Shadowrun 5th Edition (Inactive)

Game Master psionichamster

April, 2076. Redmond, Seattle, UCAS.


151 to 200 of 264 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Sczarni

Male Cuddly L'il Fuzzy Hamster Psion (Telepath) 20

Ok, Red, sorry to see you go.

At least everyone is in the same area, now.


And so... the 2 party's sneaks were just high enough and perceptions just low enough to have never met. They, unbeknownst to them, parted ways concluding the mission "suicidal."

End Scene

Sczarni

Male Cuddly L'il Fuzzy Hamster Psion (Telepath) 20

Nope. Ahlwin beat the threshold by 1.

Also: don't forget you can use Matrix Perception. Even if they're running silent, you can still potentially find icons with a search.


Female Elf; Tir na nOg Gun Adept

As a general character concept, Kerrah doesn't usually run silent unless it's a deep undercover run or B/E.
She is both ignorant of the matrix and confused by it. She figures, (and tho I know as a player this is wrong) that she can dump her equipment and get new ones to avoid being tracked.


I was reading the wiki on the Cutters gang and it says they don't accept elves. Is that common knowledge?

Sczarni

Male Cuddly L'il Fuzzy Hamster Psion (Telepath) 20

Common knowledge on the Cutters includes their business-like nature, general turf, and propensity for disproportionate violence.

Not accepting elves or their management structure is a bit more esoteric.


Just waiting to see if the other half of team A has input. Haven't heard from Hawa in a bit.


Female Elf; Tir na nOg Gun Adept

So it seems we are waiting on Hawatari, but I'm OK with going ahead with this particular operation with just the 3 of us. What do others think?

Or
Can we implement a house rule about absent posters after a few days?

Some thing like, a player who hasnt posted is still part of the scene but the GM only has them contribute minimally, like one shot, one skill roll, no more than what a NPC would contribute.

Let me know how to proceed.

Sczarni

Male Cuddly L'il Fuzzy Hamster Psion (Telepath) 20

We will proceed as if Hawatari is present but operating in the background.

Sitting on lookout, as it were.

I am confident the three active PCS are more than capable if handling the current mission, if played intelligently.

Sczarni

Male Cuddly L'il Fuzzy Hamster Psion (Telepath) 20

Overnight shift kinda wiped me out more than I expected today.

Will have a resolution post up tonight, I hope, and then we can move on.

Hawatari: subsonic ammo with regular bullets? Or stick&shock, explosive, etc?


M Roleplayer 25 / GM 8 / Writer 18 - Neutral Annoyed - Atlanta, GA - SA: Punctuation, Spelling, Sentence Structure

Regular rounds; while on reflection 'subsonic' could of course be applied to other types of rounds, Hawatari didn't have the cash available to make it happen at game start.


M Roleplayer 25 / GM 8 / Writer 18 - Neutral Annoyed - Atlanta, GA - SA: Punctuation, Spelling, Sentence Structure

Is this sketch of the church accurate?

Sczarni

Male Cuddly L'il Fuzzy Hamster Psion (Telepath) 20

The office part is on the shorter leg of the rectangle. The horizontal line to the north in your drawing, in this case.


M Roleplayer 25 / GM 8 / Writer 18 - Neutral Annoyed - Atlanta, GA - SA: Punctuation, Spelling, Sentence Structure

Actually, the large open space (which, granted, may be off-scale) was meant to be the church itself, the long portion being left-to-right, and extending to the left off the page. That'd make the stairs-and-office 'box' attached to the back of it.


Question as I am unsure. If I use Magic fingers to say grapple a certain decker, what penalties would I take? I understand -1 due to lack of skill. But would I also take the -2 dice pool penalty for using the spell to perform actions?

-Posted with Wayfinder

Sczarni

Male Cuddly L'il Fuzzy Hamster Psion (Telepath) 20

Subdual combat is an Unarmed Attack, with your Net Hits + Strength compared to the target's Physical Limit.

If your test exceeds that limit, they're subdued and held immobile (and I believe you can do unarmed damage as if you punched them, but I'll have to double check that)

Magic Fingers applies a -2 DP penalty to tests using them in place of your own hands, and without an Unarmed Combat skill you'd be defaulting to the spell's Agility of 6 (so rolling 5 dice).

In addition, you are currently on the other side of the battlefield from him, with 3 SMG armed mooks currently threatening you (although that may change soon as well).


