Shadows in Light (Inactive)

Game Master DEWN MOU'TAIN


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Female Ebou Dari Wilder 7/(former potential) Aes Sedai 4
current stats:
hp 50/59, weaves remaining 6/6/6/4/4/2/1

As the guardsmen drag Jak out of the palace, unable to walk on his own, Alathea voices a strangled cry and runs towards him, pushing aside any bystanders in her way. Reaching his side, she waves away the attendants, explaining if necessary that she's his sister. Kneeling next to Fiallain, she carefully inspects the gash on his scalp. Although her instinct is to Heal, she settles for ripping a length of cloth from her petticoats and dabbing away the blood. She doesn't think that he's wounded seriously, but she wishes she could Delve him to make sure.

After silently tending to Jak's injury, she sits down and props his head onto her legs, and smiles at Fiallain. "I think he'll be fine when he wakes up. If only..." She clamps her teeth shut and looks about nervously. "I haven't seen Jasmine or Ryland or Jed, either. I was hoping that you knew where they were. Hopefully, they'll find us, soon."

Alathea will suggest that the group not still in the palace wait for a half-hour or so for the other group, and return to the inn if they haven't arrived by then.


Human (Aiel) Algai 2 / Wilder 5 / Wise One 2 HPs (89) | F+ (10); R + (10); W+ (12)| Perc +17
Spoiler:
Weaves Remaining: 6/6 0lvl; 6/6 1st; 5/5 2nd; 4/4 3rd; 2/2 4th; 1/1 5th; 1/1 6th

No, I have not seen them since they went inside. Jak needs a place to recover. If you want to take him back to the inn, I can wait here and watch for our companions.


m human, Andorian Asha'Man

with a loud grunt, jasper groans are we done chatting ladies? he isnt getting any lighter, you know? he points with his chin to him and Pace holding Jak.

hope you dont mind i include you in with this, pace

Turning around, Pace and Jasper carry Jak to the Inn.


Female Ebou Dari Wilder 7/(former potential) Aes Sedai 4
current stats:
hp 50/59, weaves remaining 6/6/6/4/4/2/1

Alathea nods at Fiallain and Jasper's advice. "Perhaps you are correct. Jak will likely recover faster if he's in a bed." She turns to Jasper and Pace. "Thank you. If you want to stay here with Fiallain, I can manage to get Jak back to the Shipyard's Weight if you can carry him to my horse. If you don't, I'd be happy to have you along with us." She turns to Fiallain. "Be careful. If the others are in trouble, don't be afraid to come back and get us."

Alathea rides with Jak back to the inn wrapped in her worries. He hasn't stirred yet. What if his wound is more serious than I thought? Perhaps if I use as little saidar as possible, I can heal him and be sure. But can I risk it?


m human, Andorian Asha'Man

i dont like the idea of you going off by yourself. besides, how are you going to get him upstairs to his bed? Pace, why dont you stay here and protect- he cuts off with a coughexcuse me, sit with faillian?
with a fake heave, he puts jak onto alathea's horse, then gets onto his horse, following alathea back to the Inn.


Human (Aiel) Algai 2 / Wilder 5 / Wise One 2 HPs (89) | F+ (10); R + (10); W+ (12)| Perc +17
Spoiler:
Weaves Remaining: 6/6 0lvl; 6/6 1st; 5/5 2nd; 4/4 3rd; 2/2 4th; 1/1 5th; 1/1 6th
Alathea Sedai said wrote:
"Be careful. If the others are in trouble, don't be afraid to come back and get us."

"I am always careful, Alathea. In fact, carefulness is one of my many good qualities." She grins insolently and in a manner that might suggest quite the opposite from her words. "Go and see to Jak. I am sure it's nothing that a night of bed and a mug of Oosquai won't fix."

Giving Jasper a glare at the suggestion of needing protection, she rounds on him. "I am hardly in need of such, Jasper Firewyn. But one of you is welcome to sit if you wish. It may be that I could use a message boy if things should get interesting here!"


Female Domani Wilder 1/Initiate 4/Aes Sedai of the Yellow Ajah 6 Defense 18 (Touch 18, Flat Footed 10) HP 66 / SV Fort +9, Ref +7, Will +16 / Perception +17

Hey everyone. My internet access has taken a nosedive and may be sporadic for the next few days. Just fyi if my posting is intermittent. Thanks for understanding.

Jasmine looks up from in Jed's arms as they round the corner to the guards. With a cry of relief she says Oh thank the light! This palace is huge and we were running from the explosion. Jasmine breaks down with a shuddering sob and says It was so awful! Please is this the way out?

Knowledge Nobility to know the proper way to address the guards and name drop here. 1d20 + 6 ⇒ (3) + 6 = 9 Bluff to sell the story and get us through. 1d20 + 10 ⇒ (20) + 10 = 30

...and the academy award goes to...JASMINE! lol


Male Saldean Armsman 1/ Wilder 5

"You have watched my back Fiallain, now allow me the honor of guarding yours." Pace's seriousness breaks for a moment, "And I promise to be a good errand boy."


Human (Aiel) Algai 2 / Wilder 5 / Wise One 2 HPs (89) | F+ (10); R + (10); W+ (12)| Perc +17
Spoiler:
Weaves Remaining: 6/6 0lvl; 6/6 1st; 5/5 2nd; 4/4 3rd; 2/2 4th; 1/1 5th; 1/1 6th

Fiallain smiles at Pace. "Very well, I won't mind the company, or the extra set of eyes.

Once Alathea and Jasper leave to take Jak back to the inn, Fiallain finds an inconspicuous spot in the plaza to keep an eye out for their missing companions - and also any Seanchan or other unusual activity. Turning to Pace she asks, "What could cause such an explosion? There was no enemy that I could tell.."

perception to 'keep an eye out' for companions and / or suspicious activity that might spell trouble: 1d20 + 10 ⇒ (8) + 10 = 18


m human, Andorian Asha'Man

at hearing Fiallain's remark and her glare, jasper chuckles. getting on his horse, he starts to follow Alathea, but stops and canters back.
oh, hey Fiallainhe starts, getting her attention. When she looks at him, he puts his thumb to his nose, wiggles his fingers and blows a rasberry at her phhhhbbbbbtttt!
Turning his horse, he quickly gallops off, catching up with Alathea.
oh, she is gonna hate me for sure he says out loud, to no one in particular.[/b]


Female Ebou Dari Wilder 7/(former potential) Aes Sedai 4
current stats:
hp 50/59, weaves remaining 6/6/6/4/4/2/1

Jak and/or Jonasty, if you object to this, I'll be happy to retract it...

