Shadows in Light

Game Master DEWN MOU'TAIN


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m human, Andorian Asha'Man

on the boat:
got to keep you on your feet jonasy. Jasper will have spent some time as he can learning the sword from jed, ryland, and pace. His other free time will be left to thoughts of unrestrained power

Jasper snorts at alathea The Pattern brought us here. Let us see where it takes us.

Swallowing hard and grasping Saidan, Jasper urges his horse forward.

In a cold distant voice, Jasper speaks
I am Jasper Firewyn, Dedicated soldier for the Dragon Reborn. I proclaim myself as Ambassador from the Black Tower and seek an audience with the Amrylin to discuss peaceful relations between both parties.


m human, Andorian Asha'Man

ignore the last 4 lines of my previous post


With the edit above, we'll move on shortly, getting update ready to post.


The two warders lead you off into the woods and after more than an hour of travel you reach what can only be called a small town. It's a shock to see as even with the rumors, you only expected a small amount of sisters in some ragged camp. This was easily ten times larger than the most generous rumor led you to believe!

Women bustled everywhere of various ages doing different tasks with a hurried urgency that implied an ordered chaos. That was probably the most shocking thing of all about this village was that it seemed comprised almost entirely of women. Of the few men you did see, most walked with the deadly grace of a Warder, following closely behind an Aes Sedai.

You barely make it out of the edge of the woods into the main road when a woman's voice calls out. HALT! Striding towards you is a small group of sisters, the lead of which was clearly the speaker.

Pace and Jasper, filled to their max with saidin, feel fear crawl across their minds as the women approach yet they are almost summarily ignored as the women plant themselves in front of Jasmine and Alathea. The shock is almost enough to lose their grip on the Power, surrounded by all these Aes Sedai who seemed could care less about two more apparent sell-swords.

Fists on hips the woman stares at the two Accepted with all the power and confidence of an Aes Sedai. She and the sisters around her all hold saidar as they stop. What under the Light are you children doing?! You bind and shield a full Sister and simply walk into town as if on a Sunday stroll?! Flogging will be the least of your punishments. Release your weaves immediately and explain yourselves!


Init +5, HP:180/180; AC:21(24), F:10,R:10, W:4:Senses:Low Light Vision, Scent, Perception: +20

Ryland sits atop his horse and shakes his head.


Female Human Seanchan Wilder 2 / Initiate 3 / Aes Sedai 6

Litheene becomes increasingly grim realizing the magnitude of the split as the company walks through he camp. Light! this is serious.

When the sisters approach, Litheene holds herself from speaking out. Talking about the black in the open is not wise. Serviana broke tower law by attacking us and using the power as a weapon, by playing on that we can get her to trial, and then ... . Litheene bows her head, but avoids speaking back yet, waiting for Jasmine to lead. She is ready to reinforce her explanation of Serviana's attack, to help Jasmine avoid being over talked by the Aes Sedai.

Diplomacy roll to support Jasmine 1d20 + 2 ⇒ (14) + 2 = 16 VC DC of 10


m human, Andorian Asha'Man

Steadying himself on his horse from the shock of being ignored, Jasper is about to open up his mouth to dress down the self-righteous woman when he feels a hand grasp firmly at his arm. Snapping his look to his right, he sees Pace shake his head slightly, caution in his eyes. Taking a deep breath to master himself, Jasper nods at Pace, showing him the diffuse of anger.

Taking in the shocked looks coming over Jasmine's and Alathea's faces, Jasper cannot help but laugh out loud. Nudging Pace, he says simply And here we thought this was a boring ride.


Female Domani Wilder 1/Initiate 4/Aes Sedai of the Yellow Ajah 6 Defense 18 (Touch 18, Flat Footed 10) HP 66 / SV Fort +9, Ref +7, Will +16 / Perception +17

Jasmine quails for a moment under the ferocity of the Aes Sedai's fury...before remembering that they are not novice's accused of stealing sweets!

With all the authority she can muster from her years as a Domani noble's daughter and her time in the world she says Aes Sedai there is more going on here than you know. Under the light and by my hope of salvation and rebirth, know that we would not be entering under these circumstances without extreme reason. This is not a matter to be discussed openly. We must speak to the Hall and Amyrlin immediately. This is a matter of extreme importance and may I be stilled and executed if this is not so. We will not release her until we speak with the Amyrlin. Now where can we wait while the Hall is convened? Jasmine looks firmly at the Aes Sedai and awaits her response.

Knowledge Arcana to identify this Aes Sedai 1d20 + 9 ⇒ (1) + 9 = 10

Knowledge History to identify and pertinent laws for such an event that would help here. 1d20 + 7 ⇒ (13) + 7 = 20

Diplomacy +2 for Litheene 1d20 + 12 + 2 ⇒ (12) + 12 + 2 = 26


Female Human Seanchan Wilder 2 / Initiate 3 / Aes Sedai 6

Good idea Jasmine - Knowledge History to identify and pertinent laws for such an event that would help here: 1d20 + 12 ⇒ (10) + 12 = 22.
Knowledge Local to identify this Aes Sedai: 1d20 + 12 ⇒ (16) + 12 = 28


Female Ebou Dari Wilder 7/(former potential) Aes Sedai 4
current stats:
hp 50/59, weaves remaining 6/6/6/4/4/2/1

Alathea keeps her face calm as the Sister berates her, even though she feels nothing of the sort. I did not expect a warm welcome, holding a Shield on this woman, no? She waits patiently as Jasmine explains herself, then steps forward.

Curtsying before the Aes Sedai, she speaks in as cool and calm a tone as she can muster. "What my friend says is true, Aes Sedai. This woman must not be released from her Shield! If you do not trust me to hold the weave, then so be it; you may take it upon yourselves, but she must be Shielded." She holds the eyes of the Sisters unflinchingly, as if daring them to tell her that she is wrong. It is not as if I can make this situation worse, yes? She pauses to steel herself before she continues. "Please, hear us out. You may do as you wish to us afterwards, but please let us speak."


Female Human Seanchan Wilder 2 / Initiate 3 / Aes Sedai 6

I assume my 28 allowed me to identify the speaker Aes Sedai, or atleast one of them. I address the one I've recognized, or the one I know best among those I've recognized:

Aes Sedai, What my sisters say is true. This woman violated tower law gravely, and poses an immediate threat. We have traveled a long way to bring her before the council. Please help us plead our cause at trial by tower laws. - this is the RP of my attempt at helping Jasmine's diplomacy

Alathea - I think you can also roll support for Jasmine's attempt, even thou it's retroactive, as this is happening simultaneously de-facto. Jonasty - correct me if I'm wrong.


Female Ebou Dari Wilder 7/(former potential) Aes Sedai 4
current stats:
hp 50/59, weaves remaining 6/6/6/4/4/2/1
Litheene wrote:
Alathea - I think you can also roll support for Jasmine's attempt, even thou it's retroactive, as this is happening simultaneously de-facto. Jonasty - correct me if I'm wrong.

I suppose I could. I guess I tend to assume that if I need to roll, I'll be asked. That said, Diplomacy check, DC 10 needed to assist Jasmine: 1d20 + 4 ⇒ (12) + 4 = 16...assistance rendered successfully.


Litheene, you recognize the speaker as Velise Frotel of the Gray Ajah.

Regarding the rolls(for everyone):
Litheene is right that Alathea can help aid but I will remind everyone that in out-of-combat situations, consider your rolls as bumps more than anything else. Jasmine's Diplomacy of 28 (with all bonuses added in) would have gotten you guys zilch if your corresponding posts hadn't been good, which they were. This game is about the story and the RP as well as the mechanics and I will almost always default to the post itself over the rolls when it comes to how I react to situations, especially if you roll high but your post is poop. Granted everyone has been STELLAR in the posting categories so I'm not too worried so far. :-)

Velise Sedai looks the women over one more time before motioning to the warders that escorted you all in. Her demeanor changes addressing the rest of the group and it is easy to see why she chose the Gray, her tone changing quickly from one group to the next. Please escort these people to the inn. You are welcome in Salidar but until this matter is sorted out it is best you not wander. She then turns back to Jasmine, Litheene and Alathea. You three will follow me. These are matters for the Tower to discuss.

With that she turns and walks off with the clear expectation of being followed. Serviana is following by default.

Jasmine, Alathea, Litheene:
Velise leads the three of you towards one of the houses further into town. As you head there it is clear that the split in the Tower is more massive and complete than you originally had ever feared.

This doesn't have the look of a temporary hold over but rather the beginnings of a permanent settlement. Houses are being restored and hundreds of women scurry about at various tasks. You catch glimpses of lessons to Novices and Accepted that you don't even recognize, probably new girls taken in after the split.

Your focus is brought back as she leads you into the house. Directing you to some chairs against one wall, Velise weaves a dome of silence around the room. She then directs one of the other sisters with her to assume control of Serviana's shield before turning to you.