Female Elf; Tir na nOg Gun Adept

Hi all,

Maybe this has been discussed before I joined but is there a group decision on loot division?

I know this can be contentious so if there isn't a policy, allow me to suggest a few options.

1) Need before greed, which is essentially the idea that valuable items go to a PC who can use it most/best. I.E., a deck goes the decker, cyber wear goes to street sams, Foci goes to Magic users, drones go to riggers. The rest is split up to who ever wants something gets it next.

2) Sell and buy off, which every thing is sold off at what ever negotiated price then the nY is divided equally. If someone wants/need an item, the PC 'buys' it from the group pot. In practice, a PC would pay into the group's total sell price at the same cost as a buyer would.
If we sold a 1k gun to an arms dealer for 25% or 250 neuyen and someone wanted it, they would pay the 250 and the rest of the group would split the 250 with of the rest of the sold items.

3) We agree on party needs or interest in items and sell rest to split.
This would require everyone more interested in selling than keep items so that we all get funds equally. Otherwise if someone is hoarding every gun found, or drones, or spell reagents, etc. then not much is sold for the rest of group.

What do others think? Is one of these 3 option doable? or already decided?


I like number 2, but does anybody know a fence? I do, but he's in Tacoma which is crazy far. We should probably steal the truck to carry everything and try and get a fake sins and license for it

-Posted with Wayfinder


Female Elf; Tir na nOg Gun Adept

If we are using a fence then it's an illegal sale so we shouldn't use and don't need a SIN (fake or otherwise). Unless you mean we need to find someone to sell Fake SINs, which is always a good connection.

I do have a fixer and a fixer usually can find contacts you need, like arms dealers and fake ID forgers and drug or magic connects.


M Roleplayer 25 / GM 8 / Writer 18 - Neutral Annoyed - Atlanta, GA - SA: Punctuation, Spelling, Sentence Structure

Unfortunately, loot in SR is not like loot in D&D; in SR, you have to change ownership, which is a whole nasty thing that takes time and fairly significant effort, and you have to do it for each and every notable item, with the exception of, like, bullets. Unless the gear in question is a magical focus (which don't usually have ownership registration, but might), the by-far easiest thing to do is to sell them. With Cavan fronting and Hawatari advising, getting a decent sales price shouldn't be too tough.

In regards to shares/split, Hawatari already explained 'how professionals do it' to Ahlwin (and the rest of those who departed); this is, in the games I've both run and played in, the best way of doing it. What this boils down to, however, is the first part of #2 - sell everything, split it evenly, everyone always gets one share, and if after a few runs we form a team, the team itself gets a fund that receives 2-4 shares, out of which comes bribes, payment towards a team safe/workhouse, repairs to people or vehicles, that sort of thing.

Note that this sort of situation (total victory, able to loot the mooks) is rare. Even so, depending on what is a good idea - turning the mooks over to the Cutters (wasn't that the employer for Bobbi and Murphy?) or to the Johnson for Al and Hawatari may wind up with them dead - we may be able to claim for ourselves everything they own, [i}but[/i] if we can get them a certain amount of leniency, perhaps they become a lower-tier associate to the Cutters, or just have a small section of Sprawl to call their own, we could essentially own them - at which point we'd want to give them most of their stuff back, and have them on speed-dial for grunt-, foot- or low-level wet-work.


Female Elf; Tir na nOg Gun Adept

OK, unless Al has a difference stance, I think we are all pretty much agree with option 2, with a few modifications.

So we sell everything and split it up.
Now what if someone wants something from the pile of gear we are selling. How would the party like to handle this? I suggested that someone buys at the same price as if it was sold to a NPC so that the party still has a loot total the same as if noone took out an item.

For instance, I would like to keep one of the pistols we just recovered in the church basement run. In my example, we sell all the guns and get X nueYen. my PC would 'buy' the pistol from the party so that I get the gun at the same price as Cavan would have negotiated a price from an NPC and the party still has the same X total to split up. Does this sound acceptable?

The modification to option 2 Hawa suggested is that if there are items that need 'transfering' or are 'notable' (I assume things like Comms, Decks, and Vehicles? not guns and armor vests) then we can decide on a case by case and vote what to do with it. This sounds reasonable to me.
For instance, there are 2 motorcycles, a truck and a car. Do we vote on who wants what vehicle or attempt to sell them all and split the nY, having someone buy it from the party?