Alathea watched sadly as Jak rode down the street, towards the edge of town. After seeing him off from the stables and wishing him the best, she had run up to her room to watch him leave from her window, to keep him in sight for as long as possible. If only that could keep him here... In the distance, he rounded a bend in the street, and just like that, he was gone.

It had always been like this, it seems. Jak had wandered in and out of Alathea's life for as long as she could remember. As children, he'd come and stay with her family on the farm for weeks at a time, only to leave to go back to the city when his family returned for him. It had hardly seemed fair then, and it hadn't seemed any fairer since then, either. After they'd left home, Jak had wandered back into her life every so often, wherever she was. He'd say he was "checking up on her." But his wanderlust would always come back, and he'd leave again with the promise to return.

Jak had awakened last night, shortly after they arrived back at the inn. Alathea had known right away that he was in another of his sullen moods, and the most that she had been able to wring out of him was that he "had been in one place for too long". She had persuaded him to wait until the morning to leave, but no longer--as soon as the sun was up, he had been down in the stable saddling his horse.

Alathea knows that it is only a matter of time before Jak comes back, and she hopes that the next time will be the time that he stays. With one look back at the window, she says very softly, "Good luck, Jak. I will still be here when you come back, I promise."


Human (Aiel) Algai 2 / Wilder 5 / Wise One 2 HPs (89) | F+ (10); R + (10); W+ (12)| Perc +17
Spoiler:
Weaves Remaining: 6/6 0lvl; 6/6 1st; 5/5 2nd; 4/4 3rd; 2/2 4th; 1/1 5th; 1/1 6th
Jasper said wrote:

oh, hey Fiallainhe starts, getting her attention. When she looks at him, he puts his thumb to his nose, wiggles his fingers and blows a rasberry at her phhhhbbbbbtttt!

Turning his horse, he quickly gallops off, catching up with Alathea.

Fiallain blinks and turns to give Pace an honestly confused look. "What did he mean by that? How am I supposed to respond to such a thing?"

These wetlanders are so very.... odd!


Male Saldean Armsman 1/ Wilder 5

At Jasper's childish behavior, Pace sighs and looks away. "It was a thing that a child would do to annoy another child. It was silly and meant to confuse." I couldn't even begin to explain his behavior in general.


Human (Aiel) Algai 2 / Wilder 5 / Wise One 2 HPs (89) | F+ (10); R + (10); W+ (12)| Perc +17
Spoiler:
Weaves Remaining: 6/6 0lvl; 6/6 1st; 5/5 2nd; 4/4 3rd; 2/2 4th; 1/1 5th; 1/1 6th

"A child hmmm? Well, I am no child, but if he wishes to act as one, he can be treated as one...

Sighing, she turns to resume her watch. "He worries me a bit. Far to rash and undisciplined for this sort of thing."


Male Saldean Armsman 1/ Wilder 5

Pace leans casually against a nearby wall while keeping a sharp eye out around him. "You won't get any argument from me that his power certainly outshines his judgement at this point."


m human, Andorian Asha'Man

standing next to alathea watching jak go, Jasper scratches his chin. i take it he has done alot of these comings and goings in your life? he asks Alathea.


Female Ebou Dari Wilder 7/(former potential) Aes Sedai 4
current stats:
hp 50/59, weaves remaining 6/6/6/4/4/2/1

Alathea smiles sadly. "Yes. Jak is...not meant for settling down in one place for long, I think. He's always been like that. When we were children, he'd always talk about the places he wanted to go: Tear, the Borderlands, even Shara. And when he got old enough, he left to see them. I don't know all the places he's been. But he's always come back to check up on me. He's the only family I have left, so I guess he feels...responsible for me sometimes. He never stays for long, just a week or two at the most, before he wanders off again. I suppose he has his own life, so I can't get mad when he leaves, but it does make me sad."

Alathea scrubs at her eyes for a moment before putting on a brave smile. "But he always comes back, and I know he will again. I just keep hoping that the next time he does, he'll stay for good."


m human, Andorian Asha'Man

looking at Alathea, Jasper contemplates telling Alathea that Jak can channel, and that the reason he moves about is he fears for his life, but thinks better on it. she needs to be focused on the task at hand, not distracted with hatred at the truth
holding out his arm, Jasper says well, im hungry, and the least we can do is have a toast in honor of Jak.


Female Ebou Dari Wilder 7/(former potential) Aes Sedai 4
current stats:
hp 50/59, weaves remaining 6/6/6/4/4/2/1

Alathea shakes her head and turns back to stare out the window. "Thank you, but no. Please have a toast for yourself, but I think I'll stay here for a while."


m human, Andorian Asha'Man

as she turns her back on him, a dark look flashes across Jaspers face. Anger and malice force his face into a sneer. His teeth grind together in frustration that wench. how dare she turn me down, and with such an off hand remark. i should show her, make her regret turning down my polite invitation!
composure check1d20 + 11 ⇒ (7) + 11 = 18
with a forced cough, Jasper regains control over himself, calming his emotions. as you wish he says as he turns and heads to the bar.
barkeep! looks like im eating alone. send me over some meat and ale!


Human (Aiel) Algai 2 / Wilder 5 / Wise One 2 HPs (89) | F+ (10); R + (10); W+ (12)| Perc +17
Spoiler:
Weaves Remaining: 6/6 0lvl; 6/6 1st; 5/5 2nd; 4/4 3rd; 2/2 4th; 1/1 5th; 1/1 6th

The woman's lips curve downward into a frown as she plucks at the sleeves of her dress. Her eyes follow a man pushing a cart laden with wrinkly apples past their position. I don't like this. They should have been out long ago. Something isn't right. Are there other entrances or exits to this place?


The guards look to each other and the fading sounds coming from the Outer Palace. One of the guards goes running off down a corridor while the other opens the door, Quickly, leave the palace. I'm sure you can return once the situation has been resolved but you're right, you should remove yourselves from the danger. Not taking any time to argue, the three companions hustle quickly out the door, which is shut and locked behind them.