I will inform the Hall of your arrival and they will hear your story. Afterwards you are to report yourselves to the Mistress of Novices for discipline. You have been long from the Tower and have learned many bad habits, of which you must be stripped. A switching should do well to help you start that. With that she turned and headed back out to the street, leaving you alone with your thoughts.

Serviana is shielded by one of the other women although she is no longer gagged. Unless one of you wants to maintain the gag or hold saidar for that matter, in which case Velise might be a little harsher than she already was above. The post above assumes you all released the Source as soon as Serviana's shield was taken over. The three of you and Serviana are in the dome of silence, the other sisters are right outside it so as to not be available for any questions.

Everyone Else:
1d20 + 2 ⇒ (16) + 2 = 18
1d20 + 10 ⇒ (16) + 10 = 26
1d20 + 2 ⇒ (20) + 2 = 22
1d20 + 1 ⇒ (15) + 1 = 16
1d20 + 1 ⇒ (12) + 1 = 13

The warders lead you in the opposite direction of your companions, towards a large building that clearly was once an inn and after some more work, will be one once again. As you approach you are able to see more men present and not just more gaidin. Workers scurry about fixing up various structures, and you can see a number of soldiers in and around the inn, apparently off duty.

Entering the interior it is almost easy to forget that you're in a town of Aes Sedai. This could be an inn in any busy town, with men drinking and talking. The only real difference is there is a distinct lack of rowdiness that one might find, all of the men seeming to just be enjoying a break from whatever job they were doing.

As the warders deposit you at a table they take a seat a few tables over. While they appear to be lounging quietly, it is clear that they're here to make sure you stay put until the issue with the women is resolved.

New to town I imagine, if you've got your own babysitters over there. I'd advise you to do whatever it was you were told by the Sisters, much less headache for everyone all 'round. Plus the food and drink in this place isn't hald bad. The speaker nods to you, an older man with wings of white at his temples. He seems solidly built with the maintained body of soldier. His face his serious but sincere and he seems to be a genuine person.

Jasper and Jed recognize that this man is in fact none other than Gareth Bryne, the former Captain-General of Queen Morgase's army.


m human, Andorian Asha'Man

Jasper will cough in surprise at seeing Gareth Bryne. Standing up, Jasper will bow to the Captain-General. My Lord. It is an honor to meet you. If I may say, I grew up listening to stories of your brilliance in battle and with the sword. Truly remarkable. pausing a moment to calm down, jasper will ask So, my lord, what is good to eat around here? Anything special to ask for?


Female Ebou Dari Wilder 7/(former potential) Aes Sedai 4
current stats:
hp 50/59, weaves remaining 6/6/6/4/4/2/1

Alathea falls in obediently behind Velise Sedai and follows in silence. As she walks, she cannot help but notice the permanence of the town...obviously, these Sisters have no intention of returning to their proper places in the Tower any time soon. Don't think like that...you are in no place to say what an Aes Sedai's place is! But still, she cannot help but be...dissapointed...by these rebels.

Jonasty, Litheene, and Jasmine:
Once inside the house that Velise has chosen, Alathea is happy to give up the Shield on Serviana, although she can't help but inspect the weaves of the Aes Sedai who takes it from her. But before she can be accused of thinking she knows better than a full Sister, she turns her attention back to Velise to listen to her chastisement, and bows respectfully when the Sister turns to leave.

Once again alone with Jasmine, Litheene, and Serviana, Alathea turns her back on the Darkfriend and sits down beside her Sisters. "Although we are likely in a great deal of trouble, I think that this is going better than I had feared. They will at least hear our words, yes?" Although her words are hopeful, she quickly falls silent and settles into a gloomy sulk.


Female Human Seanchan Wilder 2 / Initiate 3 / Aes Sedai 6

Jonasty, Alathea and Jasmine:
Litheene bows to Velise as well, releasing Saidar in submission. Thank you Velise Sedai.
When Alathea speaks, Litheene smiles weakly, overwhelmed by concern both for their trial against Serviana, the size of the rebel camp and the fear of the tower property she liberated being discovered by the rebels


Female Domani Wilder 1/Initiate 4/Aes Sedai of the Yellow Ajah 6 Defense 18 (Touch 18, Flat Footed 10) HP 66 / SV Fort +9, Ref +7, Will +16 / Perception +17

Jasmine looks at the others, knowing that it was her idea to come to Salidar, she felt responsible for the well being of the group. Looking at her, hopefully still, future sisters, she says It was my idea to come here and as such I will take responsibility for anything that comes of this. The Wheel weaves as the wheel wills. Serviana will of course claim that we are crazed, blinded by our hatred of her, or duped and misguided young girls who shouldn't be off of apron strings. I am sure she will claim that she was trying to help us or some other lie. No matter what happens we tell the truth. I would rather die with a clear conscience than lie and sink to her level. If it comes to the men, and it is obvious which men she is speaking of, let me do the talking if you don't mind. I have an idea on what to do regarding them should it come to it.

With that she stands and tries to keep a serene and calm demeanor.

Composure to add to any bluff, diplomacy, or intimidat rolls coming up. DC 15 1d20 + 12 ⇒ (7) + 12 = 19


Female Ebou Dari Wilder 7/(former potential) Aes Sedai 4
current stats:
hp 50/59, weaves remaining 6/6/6/4/4/2/1

Jonasty, Litheene, Jasmine:
Alathea shakes her head in disgust. "Honestly, Jasmine, do you not think that Litheene and I would have come to the same conclusion as you about that woman? Certainly, I would have rather taken her to Tar Valon than to these...rebels, but we take Tower law as seriously as you. We are all responsible for this because we all have chosen to do what was required of us." Turning to include Litheene as well, she continues. "But you are right about the rest, Jasmine. We carry ourselves as Accepted and speak truthfully. And although I hope we can keep them out of the conversation, you are welcome to speak of the men if it comes to it, Jasmine."


Male Andoran Armsman 6

Everyone but the Accepted:
Jed is initially surprised at seeing Gareth Bryne, a man he admires greatly. He stands up quickly and salutes Gareth Bryne as only the Queen's Guard do. "Sir, I am certain you do not remember me. You have spoken to me only once, while I was guarding the door to the Queen's chambers. But I have seen you on numerous occasions." Though Jed hasn't been with the Guard since he went on that mission to Falme some time ago, he quickly recalls all of the rules of the Queen's Guard. His face reddening a little, he presses on, however. "Sir, if it is not too blunt of me to ask. Why are you here? And have you any news regarding the Queen?"


m human, Andorian Asha'Man

Hearing Jed's questions, jasper chuckles at the boldness of Jed, and watches Lord Bryne for an answer.


At the Inn:
Bryne laughs at Jasper's comments, deep and genuine. Son it's been many years since I've had any stories to be honored for and truth be told I think many of the ones you've heard have probably been greatly exaggerated by the gleemen. But all the same, I thank you for the compliment. He glances over to the bar. As to the food. It's good enough but more importantly in these times, it's plentiful which is hard to say in most parts. And with all the Sisters about, you generally don't have to worry about them gouging your purse either.

Bryne's eyes go distant and hard when Jed speaks. It takes a moment before he answers his voice low and pained. I hadn’t been welcome in Morgase’s court in some time. Although it’s all but confirmed that the Dragon Reborn now rules in Camelyn. There are plenty of rumors about what happened to Morgase after that. Some say she’s dead. He gives a dry laugh, a small tone of affection entering his voice. I won’t believe that till I see the body though, not with that woman.

Shaking his head, he gave Jed a smile as he seemed to return to the present. But that's in the past, isn't it? Al'Raes you said? I do remember you, or at least your name. Used to know all my guardsmens’ names for a time, at least before I started to fall out of favor. I remember you were one of the men who volunteered for that Falme business. Glad to see you survived those bloody Seanchan although how you ended up here, and in such varied company, is an interesting tale I bet.

The Accepted:
The three women sit nervously as they wait for someone to come. Serviana's silence is all the more unsettling as she still seems to sit confidently to one side, not looking like an accused Darkfriend about to face her judgment.

When it finally seems like you will be left to wait all day, the main door opens and in stride a number of Aes Sedai, most wearing their shawls and all exuding an air of authority. You are easily able to recognize Lelaine Akashi an Aes Sedai of the Blues followed by 2 of her fellow Ajah members close behind. Striding in next to her with her own entourage, as if eager to enter equally is Romanda Cassin of the Yellows. Serviana’s face does blanche a little at seeing her but then quickly resumes its serenity.

A black sister from among the Yellows? This doesn’t speak well. Lelaine’s voice drips with barely concealed pleasure as she speaks to Romanda. Eyeing Serviana, she sniffs her nose. She will need to be questioned to see if what these children say is true.