Also, you mentioned a party fund that is 2x or 4x more than a PC's share. I'm not understanding why we would want this option. It seems to add an unnecessary layer of accounting. Maybe I'm just not seeing a clear example.
For instance, if there are expenses likes bribes or vehicle cost or injury and we agree on it being a party expense, it seems easier to just split the cost evenly instead of drawing from a party fund.
If we have a party fund and someone uses it, it seems we will just be debating about who spend its and how much we spend. If we don't have a party fund, then we have to agree ahead of time before making a party expense. We can use the voting system and debate about what to expense to the party before its spent. I can see buying Med kits and stim patches out of party funds when we run together but again we would have to all have to agree and then split the cost evenly. A party bankroll doesnt seem necessary for us to just split the cost of some expense.

Maybe someone can give a different scenario that the party bankroll fund would be used for that I'm not accounting for.

I have an excel sheet I can link to a google shared doc that I use for other SR games. That way we can see whats up for sale and make notes about who acquired it, on what date, who wants to purchase it, when it was sold. The excel sheet assumes we are using the standard fencing rules from page 418.

Give me a few hours and I'll load it up with our current haul and see if we want to use that.
From there we can talk about who wants what.

Please let me know if I missed a crucial point in our loot division.

Sczarni

Male Cuddly L'il Fuzzy Hamster Psion (Telepath) 20

As for fencing, yes, we will be using the standard rules from SR5 core rules.

Spend the time and make checks to make a bit more money, or use a contact for base 15% +/- loyalty and negotiation successes.


So whose fence would we be using?

-Posted with Wayfinder


Mines at 3C/4L. Not sure if anyone is spec'd for something much higher.


Mine is only a 2/2, if I can spend earned karma on them I would but I'm not sure I can. I do have negotiation and a specialization in bargaining. So fistful of dice to earn some money.

-Posted with Wayfinder


Female Elf; Tir na nOg Gun Adept

Mines 3/2 Fixer and 8 Negotiation, so happy to let Cavan take the lead with Al's contact.

Let's make sure everyone is happy with the loot policy, then we can start asking who wants what.

Here is the excel spread sheet to keep track:
SR Loot Sheet

Please double check the prices. For instance, not sure how we want to handle the street drugs? Sell at full price, sell at negotiated price, keep as party supplies.


Female Elf; Tir na nOg Gun Adept

Actually, we need price checks on:

Clothes (may not be worth it)
Survival gear
Armored Briefcase
drugs (how do we want to sell/distribute handle them).


One thing we could do to lessen the impact on the fences, half at one, half at another.

-Posted with Wayfinder


M Roleplayer 25 / GM 8 / Writer 18 - Neutral Annoyed - Atlanta, GA - SA: Punctuation, Spelling, Sentence Structure

This is why I like info in the character aliases. ;) Hawatari's fixer is very well-connected (6), and very loyal (5); her armorer (for guns and armor) isn't quite as well-connected (5), but has just as good a relationship with her as her fixer (5).

In regards to loot - IMO the best idea for the current situation is to use it to buy friendship. We don't get any extra cash out of the deal, but we turn it all over to the Cutters' leadership to do with what they want, with it being understood that doing so will form a good business relationship with them. In essence, we talk to the GM about this buying for us the Redmond Cutter boss (whatever his influence might be) at a loyalty level of 1 or 2.

And then we let THEM worry about ownership and such.

Sczarni

Male Cuddly L'il Fuzzy Hamster Psion (Telepath) 20

Clothes: negligible value, and would mean you're stripping the Red Spiders before transport.

Briefcase: say, 800¥ street value, availability 6, legal.

Drugs are in core, pg 411. Cram is Avail 2R, 10¥ per dose.

Survival gear: count as 2 Survival kits, with a couple of extra sleeping bags.


Female Elf; Tir na nOg Gun Adept

Thanks for the price check GM. I updated the loot sheet.
It seems noone is wanting a different distribution method for the drugs.

Buying connection with nueyen instead of Karma is a wise use of party funds if and that's a big if the GM allows it and it is an equable trade.

Typically a player can't buy more than 7 'points' of loyalty and connection at start up, so the average fixer is 3/4 or 4/3.

With that price point in mind, a new contact with the Cutters at 2 loyalty and 5 connection should cost the party 14k nueyen (1 karma = 2000 nueyen from the SR5).

If this is a possibility and the party agrees to the expense, then we can 'roleplay' that the Red Spiders keep about 14k of their equipment (14k out of the 58k total party loot or 3,500 split from each player.)

