 1 = 22
Damage: 2d6 + 2 + 2 ⇒ (2, 1) + 2 + 2 = 7

GM Aarvid |

Arcos once again scores a precise hit on the lumbering red fiend. It howls in pain.
YOU WILL DIE NEXT! he curses Arcos.
=== Round 1(8) ===
23+ Talvek()
22+ cultists(-14 redS) (orangeS) (green 2x) (blue 2x)
21+ Lubella(-12), Boys ()()
19+ Fhingle(PvL, -9 )
16++ Elgadazum(-40, hex-2AC)
16- Aldren() Arcos(), Sidius()
5+ Leader(casting? SP)

Sidius Consano |

Sidius focuses his will again, hurling another hindering hex at the devil, even as he steps back from it.
Evil Eye -> -2 to attacks for 8 rounds, Will DC 17 to reduce to 1

GM Aarvid |

The devil tries to resist the hex of the witch.
1d20 ⇒ 19 and his grim determination allows him to resist the longer duration.
Far to the east, Talvek hears the chanting stop. Followed by a low hum or buzzing noise.
Don't just stand there! Go in there and save my precious sacrifices! hisses the female voice.
=== Round 2(9) ===
23+ Talvek()
22+ cultists(-14 redS) (orangeS) (green 2x) (blue 2x)
21+ Lubella(-12), Boys ()()
19+ Fhingle(PvL, -9 )
16++ Elgadazum(-40, hexes-2AC, -2AT)
16- Aldren() Arcos(), Sidius()
5+ Leader(SPx) W()

Talvek Drassed |

"You won't have these sacrifices, or any other!" Talvek shouts towards the unseen female voice.
He follows that with a sideways feint and a lunge at the cultist in front of him.
Attack: 1d20 + 13 ⇒ (4) + 13 = 17 Damage: 1d6 + 5 ⇒ (4) + 5 = 9

GM Aarvid |

Talvek's lunge barely manages to beat her defenses, but alas it is enough. She drops to the ground bleeding and unconscious.
=== Round 2(9) ===
23+ Talvek()
22+ cultists(-23 prone/bleed redS) (orangeS 2x) (green 2x) (blue 2x)
21+ Lubella(-12), Boys ()()
19+ Fhingle(PvL, -9 )
16++ Elgadazum(-40, hexes-2AC, -2AT)
16- Aldren() Arcos(), Sidius()
5+ Leader(SPx) W()
With Red dropping, Orange steps in and tries both her claws, aiming for Talvek's neck.
claw: 1d20 + 3 ⇒ (2) + 3 = 5 for dmg: 1d4 + 2 ⇒ (1) + 2 = 3 miss
We WILL have them, and it appears several others. Number 13 will be sooner than planned!
Her companions outside the door take the opportunity to re-duplicate themselves as well and rush into the room.
Both women will provoke...
The boys scream in terror as the room becomes crowded with cultists and only Talvek to hold them back.

Lubella Heathertoes |

Lubella continued her explanation, singing as she danced and slashed,
I'm hyperactive; I can't help myself
I'm hyperactive; you should watch yourself
'Cause I'm hedonistic, and I stay up all night
And I don't know what's wrong
And I don't know what's right
The Donnas, Hyperactive
Mithril Scimitar, Cat's Grace, Battle Dance, Heroism, flank: 1d20 + 9 + 2 + 4 + 2 + 2 ⇒ (10) + 9 + 2 + 4 + 2 + 2 = 29
Slashing Damage, Cat's Grace, Battle Dance, Arcane Strike: 1d4 + 4 + 2 + 4 + 2 ⇒ (4) + 4 + 2 + 4 + 2 = 16
In the unlikely event that the devil drops, she will tell the boys to go past her. On Fhingle's turn, she will heal 5 hp, transferring the damage to him.
Battle Dance used: 6/15

Talvek Drassed |

AoO blue: 1d20 + 13 ⇒ (7) + 13 = 20 Damage: 1d6 + 5 ⇒ (1) + 5 = 6
Miss chance, low bad: 1d100 ⇒ 48

