Shadowed Futures (Inactive)

Game Master Signore di Fortuna

Part II: Hadramkath Combat Map


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Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8

-4 is an improvement.


stats:
| HP 22 / 22 | AC 15 | T 10 | FF 15 | CMD 11 | Fort +4 | Ref +1 | Will +6 | Init +0 | Perc +5
Aasimar Cleric 3

if Jerrica is still negative, rebuke death once more for 1d4 + 1 ⇒ (1) + 1 = 2 additional

never seen it where I needed three rbuke deaths on the smae person. in the same combat.

again...1d4 + 1 ⇒ (2) + 1 = 3

damn Jerrica, 3 channels and three rebuke deaths and I finally get you to 1? this dice roller is s eriously f***d up I have used Rebuke death more times this combat than my entire adventure in Curse of the Crimson throne (and we are level 7 in that game)


Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8

The game is cursed.

-Posted with Wayfinder


Vishanti is still down by 2.

-Posted with Wayfinder


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

Most definitely cursed.....ggrrrr


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

We still have potions and stuff. At this rate we're gonna have to rest again.


Male Dwarf (Witchguard) Ranger 3 [ HP: 27/29 | AC: 18 T: 12 FF: 16 | F: +5 R: +5 W: +3 (+3 vs. poison, spells & spell-likes) | Init: +4 Perc: +8 | 58/60 arrows ]

Reflex save: 1d20 + 5 ⇒ (20) + 5 = 25 But I can dodge!

Thangrom grunts as the final skeleton falls. "Hand me one o' them potions," he requests of no one in particular.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

Derika hands him a potion of cure light wounds.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

She takes a potion herself.

CLW potion: 1d8 + 1 ⇒ (4) + 1 = 5


Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8

Jerrica weakly manages to get to her feet. "Ugh, is it over?"

She then looks around the room for anything worth the hassle they had just been put through.

Perception: 1d20 + 7 ⇒ (14) + 7 = 21


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

Derika moves to Jerrica's side and helps support her, "Yeah it is...lets not try to do too much right this second huh? Let's get you looking a little better first. Here, drink one of these." She hands Jerrica one of the potions.


The group sees a silver battle aspergilium hanging from one of the chains in the room. Jerrica also discovers a rotting gave shift with electrum braiding. The braiding is worth 20 gold alone, but the shift is worthless. She also finds a small steel vial of Oil of Bless Weapon, a pair of golden earrings in the shape of flowers worth 150 gold and a tapered 1-foot long iron rod with symbols of strength and heroism carved on it (wand of Bull's Strength, 10 charges). The skeletons only possess rusted chain shirts and pitted longswords.


Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8

After reporting her findings, Jerrica drinks the potion.

CLW: 1d8 + 1 ⇒ (1) + 1 = 2

Oh for the love of Gary Gygax...


Male Dwarf (Witchguard) Ranger 3 [ HP: 27/29 | AC: 18 T: 12 FF: 16 | F: +5 R: +5 W: +3 (+3 vs. poison, spells & spell-likes) | Init: +4 Perc: +8 | 58/60 arrows ]

Thangrom gratefully accepts the potion and quaffs the contents of the vial with little fanfare.

Potion of Cure Light Wounds: 1d8 + 1 ⇒ (7) + 1 = 8


Female Human Shaman (Heaven spirit/ Life Spirit) HP:46/46 /46; AC: 14, FF: 12, T: 12; F: +2, R: +4, W: +10; Init: +2; Perception: +4

Vishanti lays unconscious though looking better than before. still at -2


stats:
| HP 22 / 22 | AC 15 | T 10 | FF 15 | CMD 11 | Fort +4 | Ref +1 | Will +6 | Init +0 | Perc +5
Aasimar Cleric 3

Abigail goes to vishanti after jerrica is up, and touches her

rebuke death
1d4 + 1 ⇒ (3) + 1 = 4

followed by a clw
1d8 + 2 ⇒ (5) + 2 = 7


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

Wow. Such dice.


Female Human Shaman (Heaven spirit/ Life Spirit) HP:46/46 /46; AC: 14, FF: 12, T: 12; F: +2, R: +4, W: +10; Init: +2; Perception: +4

"Thank you." the shamaness says gratefully as she rises from the ground shaken.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

Derika gives both Vishanti and Jerrica another potion before looking at Thangrom, "How are you doing? Need another potion?" She asks as she makes sure everyone has at least a decent amount of health back. Looking around she says, "Lets grab this stuff and get the hells outta this room."

-Posted with Wayfinder


stats:
| HP 22 / 22 | AC 15 | T 10 | FF 15 | CMD 11 | Fort +4 | Ref +1 | Will +6 | Init +0 | Perc +5
Aasimar Cleric 3

Abigail is out of Rebuke death and 2 channels, she still has a couple of CLW spells left, as well as 1 potion and the wand


Female Human Shaman (Heaven spirit/ Life Spirit) HP:46/46 /46; AC: 14, FF: 12, T: 12; F: +2, R: +4, W: +10; Init: +2; Perception: +4

1d8 ⇒ 8


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

Wanna heal up and keep going?