Romanda’s face goes red although her voice maintains an icy coolness. Much as a possible spy in the Blues would be equally awful. And this assumes that these children aren’t spinning lies and deceit. I find it hard to believe that they could overpower a Sister without resorting to some kind of trick. But we will find out. And any questioning will be handled by the Yellow. She then looks to the three of you sitting off to the side. After you finish with the Mistress of Novices, I will make sure you three are being fully honest with us. The two women are almost a physical presence moving through the room and it's impossible to get a word in edgewise as they speak.

That will not be necessary Romanda. I will deal with these three directly. The words come from a young girl that had until that time remained quiet and off to the side watching the interchange. Yet when she spoke, it cut through the other conversation immediately. Romanda seemed to splutter for a moment before finally giving a quick nod. As you say Mother. With a shock at the words you truly see for the first time the seven striped stole hanging from the woman’s shoulders, a woman not much older than any of you! She nods back in approval. You should collect your charge and be about the task at hand. There is much we must learn from her if what these girls say is true.

At the clear dismissal, Romanda bristles silently before turning and leaving with Serviana in tow. Lelaine manages to hide a small smile which quickly disappears as she realizes she too is being dismissed. As the rest of the sisters file out and the four of you are left alone, the woman embraces saidar and weaves a new dome of silence that wraps around the room. Then, taking a seat that somehow seemed to feel like a throne when she sat in it, she looked at the three of you. There was an air of confidence and power that seemed to radiate off of her, despite her seeming lack of years. Now why don’t you three tell me how exactly you came to be here with that woman in tow.


m human, Andorian Asha'Man

accepted:
i read through the spoiler, and at the end, the first thing i thought of was the dramatic music dun dun dunnn

Then, my Lord, please allow me to have the honor of buying you a drink. Jasper asks with a slight bow.
Turning to the Gaidan, he smiles and asks Can i buy a drink for you gents as well?


Female Domani Wilder 1/Initiate 4/Aes Sedai of the Yellow Ajah 6 Defense 18 (Touch 18, Flat Footed 10) HP 66 / SV Fort +9, Ref +7, Will +16 / Perception +17

At work so I can't post now but I will definitely post tonight when i get home. This is soooo much fun I just want to say Jonasty this is one of the best games I've ever been in.


Female Ebou Dari Wilder 7/(former potential) Aes Sedai 4
current stats:
hp 50/59, weaves remaining 6/6/6/4/4/2/1

Jonasty, Litheene, Jasmine:
Alathea listens intently to the exchange between the Blue and Yellow Aes Sedai, fascinated by the tension that obviously crackles between the two of them. Perhaps these rebels are not as united as I had feared. At Romanda's insinuation that she and her Sisters are lying, she flushes in anger, but manages a stiff, unwilling curtsy upon their dismissal. "As you say, Aes Sedai."

Alathea starts at the young girl's words, and is shocked that the Aes Sedai treat her with respect. Seeing the stole on her shoulders, she raises an eyebrow. This is the false Amyrlin? This is who these rebels have chosen to lead them? But despite her skepticism, she curtsies to the girl, much more gracefully than to Romanda. This girl holds our fate in her hands. And she seems less skeptical of our claims than the others.

Finding her voice, Alathea responds to the girl's demand. "Thank you for seeing us...Mother." The pause before the honorific is unmistakable, but she shakes her head and continues. "My companions and I have traveled far to bring that woman here for justice. We have risked a dangerous journey to bring her here, with the full knowledge that we would be seen by many as wrongly imprisoning an Aes Sedai, and that our actions could see us thrown out of the Tower at the very least. We know the consequences of our actions, but we know that a Darkfriend claiming the title of Aes Sedai must be judged by Tower law, yes? I know that I am only Accepted, but I know my duty to the White Tower. If I am expelled from the White Tower or worse for seeing my duty through, then so be it." Having finished, she blushes and bows her head, as if waiting for her sentence.


Female Domani Wilder 1/Initiate 4/Aes Sedai of the Yellow Ajah 6 Defense 18 (Touch 18, Flat Footed 10) HP 66 / SV Fort +9, Ref +7, Will +16 / Perception +17

Jonasty, Litheene, Alathea:
Jasmine lets the look of shock fade from her face at the true Amyrlin's age. She is my age! Jasmine's respect for her goes up several notches at the way in which she dispatched Lelaine Sedai and Romanda Sedai. If anyone needed to be taken down a peg, it is those two.

Getting her wits back about her Jasmine curtsies deeply and waits for Alathea to finish before adding What my sister says, it is true, Mother. Serviana attacked us east of Tanchico after taking one of our party captive. She was in the company of Myrdraal and Trollocs at the time and they attacked us as well at her order. The Trollocs we killed and we would have killed the Fades as well had it not been for their trick of travelling through shadow. We overwhelmed Serviana and took her captive. I was the first to act after Serviana showed herself and as such if punishment should be dealt out it should be to me and me alone. My sister's should be spared. Know that Serviana did attack us first though. Which I am sure you know should not be possible. The three oaths prevent it. It would seem that she has somehow gotten around them though I have no idea how.


Female Ebou Dari Wilder 7/(former potential) Aes Sedai 4
current stats:
hp 50/59, weaves remaining 6/6/6/4/4/2/1

Jasmine, Litheene, Jonasty:
Alathea scowls as Jasmine once again attempts to take all of the responsibility for their actions, but waits for her Sister to finish. When Jasmine finishes, Alathea hurriedly cuts in. "Jasmine may have responded first to that woman's attack, but that doesn't place the blame solely on her. For my part, I claim just as much responsibility. I have acted upon my own volition during her attack, and in the many days since. If Jasmine is to be punished, I request the dignity of sharing her punishment, as I am just as responsible for that woman's treatment as my Sister." She steals a defiant glance at Jasmine before falling silent again, as if daring her to denigrate her involvement again.


Female Domani Wilder 1/Initiate 4/Aes Sedai of the Yellow Ajah 6 Defense 18 (Touch 18, Flat Footed 10) HP 66 / SV Fort +9, Ref +7, Will +16 / Perception +17

Alathea, Litheene, Jonasty:
Whispering to her sister Alathea, Jasmine says There is no need for us all to be stilled and executed sister. I was only trying to protect you two. She sighs and with a shock realizes that she took her attention off of the Amyrlin.


Female Ebou Dari Wilder 7/(former potential) Aes Sedai 4
current stats:
hp 50/59, weaves remaining 6/6/6/4/4/2/1

Jasmine, Litheene, and Jonasty:
Without looking up at the false Amyrlin or towards Jasmine, Alathea speaks just loudly enough for all in the room to hear. "I stand by what I have said. We are all in this together, yes? I have done the same things as you have in bringing that woman here, and I will not let you "protect" me and take the blame when it is mine as well."


Female Domani Wilder 1/Initiate 4/Aes Sedai of the Yellow Ajah 6 Defense 18 (Touch 18, Flat Footed 10) HP 66 / SV Fort +9, Ref +7, Will +16 / Perception +17

Alathea, Litheene, Jonasty:
Jasmine gets a wry grin and says Stubborn woman...though truth be told I would have said the same had you been trying to take the blame. To show she meant no disrespect, Jasmine briefly clasps Alathea and Litheene's hands before seeing what the Amyrlin had in store for them.


Female Ebou Dari Wilder 7/(former potential) Aes Sedai 4
current stats:
hp 50/59, weaves remaining 6/6/6/4/4/2/1

Litheene, Jasmine, Jonasty:
Alathea allows herself a small smile, but still does not look up. "Stubborn? Then we are very much alike, yes?"


The inn:
Bryne turns up his cup. Spiced wine, since you're offering.

The Accepted:
The Amyrlin Seat listens quietly as the women talk, her face a mask through which no emotion shows. As Jasmine and Alathea talk of responsibility the woman finally begins talking and the others stop, which was nothing but expected by the woman in the seat.

What do you children know of the split in the Tower? Her question is unexpected and direct especially given your recount of the tale of myrddraal and trollocs and darkfriends. Your thoughts spin, unprepared for the change in pace.


Female Ebou Dari Wilder 7/(former potential) Aes Sedai 4
current stats:
hp 50/59, weaves remaining 6/6/6/4/4/2/1

Jonasty, Jasmine, Litheene:
Children?

Alathea looks up cautiously at the false Amyrlin's question. Choosing her words carefully, she begins. "Truthfully, I don't know as much about this split as I would like. I was not in the Tower when it happened; it was only when I returned to find a large portion of the Aes Sedai fled and a new Amyrlin raised." She sighs, smoothing her skirts. "I have heard many rumors and stories about the reasons, but it is not for an Accepted to question. But neither is it for an Accepted to judge, yes?"


