[SFS] Quests- Into The Unknown - GM Ewok (Inactive)

Game Master EwokBanshee

Maps


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Grand Lodge

Slides

It is absolutely a starter quest. The authors are just big meanies. And... two of you rolled under a 5 on your Fortitude saves...

As for the turret... it doesn't say that only one person can fire it. So, you can both fire it on your turn. As for the mechanics of firing it, it is a Heavy Weapon. So those who are not a soldier can fire it, but at a -4. But.. it does 1d12 damage. So, that might be worth it.


Female Vesk Soldier SP 4/8 | HP 13/13 | RP 4/4 | EAC 14 KAC 16 | Fort +3 Ref +3, Will +2 | init +7

Our cruisers can’t withstand firepower of that magnitude!

Second Seekers (Luwazi Elsebo)

Male CG Halfling Envoy 5 | SP: 35/35 HP: 32/32 RP: 6/6 | EAC: 22 KAC: 22 | F: +3, R: +10, W: +5 | Init: +5 | Perc: +10, SM: +4+1d6 | Speed 30ft | conditions: None.
'Flush' Gurdon wrote:


...not that any sort of armor would seem to *help* against this thing.

...just a refresher, this IS a starting level Quest, right?

Yeah, this one is pretty nasty, but I think we've got it. Not that I can contribute much at the moment.

Dataphiles

Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701

Here's the problem:

Flush is Encumbered (-5) firing into melee (-4) using a non-proficient weapon (-4) not counting any 'soft cover' that may be in play.

Did I mix up the math?


Female Vesk Soldier SP 4/8 | HP 13/13 | RP 4/4 | EAC 14 KAC 16 | Fort +3 Ref +3, Will +2 | init +7

You must unlearn what you have learned,

No firing into melee penalty in Starfinder I believe.

Second Seekers (Luwazi Elsebo)

Male CG Halfling Envoy 5 | SP: 35/35 HP: 32/32 RP: 6/6 | EAC: 22 KAC: 22 | F: +3, R: +10, W: +5 | Init: +5 | Perc: +10, SM: +4+1d6 | Speed 30ft | conditions: None.

No firing into melee penalty, though there is still cover, particularly firing through allies... which apparently my local group does wrong (They did the "it doesn't count if they're closer to you than the enemy")

Grand Lodge

Slides

Oof, yeah you're right. It is a -9. If Obo was on the other side, it would have been even worse that probably would have been another -2.

I guess this turret isn't as cool as I thought it was!

Second Seekers (Luwazi Elsebo)

Male CG Halfling Envoy 5 | SP: 35/35 HP: 32/32 RP: 6/6 | EAC: 22 KAC: 22 | F: +3, R: +10, W: +5 | Init: +5 | Perc: +10, SM: +4+1d6 | Speed 30ft | conditions: None.
GM Ewok wrote:

Oof, yeah you're right. It is a -9. If Obo was on the other side, it would have been even worse that probably would have been another -2.

I guess this turret isn't as cool as I thought it was!

Yeah. I think the main inclusion of the turret is in case you don't have any KAC weapons.

Grand Lodge

Slides

Merry Christmas, everyone! I'll be gone for the next 48 hours. Planning to return on the morning of the 26th.

Exo-Guardians

Android Mechanic / Ace Pilot / 2 | LN | SP 6/12; HP 16; RP 5 | EAC 15; KAC 16; | Fort +3; Ref +4; Will +0 | Init +2; Percept +5

Merry Christmas All!!!

Second Seekers (Luwazi Elsebo)

Male CG Halfling Envoy 5 | SP: 35/35 HP: 32/32 RP: 6/6 | EAC: 22 KAC: 22 | F: +3, R: +10, W: +5 | Init: +5 | Perc: +10, SM: +4+1d6 | Speed 30ft | conditions: None.

Brob sings:

"If it's Hanukah or Kwanzaa
Solstice, Harvest or December Twenty-Fifth:
Peace on Earth to everyone
And abundance to everyone you're with!"

Dataphiles

Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701

Well, happy festivus and good luck getting the thing...