You don't want to do that, Telsyn. Trust me.

-Posted with Wayfinder


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

She shakes her head, "I think we should rest back in one of the rooms that isn't quite so cold and let ourselves recover from that fight. Our healer won't be able to help us when we need her most if we don't give her time to recouperate and gain her spells back." She says as she starts gathering up things into the pack.

-Posted with Wayfinder


Male Dwarf (Witchguard) Ranger 3 [ HP: 27/29 | AC: 18 T: 12 FF: 16 | F: +5 R: +5 W: +3 (+3 vs. poison, spells & spell-likes) | Init: +4 Perc: +8 | 58/60 arrows ]

Thangrom shrugs, saying, "Sure as hells don't want t' run into anythin' else while we're like this, so yeah. Ya ain't gonna hear an argument outta me."


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

Very well.


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Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8

"I'll take another potion," Jerrica says as they walk. "Maybe the next one will taste better."


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

She nods as she digs out another potion and hands it to Jerrica, "Yeah, sure. Hopefully this one will work a little better. I'm sorry you got hurt so badly."


Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8

"It's part of the job," Jerrica says, drinking the potion.

CLW: 1d8 + 1 ⇒ (6) + 1 = 7


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

She shrugs, "Maybe so...but it doesn't make me feel any less guilty about it."


stats:
| HP 22 / 22 | AC 15 | T 10 | FF 15 | CMD 11 | Fort +4 | Ref +1 | Will +6 | Init +0 | Perc +5
Aasimar Cleric 3

Are we falling back to rest? if so why not save the potions? but if you really want to use the potion that's fine I'll save my spells but they will get reset after a rest anyway. I would recommend we save potions until the spells are exhausted. after all, the potion does not refill after we rest but my spells do. just a thought really


Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8

Some of us are still down quite a bit, so you can heal from here, Abigail.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

What she said


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

You're still gonna use all your healing spells. If we didn't use the potions we'd still be down.


stats:
| HP 22 / 22 | AC 15 | T 10 | FF 15 | CMD 11 | Fort +4 | Ref +1 | Will +6 | Init +0 | Perc +5
Aasimar Cleric 3

Ok, just don't want to waste the potions until we have exhausted other means first.. just trying to conserve our resources that's all.


There is also a wand.


stats:
| HP 22 / 22 | AC 15 | T 10 | FF 15 | CMD 11 | Fort +4 | Ref +1 | Will +6 | Init +0 | Perc +5
Aasimar Cleric 3

the following is only once we have committed to falling back to rest.

Once the group has decided to fall back and everyone is safe, I was wondering something, there was a kitchen and beds and such in the watchtower, and since there are no longer bandits in there, maybe we could fall back to there and rest and get some food as well. she asks of the group,

but as that kind of decision is being pondered, and everyone is together, Abigail bathes the group with Sarenrae's light .

channel healing: 1d6 ⇒ 5

at this point let me know who is still down. I have 1 more channel and three more CLW spells


Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8

I'm good.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

I already said we were "falling back" to rest. And you still have the wand.

Derika shrugs, "Does anyone want to go back to the tower and sleep in actual beds and maybe eat some real food?"


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

She stretches her shoulder, "That feels much better, thanks Abby."


stats:
| HP 22 / 22 | AC 15 | T 10 | FF 15 | CMD 11 | Fort +4 | Ref +1 | Will +6 | Init +0 | Perc +5
Aasimar Cleric 3

I know you said that, I just wanted to be sure I didn't miss anything.


Kerkko looks to Derika. "I will head to Vinse and let the elders of the town know what's going on. Apparently, I'm more of a hindrance here."


Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8

"Actual beds sound nice," Jerrica answers.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

She shakes her head, "Don't say that...we've all had a hard time of it. It doesn't mean you're getting in the way, you shouldn't be so hard on yourself. If you really want to go back to Vinse though I'll understand."


Kerkko gives Vishanti a glance. "It'd be better if I head off."


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

She nods, a bit of a questioning look on her face. "Oh...okay, well make sure you let them know that we're not finished yet...but, we're still working on it okay?"


Kerkko nods as the group arrives at the courtyard. "Good luck."


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

Telsyn smiles and waves.

You quit yourself well, my friend. May we meet again in happier times.


"Indeed, Telsyn," Kerkko says, heading off.


stats:
| HP 22 / 22 | AC 15 | T 10 | FF 15 | CMD 11 | Fort +4 | Ref +1 | Will +6 | Init +0 | Perc +5
Aasimar Cleric 3

Abigail simply waves farewell to Kerkko. She made it a personal point to see him again when this mess at this keep was completed.

returning to the group, lets go see what there still is to find in that tower. she heads off in that direction.

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