Jasmine, Jed and Ryland pause a moment to catch their breath and marvel at their luck. It appears they've made it out, none the worse for wear. Looking around themselves, they head off to the right and within a few minutes they find themselves back in the grand plaza. Looking out through it, they catch sight of Pace and Fiallain and head over to meet them. Appraised on the situation with Jak and the commotion in general, Jed and Ryland gather their gear from the palace guards and then the group heads back to the inn.

Gathering back at the inn, it is a somber group that eats in the common room, everyone truly grasping the enormity of the task before them. Meals are eaten and drinks had and soon everyone is off to bed.

Jak slips quietly off into the night, his mind troubled and his feet aching to be moving. With a last glance at Alathea standing in the window, he heads off to the north.

Just to be clear with Jak gone. We have Jed and Jasmine in 1 room, Pace and Jasper in 1, Alathea in 1 (Jak was there before he left). Ryland, would you have your own room or would you be in with one of the other groups? Just figuring things out as far as prices and such.


Male Saldean Armsman 1/ Wilder 5

As the group gathers at the inn, "So what happened? Where did the explosion come from?"


Female Ebou Dari Wilder 7/(former potential) Aes Sedai 4
current stats:
hp 50/59, weaves remaining 6/6/6/4/4/2/1

Alathea looks about the common room furtively to ensure that she won't be heard by anybody not sitting at their table, and speaks in a low voice. "Jasper and I were looking for the bracelet, and he said that he was going to try and identify things with the Power. He must have touched the wrong thing the wrong way, because the next thing I knew, I was on the floor several feet from where I had been." Although she wants to add more, about how she had warned him that experimenting with ter'angreal was a bad idea, she keeps her mouth shut. It's not worth angering him by pointing out that what he did was wrong. For the benefit of Jasmine, Jed, and Ryland, she adds, "Jak was hurt in the chaos, and fell unconscious. Jasper and I brought him back here, and he woke soon thereafter. After that..." They know what happened after that. If I don't say it, maybe it won't hurt as much.

Alathea turns to Jasmine, Jed, and Ryland. "Did you have any better luck in the inner part of the palace? Did you have any trouble with the guards?"

I'd have thought that Alathea would have her own room without sharing with Jak, and would have given him the money for his own room if necessary. She's got quite a bit of money (see her profile) and would have been able to afford the luxury. But if it changes your plans, I'm fine with going with Jak and Alathea sharing a room, and really, she wouldn't have minded either.


m human, Andorian Asha'Man

Jasper just shrugs his shoulders. oops


Human (Aiel) Algai 2 / Wilder 5 / Wise One 2 HPs (89) | F+ (10); R + (10); W+ (12)| Perc +17
Spoiler:
Weaves Remaining: 6/6 0lvl; 6/6 1st; 5/5 2nd; 4/4 3rd; 2/2 4th; 1/1 5th; 1/1 6th

When they arrive back at the inn, Fiallain immediately scurries up the stairs to her room. She strips the dress off in a rush, though folding it carefully and setting the fabric on the edge of the bed once free of it. She breathes a heavy sigh of relief as she slips on her Aiel clothing and it settles comfortingly about her form. Taking a brief moment to relax before heading back downstairs, she closes her eyes, breathing deeply and slowly. She can feel Saidar there beneath the calmness, calling to her. It has been so long since I've held it...but no! Not here, not now. Too dangerous.

Sighing again, this time with regret, she turns and heads back down the stairs to join the others.


Human (Aiel) Algai 2 / Wilder 5 / Wise One 2 HPs (89) | F+ (10); R + (10); W+ (12)| Perc +17
Spoiler:
Weaves Remaining: 6/6 0lvl; 6/6 1st; 5/5 2nd; 4/4 3rd; 2/2 4th; 1/1 5th; 1/1 6th
Jasper Firewyn wrote:
Jasper just shrugs his shoulders. oops

Fia raises an eyebrow at Jasper's "Oops". Might have know... she half chuckles, half sighs inwardly.

Turning to the others, "Yes, any luck?"


Male Saldean Armsman 1/ Wilder 5

Pace glares at Jasper, his voice a forced whisper. "Oops?1? Are you a tool for the Shadow or a weapon for the Light? People could have died in there. I....did things...in there in obvious ways to cover your "oops". We may be compromised because of your "oops". Have some honor and take responsibility for yourself! You seem so proud of your abilities, of the organization we belong in, yet you feel no embarrassment for what you have done. What a joke!" Pace's face contorts into a sneer as he says the last.


m human, Andorian Asha'Man

staring into Pace's eyes, Jasper glares back. a joke am i? you said it yourself, YOU not i, but YOU, compromised yourself by "doing things" in obvious ways. You could've kept it secretive. you could've gotten Fiallain out of there with no issues. You were the one broadcasting your abilities for everyone to see. and you call me a joke? Blood and Ashes, man. I do have honor, and i do take responsibility for myself. did you hear me say "no, it wasnt me, it was the one legged tinker?" or something to deflect blame. No, i never did. All i said was "oops". Jasper looks at pace a moment longer, then looks at the rest of the table.
would any of you like to know what i found? or does anyone else want to throw me under the carriage and let me forget what i discovered? he ends the statement in a growl.


Male Saldean Armsman 1/ Wilder 5

"If all I was concerned about was Fiallain, then yes I could have gotten her out with no issues. Unfortunately, I would not leave the innocents, including children, that you endangered there injured and possibly dying. And "oops" isn't taking responsibility for a rash, dangerous act, it is merely acknowledging that you acted. You take the blame, but do not allow the consequences change your viewpoint." Pace shakes his head, and stands "Someone else can fill me in on what you found, I need some fresh air. It is rather stuffy in here." Pace stalks out of the inn.


m human, Andorian Asha'Man

a dumbfounded look overcomes jasper's face. in a questioning and serious tone, huh? he looks that the others. i dont get it. what does he mean by "take the blame, but dont allow the consequences change your viewpoint?"


Human (Aiel) Algai 2 / Wilder 5 / Wise One 2 HPs (89) | F+ (10); R + (10); W+ (12)| Perc +17
Spoiler:
Weaves Remaining: 6/6 0lvl; 6/6 1st; 5/5 2nd; 4/4 3rd; 2/2 4th; 1/1 5th; 1/1 6th

"He means that you act rashly and without thought for the consequences of your actions, Jasper Firewyn. And when confronted with those consequences, you show no remorse or sign of learning wisdom from mistakes. Instead you dismiss them as one might dismiss clumsily dropping an object of no importance.