Female Domani Wilder 1/Initiate 4/Aes Sedai of the Yellow Ajah 6 Defense 18 (Touch 18, Flat Footed 10) HP 66 / SV Fort +9, Ref +7, Will +16 / Perception +17

Jonasty, Alathea, Litheene:
I was not in the tower either when it happened. I heard a bit. Mostly impressions that Elaida seized power in a coup. My friend Jed, an Andoran Guard, spoke to me often of his impressions of Elaida and my main concern is that Elaida would completely and utterly mishandle the Dragon Reborn. He must be ready to fight in the last battle or we are all doomed. I say this not because she is a red, and she pauses a moment before glancing at Alathea, because when their motives are pure they are good. Elaida seems like one who wanted power and someone who wants to be Amyrlin and believes they deserve to be Amyrlin is the last person who should wear the stole.


Female Human Seanchan Wilder 2 / Initiate 3 / Aes Sedai 6

Janasty, Alathea, Jasmine:

Litheene sits quietly during the story, nodding in support when her sisters describe Serviana's attack, while considering the situation A new Amyrlin? She seems very young, but has a power of command.

At the Amyrlin's startling question, Litheene decides to answer truly. Despite the fear of angering her, she decides that with all the details they have to conceal, it's best to show honesty where possible, to avoid appearing as if "correcting" the truth.
It is not my place as an accepted to speak on this matter, but in the face of danger I perceive, truth is important enough to pay the price for saying it.
Litheene remembers her mission to Tachico, the fights, the Seanchan patrols, gathering courage before she speaks. I know that some of the Sisters fled the tower after Alaida was raised, and formed a camp opposing her rule. I agree with my sister about the importance of working with the dragon, however I'm much more worried about the split in the Aes Sedai forces, in face of the danger that awaits. I'm just an accepted, but I've tasted from one of those dangers while facing trollocs and fades, and the from the other thanks to my heritage Litheene's hand absently rises to her neck.
I know not the reason for the split, and have little understanding of the matter. By I fear that a split tower might not be able to hold off the shadow, or the Seanchan threat. We saw them in Tachico. They are organized, increasing in numbers, and they won't care about which camp or tradition a channeler follows. I've felt on my neck the future they hold in store for us if they succeed.

Litheene falls silent, surprised by her own boldness of outburst. Forgive me for my rudeness mother, I'm ready to take penance for my behavior, she bows before the young Amyrlin.


The Accepted:
Elaida believes that she was correct in what she did. There are some who call her a Darkfriend for her actions, splitting the Tower when it is needed whole now more than ever. Yet I believe that it is closer to what you speak daughter. With a nod towards Jasmine. She is simply a woman who desired to advance herself above her current station. This in itself is nothing to be angry for but her way of doing it and her splitting of the Tower is unforgivable. Sisters at each others throats, the Blues banished from the Tower entirely.

She looks to the three of you, her gaze stopping on Alathea the longest before addressing you all. Make no mistake, Daughters. I AM the Amyrlin Seat and I will bring Elaida to trial for her actions. There was a certain emphasis in her speech that was unmistakable. This is not some simple spat amongst the Sisters. I will see the Tower made whole again, no matter the cost. It must be if we are to ensure victory at the Last Battle. This healing will not be without loss and I can promise you, Elaida will not be Amyrlin. Her shattering of the Tower simply won't allow it.

The question I ask you now is, where does your heart lie? You are no longer simply Accepted of the Tower. You've seen the dangers present in the world and you know that the Last Battle is closer than any would like to admit. There are still those who would like to believe that the Black is but a rumor that shouldn't be uttered but you've seen the truth of their existence. She looks at each of you in turn, her gaze strong and determined. So what is it to be? I can not force your decision in this matter, this is a deeply personal choice, but unfortunately I do require one.

For those of you in the inn, everything there is a bit more freeform. I'll respond based on what I see, but there won't be as much "DM prompts" as there might be with the Accepted section. Just a heads up.


Female Human Seanchan Wilder 2 / Initiate 3 / Aes Sedai 6

Jonasty, Alathea, Jasmine:

Litheene listens carefully to the Amyrlin, torn by internal conflict.
She works for the right cause, that is clear, she sees the danger. Yet she leads rebellion. If what she says about Elaida is truth, then Elaida should be replaced. However, war between Aes Sedai is not the way

Litheene also considers their current ordeal, being in the rebel camp, at the mercy of those Aes Sedai. My mission is from the tower, and I can't betray it here, but she is the first one to believe us. We can't gamble another plea
And in the meanwhile, Litheene also begins to admire the power and faith of this young Amyrlin.

Eventually Litheene composes herself to answer.
My hearth lies with reuniting the tower, mother. The Amyrlin responsible for splitting the tower, does not deserve her seat. However, how will you replace Elaida? By raising an army? I cannot raise myself to support sisters warring against sisters, and armies of the tower clashing at this hour of need. I'm ready to oppose the shadow and Seanchan. I'm ready to work for the cause of unifying the tower. But warring against sisters, either in this camp, or in the tower, is not something I can do


Female Domani Wilder 1/Initiate 4/Aes Sedai of the Yellow Ajah 6 Defense 18 (Touch 18, Flat Footed 10) HP 66 / SV Fort +9, Ref +7, Will +16 / Perception +17

Jonasty, Alathea, Litheene:
Jasmine's eyes raise in shock at the news the Elaida has banished an entire Ajah. Light! The woman is mad! Jasmine's mouth compresses into a grim line and she says Mother. I was opposed to Elaida from the beginning but the fact that she has banished an entire Ajah is sheer madness. I am behind you...but I cannot deny the truth of my sister's words. Now more than ever we cannot afford to be battling among ourselves. If it is not presumptuous of me to ask, how do you plan on reuniting the Tower? Elaida is not likely to give up her seat, nor are the Reds likely to pull down Elaida without proof of her being the Dark One itself. I will say this though...I mean to be at the last battle opposing the dreadlords and those like Serviana. You are a childhood friend of the Dragon Reborn, yes? It is my opinion that you, therefor are by far our best chance of working with him and having our best chance of defeating the Dark One. If nothing else, that would be enough for me to follow you. She pauses a moment and continues, addressing her companions, Litheene, Alathea. I have come to respect and care for you more than you can know. We have fought and bled together. There are no two I would rather have at my side...but I do not believe this is something we can sit out. I have no desire to fight against the Aes Sedai in the tower but if that is what it takes to win the last battle then that is what must happen. That being said...I do not think this will ever come to blows. This will be a battle of attrition. Neither side will be willing to make the first strike. That said, I would rather be with the side that did not cause the rift in the first place.


m human, Andorian Asha'Man

Taking Lord Bryne's cup, he walks up to the barkeep and asks for spiced wine for the lord, and a mug of ale for himself. Tossing a couple mark, he simply instructs and whatever our two friends over there wish to have.
Bringing the Lord his cup, Jasper asks if he join the Lord at the table. With a simple nod of acceptance, Jasper sits across from him and starts to ask him for the real truth behind some of Gareth's fabled stories.


Female Ebou Dari Wilder 7/(former potential) Aes Sedai 4
current stats:
hp 50/59, weaves remaining 6/6/6/4/4/2/1

Litheene, Jasmine, Jonasty:
Even with her emotions as tightly controlled as she can manage, Alathea cannot help but look up in startlement when the false Amyrlin speaks of the disbandment of the Blue Ajah. The Amyrlin could not be so foolish, could she? As the shock fades, she regains her control of her composure, if little else. I still think that they are wrong, but I can see why these rebels have left the Tower.

Alathea shifts uncomfortably when the false Amyrlin demands to know of their loyalties, and is only too happy to let her Sisters speak first. When her turn comes, however, she hesitates only slightly before speaking. "I cannot support your division from the Tower...Mother, as I can think of nothing more important than the unity of the Aes Sedai. I realize that if...the Amyrlin has truly disbanded the Blue Ajah, as you say, that your rebels have great and worthwhile cause to be outraged. But to divide the Aes Sedai? Such a thing only weakens the Aes Sedai further, yes?" She pauses, unsure if she's already condemned herself, but continues after a quick glance to her companions. "I am sorry, but even though I can sympathize with your decision, I cannot give you my loyalty. My loyalty lies with the White Tower. Even if the Amyrlin has done such horrible things, I cannot believe that breaking away will make things better." Returning her eyes to her feet, she falls silent to await her judgement.


The Inn:
Jasper gets the drinks settled and joins Lord Bryne at this table, along with the rest of the group after a moment. Of the two warders chaperoning the group, one takes an ale with a sligth nod in Jasper's direction while the other politely refuses.

At Jasper's prompting, Bryne talks about some of his earlier campaigns and some of the various events that happened during his career. It becomes quickly evident that the man is as humble as you might have first heard or suspected. Many of his tales seem to paint his involvement as minor or perfunctory. They seem to really heavily describe the courageous actions of the men under him, and that his own leadership was at best secondary to their resolve and valor.

