Shards of the Titanswar

Game Master EldonG

The ruined monastery is exactly one of those places parents warn their children about. I wonder why...


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Not long after the triage station is set up, the sheriff finds Liandoli...Here. Mayhaps you could use this. I've had my eye on the boy running the little knife-throwing game, and finally got Manton to let me run him in. It's really an illegal game, and the fine was heavy enough he gave this up rather than spend time doing hard labor...I dunno much about how it works, but I got a feelin' you do.

The sheriff hands you a wand, one Antonio would definitely recognize, as might a few of you.

It heals. I know that much.


Female Half Elf Shaman

Spellcraft: 1d20 + 5 ⇒ (19) + 5 = 24


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

Perhaps Doran, Antonio, this is a decision best made after we help the injured. Come, let us assist in whatever small way we can, and perhaps we can ask the Sherrif what he thinks.

Reiko will help in whatever way Liandoli asks.


Female Half Elf Shaman

After Liandoli has an area cleared she sprinkles a healing herb over the ground and faces anybody that volunteered. "There are going to be four different sections in this area, each corner a different square for different kinds of people. The northeast corner is for the deadly injured, the ones who will soon die without help. Northwest corner is for serious injuries that are not immediately life threatening, such as broken bones. The southwest corner is for minor injuries. Southeast corner is the healer's station. I need this group to run into the forest and collect these ingredients..." After a few minutes Liandoli gets a well organized system running. Anybody that is trained in healing she has in the southeast corner aiding her, and if there are enough she has a few go to the northeast corner. Anybody that knows little of healing she sets to carrying the injured over and collecting the various ingredients she's going to need for the multitude of injuries as well as sticks and rope for splints.


Male Human Brawler

Cauis helps the healing camp as best he can; helping move people, gathering herbs, ripping bandages, etc.

Liberty's Edge

Male Half- Orc Barbarian 2, Titan Mauler Archetype Rage:10/11 HP 28/28(32/32) AC 16, T 13, FF13 Fort +7, Ref +3, Will +2 INIT +5, Greataxe +5 (1d12+4/×3)

I find myself agreeing with Cauis, i just can't abandon these people especially showing how ill prepared they are for another attack, If you would reconsider it might be too dangerous for your caravan to travel alone Doran follows Cauis to the healing station and starts to realize that he might be doing more harm than good.Aid Another Heal: 1d20 + 2 ⇒ (1) + 2 = 3

He will slowly back away as he starts getting glares for the others working on patients. I'll just try and find some of the herbs you need....Yea that'll probably be better. He makes his way into the surrounding woodland searching for the herbs in question, with one eye always over his shoulder. survival: 1d20 + 6 ⇒ (5) + 6 = 11

DICE BOT WHY HAVE YOU FORSAKEN ME?


Female Elf Wizard

Aya helps as she is directed.


Male Human Rogue (Unchained, Swashbuckler) L2 | AC19 (T14F15) CMD16 | HP 17/17 | Saves F1R7W-2 | Percep +2 | Init: +4 | Status: OK

"You're attacked out of nowhere and all you can think to do is fort up?" Antonio shakes his head.
"That is no way to win; the enemy gets to pick the time and place of battle. You have to take the fight to him."

He will help out as he can. Maybe as a stretcher bearer.


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

Doran, Antonio, I agree with you both. We can't just leave these people to fend for them selves, and we can't just wait for another attack. I think we should explore those ruins, and possibly in doing so, take the fight to our enemy.

He speaks while carrying stretchers and helping in whatever way he can.

Liberty's Edge

Male Half- Orc Barbarian 2, Titan Mauler Archetype Rage:10/11 HP 28/28(32/32) AC 16, T 13, FF13 Fort +7, Ref +3, Will +2 INIT +5, Greataxe +5 (1d12+4/×3)

Well maybe Reiko has come to some solution, we can accompany Merchant Hortense as far as the ruins investigate them as the potential home of these cultists and soothsayers. Then hopefully return back to town in the same day to not leave the town abandoned. Whatever we decide we can't split our forces, these fiends have no honor and will prefer to ambush from the shadows then battle like true warriors.

Liberty's Edge

The wand is Cure Light Wounds, 1st level, charges: 2d10 + 10 ⇒ (1, 2) + 10 = 13.

Wow. Bad dice, indeed.

Liberty's Edge

Take a good look at the big map...the ruins are NW, Wild Roc Roost, SW... with mountains in the way. By the way, contour lines are 3000 feet on the big map. Those are big mountains.


After a while, the sheriff comes down to your triage area, and speaks to whoever he finds, out of the party.

Got somethin' for ya. Most bodies, we couldn't identify... the live ones don't know much...but...three of the bodies...the Holman man, wife...and his boy. The Holman farm is maybe halfway between the village and Gotson's.

