SHATTERED STAR CAMPAIGN - GAMEPLAY (Inactive)

Game Master Daniel Penfold 351

A run through of the shattered star campaign.


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Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

Could Oster have gotten some healing before we moved on?


Male High Azlanti DM

Yeah that's fine - we can retcon that.


Male Human (Talden) Sorcerer 4 | 21/21 HP | AC 13, T 11, FF 12 | CMD 13 | Fort +3, Ref +2, Will +5 | Resist: Cold 5, Fire 5 | Init +7 | Perc +3 | Speed 30 ft | Spells per Day: 1st 8/8, 2nd: 4/4 | Active Spells: | Active Condition(s): |

GM: Does this Bat Swarm require any save vs. Distraction since I was wounded by it?

"Ow, Ow, Ow! They're biting!" Die you winged rats and quit eating me. Devlin thrusts forth a hand and speaks. "Fire!"

DC 12 Concentration Check: 1d20 + 7 ⇒ (6) + 7 = 13
Burning Hands: 3d4 ⇒ (1, 1, 3) = 5 5*1.5=7 Damage total Area of Effect spell vs. Swarm (DC 17 Reflex Save for half damage and to negate the being Dazzled for 1 round)


Male High Azlanti DM

Devlin's spell manages to clear away the bats, the rest fly out of the area via small holes in the ceiling.


Male Human (Talden) Sorcerer 4 | 21/21 HP | AC 13, T 11, FF 12 | CMD 13 | Fort +3, Ref +2, Will +5 | Resist: Cold 5, Fire 5 | Init +7 | Perc +3 | Speed 30 ft | Spells per Day: 1st 8/8, 2nd: 4/4 | Active Spells: | Active Condition(s): |

Blood slowly runs down Devlin's arm and drips onto the floor. He holds his head with his other hand as if lightheaded.


F Changeling Cleric-6 | HP: 15/40 | AC 19; T11; FF18; CMD17 | F+6 R+3 W+9 (+2v.ench)| Init+5 Perception+15, Darkvision 60' | Channels: 7/7 | Current effects: prot.v.evil

Memnosyne calls upon the blessings of Pharasma, once before the bats
channel positive: 2d6 ⇒ (2, 2) = 4
and once after.
channel positive: 2d6 ⇒ (3, 2) = 5

She also casts detect magic in these last two rooms to make sure they aren't missing anything useful/important covered by guano or webs.

holler out if anyone is still hurting pretty bad... those were a lot of 2's


Male Human (Talden) Sorcerer 4 | 21/21 HP | AC 13, T 11, FF 12 | CMD 13 | Fort +3, Ref +2, Will +5 | Resist: Cold 5, Fire 5 | Init +7 | Perc +3 | Speed 30 ft | Spells per Day: 1st 8/8, 2nd: 4/4 | Active Spells: | Active Condition(s): |

"Thanks for that Memnosyne." Devlin looks himself over and sees that all his wound have closed over and appears pleased. His jovial grin reappears on his face. "Let's hope that is the last of that we have to deal with."


Male High Azlanti DM

Nothing detects as magical but you do see the glint of something silver beneath the guano.


Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

"Thanks Mem, I'm feeling a lot better, though still stinging a little!"

Oster is back up to 14 out of 18 HP

He looks around for a stick to sift through the guano for silver.


Male Human (Talden) Sorcerer 4 | 21/21 HP | AC 13, T 11, FF 12 | CMD 13 | Fort +3, Ref +2, Will +5 | Resist: Cold 5, Fire 5 | Init +7 | Perc +3 | Speed 30 ft | Spells per Day: 1st 8/8, 2nd: 4/4 | Active Spells: | Active Condition(s): |

Devlin reaches in with Mage Hand and puts the shiny object out. He also takes time to clean it with Prestidigitation. All while humming a catchy little tune.