GM Aarvid |

Talvek stabs at the blue belted cultist.
1d2 ⇒ 1 1=real
The blade pierces the light armor and a gash can be seen with the blood of the woman seeking to flank him.
Outside the room, Lubella continues her spinning dance of a thousand cuts, and slashes into the devil's red scales once more.
The boys delay to see if the devil drops since they have no where else to run.
=== Round 2(9) ===
23+ Talvek()
22+ cultists(-23 prone/bleed redS) (orangeS 2x) (green 2x) (-6 blue 2x)
21+ Lubella(-7), Boys (delay)(delay)
19+ Fhingle(PvL, -14 )
16++ Elgadazum(-56, hexes-2AC, -2AT)
16- Aldren() Arcos(), Sidius()
5+ Leader(SPx) W()

Lubella Heathertoes |

I think the Channel revelation currently allows Fhingle to channel as a 5th lvl cleric (3d6) — "using your oracle level as your effective cleric level when determining the amount of damage healed".

GM Aarvid |

Ok, before we proceed, Fhingle, if you are sticking with the channel, it sounds like you need one more d6 and then potentially pick target(s) to exclude from the 30' burst of healing.

GM Aarvid |

Fhingle absorbs some damage from the team then channels to heal, excluding the devil and cultist (burst does not go around corners).
Elgadazum growls at Lubella, his AC hex having expired.
I have had enough of you, wretch!!!
He feebly swings both red claws at the halfling.
claw, hex: 1d20 + 12 - 2 ⇒ (8) + 12 - 2 = 18 for dmg: 1d6 + 4 ⇒ (5) + 4 = 9 miss
claw, hex: 1d20 + 12 - 2 ⇒ (9) + 12 - 2 = 19 for dmg: 1d6 + 4 ⇒ (6) + 4 = 10 miss
The remaining hex expires but not before it spares Lubella a possibly lashing.
=== Round 2(9) ===
23+ Talvek()
22+ cultists(-23 prone/bleed redS) (orangeS 2x) (green 2x) (-6 blue 2x)
21+ Lubella(-2), Boys()()
19+ Fhingle(PvL, -14 )
16++ Elgadazum(-56)
16- Aldren() Arcos(), Sidius()
5+ Leader(SPx) W()

Lubella Heathertoes |

I updated the AC in Lubella's stat line, which I forgot to do earlier.
Her AC is 22 right now: 10 + 6 (dex with Cat's Grace) + 4 (Mage Armor) + 1 (amulet of natural armor borrowed from Talvek) + 1 (size)
No change to the number of hits.

Aldren Halfblood |

Aldren calls on Calistria once more, hoping to push past the devil's infernal resilience.
Channel Alignment (Harm Evil Outsiders, DC 16): 3d6 ⇒ (6, 4, 1) = 11

Sidius Consano |

Sidius focuses his will once again, hurling another hex at the devil to try to weaken its defenses.
Evil Eye, -2AC for 8 rounds (Will DC 17 reduces to 1)

GM Aarvid |

Aldren once again calls upon his mistress to destroy the fiend.
1d20 ⇒ 11 fails
The holy power washes over the devil and burns his red scales further.
And Sidius tries to re-hex the fiend thereafter.
1d20 ⇒ 2 fails
You may be winning this time, mortals, but I have all the time and eventually I will find you someday and collect my payment! MISTRESS!
As the fiend calls, Arcos waits to act...
Talvek hears a buzzing sound approach followed by a commanding female voice from the east.
Do not FAIL me servant!! I am coming to claim my prizes!
Talvek sees what appears to be a huge wasp fly up outside the door and beyond he sees a woman with a strange mask stride confidently into view and casts a spell on him.
Talvek - DC16 Will Save vs Spell
=== Round 2(9) ===
23+ Arcos(),Talvek(save?)
22+ cultists(-23 prone/bleed redS) (orangeS 2x) (green 2x) (-6 blue 2x)
21+ Lubella(-2), Boys()()
19+ Fhingle(PvL, -14 )
16++ Elgadazum(-67, hexed -2AC)
16- Aldren(), Sidius()
5+ Leader(SPx 2x) W()