Might be worth goin' out there.


Female Half Elf Shaman

Liandoli straitens up, wiping blood off her arms. "Things should be fairly stable here, the local healers should be able to keep up this pace." She pushes back her sweaty bangs, grabbing her spear against the wall.

Liberty's Edge

Even as you were working to help the wounded, some of the merchants have left...the man selling sausages is nowhere to be seen...a cloth merchant that had some beautiful wares is gone...

...and Hortense is looking closer and closer to ready.


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

Reiko looks around him, unsure of what to do.

Perhaps the Sheriff is right, and we will find more clues at the farm he mentioned. Antonio, do you know where it is? It may not take too much time, I hope.


Female Elf Wizard

OOC: Do I know the Holmans and where their farm is located?


Male Human Rogue (Unchained, Swashbuckler) L2 | AC19 (T14F15) CMD16 | HP 17/17 | Saves F1R7W-2 | Percep +2 | Init: +4 | Status: OK

"Oh yeah. The Holman's place is up the road a fair piece. We passed it on the way here. Are you all ready to go?"

Liberty's Edge

Nobody really knew the Holman family...they were pretty reclusive... but you might well recall their farm, (dc 12) or faces (dc 15)... anybody that recognized the name also knows their crops were never...notable...or perhaps, notably poor, for the valley.


Female Elf Wizard

Knowledge Local: d29+6 = 8+6 = 14
Ya, I didn't know the Holmans very well. They had a small farm. not a really good one though. Sorry to hear they died in this skirmish.

Liberty's Edge

Clarification:
They were wearing cultist's robes the other night. You guys killed the Holman family.


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

Oh... That changes things.

If these people were involved, maybe there are clues left at their house. We definitely need to check it out.

Were they some of the mist creatures we killed?

Liberty's Edge

Reiko:
When you saw them, they were in back of Gotson's farm, wearing robes and carrying daggers.


Female Elf Wizard

This new info most definitely changes what I assumed had just happened.
I agrees that we need to investigate the Holman farm and soon.


Male Human Brawler

"Then, once we get the victims of the latest outrage stabilized, we should head out to the temple by way of the farm. And let's make it soon." Cauis says, looking down at the wounded victims.


Well, come in whenever you're ready, I'll have food packed up for you...at least a day's worth.

Oh...by the way...you plan on going to the monastery? You know it's out in the lake, anymore,right? I went out...pretty close...as a kid once. Theron was with me...Manton gestures toward the sheriff.


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

I agree. We should investigate the farm and then head to the temple. If Mr. Hortense wishes, we may be able to escort him back to the roost after that. We may need to use their library if we find something.

He looks over at Hortense.

How does that plan sound? I wouldn't want to travel with these occurrences happening. You are safer here waiting for us to return.

Diplomacy: 1d20 + 2 ⇒ (9) + 2 = 11
Diplomacy (Inspired Re-Roll): 1d20 + 2 ⇒ (17) + 2 = 19


I'd like someone with me. My man is good, but after this...I'll stay no later than dinner... though I don't have high hopes that you'll be done and back, by then.

Hortense walks away, shaking his head.

Liberty's Edge

Male Half- Orc Barbarian 2, Titan Mauler Archetype Rage:10/11 HP 28/28(32/32) AC 16, T 13, FF13 Fort +7, Ref +3, Will +2 INIT +5, Greataxe +5 (1d12+4/×3)

Doran waits for Hortense to walk away before he starts speaking to the Sheriff again. I suggest we make haste to the farm and see what we can find there, if the merchant can't understand my concern for the people of this town then he might not be the best suited employer for "my kind" anyhow. smiling as he referred to their conversation by the fire a few nights prior. The sediment is meant to assure the sheriff that Doran will be available until the matter is settled.


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

I agree, Doran. We should stay only long enough to partake in Master Manton's gracious offer of packing us food, and hen we should be off.

He looks at the carnage around him, and at his companions, but it seems like his eyes are in another place, another time like they were in the tent. He says something, softly, and then snaps back to reality.

Elvish:
This...is it a field from my past?Or an omen of blood....?


Female Elf Wizard

Reiko, everyone, Let's eat and get going. We have done all we can here for now.
Then Aya starts moving toward The Giants Mug.


Male Human Brawler

Very well. Cauis nods his approval of the choice, glumly moving towards the Mug.


Manton greets you all with his usual infectious cheer, despite the circumstances. He has several bundles packed up...generous portions of meats, vegetables, fruits, breads, cheese...and a small bundle of tea.

I can bring up a keg of beer, if someone really wants to carry it. In the meantime...Manton steps aside so that you can see the heaping platters and full pitchers behind him.