Male High Azlanti DM

The shiny object is a slightly tarnished silver bracelet (not magical I'm afraid)

Heading down the stairs, they end at the beginning of a chamber which is dark. You light some torches (I'm assuming you have them or similar). This wide catacomb chamber has rows of burial niches cut into the stone walls. These have all been stripped of any former occupants. Half a dozen ten foot high mounds of dirt and debris dominate the floor of the chamber, reaching nearly to the ceiling fifteen feet above.


Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

Oster raises a hand to get the group to stop, and then begins to carefully move forward, keeping a very close eye on his surroundings.

Perception to find traps: 1d20 + 6 ⇒ (5) + 6 = 11

Disable Device on any trap he finds: 1d20 + 11 + 2 ⇒ (18) + 11 + 2 = 31


Male High Azlanti DM

You don't see any traps but as you move forward a giant ant comes out of the nearest mound and attacks, clicking its mandibles. More ants are starting to emerge.

Bite (1d20 = 4 +3) = 7 which is a miss.

Initiative order

Devlin 24
Oster 23
Memnosyne 15
Ants 10
Xango 8


Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

Oster lashes at the ant who first emerged, hoping to impale it on his rapier.

Mwk rapier: 1d20 + 5 ⇒ (13) + 5 = 18

Damage: 1d8 + 4 ⇒ (2) + 4 = 6


F Changeling Cleric-6 | HP: 15/40 | AC 19; T11; FF18; CMD17 | F+6 R+3 W+9 (+2v.ench)| Init+5 Perception+15, Darkvision 60' | Channels: 7/7 | Current effects: prot.v.evil

"More bugs. Ugh." She looks around to see if there's anything to plug the hole, lashing out with a dagger in the meantime.
dagger: 1d20 + 5 ⇒ (12) + 5 = 17 damage: 1d4 + 3 ⇒ (2) + 3 = 5
I mean I guess we can play whack-a-mole, but it'd probably work better to have some way to plug the hole they're coming out of


Male Human (Talden) Sorcerer 4 | 21/21 HP | AC 13, T 11, FF 12 | CMD 13 | Fort +3, Ref +2, Will +5 | Resist: Cold 5, Fire 5 | Init +7 | Perc +3 | Speed 30 ft | Spells per Day: 1st 8/8, 2nd: 4/4 | Active Spells: | Active Condition(s): |

"This place is just simply awful. Why would anyone choose to make their base here?" Devlin points his hand at the nearest ant and lets a blast of icy particles fly.

Ranged Touch Attack: 1d20 + 2 ⇒ (5) + 2 = 7
Ray of Frost (cold damage): 1d3 ⇒ 2


male Human Slayer 8 HP 67/67 AC 19 T 12 FF 17 F8 R7 W5 Per 11 Ini 2

"Well, it seems no one comes here, and some dangerous wildlife will discourage others to check. Actually not that stupid an idea. If you know which parts to avoid!"
Xango replies with a smile.
If the bugs are still alive he will swing his hammer again.
Attack: 1d20 + 7 ⇒ (19) + 7 = 262d6 + 6 ⇒ (4, 6) + 6 = 16


Male High Azlanti DM

There are now 5 ants that have come out of the ant heaps.

Oster and Memnosyne you strike the ant in front of each of you but it is still there.

Devlin- the ant manages to dodge the ray.

Xango you smash the ant severely, however it is still there but only just.

Another ant emerges at this point and moves to attack Xango.

Ant on Oster: Bite (1d20 = 15 + 3) = 18, Damage (1d6 = 5+2) = 7
It then tries to grab you (1d20 = 8 + 7) = 15 but fails to do so.

Ant on Memnosyne: Bite (1d20 = 17 +3) = 20 Damage (1d6 = 2 + 2) =4
It then tries to grab you (1d20 = 6 +7) = 13 and does so. Memnosyne is grapped in the ants mouth.