If the GM doesn't allow this or it costs significantly more to 'buy' a contact, we should revise this. It would be a bit silly to have a group of Red Spiders working for us and they have 50k more in stuff
than the principal players.

Does anyone opposed this loot distribution if the GM allows us to 'buy' a contact with the Cutters?
We should also agree as a party that majority rules in votes.

Next topic:
What does each player want out of the loot pile?

Sczarni

Male Cuddly L'il Fuzzy Hamster Psion (Telepath) 20

If you would like to go forward with the "give the cutters the stuff for friendship" route, that will entirely depend on how the encounter goes.

Most likely, you'd end up with a "free" contact at ?/? connection/loyalty levels.

As for the Spiders themselves - if you turn them over to the Cutters, you won't really have any say directly in their future. You might or might not have some input, but there's no guarantee, as all of your PCs would be very well aware of.


M Roleplayer 25 / GM 8 / Writer 18 - Neutral Annoyed - Atlanta, GA - SA: Punctuation, Spelling, Sentence Structure

Indeed. No offense, KVD, but you really ought to slow down - and I especially think this should be handled ICly, which you're also stampeding on; I'd appreciate having time to react and post instead of you tying everyone up, getting them upstairs, asking what to do with them, then deciding what to do with them and going ahead and doing it even before I can respond (or get a response!) to a question asked. :/

And unless it's a simple object, Hawatari will also never take anything from 'found loot' - because of all of the reasons I stated before, as well as professional paranoia.

In any case. Like I said - handle this IC, please, because there's a lot that you're doing that Hawatari would neither agree to nor front for - i.e. passing along to her fixer for that 25%, which means you'd get a much lower sale value out of the stuff you're looting.

Question for the GM, however: is the Percheron the same truck that was on the traffic vid of the heist itself, the one the crates were initially loaded onto? Rigger 5 says that it's a king-cab pickup truck, not the sort of serious cargo hauler that'd be needed to move 15+ MERF crates.

Sczarni

Male Cuddly L'il Fuzzy Hamster Psion (Telepath) 20

Yep. Same truck.

You figure the back bed was packed very tightly (3 wide, 2 deep, probably 2 high) with any remaining cases stuffed into the cab.

Each case is about 1m long, 0.5m tall, 0.5 m wide. Roughly.


Probably kept strapped down with some bungee cords and a piece of plywood stood up against the gate to keep anything from shifting too much. Also I swiped the drugs unless somebody stops me.

-Posted with Wayfinder


Female Elf; Tir na nOg Gun Adept

No offense taken. Thank you for your honesty.
In my defense, I feel I have waited each day for everyone to respond on the gameplay posts. Looking back over the posts, I have posted once a day and after each player or GM posted.

If you are referring to this Discussion's posts, then again I have asked for everyone's feedback before moving on and have agreed with you on 90% of the topics posted.

I don't feel I am tying people up with discussion about loot policy. Typically, this is done before a campaign starts. Since we aren't sitting around a table or playing at a friend's house, we need to have this discussion so that everyone can enjoy the game.

Thank you for telling me I am moving too fast. So let's go back and re-discuss anything you want on the loot policy. Once we are in agreement, we can play it out in character.

As for the game play,
My character has made no decisions, only presented options. In character, we are no farther ahead than we were last Friday after the fire fight ended, except we are all together instead of having the party split up. I think I treated Kerrah and Cavan's interaction fairly getting us to meet up with Hawa and Al's characters since we weren't in the same area.

I feel we all have responded to each other appropriately and timely.
Currently, my character is walking around, checking out the vehicles, offering help and waiting for responses. No decision has been made regarding the Red Spiders or the boxes your two character needs.

As for the statement that Hawa would never take any 'found loot,' I dont think I have suggested your character would do that. Cavan mentioned in post he took beer/drugs but noone is preventing that nor from preventing others from doing what they say their characters are doing. Maybe you can explain this differently so we know what to avoid posting that made you think Hawa was taking something?

Unfortunately, loot policy is something that needs to be transparent and discussed upfront. How it plays out can be handled in character. I understand it can be a source of contention for players but we all seem reasonable and I feel we can talk about it without getting upset.

What topic would you like to revisit or discuss further?


M Roleplayer 25 / GM 8 / Writer 18 - Neutral Annoyed - Atlanta, GA - SA: Punctuation, Spelling, Sentence Structure

Thanks for trying to understand.