I'll have an update for the Accepted in a little bit, gotta formulate how I'm going to run with Alathea's post. Had a pretty good idea of her response but still need to determine the outcome. I'm pretty sure Stilling is off the table but we'll see. ;-) (And yes, I'm totally kidding just in case the winking face wasn't enough lol.)


Female Ebou Dari Wilder 7/(former potential) Aes Sedai 4
current stats:
hp 50/59, weaves remaining 6/6/6/4/4/2/1

Hey, you have to do what you have to do. Still away!


The Accepted:
The Amyrlin smiles briefly at Litheene, her tone serious. Truly an Aes Sedai answer if ever I've heard one. Which is to say no answer at all. How the Tower is to be made whole is of no concern to you right now. What I ask now is where your heart lies in the matter? Her voice does relax a bit. But know daughter that if I can manage it, there will be no blood spilled by either side if it can be helped. I cannot speak for Elaida's actions but I know my hopes in the matter.

Once I have a response from Litheene, I will post the "full" Accepted update.


Female Human Seanchan Wilder 2 / Initiate 3 / Aes Sedai 6

Jonasty, Alathea, Jasmine:
Litheene smiles meekly at the words, trying to take them as a compliment. Obviusly, an Aes Sedai, yet alone the Amyrlin, will see through my attempt at ambiguity. And this one is sharp even thou she haven't got the ageless face yet. I must decide. I cannot forsake my mentor, but my mentor is not Elaida, and my mission isn't from Elaida either. Elaida banishing the blue must be truth, she couldn't and won't try to lie about that. With about half the tower here, and half there, this is no longer an issue of rebellion, but of which one of the amyrlins is more sincere in her attempt to unify the tower and face danger, and this one seems true. Elaida, with her banishing the blue, is not. Raising a rebellion, an army, fighting over the seat. I wouldn't have supported this. But from the current situation, I must as well stand with this young Amyrlin, which was fair to us, and strives for good

Litheene's eyes meet with those of the Amyrlin, once again admiring her strenght. I believe you, and I believe you are the worthy Amyrlin between the two. As said before, I won't fight fellow sisters, but I acknowledge you as the true ruler of the tower, and the rightful Amyrlin. Litheene lowers her gaze humbly And thank you mother for treating us fairly, and giving us the chance to present our cause to you, even thou we are mere accepted, who's word stands against that of an Aes Sedai


The Accepted:
The young woman nodded as if she already knew the answer and was simply waiting for Litheene to say it. Turning to Alathea her eyes tighten briefly. I respect your opinion and your choice daughter, you stand by your convictions no matter the potential cost which shows you will one day make you a formidable Aes Sedai. At this point however I must ask you to return to your friends. You may enjoy the comforts of the inn with them and may leave with your group when it is time but you will understand that I cannot allow you access to the village. A Novice will escort you to the inn.

Opening the door back to the street, Alathea does indeed find a young girl in white waiting to show her the way. It is a quiet walk, with the Novice not asking any questions and Alathea too preoccupied to care.

Alathea, unless you say you're going to do something crazy like tear off through the town screaming at people or something, you may join the others with the Inn thread.

Jasmine and Litheene:
As the door shuts, the Amyrlin turns back to address the two of you. It seems the Wheel weaves as the need arises. I have a task that I need handled and I am suddenly presented with resources that I did not have before. However it is not something that should be expected to be handled by Accepted such as yourselves. It seems only fitting then given the trials you faced to reach Salidar, that the two of you be raised to full Sisters. This is not something to be taken lightly and it is not a reward for your allegiance. I know only too well that sometimes the trials of the real world are just as difficult as any that could be devised within the Tower.

It's hard to conceal your shock but the Amyrlin cuts through it quickly. Were it possible I would put the Oath Rod in your hands but as it stands this is not the case. Understand that even without this, you will be full sisters and expected to act as such. You must live as if already bound by the Three Oaths for without those, we lose what makes us Aes Sedai.

Tonight you will visit the Mistress of Novices and then you will spend the evening in preparation in the Accepted quarters. There is a small smile at the look on your faces. Simply being raised to the shawl doesn't remove oneself from your obligations. Plus I can't well send full sisters to be paddled, can I? There is a hint of laughter in her voice as she speaks. She rises from her chair and walks you both out into the early evening air where a Novice in white waits. She gathers Litheene to her and begins to walk away. As Jasmine goes to follow, the Amyrlin puts a hand on her shoulder. I'll walk you myself daughter. There is another matter to be discussed.

Jasmine:
As Litheene is led away, the Amyrlin begins to walk and you hurry to catch up. It’s easy to see that you are headed in roughly the same direction as Litheene but in a more round about sort of way. Eyes still ahead she speaks, her voice pitched low. Did you think I wouldn’t recognize you from Falme daughter? I assume that Master al’Raes is amongst your companions at the inn?

The Inn:
After some time, the main door to the inn swings open and you see Alathea being escorted in by a girl dressed in what you now recognize to be the white of a Novice's dress. The girl leaves and Alathea moves to join the rest of you at the table with Lord Bryne, her eyes distant as if she were lost in thought. There is no sign of Jasmine or Litheene following her in.

I will have a large-ish post up later, until then feel free to post as you will, some of you might want to further expand upon things and some things might need follow up.

We're almost done with the Salidar stuff, at least from a separation point of view. I want to thank everyone for being patient with this section of the game/story. I know right now it's been a little singularly focused which sometimes happens given the nature of the world. We'll be back into it soon enough.


Female Ebou Dari Wilder 7/(former potential) Aes Sedai 4
current stats:
hp 50/59, weaves remaining 6/6/6/4/4/2/1

Jasmine, Litheene, Jonasty:
Alathea manages a tight smile for her Sisters and curtsies respectfully to the false Amyrlin. "Thank you for hearing us. Although I may not agree with you or with my Sisters in this matter, I agree with what we have done in our travels. Please know that they speak the truth and that I stand by what they will tell you, yes?" Although it seems that she is about to say more, she instead turns towards the door and exits without hesitation.

The Inn:
Alathea nods to her companions as the Novice leaves her. But before rejoining them she retrieves her pack. After speaking briefly with the innkeeper, she disappears to the privacy of one of the rooms. Her absence is not long, however, and she returns after a few minutes. She's still carrying her pack, but instead of the red dress with white accents that she had been wearing she's dressed as an Accepted in a white dress with bands of color at the hems.

Taking her place at the table with her companions, Alathea lays a hand on Jed's shoulder. "Jasmine is well and in no danger," she murmurs, before slouching low into her chair and idly toying with her Great Serpent ring.


Male Andoran Armsman 6

No need to apologize DM. I have to say that this is perhaps the most Robert Jordan-esque thing to happen so far. I'm enjoying reading the spoilers as if it were a mini-side story in the WoT universe. It's been going very good!

The Inn:
Before, in response to Gareth Bryne.

Jed's eyes go distant, much like Gareth Bryne's had. "Yes, I did volunteer to investigate the happenings at Falme. Unfortunately I was the only one to make it out alive... But as you said, that is in the past. What matters is what is happening right now, and what is to come." Jed doesn't speak the words aloud, but it would be pretty easily assumed he means the Last Battle.

After some conversation:

Jed nods in thanks when Alathea reassures him of Jasmine's safety. He can still feel Jasmine through the bond of course, so he knows that nothing terrible is happening, but it is still nice to know for sure. Still, he feels an occasional spike of surprise and sometimes wonder, which peaks his curiosity about what is going on. Without saying a word, not wanting to interrupt her thoughts, Jed gets up to retrieve a glass of water for Alathea. He returns and sets it in front of her, giving her an encouraging smile and hoping she takes it as a sign of sincere friendship, despite whatever may have happened.

Edit: Oops! Got ninja'd! Rewrote some of the spoiler.


Female Ebou Dari Wilder 7/(former potential) Aes Sedai 4
current stats:
hp 50/59, weaves remaining 6/6/6/4/4/2/1

Well, that's Alathea for you. Multi-class Wilder/Aes Sedai/Ninja and all...

The Inn:
Alathea smiles gratefully at Jed's gesture and drinks deeply. Setting down her mug, she says, "I feel that I might need something stronger than that. Would you care for something stronger as well, Jed?" Turning to the rest of the table, she smiles weakly. "And the rest of you? Would any of you like to join me as well?"


Female Domani Wilder 1/Initiate 4/Aes Sedai of the Yellow Ajah 6 Defense 18 (Touch 18, Flat Footed 10) HP 66 / SV Fort +9, Ref +7, Will +16 / Perception +17

Jonasty:
Jasmine looks at her sister go with a feeling of regret that she could not see how dangerous Elaida is. She is a bit surprised when she is asked to walk with the Amyrlin but goes without question.