Male Andoran Armsman 6

"I agree with Pace and Fiallain, that what you did Jasper was dangerous and foolish. We should consider ourselves lucky no one was seriously injured. However, it also gave Jasmine, Ryland and myself an opportunity to enter the Palace proper. Unfortunately we were unable to find what we are looking for. And thanks to Jasmine's quick thinking, she was able to talk down the guards so that we could leave without any trouble."

Having said his peace about Jasper's unenlightened decision to probe dangerous items, Jed continues. "Jasper, you said you found something?"


m human, Andorian Asha'Man

i had this huge reply that i had typed up, showing depth and background to jaspers character, but it got gobbled by the web goblins

Glaring about the table, Jasper tells everyone about the bright red ball that he probed.
it was crazy. once my probe hit it, i was suddenly caught in a battle to maintain control of saidan. It was as if it was sucking it out of me. I severed the connection and that was what caused the explosion. i think that we should go back there and retrieve this item he says, and then adds in order to keep others from getting hurt


Female Ebou Dari Wilder 7/(former potential) Aes Sedai 4
current stats:
hp 50/59, weaves remaining 6/6/6/4/4/2/1

Alathea pushes her chair back as the argument between Jasper and Pace erupts and keeps her face neutral. Let Jasper argue with Pace for a change. Maybe he'll have more luck than I have. When Pace leaves the room with no more success than she's ever had, she shakes her head. "I'll bring him back. What's done is done, and we have more important things to discuss," she explains as she stands to follow him.

Once outside the inn, Alathea approaches Pace with caution. He has always been calm and rational around me, but he is still a madman. Now that he is angry, will he show his madness? She leans against the wall beside him and speaks quietly, wary for any nearby who may be able to overhear her. "Jasper is becoming more and more unstable. What does your...organization...do when one of you becomes too unstable?" She is aware that Pace knows of her allegiance and her attitude towards male channelers, so she holds up a hand to forestall any protest. "I know that this is a dangerous topic for you and I to speak of, so let me assure you that I mean to take no rash actions. As you and Jasper are members of this...Tower, your rules take precedence. And besides," she says with a hint of a scowl, "I cannot counter my Tower's laws by taking action myself."


Init +5, HP:180/180; AC:21(24), F:10,R:10, W:4:Senses:Low Light Vision, Scent, Perception: +20

A room down the hall from the pshyco ward please.

Ryland grabs an ale from the bar and downs it as fast as he can. By the Light I knew chanelers were powerful but to cause this much damage just by accident! I can see why male channelers had been hunted prior to the Lord Dragon. To combine this much power with insanity!
He takes his refilled mug and sits near the others and listens.


m human, Andorian Asha'Man
Ryland of Fal Dara wrote:

A room down the hall from the pshyco ward please.

i can totally see your character looking at mine like your avatar shows


Init +5, HP:180/180; AC:21(24), F:10,R:10, W:4:Senses:Low Light Vision, Scent, Perception: +20

You betcha!


Human (Aiel) Algai 2 / Wilder 5 / Wise One 2 HPs (89) | F+ (10); R + (10); W+ (12)| Perc +17
Spoiler:
Weaves Remaining: 6/6 0lvl; 6/6 1st; 5/5 2nd; 4/4 3rd; 2/2 4th; 1/1 5th; 1/1 6th
Jasper Firewyn wrote:

i had this huge reply that i had typed up, showing depth and background to jaspers character, but it got gobbled by the web goblins

Glaring about the table, Jasper tells everyone about the bright red ball that he probed.
it was crazy. once my probe hit it, i was suddenly caught in a battle to maintain control of saidan. It was as if it was sucking
it out of me. I severed the connection and that was what caused the explosion. i think that we should go back there and retrieve this item
he says, and then adds in order to keep others from getting hurt

Fia shakes her head dubiously. "I am not sure that would be wise. This...sphere.. is not the object the Car'a'carn wishes us to find. That is our objective here. Why endanger that trust by taking on unneccessary risks? Like it or not, your 'experiment today will have put the guards on alert. Should we fail...or worse, get caught in the process and this in an attempt to secure something we did not even come for...something we don't evento know what it is..." Having stated her opinion, Fiallain glances at each of her companions, trying to gage their thoughts.


Female Domani Wilder 1/Initiate 4/Aes Sedai of the Yellow Ajah 6 Defense 18 (Touch 18, Flat Footed 10) HP 66 / SV Fort +9, Ref +7, Will +16 / Perception +17

Jasmine has been mostly silent through the discussion, listening to every side. There is something we have not considered yet that we must at this time. Once the sul'dam come and investigate what happened they will find out that Saidar was not used in the explosion. That will eventually lead them to figuring out that there are male channelers in the city. We must be extra cautious from this point onward. For now we must leave the palace alone. I therefor suggest that we go and find this storage facility and see what secrets it holds within.


50/50, high is good.
Jasmine: 1d100 ⇒ 74
Jed: 1d100 ⇒ 88
Jasper: 1d100 ⇒ 75
Pace: 1d100 ⇒ 83
Ryland: 1d100 ⇒ 5
Alathea: 1d100 ⇒ 33
Fiallain: 1d100 ⇒ 23

Stealth: 1d20 + 7 ⇒ (13) + 7 = 20

Perception.
Jasmine: 1d20 + 2 ⇒ (5) + 2 = 7
Jed: 1d20 + 6 ⇒ (3) + 6 = 9
Jasper: 1d20 + 6 ⇒ (4) + 6 = 10
Pace: 1d20 + 13 ⇒ (15) + 13 = 28
Ryland: 1d20 - 2 ⇒ (13) - 2 = 11
Alathea: 1d20 - 6 ⇒ (7) - 6 = 1
Fiallain: 1d20 ⇒ 7


m human, Andorian Asha'Man

yeah pace! way to perceive!!


Human (Aiel) Algai 2 / Wilder 5 / Wise One 2 HPs (89) | F+ (10); R + (10); W+ (12)| Perc +17
Spoiler:
Weaves Remaining: 6/6 0lvl; 6/6 1st; 5/5 2nd; 4/4 3rd; 2/2 4th; 1/1 5th; 1/1 6th

uhoh. This can't be good.. :)


Female Ebou Dari Wilder 7/(former potential) Aes Sedai 4
current stats:
hp 50/59, weaves remaining 6/6/6/4/4/2/1
Fiallain Bo'airr wrote:
uhoh. This can't be good.. :)

Yeah. I did poorly on both rolls...