I know 'Bobbi' has only been walking around, checking out the vehicles, offering help, etc. - but that's been, for me, basically four sentences of a conversation with the Johnson, the amount of time to walk into the garage and check out whether or not one vehicle will start up. :/ Unfortunately, we're moving in seperate 'time speeds', so to speak, though our posting speed is roughly the same.

You're making plans (and actually already trying to stuff the gangers away) on taking the gangers to your contact, even though you asked me if that was okay, and I said 'hold on a second, let me check' - and I've only just got that info back from my Johnson. So ... you just seem to be pushing ahead, that's all.

-----------------------------------------------------------------

In regards to 'found loot' - everything that's here, excluding the target of the 'run (which is the stolen MERF crates, the vehicle transporting them, and the thief or thieves), is 'found loot'. The weapons and ammo, the other vehicles, the cyberdeck, everything.

Really, it's a question of characterization. Is your character a 'jumped-up ganger' who snatches at anything that isn't nailed down, or is she a professional who walks in, does the job, and walks out, leaving behind whatever wasn't contracted for as part of the job? Hawatari is the latter; she'll be grabbing things to sell only if the specs of the job from the Johnson is 'hurt them' and/or 'take their things away', which implies or states that raiding and selling whatever you can snag is approved of by the Johnson.

I will admit that the 'professionaly style' may be different than from what you're expecting, or even than from what PsiHamster is intending to run; if it's a D&D/Pathfinder-style 'KIATIS' (kill it and take its stuff) sort of game, well, okay, I can roll with that. PsiHamster has been pretty much following the rules on things, though, so I don't imagine he wouldn't go ahead with following the rules on ownership changes (which are a b!tch).

At least for now, though, and as a consequence of Hawatari's not being of the 'let's take all their gear and sell it' persuasion, she would specifically refuse to compromise her professionalism from trying to fence that entire list of 'stuff' through either of her sell-stuff-to-them contacts; her attitude is 'you just don't do that kind of thing, otherwise you get a bad rep.'

So that's what I meant by 'taking anything from 'found loot''; I hope it clarifies where I'm coming from.

.... and now to say all that ICly!! ;)


Technicalities woohoo. It's synthahol, not technically alcohol. Although I'm pretty sure Murphy would shoot somebody for a bottle of real whiskey. Maybe not kill them, but maim them nonetheless.

-Posted with Wayfinder


M Roleplayer 25 / GM 8 / Writer 18 - Neutral Annoyed - Atlanta, GA - SA: Punctuation, Spelling, Sentence Structure

SR synthahol isn't like Star Trek synthohol. Instead it's like most SR food - made from low-grade (but still generally single-source) materials, like mushrooms and soy, then diluted to the 'correct' concentration and flavored so that it tastes like whatever it's supposed to be mimicking. It tastes like crap, but it still gets you drunk.

Good alcohol in SR, though - yeah, that's stuff that's worth its weight in magical reagents. ;)


Yup, krill is used for substitute meat IIRC because it's easy to harvest a ton of it at a time. Also it adds a texture that you just can't get with soy. Once I get the logic and alcohol skills up I think Cavan might start up a nanobrewery.

-Posted with Wayfinder

Sczarni

Male Cuddly L'il Fuzzy Hamster Psion (Telepath) 20

Re: property transfers and the like - yeah, it takes a bit to switch ownership of modern tech from one person to another.

Another good point for acquiring Fence or Forger contacts.

As far as your PCS taking things or "looting the bodies" - that is up to you individually, but most times this particular setup (snag all the targets without much hassle, have plenty of time to exfiltrate, etc) will not come your way.

How you all handle the transfer of the gangers and property is up to you. Frankly, a valid response could have been to cap Simon and use these resources and men to start your own street gang if desired.


Female Elf; Tir na nOg Gun Adept

Not sure I agree with your assessment of my posts.
On Monday, I made an Out Of Character suggestion what to do with gangers, in character I have and am still waiting for a response.

Quote:
"You're making plans (and actually already trying to stuff the gangers away) on taking the gangers to your contact, even though you asked me if that was okay, and I said 'hold on a second, let me check' - and I've only just got that info back from my Johnson. So ... you just seem to be pushing ahead, that's all."

I think the operative word here is 'seems'. No plans have been made; no one stuffed bodies into anything.

Bobbi asked if you wanted to join up to go to the meets together.
I think what has happened here is the confusion of character intent with character action. Asking a GM which vehicle would fit all the bodies is not the same as actually stuffing bodies into a vehicle.