She gets a wry grin on her face when Falme is mentioned and says I suppose it was too much to hope that you would have forgotten, Mother. Though I am glad to see you again and so well. I hope you will not attempt to make me give him up. He and I have been through too much for me to allow him to go to another. Her demeanor is calm but an undercurrent of fear shoots through her as she contemplates having to give up Jed. I would rather be a renegade from both groups rather than give him up. Light dont let her ask it of me!


m human, Andorian Asha'Man

Looking at Alathea when she steps out wearing the white dress, Jasper purses his lips in thought. hmmmmm...she looks good in white. Shaking his head, he concentrates on the exchange between Jed and Alathea. Nodding his head in agreement, he just lifts up his mug of half finished ale. I'll take some ale. Lord Gareth Bryne will have some spiced wine, and the gaiden over there won't refuse another drink. Here, I'll help. Jasper says, standing up and walking with Alathea to the bar.
After the orders are taken, and while the bartender is busy, Jasper will look at Alathea. Shifting slightly, he gently, hesitantly, puts his left arm over her shoulders, giving her a sideways hug for comfort. In a low mummer, Jasper says If you need to talk, I am always willing to lend an ear.


Female Ebou Dari Wilder 7/(former potential) Aes Sedai 4
current stats:
hp 50/59, weaves remaining 6/6/6/4/4/2/1

Jasper, Jed, Fiallain, Pace, Jonasty, Ryland:
Alathea tenses initially at Jasper's touch, but calms upon noting his hesitance. Perhaps he has changed for the better. With a smile for him, she agrees to his help. "As long as we're at it, shall we buy a drink for everyone here?"

With her arms full of drinks, Alathea returns to the table with Jasper. Setting down a mug of strong cider for herself, she begins to distribute the rest. "Thank you, Jasper, for your kind offer. But things have gone as well as can be expected, and I don't think that Jasmine and Litheene are in much trouble. Our claims, at least, seem to have been taken seriously. I seem to have been dismissed, however...my judgement seems to still be before me, yes?"

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Hi All,

I originally started running a PBP based on a published WoT campaign, the Prophecies of the Dragon. Due to some people dropping out and the nature of the adventure itself, that PBP kind of faded and I am looking to "reboot" a Wheel of Time game. This will be a home-brewed adventure that takes place during the book series.

Info to know when posting an application:

1) I am a HUGE Wheel of Time fan. I wanted this said so you're not surprised by my other notes for the game below.

2) I will be running this using the old Wheel of Time 3.5 RPG book. This will not be a conversion to Pathfinder or 4E or any other system. This will be with the original system designed from the novels. If you don't have the book, then I'm sorry. This is simply because I was very happy with the rules they came up with and it also saves me a TON of work having to update things and translate them. I know there are a bunch of fan sites with more optional rules for the system but I won't be using those, for the same reason as I'm not converting, it's just easier for me. I hope this doesn't put anyone off the game but I just want people to know. (Note: I am "stealing" a few key updates from Pathfinder, most notably the skill list updates but these will be expanded upon when you're accepted.)

3) I am looking for ideally a 1 post per day minimum from people Mon-Fri but I totally understand that real life is rough and I will already admit planning on being guilty of missing a day from time to time. This is especially for roleplaying stuff and if you're busy for a day or two, no biggie, you're just quietly brooding when people are talking, or something like that. It's easy to work around if others are helping to carry the conversation. During combat however I will be a little more insistent on the 1/day frequency as it really does make it easier for the group as a whole.

4) This game will take place roughly during the end of the 5th book/beginning of the 6th. As I'm expecting everyone to be fans of the series, I don't really need to explain what this means exactly. One thing this will allow for is that male channelers may start with levels in the Initiate class as the Black Tower is up and recruiting at this point.

5) This is a Wheel of Time game and I will require people to be familiar and comfortable with the series. This isn't to say that you have to quote specific lines from chapters and it's not designed to limit your roleplaying options. This is being put out there so people understand that the game will be firmly set in the WoT world. A perfect example of this which fans of the series will understand: If you play a male channeler character, there will be roleplaying consequences for this. NPC's will most likely hate or fear you. Maybe both, maybe try to kill you. This is a risk you face, at least in the beginning. I want people familiar to the setting so that they're not surprised by this kind of issue or others like it. (NOTE: Other PC's are of course exempt from this kind of issue unless specifically roleplayed by the individual player. As in games where certain character concepts aka necromancers etc can create tension, my default assumption is that the PC has proved his worth to the party enough for them to overlook the undesirable trait of the other member.)

Phew that was a lot info to swallow. If you've read all the above and aren't put off and are still interested in playing in this game, then here we go.

- Sumbit a character concept/backstory. The more detail the better, but for sure I am looking for at least a small display of your WoT knowledge either in your backstory or character build ideas.

- We'll be using the standard <4d6> and dropping the lowest for ability score generation. Feel free to use the in post dice rolling mechanic for ability rolls. Max HP for all levels.

- You do not need to submit your actual character build/mechanics when applying, you may wait till you are accepted if you'd like. There will be no preference shown to people who submit both instead of just the backstory. Looking for concept initially. If you do want to create a build, we will be starting at 5th level.

Thanks for showing an interest and I hope to be playing with some of you very soon.


You have my interest sir. I have the WoT RPG book and will look through it a bit before I give you a concept.

Scarab Sages

I have the WoT 3.5 book and I am up to date on the series. I need to think about it for a bit but I am possibly interested. Need to see if I get in a couple other games, don't want to overload.


Glad to see some interest. Let me know when you guys have ideas and we'll go from there. I have no specific timeline to start the game, obviously the sooner the better but there's no real rush.


Graul here from your last WoT. Hope you dont hold that against me....
Would really be enterested in a character in this game, but not what I ran last time.


Kozaric wrote:

Graul here from your last WoT. Hope you dont hold that against me....

Would really be enterested in a character in this game, but not what I ran last time.

Kozaric, no worries I know real life happens. Graul died a warrior's death to be proud of. :-)

You're already pre-approved, you did a great job before. Feel free to roll up your new stats and get your build going in the OOC thread.


Drof and Deserach, just checking with you guys to see if you're still interested.


I am, I've just been rereading some of the stuff in the book to decide on a character concept. I'm probably going to go with an Armsman 1/wilder 4, but I still need to work out the background. I think he will be one of the early recruits once Rand give's Taim permission to go out looking for male channelers.


The Dorf wrote:
I am, I've just been rereading some of the stuff in the book to decide on a character concept. I'm probably going to go with an Armsman 1/wilder 4, but I still need to work out the background. I think he will be one of the early recruits once Rand give's Taim permission to go out looking for male channelers.

Well that's enough of a concept for me and its a strong one at that. Plus you seem to clearly know the books. Consider yourself approved and feel free to hop over to the Discussion thread to meet the other players and work on your character build stuff.


Hey, Jonasty, good to see you're still interested in running one of these, though I'm sad to hear that your last group fell apart.

Do you have any specific direction for this campaign? I only ask because it may shed some light on what nationalities/classes would be really fun/appropriate.

It's been a while since I've read the books, but I do so love them. I'd love to play off someone else's character in terms of build and concept, but I'd also love to play some flavor of male channeler... the whole Ash'aman thematic is rocking in all its twisted glory!

I'm initially thinking of some flavor of wilder/wanderer.


id love to play an initiate asha'man! i see the guy, more like a kid, teenager, just full of piss and vinegar, thinking he knows everything and that if you didnt attend the black tower, you aint crap.


Oh, that seriously makes me want to roll up a male channeler who was learning to channel before the tower was created. Not against the tower, but a blossoming channeler in his own right.

So... possibly a team of male channelers, huh?

Are you wanting a more varied group, Jonasty? Basically, am I hurting my chances of getting in your game if I also roll up a male wilder?


Eben TheQuiet wrote:
Are you wanting a more varied group, Jonasty? Basically, am I hurting my chances of getting in your game if I also roll up a male wilder?

My last group had 3 Aiel out of 6 players, so no worries that your chances are hurt for making another male channeler.

As to the direction of the game, given the time frame will be in/near the 6th book, a lot of the story is going to revolve around trying to survive and make sense of the world. And let's face facts, if I have even 1 male channeler in the group that allows for all kinds of options.


Ok, cool. It's good to hear that more saidin-users won't hurt us (well, any more than channeling saidin in a culture that equates saidin with the Dark One or insanity, anyway).

I had some more time to think about it, and I have a loose idea of a character.

----

Jakwin Howel, known as Jak and to a lesser extent "Mad Jak" or "Laughing Jak" to those who know him, is... well... the consummate drifter, gambler, and 'businessman'. He's a handsome (at least he thinks so) late-twenties Arafelin who has the reputation of a scoundrel, drifter, and sometimes thief and swindler, though he'd argue that those are all empty accusations by business rivals… what that business is, well, he never really says.