The night wears down, people frustrated with the events of the day. Jak's departure weighs on some and overall it is a relief to see the end of the day.

Heading off to bed, some of you struggle to fall asleep while others simply aren't as tired yet. Hopefully the following day will bring better results.

Shadows play across the dark walls as you all pass the night in your rooms. Some of these shadows seem to detach themselves from the walls and approach your sleeping or dozing forms, the glint of metal in their hands.

The floorboards creak under an errant footstep and with a start, Pace bellows at the top of his lungs. Awake!

Initiative
Jasmine: 1d20 + 1 ⇒ (9) + 1 = 10
Jed: 1d20 + 6 ⇒ (20) + 6 = 26
Jasper: 1d20 + 1 ⇒ (16) + 1 = 17
Pace: 1d20 + 5 ⇒ (3) + 5 = 8
Ryland: 1d20 + 4 ⇒ (12) + 4 = 16
Alathea: 1d20 + 1 ⇒ (20) + 1 = 21
Fiallain: 1d20 + 7 ⇒ (3) + 7 = 10
DF: 1d20 + 3 ⇒ (17) + 3 = 20

Current Surprise Round Map

Alathea, Fiallain and Ryland are asleep for the Perception checks. Thus the modified numbers. Everyone else is lying in bed, trying to sleep or thinking or whatever. Pace, you have a standard action in the surprise round, all of the bad guys will take an attack for theirs, after that we'll start with Round 1 actions from everyone.

DF attack on Jasmine: 1d20 + 4 ⇒ (13) + 4 = 17, Damage: 1d8 ⇒ 6
DF attack on Jed: 1d20 + 4 ⇒ (18) + 4 = 22, Damage: 1d8 ⇒ 8
DF attack on Jasper: 1d20 + 4 ⇒ (2) + 4 = 6, Damage: 1d8 ⇒ 3
DF attack on Pace: 1d20 + 4 ⇒ (2) + 4 = 6, Damage: 1d8 ⇒ 7
DF attack on Ryland: 1d20 + 4 ⇒ (2) + 4 = 6, Damage: 1d8 ⇒ 8
DF attack on Fiallain: 1d20 + 4 ⇒ (16) + 4 = 20, Damage: 1d8 ⇒ 3
DF attack on Alathea: 1d20 + 4 ⇒ (3) + 4 = 7, Damage: 1d8 ⇒ 1


Human (Aiel) Algai 2 / Wilder 5 / Wise One 2 HPs (89) | F+ (10); R + (10); W+ (12)| Perc +17
Spoiler:
Weaves Remaining: 6/6 0lvl; 6/6 1st; 5/5 2nd; 4/4 3rd; 2/2 4th; 1/1 5th; 1/1 6th

Fiallain wakes with a start, Paces's shout ringing in her ears. Her eyes open in time to catch a glimpse of flashing metal as a knife plummets toward her. Snarling, she throws herself towards her attacker, somehow managing in that split second to turn what was probably a fatal thrust into a painful but largely unthreatening scratch.

round one:

The Aiel woman grasps for the spear lying propped at the side on the of the bed. Her fingers close around the solid haft and immediately she swings it around, bringing the point to bear on the shadowy assailant. She trust hard at him, as much to drive him back and Give herself space to move as to do damage.

1d20 + 8 - 4 ⇒ (9) + 8 - 4 = 131d6 + 3 ⇒ (4) + 3 = 7 (-4 for being prone. Going from memory here, if that isn't correct, please adjust.)

if Fia has any remaining actions in the 1st found, she will stand up.


m human, Andorian Asha'Man

Pace's shout snaps jasper to a sitting position, which has brought him into the slashing path of something sharp, cutting his back.

round one full round action embracing Saidar. 5 foot step movement, rolling out of bed

With a growl, Jasper stands up, using his bed as a makeshift barrier, and embraces Saidar. In a malicious voice, jasper says Pace, Drill number 1


Male Andoran Armsman 6

Ouch! Of course I have to sleep without my armor on :(

Initiative: 26, HP: 57/65, AC: 17 (assumes I can grab my shield)

Jed startles awake at Pace's shout and is met with a nasty gash to his side. Wincing in pain, Jed rolls out of bed and grabs his sword and shield which had been placed with easy reach. He doesn't make an attack just yet, but instead tries to take stock of the situation and make sure Jasmine isn't in as much danger.

Light, if they hurt Jasmine...

Perception to see how Jasmine is doing and for any identifying features of the assailant: 1d20 + 6 ⇒ (1) + 6 = 7

Actions: What can I accomplish with my actions this round? Since I have quick draw, will you allow me to grab both my sword and shield from the side of the bed and stand up all at once, or will that be two move actions (or more)? If I can stand up and grab everything, and attack, I would like to, but that may be asking too much.


Female Ebou Dari Wilder 7/(former potential) Aes Sedai 4
current stats:
hp 50/59, weaves remaining 6/6/6/4/4/2/1

As Alathea was asleep when attacked, I'll assume she was stabbed successfully by her attacker. Hit points 19/25, AC 14 (without modifiers for being prone, at least).

Alathea is awakened not by Pace's cry, but by the hot, sharp pain of the sword grazing her side. With a cry of terror, she scrambles into a crouching position. She can barely see the outline of her attacker in the faint light coming through the window, and although she knows that Fiallain is just a few feet away, she can't tear her eyes from the shadow looming over her to check on her companion. Her thoughts come slowly even as her mind races in panic. What is happening?! What can I do?

Alathea is terrified, and instinctively opens herself to the True Source. The sweetness of saidar rushing in to fill her clears her head, and a horrible realization dawns on her. Light, I just let any Seanchan nearby know that I can channel! But it's too late to do anything about it now, and she realizes that saidar is her best hope of surviving to worry about the Seanchan. This is no duel. I'm crouching on my bed with only a shift between me and that blade, and my knife is out of reach. I have no other choice.

Alathea's action for round one is to scramble to her feet (probably incurring an attack of opportunity) and embrace saidar (she's terrified, so she shouldn't have any problem with her block). Once she has saidar, she intents to weave a Ward Against People at level 2 in a 5 ft. radius about herself (any higher level, and she'd include her attacker in the radius). However, since casting said weave is a full-round action, she has to wait until round two to do so.