GM Aarvid |

Arcos hurls a bolt of lightinng into the fray and finds a vulnerable spot as the devil turns his way.
NOOOOOO! the devil drops and in a flash, disappears.
The timing could not be better as Talvek's luck runs dry and his muscles freeze into position, leaving him helpless and surrounded.
Talvek will: 1d20 + 4 ⇒ (9) + 4 = 13
Each of the three women restore their images and swing a claw at the tiefling before them.
orange claw: 1d20 + 3 ⇒ (8) + 3 = 11 for dmg: 1d4 + 2 + 1d6 ⇒ (4) + 2 + (5) = 11 miss
green claw: 1d20 + 3 ⇒ (5) + 3 = 8 for dmg: 1d4 + 2 + 1d6 ⇒ (2) + 2 + (6) = 10 miss
blue claw: 1d20 + 3 ⇒ (11) + 3 = 14 for dmg: 1d4 + 2 + 1d6 ⇒ (3) + 2 + (2) = 7 hits
ARE YOU *#&^!*&^ KIDDING ME???? an exasperated voice screams as only one hit lands.
The boys withdraw yelling IT'S HER! RUN!, fleeing the room now that the devil is no longer blocking.
Fhingle picks up some of Talvek's wounds, including stopping one bleeding wound.
=== Round 2(9) ===
23+ Arcos(),Talvek(paralyzed, -3)
22+ cultists(red dead) (orangeS 2x) (green 2x) (-6 blue 2x)
21+ Boys()() Lubella(-2),
19+ Fhingle(PvL, -19 )
5+ Leader(SPx 2x) Wasp()

Lubella Heathertoes |

Things were looking desperate. Lubella wasn't sure how much longer Talvek could hold off the cultists, and protect the boys from being seized. Then, her prayers were answered, as the Blue Warlock sent the devil back to Hell with an electrical bolt. She turned to the twins and urged them, "The others will protect you — go!"
But then she noticed that Talvek wasn't moving, and one of the cultists tore at his flesh! Without missing a beat of her dance, she stepped back through the doorway and sliced her blade through the air at the nearest assailant.
Swift Action: Arcane Strike, 5 ft step, Standard Action: Attack
Mithril Scimitar, Cat's Grace, Battle Dance, Heroism: 1d20 + 9 + 2 + 4 + 2 ⇒ (15) + 9 + 2 + 4 + 2 = 32
Slashing Damage, Cat's Grace, Battle Dance, Arcane Strike: 1d4 + 4 + 2 + 4 + 2 ⇒ (3) + 4 + 2 + 4 + 2 = 15
Battle Dance used: 7/15

Aldren Halfblood |

Arcos hurls a bolt of lightinng into the fray and finds a vulnerable spot as the devil turns his way.
NOOOOOO! the devil drops and in a flash, disappears.
YAY!
But then she noticed that Talvek wasn't moving...
Noooooo!

Fhingle Nib |

Fhingle feeling the wounds almost becoming to much touches his wounds as trails of whispy white/grey energy closes some of them.
CMW: 2d8 + 5 ⇒ (8, 6) + 5 = 19
Fhingle looks at the boys as they flee behind the desk, wanting to move forward but knowing he has to protect them.
"Fall back and use the door as a choke point we will get overwhelmed!"Fhingle calls to his allies

GM Aarvid |

Lubella steps into the room as the boys flee past her. With a quick slice of her blade, she aims to take down the lead cultist surrounding Talvek.
1d2 ⇒ 1 1=real
The blade cuts deep and the woman yelps in pain.
ALAS I am wounded! Take her down!
Fhingle deals with his own injuries, as well as some taken from his friends.
The masked woman yells My prizes! You cannot let them escape, you fools!
She disappears to the north, as does the buzzing sound...until it appears behind you from over the pit.
Talvek gains a new save each round...
=== Round 3(10) ===
23+ Arcos(),Talvek(paralyzed, -3)
22+ cultists(red dead) (orangeS 2x) (-15 green 2x) (-6 blue 2x)
21+ Boys()() Lubella(-2),
19+ Fhingle(PvL, -0 )
5+ Leader(SPx 2x) Wasp()

Talvek Drassed |

Test post.
Will save, old: 1d20 + 4 ⇒ (8) + 4 = 12
Will save: 1d20 + 4 ⇒ (10) + 4 = 14