People had called him Mad Jak for years because of his propensity to talk to himself when concentrating, thinking, or (oddly enough) fighting, but the last ten years have been particularly adventurous and unpredictable for him - ever since he learned he could channel. At first he convinced himself it was just his luck (which is admittedly good in general), but over time, a sickness took him after times of extreme pressure, fear, and adrenaline. He couldn't ignore it for long, though, as he realized he could see what others couldn't', hear voices others couldn't, and do things - especially with fire - that other people couldn't.

He could channel.

Luckily, it's easy to hide this fact when you never put down roots, which worked well with his nomadic lifestyle - a byproduct of his upbringing as a traders' son and his mercurial, gregarious personal nature. He initially sought out other male channelers (as difficult as that was), but quickly realized they were generally dangerous… and were more than often a little mad. So for the last half a decade he has avoided them, traveling the lands as a trader in good (both legal and less-than-legal) and information, a gambler, opportunist and general entrepreneur.

People quickly realize that he's more than a bit emotionally mercurial, and loves change as well as danger/excitement. He's also a fan of women… of nearly any size, shape, and color. His quick smile, handsome features, and silver tongue has won him the company of all sorts of women, high-born and low. Maybe its because of this that he's learned when to stick around and when to run… or, as he'd say it "when to ante up and when to cut losses and run."
---

This is where I'll need to know who the rest of the group is dealing with. Despite the fact that he'd probably have casual connections in more than a few towns (and probably have more than a handful of pissed off town officials, businessmen, and husbands), Jak wouldn't normally fall in with a group for a long time, and rarely looks to make connections that tie to long-term responsibilities. But he does have a strong sense of quirky honor - especially when it comes to true friends and family. If someone could be a cousin or niece or nephew, that would definitely give him a reason to stick around for a bit. Or maybe there's a deal to be had? Some coin to make?

I love him being a borderlander. The odd juxtaposition of borderlander honor and roguish flare make him interesting to me. Kind of a matrim feel there. I have him as an Arafelin because of their reputation for honor, but if tying him to another character means he should instead be Saldaean born or something, let me know and i'll see how I can work on that. Basically, I'd love some collaboration on this point.

I love the idea that he's just hearing about the Dragon and the Ashaman. Being a drifter and somewhat self-made, he's skeptical of the organization of the Black Tower, but the idea of a group of like-minded men might have a certain appeal to a guy who's not had a home for a long time.

Basically, this guy's a blank slate when it comes to where he's going mechanically. If he's convinced that the Tower is the way to go, I'd push his build towards Ashaman. If through some strange turn of events he took a shine to a female channeler, maybe he'd make a strangely effective warder (though i'm not sure how your feelings on channelers bonding channelers).

I'd love to hear your thoughts, Jonasty. Frankly, i'd love to hear thoughts from other players or potentials as well.


Might as well put some rolls up for stats

4d6 ⇒ (5, 5, 4, 1) = 15 - 14
4d6 ⇒ (2, 4, 6, 1) = 13 - 12
4d6 ⇒ (6, 3, 6, 4) = 19 - 16
4d6 ⇒ (6, 6, 5, 5) = 22 - 17
4d6 ⇒ (3, 6, 4, 4) = 17 - 14
4d6 ⇒ (2, 6, 2, 6) = 16 - 14

holy crap... those will work.


---

"So you can channel huh? some back country bumpkin like you probably is afraid of the big bad city, HA! i bet you wet your pants walking into a city like Tear, or Camelyn, or even Cairhein! Just look at you, ugg, just smell you. No wonder you move around alot.

"who am i? Im Jasper Firewyn. Grew up on the streets of Camelyn. I was here when the Dragon and False Dragon came through. Seen the False Dragon, not the real one. Ha, i even threw a stinky horse pie at the guy, although you dont have to tell him that. Aye, those were the days, running from the city guard, stealing stuff to eat. But that all changed. Not too long ago, i was caught see, caught by them guards. They were threatening me, beating on me, and what not. i, well, its not fair, there was 5 to just me. I had no idea what was gonna happen next. i just suddenly got a chill down my spine, like the dark one was calling me, and suddenly i thought of FLAME, FIRE, BURN! and wouldnt you know it. the guardsman in front of me went up like pine tree. covered in flames like they was his skin. the two holding me, they let go and drew swords, and then they burst into flames. Well, i looked up and sawthe last 2 guardsmen turn and charge me. about half way, they stopped and howled in agony. their breastplates were glowing a bright yellow color and steam and smoke came from the cracks. within moments they all died, leaving me shaking and in fear, wondering what had i done?

"well, i ran as fast as i could, out of the city. i didnt get very far, when these men in black coats stopped me. at the time, i had no idea who or what they were. but, they subdued me and took me away. again i thought i was dead, but i awoke in a small barracks, with a man staring at me. It was from him that i learnt about the black tower, and i was at the black tower, and that i had channeled. when i learned this, i leapted for joy. The power i hold. who cares about the taint. I HAVE POWER. and the dark one take those that stand in my way...


Jak looks the young man over, a smile on his lips, "Nice story, kid. That impress the other twelve year olds?"

:D I couldn't resist. Though looking at it now, if Jonasty picks us both up, I may have to look at jak's affinity. Two fire guys? : shrugs : May not be a big deal.


I didn't see it in the initial post, Jonasty, but how many new players are you looking to pick up?

And can someone give me a refresher on 3.5 skill rank purchases as it pertains to cross-class/class skills? If something becomes a class skill, is it always a class skill? Or is it dependent on what class you're currently leveling into?

Basically, if Jak has a level of Wanderer, then he takes a level of Wilder, can he still purchase ranks of acrobatics or Bluff at a 1 to 1 rate? Or is it 1 to .5 for that level?

and also... :)

the build (so far):
Jakwin Howel aka "Mad Jak" or "Laughing Jak"
Wanderer 2/Wilder 3

VITALS
HP: 35 (5d6 maxed + 5)
Initiative +10
Senses +11 (+15 when embracing the source)
str 14 dex 18 con 12 int 14 wis 16 cha 14

DEFENSE
AC 19
Fort +3
Reflex +10
Will +8

OFFENSE
BAB +3
Dagger +7

CLASS ABILITIES
Illicit Barter: +5 competence bonus to buy/sell illicit or illegal goods
The Dark One's Own Luck: re-roll 1/day
The One Power
Affinities: Fire
Talents: Elementalism
Overchanneling: +5 competence bonus on concentration checks to Overchannel & on fort saves after a failed overchannel attempt.
Cross-Talent Weaves: 0, 1st, or 2nd level weaves of any common talent, regardless of knowing it.
Block: removed (whoopee!)
Bonus Channeling Feat

FEATS
Blooded (background), Improved Initiative (1), Dark One's Own Luck (Wanderer 2)Weapon Finesse: Dagger (3), Power-Heightened Senses (Wilder 2), Eliminate Block (5)

SKILLS (68 total + 4 background ranks in stealth)
Mod/Skill Wan1 Wan2 Wil1 Wil2 Wil3
[44] [10] [6] [6] [6]
+7 Acrobatics (3) 2 1
+7 Appraise (5) 4 1
+7 Bluff (5) 4 1
+6 Composure (3) 1 1 1
+6 Concentration (5) 4(2) 1 1 1
+8 Diplomacy (6.5) 4 1 1(.5) 1(.5) 1(.5)
+7 Disable Device (3) 2 1
+6 Escape Artist (2) 2
+8 Innuendo (5) 4 1
+7 Intimidate (5) 4 1
+13 Perception (8) + 2 feat 4 1 1 1 1
+5 Profession: Swindler 2
+6 Ride (2) 2
+7 Sleight of Hand (3) 2 1
+12 Stealth (8) 4 1 1 1 1
+5 Weavesight (3) 1 1 1

WEAVES
DC = 13 + weave's level

Disguise (1)
Folded Light (1)
Arms of Air (1)
Create Fire (1)
Light (1)
Tool of Air (1)
Grenade (2)
Fiery Sword (3)


once you have the class, all class skills are class skills, even if you use other class skill points to buy them. sd the 1 to 1 rate is correct.


DEWN MOU'TAIN wrote:
once you have the class, all class skills are class skills, even if you use other class skill points to buy them. sd the 1 to 1 rate is correct.

What he said. :-)

And as to number of new characters, I haven't set a limit. If everyone submits an awesome WoT character then I might have a game with 7 people in it, or only 3. It doesn't really matter to me, I just want to run a good WoT game.


lol. And we just want to contribute to one. :D

Regarding the skill points, cool. I thought I had that wrong, but couldn't find my old books to look it up. Thanks for the help. I'll need to re-work Jak's skills with that in mind.

Can't wait to hear your selections, Jonasty.