Notes from above:

Fiallain: You can stand up from prone as a Move action during Round 1 but it will provoke. Let me know if you're ok with that.

Jasper: Standing from prone is a Move action, the "5 foot step action" is not enough to actually use to stand up. Point is, the cinematic flair of your post is awesome but you will still be prone mechanically.

Jed: I'm fine with it. You can stand up as a Move action during which you could draw your sword as part of the action for having a BAB +1 as normal. You could then use your Quick Draw on the shield leaving you a Standard action to attack. Secondly, with your Perception and the darkness of the room, you cannot make out what is going on with Jasmine, whether she is being attacked or not.

Alathea: This relates to Jasper's above but embracing the source is a Full Round action so you would not be able to stand up and embrace the source in the same round. You are correct that standing will provoke. Let me know if you wish to stay prone and just embrace the source or do something else.

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You are correct, it's a bit of a trek. Think my writing might have been confusing. Cairhien is a few days away from Caemlyn at least, for sure. Egwene didn't want to risk anyone even near Cairhien seeing them arrive so she dropped them off an hour east of Caemlyn and is then having them ride to Cairhien over however many days it takes. A bit paranoid maybe, but it also was designed to allow for the conclusion of the bracelet.

Speaking of which, I would have laughed pretty hard had one of the PC's actually decided to wear it and activate it. Would have made the game A LOT more interesting.


m human, Andorian Asha'Man

well, since we dont have it anymore, what did the bracelet do?


Init +5, HP:180/180; AC:21(24), F:10,R:10, W:4:Senses:Low Light Vision, Scent, Perception: +20

Snowcone maker?


Oh like I'm gonna tell you guys. Who knows if I want to bring it back in later on. ;-)

But I'm not gonna, at least not for the PC's to directly interact with, so for those who are curious.:
The design/description of the bracelet was supposed give you the sense of binding and an overall feeling of ick. The bracelet is activated by fastening it around the wrist and sacrificing a weave slot, per the normal ter'angreal rules. When done, there is a very painful sequence where the wearer clutches their head and yells and writhes and ultimately is very unpleasant, with visions of Shayol Ghul and myrddraal and such. (Think of the Lord of the Rings films where Frodo would occasionally get climpses of Sauron and the mountain when he put the ring on, only add severe pain to that.)

After this happened the bracelet would unclasp and fall off on its own. Using it again would have no more effect on the person no matter how many times because the bracelet's true devious function was already complete. All of the pain and flavor text aside, what the bracelet did was turn that person into a Shadow-linked creature like a rat or raven. They would not lose control of the PC, there would be no risk of mind control or anything as blatant as that. But for the rest of that character's career, the Dark One and any myrddraal could look through the character's eyes and/or ears as if they were a raven or rat. And you wouldn't know that it had happened, there would be no further indication of this extra effect. It would seem to be a one-use torture device and nothing more.

So you can imagine my interest in seeing if anyone was actually going to try the thing on when you were testing it. There may or may not have been a way to remove this effect but it certainly wouldn't have been easy, separate side quest level of difficulty type of thing. But had one of you tried it, for the rest of the game any bad guys I wanted to would know exactly what was going on with the party and where you were at.

You can of course understand now why Rand would want that destroyed. :-)

Oh and Ryland, it was clearly a water heater. (Bonus xp for the True Lies reference.)


m human, Andorian Asha'Man

i knew i shouldve learned dream warding...

btw, still waiting on a ruling bout what i learned at the black tower.


You learned Immolate. Taking 20 on weavesight to learn weaves requires a lot of time in my ruling. Not that it can't be done potentially, but it requires more time than what you would have had. That being said, you rolled high on your first attempt which would allow you to learn a higher level weave than you can cast, which Immolate is.

So you've got Immolate. The others will have to wait.


m human, Andorian Asha'Man

awww...i was hoping for detonate, lol.

but immolate works too


No one else has any thoughts/reactions to what I thought was a pretty significant dream? ;-)

No pressure, I'm just busting chops. Totally understand real life stuff, no worries. Just going forward if people could post a quick blurb like Jasmine did, maybe in the OOC board, letting me know that you're reading the board but unable to fully post at that particular moment. Or if you don't have much to add, then just post a line or two like Ryland did acknowleding that you're "ready to move on".


Female Ebou Dari Wilder 7/(former potential) Aes Sedai 4
current stats:
hp 50/59, weaves remaining 6/6/6/4/4/2/1
DM Jonasty wrote:
No one else has any thoughts/reactions to what I thought was a pretty significant dream? ;-)

My apologies. I've been busy over the weekend and yesterday, visiting family and interviewing for a job 4 hours away from where I currently live. Posting while driving is generally a bad idea, or so I've been led to believe...


Gonna wait a few more hours to allow Jasmine to post, if she's able given the circumstances. Obviously anyone else who wants to continue posting may do so. I'll move the game along at that point.


m human, Andorian Asha'Man

I think i will have a couple new holes to breath from once fia is done with me, LOL.


Female Domani Wilder 1/Initiate 4/Aes Sedai of the Yellow Ajah 6 Defense 18 (Touch 18, Flat Footed 10) HP 66 / SV Fort +9, Ref +7, Will +16 / Perception +17

Thanks for the support everyone. Wife is doing much better and I should be good to go now.


I'd say the plot thickens but that's like saying water is wet. Can't wait to see where things go from here. :-D

Oh and welcome back Jasmine. Good timing lol.


Male Andoran Armsman 6

I really need to step it up with my re-read... I'm only halfway through The Dragon Reborn right now, so I have a ways to go! I barely remember anything in the series!

It's especially important, because I've only read up through Knife of Dreams and I don't want to get spoiled on anything in the last three books. I definitely need to find more time for my re-read, haha!


Yeah they're a bit beefy. Well as far as spoilers, I'm not planning on getting close to Knife of Dreams any time soon so no worries. We started at the beginning of Lord of Chaos and we're just now hitting the end so you can tell that we're moving at a fairly sedate pace all things considered.


Once I have Litheene's and Jasmine's proposed actions, I will post the next piece.


Gonna give Jasmine and Litheene a couple more hours to post and then I'll be moving the thread on.


