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Hmmm... I never played or GMed this one. So, I'll try, if the recruitment is still open:
4d6 ⇒ (3, 2, 3, 1) = 9
4d6 ⇒ (2, 1, 3, 5) = 11
4d6 ⇒ (4, 4, 4, 1) = 13
4d6 ⇒ (4, 5, 1, 2) = 12
4d6 ⇒ (1, 1, 4, 6) = 12
4d6 ⇒ (6, 4, 5, 1) = 16
4d6 ⇒ (6, 6, 5, 2) = 19
4d6 ⇒ (4, 1, 6, 3) = 14
4d6 ⇒ (4, 3, 4, 6) = 17
4d6 ⇒ (2, 1, 1, 2) = 6
4d6 ⇒ (6, 5, 1, 5) = 17
4d6 ⇒ (2, 1, 2, 2) = 7
Hmmm... This other set of rolls speaks to me "Big and Dumb". I am fighting a temptation to create a Paladin.

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Okay, dotting my interest.
There are several rogues, I realize... but looking at the Child of Jzadirune trait... OH MY GOSH!~!! The idea of playing a germaphobe rogue makes me giddy!
I'm thinking more of a sneak from distance rogue. A second-story man, rather than a trap rogue, so folks know. And I'll likely go human.
Here are the stat rolls:
4d6 ⇒ (5, 4, 4, 3) = 16
4d6 ⇒ (3, 1, 4, 4) = 12
4d6 ⇒ (2, 3, 4, 4) = 13
4d6 ⇒ (5, 1, 6, 2) = 14
4d6 ⇒ (6, 5, 1, 5) = 17
4d6 ⇒ (2, 5, 6, 4) = 17
4d6 ⇒ (2, 3, 4, 5) = 14
4d6 ⇒ (2, 1, 1, 1) = 5
4d6 ⇒ (1, 1, 3, 5) = 10
4d6 ⇒ (3, 5, 4, 3) = 15
4d6 ⇒ (5, 2, 2, 1) = 10
4d6 ⇒ (6, 3, 4, 3) = 16
Edit: Hands down, taking stat roll 1!
Traits:
Child of Jzadirune
Touched in the Head
Okay, totally going to be a follower of Zagyg!
Yes, I am a Zagygian!
Bring on the Wheel of Cheese!
Oooh, look, shiney!

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SIOBNE BRADECH
CR 1/2
Female Human rogue 1
CG medium humanoid (human, human)
Init +4; Senses Perception +0,
Languages: Common
AC 14, touch 14, flat-footed 10
hp 10 (1HD)
Fort +1, Ref +6, Will +0
Speed 30 ft. (6 squares)
Face 5 ft. Reach 5 ft.
Base Atk +0; CMB +0; CMD 14
Atk Options Sneak Attack 1d6,
Abilities
Str 11, Dex 18, Con 13, Int 13, Wis 11, Cha 15
Special Qualities Bonus Feat, Skilled, Trapfinding,
Feats
Acrobatic, Armor Proficiency, Light, Catch Off-Guard, Simple Weapon Proficiency
Skills
Acrobatics +10, Appraise +5, Bluff +6, Climb +4, Disable Device +9, Escape Artist +8, Sleight of Hand +8, Stealth +8, Swim +4, Use Magic Device +6,
Bonus Feat
Humans select one extra feat at 1st level.
Skilled
Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
Sneak Attack (Ex)
If you can catch an opponent when he is unable to defend himself effectively from your attack, you can strike a vital spot for extra damage. Your attack deals 1d6 points of extra damage anytime your target would be denied a Dexterity bonus to AC, or when you flank your target. Should you score a critical hit with a sneak attack, this extra damage is not multiplied. Ranged attacks can count as sneak attacks only if the target is within 30 feet. With a weapon that deals nonlethal damage, you can make a sneak attack that deals nonlethal damage instead of lethal damage. You cannot use a weapon that deals lethal damage to deal nonlethal damage in a sneak attack, not even with the usual -4 penalty. You must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. You cannot sneak attack while striking a creature with concealment.
Trapfinding (Ex)
You add +1 to Perception skill checks made to locate traps and to Disable Device skill checks. You can use the Disable Device skill to disarm magical traps.
Background to come... but the traits will play prominently.
Basic idea is an orphan whose parents died at a young age. Raised by her grandmother, who had nothing but horror stories of illnesses and the like. Grandmother was a neat freak and also a germaphobe, thus Siobne is thus fastidious and paranoid about germs.
Eventually Grandmother died of old age, but Siobne was so worried that it was contagious, she took what little she could carry and burned the house to the ground so the 'disease' wouldn't spread. She traveled a bit, making her way to the City of Greyhawk where she first encountered followers of Zagyg.
Not that there is much of an actual religion for the Mad God, there are those who still worship him. And the insanity of it all, not to mention the aspect of forgotten knowledge appealed to her. Thus, Siobne set out to learn about the world, and how to cure disease.
Well, she got bored with the curing part, but knowing JUST WHERE to put a crossbow bolt in someone for maximum damage does actually help alot!
Then, of course, all those shineys one can find!
Siobne enjoys watching crowds from the rooftops. Sure, there are dirty flying rats called pigeons up there, but they an be shewed away. And birds don't usually make people sick. PEOPLE make people sick!