Hi there. I’m kinda new to PbP, but I came across this thread. Being a WoT fan I was intrigued would like to try my hand at it if there’s still room. My first thought for a character was for an Aiel ex-warrioress who was discovered to be able to wield Saidar, working towards the Wise One prestige class. However, it sounds like you have several channelers already, and, not knowing the scope of the story you’re looking to tell I also wasn’t sure how well Aiel might fit into your campaign concept. Assuming you’re still looking for more players, do you have any preference between having another channeler or something more ‘martial’?


hmmmm, i think it would be cool to do an adventure with nothing but channelers.


Well to answer questions, no I'm not opposed to a party full of channelers. We won't have that simply cause I have a few exisiting players who aren't. I'm of the opinion that you can submit/play whatever you want. As long as the character concept is cool, that's what matters to me. So submit your idea and we'll go from there.


For Jenrah’s submission: Fiallain Bo’airr

Curious hands held up the small object to the sun. Lips split upwards into a smile as she admired the intricate statue in the likeness of a great jade prowling beast. The woman shifted her stance from one foot to the other, moving with an easy grace not unlike that of the stalking predator held in her hands.

“Does the Lady like?” The little obsequious man in the funny cap asked, wringing his hands together in anticipation of a possible sale.

Fiallain held it lower in her hand, still admiring.

“They tell me it is a likeness of a great shadow-cat from the mountains of mist. Very fierce, very dangerous….”

She smiled faintly at that, apparently pleased. “So it looks to be, wetlander.” She had no idea if it were true or not… “How much do you as….” She trailed off as a movement from the corner of her eye caught her attention. The merchant happily jumped in the void, prattling on about prices and the deals he was prepared to offer just for her… and at great personal sacrifice to himself of course. But she was no longer listening.

She clenched the figurine in her fist and gripped the shortspear in her other hand. “Mother’s Milk!” She hissed softly, the odd wetlander curse rolling off her tongue. The merchant gave a start and squeaked, thinking he had somehow offended the oft prickly Aiel. He jumped back and away as Fiallain spun around his cart and hunched down, peering over the edge. She slowly backed up, pressing herself flat against the wall of the building that stood behind the merchant's stall just as a trio of women walked past her alleyway, colorful bracelets and earrings jingling as they walked. Fiallain squeezed her eyes shut. “Light! Please don’t look this way” she prayed silently. She peeked from her hiding place and slowly exhaled as she saw the three wise one’s backs as they continued on down the street, oblivious to her presence. “Too close! A good thing they either could not channel, or did not sense me…” She thought to herself and then growled, jumping as a head poked around the corner of the building. She paused, her veil half raised as the merchant looked nervously at her. He croaked.. “Th..that will be Forty marks my lady…”

Name: Fiallain Bo’airr, of Clan Chareen, Cosaida Sept
Age: Upper teens
Short Description: Tall and slender, but probably short for Aiel: about 5’10. Short cropped, dark blonde hair with green eyes.
Class: Algai 2, Wilder 3 (ability scores willing)

Fiallain crossed into the wetlands when her clan followed the Car’a’carn across the spine of the world. She is a spear-maiden, and desires only to be a spear maiden. Much to her dismay, she began channeling not long ago. Knowing that if she were discovered the Wise Ones would give her little to no choice other than a ‘career change’, she has managed to remain hidden and out of their clutches. For how long though…?


Ooh... nice. I like that, too.

Jonasty, if it matters for anything, I'm thinking Jak will be 2 levels wilder, and staying mostly wanderer. I like him as a skill-focused individual who just kind of has this ace in the hole of channeling.

Carry on...


'Mad' Jak and Fiallain Bo’airr are both accepted. I like the writing you guys displayed and clear love and understanding of the setting. Feel free to move over and check in with the discussion thread to finish up your character build stuff. Welcome aboard.

Dewn Mout'ain, I haven't seen anything yet from you as far as a character idea, were you still interested in the game? If so, feel free to submit your idea so I can take a look.


Very cool. I'll get a post in there ASAP. Thanks for the opportunity, Jonasty.


sorry, i shoulda made a mention that jasper firewyn would be my character, a 19 yr old obnoxious full of himself teenager that thinks he is better than all cuz of what he is.

rolls:
4d6 ⇒ (6, 6, 2, 2) = 16 14
4d6 ⇒ (3, 4, 4, 3) = 14 12
4d6 ⇒ (2, 4, 6, 5) = 17 15
4d6 ⇒ (3, 1, 3, 5) = 12 10
4d6 ⇒ (5, 3, 3, 5) = 16 14
4d6 ⇒ (4, 3, 1, 1) = 9 8 uggg... :(

maybe a very clumsy initiate...


Is it too late to express my interest in this game? I've never played a PBP game before, but I've always wanted to play in a WoT game. If you're willing to take a noob, I'd love to play.

Of course, looking at the character concepts submitted upthread, I may have to consider a character other than the Aes Sedai of the Red Ajah that I've always wanted to play...

Anyway, thanks in advance!


Great! I'll work on getting the mechanical side of things fleshed out tonight and get her character sheet posted either later tonight or tomorrow eve. Thanks!


Character: Alathea, initiate of the White Tower (and prospective Red Ajah member?)

Female Ebou Dari Wilder ??

Stats:
2 5 4 2 : 11
6 6 5 3 : 17
5 1 5 4 : 14
5 6 4 2 : 15
1 1 1 4 : 6
1 6 4 4 : 14
I'll arrange them so that Alathea has Str 6, Dex 11, Con 15, Int 14, Wis 17, Cha 14.

Alathea comes from the countryside surrounding Ebou Dar, the youngest daughter of a farm family. Her family wasn't rich by any stretch of the imagination, and her childhood was one of hard work and little else. Even so, she looks back on her early years fondly...at least the years before her life changed. She was always close to her brother Ralin, closer than to any of her other brothers or sisters. She was the first to notice when things started to happen around him: those who angered him would suffer injuries that they couldn't explain, he could force others to do as he wished, and other minor things. It was never serious, at least not at first--an unexplained bruise on a rival suitor for a neighbor girl's attention, another sibling unwillingly doing his chores--but she saw. It wasn't even the things that he could do that scared her, though, but the change in his personality. Where he had always been kind and generous to those around him, he grew colder and more selfish...more dangerous. Still, she kept his secrets as best she could. But it couldn't last: others began to notice Ralin's erratic behavior and the strange things that happened around him, and he was exposed as a channeler. The mob got to him before the Aes Sedai could, and she could do nothing but watch helplessly.

Three years later, Alathea herself began to channel, and her family did not take it well. Fearful of his family being seen as tainted, her father packed her up for the city under the auspices that she was to stay with a distant relation. He drove her into Ebou Dar and dropped her off at an inn, told her to find work as a barmaid, and abandoned her. In the next few months she managed to eke out a living and to gain a tenuous control over the One Power, but in her struggles, she was noticed by a local Wise Woman who passed word of her on to an agent of the White Tower.

Alathea quickly found herself in Tar Valon as a novice. Although such a life wasn't easy for her, especially as a Wilder, it was preferable to the menial labor and dangerous conditions of Ebou Dar, and she found a purpose. She hadn't been able to save Ralin from himself, but perhaps as an Aes Sedai, she would be able to save others with his condition. Determined to make a difference, she threw herself into her studies, eager to learn and eager to understand saidar. When she can be pried away from her studies, she's outgoing and friendly, and patient with her fellow initiates.

***

I see Alathea as going for full Aes Sedai as soon as she can. I like the idea of playing her as a Red Ajah who doesn't hate men, not even those that can channel. She sees the Red as a means to reach male channelers so that she can prevent them from meeting her brother's end. She sees these channelers as people who need help, not as monsters who need to be put down. Of course, her *current* idea of help is to gentle them so that they don't destroy themselves. However, I imagine that upon meeting a male channeler, her compassion for him and her understanding on what touching the Source feels like will, at the very least, shake her convictions.

I don't know at what level this game will be starting, but I imagine Alathea as relatively inexperienced. She probably still has her block, and I think that being unable to channel unless she's afraid would fit the bill. I guess that to be an adventurer, she's have to be an Accepted instead of a Novice, so that she's have responsibilities that would take her out of the tower.

Anyway, let me know what you think. I'm keeping my fingers crossed!

EDIT: Spacing is my friend.


Dewn, no worries. Part of the confusion was that when I looked at Jasper's profile after that first post it was for a Dwarf Fighter and I got pretty confused. Realize that you're recycling the name/profile and gave a re-read to your entry. Looks good, you're in.

Alathea, your concept is strong and your knowledge of the books sounds thorough so that more than outweighs your "noob-ness" for me. You're accepted.

Both of you feel free to post in the discussion thread the rest of your character stuff and introduce yourselves to the rest of the group.

At this point, recruitment is closed and we'll see what happens from here.


Thanks, DM Jonasty! I very much appreciate the invitation. I'll make up my character today and post some more information in the discussion thread. Fortunately (at least for these purposes), I'm at home with my sick daughter, so I'll probably get the posts done by this afternoon!

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