Oh...wine, for the ladies? Manton pulls up a bottle and two glasses from behind the bar.


He's trying to fatten ya up. The sheriff smiles wryly, as he lights his pipe.


Female Elf Wizard

Thanks for the food and the wine. Your best I assume. chuckle


Female Elf Wizard

Aya pulls a book off the shelf and reads as she eats.

Liberty's Edge

Male Half- Orc Barbarian 2, Titan Mauler Archetype Rage:10/11 HP 28/28(32/32) AC 16, T 13, FF13 Fort +7, Ref +3, Will +2 INIT +5, Greataxe +5 (1d12+4/×3)

Doran humbly accepts Manton's generosity. Thank you Manton your kindness is noted sir. Doran waits for the rest of the party members to speak to the inn keeper before he waves him over off to the side.
I don't know if you have already spoken with the sheriff but a couple of those cultists we brought back were locals, just make sure to keep a closer eye than normal while this all gets sorted out The half-orc speaks in hushed tone to not be a realm razor


Female Elf Wizard

After eating quickly, Aya returns the book to the shelf, and goes into the main room of the Mug.
Anyone here interested in buying one or more Enlarge Person scrolls?
She waits for a couple minutes to see if there is any chance of selling scrolls. If so, she does. If not, she heads to the festival grounds and repeats her cry for scroll sales.


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

I'll take one, Aya!

Reiko calls out to her before she leaves the inn, and fishes for his coin purse.

You never know when tho she'll come in handy.

He continues eating, and thanks Manton profusely every time he sees him.

Your kindness to a stranger, good sir, is commendable. I hope I will be able to make myself worth it


Male Human Rogue (Unchained, Swashbuckler) L2 | AC19 (T14F15) CMD16 | HP 17/17 | Saves F1R7W-2 | Percep +2 | Init: +4 | Status: OK

Looking at Aya, Antonio is about to speak up, then feels his coin pouch and shakes his head.


Female Elf Wizard

Aya turns toward Reiko. Normally I wouldn't charge party members, but I need the money to make more scrolls. So, I will let you have one to 20 gold if that is ok.

Liberty's Edge

Assuming the food is collected up, it's actually enough for each of you for two days...and it's not as perishable as if it was fresh...smoked meats and jerky, dried fruits and vegetables, etc.

Outside, some merchants have left...but some are still present. At least the mass confusion seems to be over...it's thinned maybe 50%.


Female Elf Wizard

Aya continues trying to sell another scroll and buying the parchment and ink required for the making of more scrolls.

Liberty's Edge

After a while, a young man walks over to Aya...Can you do other spells? I don't really need that one...but...with the crazy stuff that's been happening...there's some sort of spell that protects you from...evil magic...

He pats his coin purse...it seems pretty fat.

...I'd like a few of those.


Female Elf Wizard

I am so sorry. I have not learned that spell yet. Do you know anyone who might need an Enlarge Person scroll. That is the only one I have prepared at the moment?

Liberty's Edge

The young man looks disappointed. You said...yet. How hard...do you think...ummm...I'm a merchant from over in Stone Clay...Keldar is my name...do you think it'll be bad...to stay here? I have some really fine pottery...sell quite a bit here, usually, before going to Wild Roc Roost, and then back home...but...he nods over toward the triage area.

Yeah...sorry...I don't know about anyone who wants...ummm...grow people spells. If you figure out...you know...that protection spell...I'll pay for it. In advance, if I have to.


Female Elf Wizard

Glad to meet you, Keldar, I'm called Aya. I am not sure what is happening here. Certainly not normal for this festival. If our paths cross again and I have the protection scrolls you seek, I will be happy to sell them to you, but I couldn't take your money in advance.

Liberty's Edge

It hasn't been said, but I assume the group isn't spending too much more time in the village, and is heading up toward the Holman farm. It's about five miles up the road, and takes something under two hours to get there...meaning it'll be early afternoon when you arrive.

The farm is somewhat typical - a small main house, and a barn that isn't a lot bigger. It's not very well kept, and the fields look less regular than most.

Perception (hearing) DC 12:
There are strange scratching sounds coming from the barn.


Male Human Rogue (Unchained, Swashbuckler) L2 | AC19 (T14F15) CMD16 | HP 17/17 | Saves F1R7W-2 | Percep +2 | Init: +4 | Status: OK

Perception: 1d20 + 2 ⇒ (13) + 2 = 15

Stopping when they reached the Holman farm, Antonio stops for a moment to rest. He takes his hat off to wipe is brow, then frowns.
"Hey guys, I hear some kind of... scratching?"
He looks around, then points.
"From that barn! Let's check it out!"


Female Elf Wizard

Perception d20+5 = 20 =5 = 25
I hear the scratching also, let's check out the barn.

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