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About Xango, Son of LalloCombat:
-------------------- Defense -------------------- Initiative: +2 Armor Check Penalty: Speed: 30 feet (20 feet in armor) Hit Points: 67 ( 8d10+16) Armor Class: 19 (10 + 2 Dex + 6 Armor+1Shield) Touch: 12 Flat-footed: 15 Saves: Fortitude: +8 (6 +2 Con) Reflex: +7 (6 +1 Dex) Will: +5 (2 +1 Wis+2F) --------------------
Base Attack Bonus: +5
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Human:
Bonus Feat: Humans select one extra feat at 1st level. Draconic Heritage Darkvision with a range of 10 feet and low-light vision This is Eldritch HeritageAPG and any feat that has Eldritch Heritage as a prerequisite, but can select only the draconic bloodline with these feats Slayer:
Weapon and Armor Proficiencies: A slayer is proficient with all simple and martial weapons, as well as with light armor, medium armor, and shields (except tower shields). Studied Target (Ex):
If a slayer deals sneak attack damage to a target, he can study that target as an immediate action, allowing him to apply his studied target bonuses against that target (including to the normal weapon damage roll).
At 7th level, a slayer can study an opponent as a move or swift action. Track
Feats, Traits, Skills:
Feats: Weapon Focus (Earthbreaker) (1) Weapon Focus (Klar) (H) Two weapon Fighting (SL RCS Two weapon F.) Thunder and Fang (3) Power Attack (5) Improved Two Weapon Fighting (SL RCS Two W F.) Improved Trip (SL (FCB Rogue Talent Combat Feat) Iron Will --------------------------------------------------- Traits: Serpent Runner When fighting with two weapons, the penalty imposed on your primary weapon is reduced by 1. Defender of the society. Add +1 to AC if you wear medium or heavy armor --------------------------------------------------- The Slayer's class skills are Acrobatics (Dex), Bluff (Cha), Climb (Str), Craft (Int), Disguise (Cha), Heal (Wis), Intimidate (Cha), Knowledge (dungeoneering) (Int), Knowledge (geography) (Int), Knowledge (local) (Int), Perception (Wis), Profession (Wis), Ride (Dex), Sense Motive (Wis), Stealth (Dex), Survival (Wis), and Swim (Str). Skills: 6 + 1 + 2 BG*x5 Acrobatics 12 (8 + CS +Dex) Climb 8 (1 + CS +Str) Heal 5 (1 + CS +Wis) Knowledge (Dung) 5 (1 + CS +Int) Knowledge (Geography) 10 (6 + CS +Int) Knowledge (local) 10 (6 + CS +Int) Linguistic 3 (2 +Int) Perception 13 (8 + CS +Wis) Profession (Gladiator) 8 (3 + CS +Wis) Sense Motive 9 (5 + CS +Wis) Stealth 13 (8 + CS +Dex) Survival 13 (8 + CS +Wis) Swim 10 (3 + CS +Str) Equipment:
Weapons: + 1 cold iron ranseur MW Alch SilvEarthbreaker 500 MW Klar 312 Sling 0 Slingbullets 0,1 Armor 170 Breastplate 170 Mundane Equipment Slayer´s Kit. Explorer´s outfit Lightrod x3 Crowbar. Shard of Greed. The Shard of Greed is made of black adamantine. As long as the Shard of Greed is carried, its owner can use haste as a spell-like ability once per day, gains a +2 insight bonus on saves versus transmutation spells, and gains a +1 insight bonus on attack rolls. Background:
20 years ago a family of Shoanti arrived in Magnimar, trying to find a new place to live as they were outcasted from their own tribe, for a relationship unsanctioned by the elders. In the beginning, the only work they could find was the lowliest of the lowest, working as tanners. Hard, dirty, smelly work, badly paid and often painful. But their luck changed when they managed to find two starving dogs, left for dead. But they were not. And Lallo, Xango´s father knew how to treat dogs. And saw that they would be strong. And slowly he took care for them, trained them and feed them. They would be the core of the family business. Lallo was able to train dogs either for dogfighting, for guard duty, or to hunt rats. The live was not always easy, by far not. But somehow they managed. But the life of a dogtamer was nothing for Xango. He was seeking his destiny somewhere else, his identity his new future. He trained hard and finally joined the serpent run. And he was not bad. Not bad at all. He competed as a heel and fought to loose, to bring champions higher and to give the crowd a great show. After one of those days he met a young woman named Leo in a tavern and somehow the lightning struck. They fell deeply madly in love with each other, the uptown girl and the downtown boy. They have an affair, a very special one, an affair that now lasts over a year. Xango has accepted that Leo doesn´t tell him everything, but he enjoys the time with her. And she loved in the beginning to shock her family by sleeping with a gladiator. But no one can stay in the arena forever. Xango has left the arena behind in a very peculiar way. Six months ago, Xango´s live changed again when he met Shaila Heidemarch, the head of the magnimar Pathfinder Lodge. Some very stupid thugs thought that the lone woman would be an ideal target to robb, rape and kill. Shaila, in thoughts, missed them somehow and was clubbed first. She was about to weave a spell to fight back when Xango jumped in and used his earthbreaker in a most effecient and painful way. Shaila was impressed and took some interest in the young man.
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