Female Human Seanchan Wilder 2 / Initiate 3 / Aes Sedai 6

Sorry for the absense, though day at work. I'll be able to post in the next 2-3 hours, I have to catch up to the responses.


m human, Andorian Asha'Man

It has been some annoyance to me that linking didn't translate well from the books into the RPG. According to the books, its a summation of the power between the people linked, not a direct doubling. I think the game designers dulled the linking aspect alot because it could, if using the storyline analogy, would create a huge imbalance between channelers and non-channelers.
If going off of the books, it would roughly be a base +1 channel level increase for each person added to the link. Hence why a circle of 13 can effectively shield any channeler, the channel level would be through the roof.


Female Domani Wilder 1/Initiate 4/Aes Sedai of the Yellow Ajah 6 Defense 18 (Touch 18, Flat Footed 10) HP 66 / SV Fort +9, Ref +7, Will +16 / Perception +17

Me too. I always thought they dumbed it down to nigh uselessness for game balance issues.


Female Human Seanchan Wilder 2 / Initiate 3 / Aes Sedai 6

Well, there isn't much to do here, if the one power usage would have been translated from the books without dulling, the channelers will be ridiculously overpowered.
Plus, from game perspective, it will encourage players to forgo control of their character, with only one channeler actually acting during each battle.


I'll toss my 2 cents in on this later, need a little break after the massive-a-tude of the last post. :-P


m human, Andorian Asha'Man

sent you a private message, DM.


m human, Andorian Asha'Man

Oh no doubt litheene. There isnt much one can do, in order to achieve game balance between all classes. Hence my frustration. If one wanted to make this game system like rifts, then game balance would go out the window, but the 3.5 system does strive to ensure balance across everything.


Male Andoran Armsman 6

This is going to be fun! I'm a little busy, so I may not be able to post my first round action until tomorrow, unfortunately. But that'll give me some time to think about what I want to write anyway.


Init +5, HP:180/180; AC:21(24), F:10,R:10, W:4:Senses:Low Light Vision, Scent, Perception: +20

Jonasty, I am not sure what I can actually get after in my initial post so I will leave it a bit open for what I will have to cut through to reach a wisewoman. Also what are the wolves doing, can I fight alongside them?


Female Domani Wilder 1/Initiate 4/Aes Sedai of the Yellow Ajah 6 Defense 18 (Touch 18, Flat Footed 10) HP 66 / SV Fort +9, Ref +7, Will +16 / Perception +17

Quick question about the lightning weave? at the different levels it says it gets more bolts and points of impact do 5d10 damage but how many bolts is "several" and how many is "lightning storm" lol?


Ryland - Your intial post was fine, as mentioned in the game thread if I don't specifically set something up for you guys, write as you would like. Also with the wolves, isn't it a safe assumption that you already were. ;-)

Jasmine - With the Lightning, it breaks down to 3 versions, the first is a 10 ft circle with 1 which is the best for actual numbers. I figure it's safe to assume that the pattern follows accordingly.

Thus:
10 ft circle is 1 bolt
25 ft circle (call it 30 to fit with my math/idea) is 3 bolts
50 ft circel (the "storm") would have 5 bolts.

Make sense?


Female Domani Wilder 1/Initiate 4/Aes Sedai of the Yellow Ajah 6 Defense 18 (Touch 18, Flat Footed 10) HP 66 / SV Fort +9, Ref +7, Will +16 / Perception +17

ok and I'm assuming that it wouldn't be kosher to target all 5 bolts at the same person correct? ;-)


m human, Andorian Asha'Man

i dont think you could, since its an area spell. at most you can hope the targeted person fails the ref save.


m human, Andorian Asha'Man

so here's a question i just thought of...

according to the rules, if you have all of the affinities for a weave, you can cast the weave as 1 level lower.

How do you handle a 0 level weave, and you meet the affinities requirement? Is it still a 0 level weave? or would it be considered something else?


Female Human Seanchan Wilder 2 / Initiate 3 / Aes Sedai 6

Jonasty, I have a question regarding shield. I remember that a tied off shield can be broken, while it's much harder to break a held shield, however, I don't remember the rules involved. Are we using a house rule here, or does it appear in the books?

Either way, I'll be glad to understand better how it works.


Female Human Seanchan Wilder 2 / Initiate 3 / Aes Sedai 6

Jasper - at your level you can auto-overchannel a zero level weave, so saving those is pretty useless :)


m human, Andorian Asha'Man

true. but every time i over channel i get a point of madness. And jasper is already crazy enough.


Jasper in answer to your question, nothing special happens. You'd simply have the option of using the weave at level 1 instead of 0, while only using the 0 level slot.

Also as a reminder that you can only overchannel if you couldn't use the weave at that level normally. If you want to cast something at level 3 and have a level 3 slot open, you have to use it, you can't overchannel a level 2 slot to "save" your level 3 for something else. No one has tried that yet, but just something I thought I'd mention while on the topic.


m human, Andorian Asha'Man

so nothing lower than a 0 level. pity. 0level arms of air with no cost wouldve been cool. lol.


Nope. It just means you would never have to take the 0 level version of the weave unless you actively chose to.


Female Human Seanchan Wilder 2 / Initiate 3 / Aes Sedai 6

What about the shields?


The Wise One failed her save and you tied off the Shield. And then the battle carried her out of your line of sight. This is a constantly shifting scene so don't count on a single enemy tying you guys up for multiple rounds. Even with a Shield, you don't need line of sight to maintain it so let's say you didn't tie it off. That particular Wise One might be hidden from your sight for the rest of the combat but you'd still have her Shielded. Now in this particular instance you'd be able to "follow your weave" to find her with some effort.

I guess my point with the above ramble to you and everyone is that don't count on a target being around for you to duke it out with the whole time. Maybe you Shield a Wise One successfully. There are still hundreds more to go and you might lose sight of that particular one. This is also why I am leaving the description to you guys. You've Shielded one of the Wise Ones, if you'd like to focus on her some more, feel free. Or feel free to leave her Shielded and press on, talking other more immediate foes, etc.


Human (Aiel) Algai 2 / Wilder 5 / Wise One 2 HPs (89) | F+ (10); R + (10); W+ (12)| Perc +17
Spoiler:
Weaves Remaining: 6/6 0lvl; 6/6 1st; 5/5 2nd; 4/4 3rd; 2/2 4th; 1/1 5th; 1/1 6th

I am likely to be extremely busy at work today and pribably wont be anle to give a real post before tonight. Feel free to Dmpc me if you want to move things along Jonasty.


Oops lol, I had just posted on the game thread about waiting. Thanks for the heads up! I'll use your attack string and go from there. Gonna delete that one right now.


