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About Jed al'RaesSenses: Perception +10 Initiative: +6 Hit Points: 93/93 Melee: Longsword, +13/+8 (1d8+5, 19-20/x2)
Armor Class: 26, flat-footed 24, touch 14 (+2 Dex, +5 armor, +2 shield, +5 defense bonus, +2 cloak)
Size: Medium
Reputation: +7 (+2 armsman, +1 warder, +2 MP longsword, +1 MW armor, +1 MW shield) Midlander Traits:
Armsman Class Features:
Warder Class Features:
Warder's Bond:
Aging: Like Channeler's the Warder ages slowly.
Compel to Obey: The caster can use the bond to compel the Warder to obey. The order must be issued directly to the Warder and may be resisted with a Will save. Connection: The Channeler and Warder have a deep connection. They can sense the direction, rough distance, and emotional and physical state of each other. They know when the other is awake, asleep, injured, or in pain. Awareness dims over great distances. Energy: A Warder and Channeler share life energy and can loan hit points to each other. Loaning hit points reduces the total number of hit points temporarily and does not cause the loaner to become injured. The ability has a range of 300 feet. The number of lent hit points can never exceed the amount of damage the borrower has sustained. Healing the borrower automatically returns the lent hit points to the lender. Proximity: If the caster wants her Warder nearby, the Warder knows and is drawn the to caster. This can be resisted with a Will save. The Warder receives a +1 bonus for every 100 miles between them to a maximum of +10. Resistance: The Warder may use the caster's Will and the caster may use the Warder's Fortitude save provided they are within 5 miles of each other. Death: The death of a Warder or his caster inflicts 1d4 points of damage per level of the deceased to the survivor. Warders whose caster dies typically throw themselves into hopeless battles until death takes them as well. Skills:
Acrobatics: +8 (10 ranks, +2 Dex, -4 armor)
Note: Climber's Kit adds +2 to climb when used. Feats:
Weapons: Masterpiece Longsword, Two Rivers Longbow
Money and Treasure: 220 silver marks, 7 silver pennies, and 8 copper pennies Appearance:
Jed is a tall (though not as tall as Rand), tan-skinned man with broad shoulders. He has dark brown hair, usually kept to a reasonable length. He is unique in that he wears fairly restricting armor despite his training to be a warder. Most warders where less armor, opting for more freedom of movement, but Jed's training in the Queen's Guard makes him different. He carries a very well made longsword and because he is a southpaw he fights with his left arm, which has thrown a few of his opponents off guard in the past. Though he dresses plainly (most browns to blend in), he does have one interesting bit of color to him. He wears a red sash tied around his left upper arm, a sign that he still supports Queen Morgase (and by extension Elayne) despite her disappearance. Background:
Backstory:
Jed grew up in Baerlon, leaving for Caemlyn with his mother when he was fifteen years old, just after his father died. In order to help support his mother, he joined the Queen's Guard where he grew to love the Andor as a nation. He is a fervent supporter of Queen Morgase, having served as one of her personal guards for some time. His time in the Guard introduced him to many important people, including Gareth Bryne, Elayne, Gawyn, Galad, and Elaida Sedai. He was even there when Rand al'Thor "infiltrated" the castle walls. When the Seanchan invaded Falme, volunteers were sent to gather information about the rumors of the strange men. Were they a threat to the Queen and Andor? Jed joined this group of volunteers at the request of Gareth Bryne and in Falme he met Jasmine. He helped her escape the clutches of the Seanchan, but the rest of his team perished. Jed escorted Jasmine back to the White Tower and then left to report his findings. Jed then left the service and returned to the White Tower to train with the Warders. He was there when the Tower split and despite his loyalties to Andor and the throne, he fought against the Younglings to try and rescue the Amyrlin Seat. Relationship with Jasmine:
Gawyn and the Younglings:
Dragon Reborn:
Women Who Channel:
Men Who Channel:
This game looks like it'll be awesome! Adventuring Companions:
Campaign: Feats of Interest: Lightning Reflexes, Latent Old Blood? |