It then tries to sting (1d20 = 19 +3) = 22. Damage (1d4 = 4 +2) =6 and a Fort save please

Ant on Devlin. Bite (1d20 = 20 (crit threat) - does not confirm) Damage (1d6 =3 + 2) =5
It then tries to grapple you ( 1d20 = 8+10) = 18. You are grabbed.
Sting (1d20 = 8 + 3) = 11 Damagae (1d4 = 3+2 =5)
Fort save please

First ant on Xango Bite (1d20 = 2 +3) = 5 which misses.

Second ant on Xango Bite (1d20 = 4 +3) = 7 which is also a miss.

So at the end of the ants turn both Memnosyne and Devlin are grabbed in the jaws of ants.

Devlin back to you.


Male Human (Talden) Sorcerer 4 | 21/21 HP | AC 13, T 11, FF 12 | CMD 13 | Fort +3, Ref +2, Will +5 | Resist: Cold 5, Fire 5 | Init +7 | Perc +3 | Speed 30 ft | Spells per Day: 1st 8/8, 2nd: 4/4 | Active Spells: | Active Condition(s): |

Fortitude Save: 1d20 + 3 ⇒ (2) + 3 = 5

"Dammit! Let me go!" Devlin grabs the dagger from his belt and stabs at the ant.
Single Melee Attack: Alchemical Silver Dagger: 1d20 + 1 ⇒ (13) + 1 = 14
Damage: Piercing/Slashing: 1d4 - 1 ⇒ (3) - 1 = 2


Male High Azlanti DM

Devlin you fail the save, lose 2 point of strength.

Your attack bounces off the ant's thick hide.

Oster back to you.


Male Human (Talden) Sorcerer 4 | 21/21 HP | AC 13, T 11, FF 12 | CMD 13 | Fort +3, Ref +2, Will +5 | Resist: Cold 5, Fire 5 | Init +7 | Perc +3 | Speed 30 ft | Spells per Day: 1st 8/8, 2nd: 4/4 | Active Spells: | Active Condition(s): |

Dang! I am going to die in this accursed place.


F Changeling Cleric-6 | HP: 15/40 | AC 19; T11; FF18; CMD17 | F+6 R+3 W+9 (+2v.ench)| Init+5 Perception+15, Darkvision 60' | Channels: 7/7 | Current effects: prot.v.evil

fort: 1d20 + 4 ⇒ (3) + 4 = 7
oh disgrace, all these foes we fight and ants kill us :)


Male High Azlanti DM

Memnosyne, you lose 2 points of strength.


Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

"Argh! Take that, you damned bug!"

Oster moves and stabs again.

5ft step to try and flank the ant, let me know if he can't manage that

mwk rapier: 1d20 + 5 + 2 ⇒ (20) + 5 + 2 = 27

Damage: 1d8 + 4 ⇒ (6) + 4 = 10

Extra Sneak attack damage if flank possible: 2d6 ⇒ (6, 5) = 11

Confirm critical?: 1d20 + 5 + 2 ⇒ (5) + 5 + 2 = 12


Male High Azlanti DM

Oster, you are able to move and sneak attack the ant, it goes down under the force of your blow.

Memnosyne back to you.


F Changeling Cleric-6 | HP: 15/40 | AC 19; T11; FF18; CMD17 | F+6 R+3 W+9 (+2v.ench)| Init+5 Perception+15, Darkvision 60' | Channels: 7/7 | Current effects: prot.v.evil

Memnosyne calls upon her goddess to aid them in their time of need.
since 3 of us are in the single digits, I'm gonna go ahead and channel. It will affect all of us and 2 of the ants, the uninjured ones, so not the one grappling me or Devlin, and not the one that Xango smacked
2d6 ⇒ (1, 3) = 4
ugh, it isn't much, but hopefully it will keep us alive. Apparently the dice gods don't like when I channel


Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

Cheers Mem! It all helps. 7->11 hp


Male High Azlanti DM

Ant on Memnosyne

Sting (1d20 = 9 + 3) = 12 which is a miss.