Alathea I have your weaves remaining as 5/5/4/1/1. Your Round 2 action was to use Fireball at Level 3. You don't have all the Afinities for it so it should have come from your level 3 slot, not your level 2. Might have just been a mistype on your part. Let me know if I missed something.


Female Ebou Dari Wilder 7/(former potential) Aes Sedai 4
current stats:
hp 50/59, weaves remaining 6/6/6/4/4/2/1
DM Jonasty wrote:
Alathea I have your weaves remaining as 5/5/4/1/1. Your Round 2 action was to use Fireball at Level 3. You don't have all the Afinities for it so it should have come from your level 3 slot, not your level 2. Might have just been a mistype on your part. Let me know if I missed something.

Yep, I caught that myself. As of my last post in the IC thread, I've corrected it. Thanks!


A note for the channelers based on the last round of posting: please make sure you keep track of what your Talents are with regards to weaves you know and cast.

Jasmine posted the casting of Rend at Level 4 using a Level 2 slot. However because Jasmine does not possess the Heal talent, as a Wilder she is capped at Level 2 weaves outside of her Talents. Similarly, Alathea posted casting a Level 3 Fireball but since she doesn't have Elementalism as a Talent, this is capped at Level 2. Likewise Litheene did a Level 6 fireball without Elementalism as well.

I haven't been really harping on this but the last round of posts kind of hammered home the need for me to double check this with you guys. ;-)

I'm not going to retro anything, your Round 3 posts will stay as they are to avoid needless confusion. Going foward though please keep this in mind when deciding your actions.

Based on the above, I will let you know that I'm looking at adding another Overchannel option to be able to cast weaves outside your Talents at higher levels. Let me know your thoughts/ideas, if you have any.

Other than that, I'll have the next update posted soon.


Female Domani Wilder 1/Initiate 4/Aes Sedai of the Yellow Ajah 6 Defense 18 (Touch 18, Flat Footed 10) HP 66 / SV Fort +9, Ref +7, Will +16 / Perception +17

That was my thought which was that you just couldn't use a weave higher than level 2 to power a weave outside your talents but that you could use affinities and overchanneling to bring it higher. Either way would be ok with me but I kind of like the idea of being able to power boost outside of your talents in an emergency.


m human, Andorian Asha'Man

would be interesting to see those rules...


Female Human Seanchan Wilder 2 / Initiate 3 / Aes Sedai 6

Sorry about this. I though the limitation was only on learning weaves, but now I've checked and indeed, I was not supposed to be able to cast that fireball. Will be mindful of that in the future.


Here's my intial Overchannel option for the cross-Talent weaves. While PBP doesn't really allow for it, this follows the same presentation as the chart on pg 163 of the Core book.

Cross-Talent weave attempts via Overchannel:

DC: 25, Cast a Cross-Talent weave 1 level higher than your normal cap, Fort DC: 10 + Weave level
DC: 30, Cast a Cross-Talent weave 2 levels higher than your normal cap, Fort DC: 15 + Weave level
DC: 35, Cast a Cross-Talent weave 3 levels higher than your normal cap, Fort DC: 20 + Weave level

Explanation of the numbers/thought process.:
As you will notice, the above Concentration check DC's are the highest of the lot for Overchannel attempts. This is for two reasons. 1) Because they are cross Talent, the flavor of this concept is that you simply can't fathom how to use these weaves to their best effect without a lot of study/work. 2) More importantly, by keeping the overchannel DC's high for this, it doesn't make taking the Extra Talent feat redundant as if you could overchannel easily for cross talent weaves, there'd be no point in branching out your builds.

Also you'll notice that the Fort save DC's for failing these checks are generally lower than the corresponding checks for the other attempt types. This comes back to my overall view. While you're attempting to cast a more complicated weave, the base assumption for this rule using a "standard" example is that you have a weave slot of the appropriate level available (i.e. you can cast level 3 weaves and have a slot available but you're capped at 2 cause of your Talents list). That being said, you're not pushing yourself beyond your normal limits (aka trying to cast a higher slot than you possess) and you're not trying to channel "while exhausted" (aka casting weaves with no slots left). Thus to me, the risk is a lot less that you're going to hurt yourself, it's more likely that you just can't quite figure out how to make the more "complicated" version of the weave casting.

These rules also follow the 3-tier approach that the Overchannel attempts already establish which is nice and additionally they cap how high you can go with this, thus making it still a viable option to take the Extra Talent feat. So even a Wilder, hitting the 3rd tier DC will only ever be able to pull off a 5th level weave effect with a cross-Talent weave.

These overchannel rules ONLY apply to casting weaves above the cap, they DO NOT impact the rules for learning cross-Talent weaves in the first place. So if a cross-Talent weave has a level range of 4-8 or something similar, you will not be able to learn that weave as per the normal rules.

Please read this over and let me know thoughts/opinions. These are the rules I plan on using as of this point so make sure you ask any questions you may have and otherwise you can start using these whenever you'd like.


Female Domani Wilder 1/Initiate 4/Aes Sedai of the Yellow Ajah 6 Defense 18 (Touch 18, Flat Footed 10) HP 66 / SV Fort +9, Ref +7, Will +16 / Perception +17

How does that work with affinities and lowering weaving level? As in if I want to cast a level 3 weave in a cross talent but I have all the affinities, how would that look as far as a roll? Would I still have to overchannel? I mostly ask because I am pretty close to having all of the affinities and it will definitely come into play.


Using your Round 3 post as an example (minus the angreal). You have all the afinities for Rend but it is cross-talent. You want to cast it at level 4, which with affinities would be a level 3 slot for you. Affinities affect the slot you use but not the actual weave level you cast at, which is what the cross-talent overchannel check is for. So basically you make the check against the level you are attempting to cast it at, and if successful you then apply the affinities.

So given the above, you would need to make a DC 30 Concentration check (because Rend at 4 is two levels higher than a Wilder's cap of 2) in order to cast the weave. If you succeed on the check, you cast Rend at a 4th level affect, and THEN your affinites kick in, so you would only have to use a Level 3 slot.

This probably sounds a little out of order with the rest of the weave/level rules but it fits with the idea that it isn't an issue of how powerful you are but that you simply don't know the weaves. Rand is a beast when channeling, but if he doesn't know the weave, it doesn't matter how powerful he is, it still won't work. Make sense?

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