Gundar Hammershield |

4d6 ⇒ (2, 2, 4, 3) = 11 9
4d6 ⇒ (1, 1, 2, 1) = 5 4
4d6 ⇒ (5, 2, 1, 3) = 11 10
4d6 ⇒ (5, 6, 4, 4) = 19 15
4d6 ⇒ (2, 5, 2, 3) = 12 10
4d6 ⇒ (2, 1, 1, 2) = 6 5
4d6 ⇒ (3, 3, 4, 4) = 14 11
4d6 ⇒ (4, 4, 4, 1) = 13 12
4d6 ⇒ (4, 5, 5, 4) = 18 14
4d6 ⇒ (3, 1, 4, 3) = 11 10
4d6 ⇒ (6, 4, 5, 2) = 17 15
4d6 ⇒ (1, 4, 5, 5) = 15 14
Yeah, I'm taking choice two, 15, 14, 14, 12, 11, 10

Jennis Silgerk |

4d6 ⇒ (3, 6, 1, 1) = 11 10
4d6 ⇒ (1, 6, 2, 5) = 14 12
4d6 ⇒ (1, 1, 6, 4) = 12 11
4d6 ⇒ (4, 3, 4, 2) = 13 11
4d6 ⇒ (5, 4, 1, 1) = 11 10
4d6 ⇒ (3, 6, 6, 6) = 21 18
4d6 ⇒ (5, 6, 4, 6) = 21 17
4d6 ⇒ (5, 3, 4, 5) = 17 14
4d6 ⇒ (4, 5, 6, 5) = 20 16
4d6 ⇒ (2, 6, 1, 5) = 14 13
4d6 ⇒ (5, 5, 1, 6) = 17 16
4d6 ⇒ (4, 2, 2, 2) = 10 8
Looks like set 2 will be your new wizard.
Jennis is a citizen of Cauldron, a younger scion of a minor noble family.

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Dotting for interest. I'm working on a couple of character concepts today, so I'll come up with one for this as well and post it up.
4d6 ⇒ (3, 2, 3, 4) = 12 - 10
4d6 ⇒ (6, 6, 2, 4) = 18 - 16
4d6 ⇒ (1, 2, 4, 5) = 12 - 11
4d6 ⇒ (6, 1, 4, 5) = 16 - 15
4d6 ⇒ (4, 3, 6, 4) = 17 - 14
4d6 ⇒ (3, 5, 6, 1) = 15 - 14
4d6 ⇒ (4, 5, 6, 5) = 20 - 15
4d6 ⇒ (6, 6, 4, 4) = 20 - 16
4d6 ⇒ (5, 4, 4, 5) = 18 - 14
4d6 ⇒ (5, 6, 6, 3) = 20 - 17
4d6 ⇒ (3, 5, 4, 2) = 14 - 12
4d6 ⇒ (1, 3, 4, 2) = 10 - 9
Looking at the rolls, I'd probably have to say I'd go with Set 2.