Ant on Devlin

Sting (1d20 = 18 +3) = 21 damage (1d4 = 3 +2) = 5 and a Fort save

First Ant on Xango

Bite (1d20 = 8 + 3) = 11 which is a miss.

Second Ant on Xango

Bite (1d20 = 19 +3) = 22 Damage (1d6 = 6 +2) = 8

It then tries to grapple

(1d20 = 15 +3) = 18. It grabs you

Sting (1d20 = 12 +3) = 15 which is a miss.

So at the end of the ants' second turn everyone except Oster is grappled.

Xango it is your turn.


Male Human (Talden) Sorcerer 4 | 21/21 HP | AC 13, T 11, FF 12 | CMD 13 | Fort +3, Ref +2, Will +5 | Resist: Cold 5, Fire 5 | Init +7 | Perc +3 | Speed 30 ft | Spells per Day: 1st 8/8, 2nd: 4/4 | Active Spells: | Active Condition(s): |

Fortitude Save: 1d20 + 3 ⇒ (5) + 3 = 8

"I said stop it! Damn ants." With a thought A rain of tiny meteors falls from the sky onto the ant holding him.

Minute Meteors: 1d4 + 1 ⇒ (3) + 1 = 4 (DC 15 Reflex Save to negate the damage)


male Human Slayer 8 HP 67/67 AC 19 T 12 FF 17 F8 R7 W5 Per 11 Ini 2

Xango quicky studies the ant, grappeling him. Then with a quick move rams his klar into the enemy.
Attack: 1d20 + 9 ⇒ (17) + 9 = 261d4 + 5 ⇒ (1) + 5 = 6


Male High Azlanti DM

Xango you manage to hit the ant, killing it and it drops you.

Devlin, your missiles hit the ant holding you, they damage it slightly but it is still hanging on to you.

Oster back to you.


Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

Oster steps up to the ant grappling Devlin and strikes at it while it is distracted.

All characters in a grapple have the Grappled condition, which among other things reduces their effective Dexterity by -4, which is a -2 to their AC.

mwk rapier: 1d20 + 5 ⇒ (15) + 5 = 20

Damage: 1d8 + 4 ⇒ (3) + 4 = 7


Male High Azlanti DM

Oster you strike the ant a mighty blow, it still holds on tenaciously to Devlin though.

Memnosyne your action.


F Changeling Cleric-6 | HP: 15/40 | AC 19; T11; FF18; CMD17 | F+6 R+3 W+9 (+2v.ench)| Init+5 Perception+15, Darkvision 60' | Channels: 7/7 | Current effects: prot.v.evil

Xango, if you put your HP in your status line, I can more effectively monitor your health

Damn! If only I could get free! Memnosyne stabs her dagger again and again at the ant holding her, hoping it will let her loose.
dagger: 1d20 + 4 ⇒ (12) + 4 = 16 1d4 + 3 - 1 ⇒ (3) + 3 - 1 = 5

I feel like we're in a 50's monster movie now, giant ants everywhere!


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Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

Any radioactive sludge in these tunnels? ;)


Male High Azlanti DM

GM note - No, no radioactive sludge just creatures that use vermin as mounts :-p

Memno you hit the ant holding you but it is still there.

The Ant on Devlin

Sting (1d20 = 4 +3) = 7 fails to sting him.

Ant on Memnosyne

Sting (1d20 = 12 +3) = 15 Damage (1d4 = 2 +2) = 4 and another Fort save

The final ant attacks Xango

Bite (1d20 = 19 +3) = 22 Damage (1d6 = 3 +2) = 5

It then tries to grapple (1d20 = 13 +3) = 16 but fails to do so.

Xango it is back to you.


male Human Slayer 8 HP 67/67 AC 19 T 12 FF 17 F8 R7 W5 Per 11 Ini 2

Xango whirls now his earthbreaker and klar in concert, concentrating on the art of his ancestors.
Thunder: 1d20 + 7 ⇒ (13) + 7 = 202d6 + 4 ⇒ (6, 5) + 4 = 15
Fang: 1d20 + 6 ⇒ (10) + 6 = 161d4 + 2 ⇒ (2) + 2 = 4


Male High Azlanti DM

With the combined blows of his two weapons Xango smashes the ant attacking him into a pulpy mess.