--------------------------------------------------

Back on subject, what to do with the loot.
Sounds like one vote for not taking loot.

Quote:
"At least for now, though, and as a consequence of Hawatari's not being of the 'let's take all their gear and sell it' persuasion, she would specifically refuse to compromise her professionalism from trying to fence that entire list of 'stuff' through either of her sell-stuff-to-them contacts; her attitude is 'you just don't do that kind of thing, otherwise you get a bad rep.'

My vote, of course, is to take loot and split it up. We can negotiate buyers and price later.

Murphy is already helping himself to loot ;P
Correct me if I'm wrong, Cavan, but I'll take that as a vote for taking loot.

We just need Al to chime in or its 2 to 1.


*Is tearing copper pipes out of the walls*

Use that magic finger to search every ganger... thoroughly.


Inventory spell *strip copper wires*

-Posted with Wayfinder


M Roleplayer 25 / GM 8 / Writer 18 - Neutral Annoyed - Atlanta, GA - SA: Punctuation, Spelling, Sentence Structure

*snorks* In Redmond, all the copper is already gone!!

Sczarni

Male Cuddly L'il Fuzzy Hamster Psion (Telepath) 20

Oh yeah...copper is long since gone.

As well as fiberglass insulation, glass, most wood, pretty much anything that would be useful or valuable has long since been stripped.

Good thought, though. :)


Female Elf; Tir na nOg Gun Adept

So before we dump everything off with the Cutters,
Kerrah wants to claim a few items. As described above, each player will pay the cost at 25% (0.25 of cost) to the party so the over all total nueyen wont change.

After everyone has claimed the items they want, We will then take the remaining gear to someone's contact and try to negotiate a higher fencing price.

Kerrah is holding 1 of each:
-HK 227 with sling & 2 spare magazines (normal ammunition)
-Browning Ultra-Power with concealable holster & 1 spare magazine (normal ammunition)
-Folding knife (treat as standard knife except free action to extend blade and simple to close it)

-Shooting glasses (R2, with image link & low-light vision)
-Earbuds (R1, with audio link)

-low-light flashlight & 10 loose shotgun shells

-Suzuki Mirage motorcycles (with standard motorcycle helmets)
I will roll off if more than 2 people want motorcycles.

Below is the complete list and I will add who wants what to the excel sheet.

6 of each of the following:
HK 227 with sling & 2 spare magazines (normal ammunition)
Browning Ultra-Power with concealable holster & 1 spare magazine (normal ammunition)
Folding knife (treat as standard knife except free action to extend blade and simple to close it)
Metalink commlink
Shooting glasses (R2, with image link & low-light vision)
Earbuds (R1, with audio link)
1 dose of Cram (2 doses on dead guy in the terminal room)
2 x credstick with 125¥
Armor Jacket (mid-length synthleather style)
Basic clothes (jeans, button down shirt, work boots) - I assume we are not stripping the Spiders.

On Simon, you find:

Defiance T250 shotgun with low-light flashlight & 10 loose shotgun shells
Beretta 201T with concealable holster * 1 spare magazine (normal ammunition)
Extendable baton
Actioneer business clothing
Armored briefcase with padded interior (where pistol, baton, and cyberdeck are found) - Armor Value 12, Barrier Rating 8, good lock
Novatech Navigator Cyberdeck
Programs: Seattle Metroplex Mapsoft, Browse, Edit, Signal Scrub, Armor, Baby Monitor, Biofeedback Filter, Exploit
Metalink Commlink
Erika Elite Commlink
Data Tap
Hardware Tool Kit

Vehicles:
Ford Americar (as standard except has grid guide override, rigger interface & remote operation)
2 x Suzuki Mirage motorcycles (with standard motorcycle helmets)

The Truck is part of the Cutters shipment with the crates so not listed here.


I guess it would be foolish of me to pass up the programs. I'll grab them with the exception of Exploit.

Sczarni

Male Cuddly L'il Fuzzy Hamster Psion (Telepath) 20

Al: it would be grand if you could throw your stats up on your profile.

Kerrah: if you could put your equipment & contacts up there, it would be great as well.

Thanks!


Female Elf; Tir na nOg Gun Adept

Updated.
Let me know if it's what you want.
Also, updated char sheet on the recruit page.

151 to 200 of 264 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Shadowrun 5th Edition Discussion All Messageboards

Want to post a reply? Sign in.