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Wareagle, if I could get your email, I have a copy of my Character Sheet in PDF format that I can send you. As soon as I get a bit more free time, I'll actually be able to create an avatar on here.
Gist of it is that I created a Half-Elf Ranger, Vexille Cant, who I plan on making the archer type. A short rundown of his background is that he is unhappy with his heritage of being a half-elf, so attempts to pass off as human as much as he can. He wears a bandana over his head that covers the top of his ears to help him appear more human. That's the short of it. I was inspired by Rufus from Valkyrie Profile in his creation.

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I'm not entirely sure to be honest. Vexille, as I said, is a half-elf ranger statted out to be an archer. As for how his history might tie-in to Jennis, I was thinking that Jennis was sent to retrieve some artifact or something for the magic school and Vexille was hired on as a guide. Sure, its not a very strong tie-in, but if we built on it, I think it'd fit pretty good.

aTmCowboy |
I'd be interested if a spot is still available. I can get a write-up later today.
Set 1:
4d6 ⇒ (4, 2, 1, 2) = 9 - 8
4d6 ⇒ (4, 1, 5, 2) = 12 - 11
4d6 ⇒ (5, 3, 5, 4) = 17 - 14
4d6 ⇒ (5, 2, 4, 3) = 14 - 12
4d6 ⇒ (4, 5, 3, 1) = 13 - 12
4d6 ⇒ (5, 5, 5, 4) = 19 - 15
Set 2:
4d6 ⇒ (1, 5, 1, 4) = 11 - 10
4d6 ⇒ (6, 4, 2, 5) = 17 - 15
4d6 ⇒ (2, 3, 1, 4) = 10 - 9
4d6 ⇒ (6, 2, 4, 5) = 17 - 15
4d6 ⇒ (4, 2, 2, 2) = 10 - 8
4d6 ⇒ (1, 2, 5, 6) = 14 - 13

Wareagle |

Forgive me all for my lack of posting I am extremely busy till about the tenth but I am very interested still so please don't lose interest.
All are looking good so far but I am more interested in seeing character consents, character descriptions and Bios more than the actual stat block. I like to see this as DM so I can work in Character ties into Campaign and plot for PC encounters etc.
@ Severed Ronin:I got the email and the character sheet looks good from what I can see Though I could be wrong but I was wondering what you used to make it as it is very nice just curious :)

Crispin Turanor |


Hagin |

For ease of perusal, here's Hagin's story.
For most in Cauldron the tales of Surabar Spellmason are only inspirational stories of the city’s heroic founder. For Hagin they are a historic account of his family’s greatness. To him they are tangible proof that he too is destined for great things. When he was a youth, this led him to an arrogance that would often get him into trouble.
On one very memorable occasion, when at an event that included the heads of several of the churches within Cauldron, he went on a rant criticizing the churches. The then head of the Church of Pelor went up to him and rather loudly gave him a personal invite to ‘grace the church with his presence’. To avoid further scandal, Hagin was at the church’s door three days later.
By all accounts Hagin’s time at the church of Pelor has done him well. He still believes that he has a great destiny awaiting him, but his arrogance has changed into a quiet confidence and an unshakable belief in his faith.
Hagin is a handsome 20 year old with long black hair and dark eyes. He likes to wear simple but well made clothes and robes.

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I'm actually going to have to back out. My commanding officer just dropped a workload on my plate a few days ago and I've been having to back out of almost everything I signed up to play in. Luckily, I'd only been 'chosen' for a few of them. I'm even having to cut back on my game time in real life.
It really is rather bothersome... >.>

Wareagle |

I thank everyone for waiting for me and I apologies that I could hardly post in my own thread but I have finally caught up on my work and should be able to get back into the full swing of things now. Have looked over all of the submissions and am coming up with my final decision as we speak everyone made a great character and made this a hard decision for me but I finally have decided upon the seven characters who have been chosen:
Barek Lagin Bard
Yvette Gallowfall Fighter
Crispin Turanor Wizard?
Jenis Silgerk Wizard
Trane Loften Monk
Siobne Bradech Rogue
Hagin Cleric