Devlin back to you.


F Changeling Cleric-6 | HP: 15/40 | AC 19; T11; FF18; CMD17 | F+6 R+3 W+9 (+2v.ench)| Init+5 Perception+15, Darkvision 60' | Channels: 7/7 | Current effects: prot.v.evil

fort save: 1d20 + 4 ⇒ (7) + 4 = 11


Male High Azlanti DM

Memnosyne, you lose another 1 point of strength.


Male Human (Talden) Sorcerer 4 | 21/21 HP | AC 13, T 11, FF 12 | CMD 13 | Fort +3, Ref +2, Will +5 | Resist: Cold 5, Fire 5 | Init +7 | Perc +3 | Speed 30 ft | Spells per Day: 1st 8/8, 2nd: 4/4 | Active Spells: | Active Condition(s): |

"Let me go now!" Devlin holds his hand towards the Ant's head.

Concentration Check: 1d20 + 7 ⇒ (12) + 7 = 19 (DC=10+Ant's CMB+0)
Ranged Touch Attack: 1d20 + 2 ⇒ (15) + 2 = 17
Ray of Frost (Cold Damage): 1d3 ⇒ 3


Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

If the ant on Devlin is still alive, Oster will attack that. Otherwise, he'll sidle up to the ant threatening Memnosyne.

Either way, he stabs.

mwk rapier: 1d20 + 5 ⇒ (17) + 5 = 22

Damage: 1d8 + 4 ⇒ (4) + 4 = 8


Male High Azlanti DM

Your ray of cold strikes the ant and it goes limp.

Oster, over to you.


Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

I posted after Devlin


Male High Azlanti DM

Oh sorry - my computer didn't show that.

Oster's rapier pierces the ant, as it dies it releases Memonosyne.

Where do you want to go next (can you put the room number in0


Male Human (Talden) Sorcerer 4 | 21/21 HP | AC 13, T 11, FF 12 | CMD 13 | Fort +3, Ref +2, Will +5 | Resist: Cold 5, Fire 5 | Init +7 | Perc +3 | Speed 30 ft | Spells per Day: 1st 8/8, 2nd: 4/4 | Active Spells: | Active Condition(s): |

"Okay, can I just say that is the worst experience yet in this place. Hopefully things will improve or we will find a spot we can secure so that we might rest and recover." Devlin brushes himself off and begins to bind his wounds as best he can.

GM: What room number are we in currently and what rooms have already explored on this level?


Male High Azlanti DM

You are in room B30- that's the only room you've explored onn this level.

There are tracks of 3 toes creatures which you think are probably mites heading slightly southwest (B31). You can hear the sound of chiselling from this direction.

To the south (b32) you can hear the occasional skittering sound.


Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

"That was pretty harsh. We might need to rest up soon at this rate. How about we check out that chiselling first?"


F Changeling Cleric-6 | HP: 15/40 | AC 19; T11; FF18; CMD17 | F+6 R+3 W+9 (+2v.ench)| Init+5 Perception+15, Darkvision 60' | Channels: 7/7 | Current effects: prot.v.evil

Memnosyne gets up off the ground, much more slowly than she would prefer. "That hurt," she says, brushing off bits of exoskeleton from the ants. "I need a moment before we go anywhere else." She murmurs a prayer to Pharasma and everyone feels a wash of energy spill over them.
channel: 2d6 ⇒ (4, 1) = 5
channel: 2d6 ⇒ (2, 4) = 6
"That took a lot more out of me than I would like. I can continue, but I'm not in top shape."
everyone healed 11 HP. We need to get a wand of CLW asap
@GM: is it possible to use a heal check to tend to effects of the ant poison?

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