Exo-Guardians

M, EAC: 15, KAC: 16 Ysoki Mercenary Mechanic
Stats:
Initiative: +3, Perception: +4 Fort: +2, Ref: +5, Will:+0. SP: 6, HP: 8, RP: 4

Hope everyone is having a great time and good holidays. And I hope you’re able to relax and enjoy the season.

If you have the proficiency it’s a handy weapon. Though personally I wish there were multiple enemies(just not ones quite this rough) so people could use what’s actually particularly nice about the gun, namely the automatic ability. And sadly we lost our second tank, maybe I should have kitted Mark out with a Melee Weapon. I’m calling not it for third tank. I’ll create a bunker gladly and keep us from eating lasers, but I’m not so good with stopping things from hitting my face up close and personal like.

Second Seekers (Luwazi Elsebo)

Male CG Halfling Envoy 5 | SP: 35/35 HP: 32/32 RP: 6/6 | EAC: 22 KAC: 22 | F: +3, R: +10, W: +5 | Init: +5 | Perc: +10, SM: +4+1d6 | Speed 30ft | conditions: None.

Somehow, I think we're going to be ok...

Grand Lodge

1 person marked this as a favorite.
Slides
X5NSA wrote:
did X5 get hit by an invisible wormy thing that took him from "full" to "prior damaged state"? if so, i blindly swing/shoot at invisible wormy thing. :)

Shoot, copy paste error. Ignore the invisible and non-existent damage/monster.

Grand Lodge

Slides

Hrmmm... Brob, did you ever fill out the starting information for me?

Player Name
Character Name
PFS #
Faction
Day Job Roll

Bringing To One Post:

Player Name: Damjan
Character Name: Dyukela
PFS # : 137484-703
Faction: Wayfinders
Day Job Roll: -

Player Name: Tripp Elliott
Character Name: Jaxom Sandstrom [OBOZAYA]
PFS # 55238-702
Faction: Exo-Guardians
Day Job Roll: -

Player Name: Eric
Character Name: X5NSA
PFS #: 52975-701
Faction: Exo-Guardians
Day Job Roll: -

Player Name: Jim Page AKA Wei Ji The Learner
Character Name: 'Flush' Gurdon
PFS #:145296-701
Faction: Dataphiles
Day Job Roll: -

Player: Brandon/Darkling36
Character name: Salvo, called by most Sal
SFS #: 50916-703
Faction: Exo-Guardians
Day Job: -

Second Seekers (Luwazi Elsebo)

Male CG Halfling Envoy 5 | SP: 35/35 HP: 32/32 RP: 6/6 | EAC: 22 KAC: 22 | F: +3, R: +10, W: +5 | Init: +5 | Perc: +10, SM: +4+1d6 | Speed 30ft | conditions: None.

Player Name: Michael
Character Name Brobdingnagian
PFS# 99008-704
Faction: Second Seekers
Dayjob: 1d20 + 7 ⇒ (14) + 7 = 21

Second Seekers (Luwazi Elsebo)

Male CG Halfling Envoy 5 | SP: 35/35 HP: 32/32 RP: 6/6 | EAC: 22 KAC: 22 | F: +3, R: +10, W: +5 | Init: +5 | Perc: +10, SM: +4+1d6 | Speed 30ft | conditions: None.

I'm super excited about ending this on a high note with this song... Anyone have a guess what the parody is going to be called? ;)

Wayfinders

M male shirren / priest / mystic / 8| NG | SP 64/64 HP 54/54 RP 10/10 | EAC 21; KAC 23, | Fort +6; Ref +7; Will +12; | Init:+3, Percep:+17 | spells 1st 6/6; 2nd 6/6; 3rd 3/3

How can I help an engineer if I do not have a rank in engineering skill?
Is that possible?

Second Seekers (Luwazi Elsebo)

Male CG Halfling Envoy 5 | SP: 35/35 HP: 32/32 RP: 6/6 | EAC: 22 KAC: 22 | F: +3, R: +10, W: +5 | Init: +5 | Perc: +10, SM: +4+1d6 | Speed 30ft | conditions: None.

You can make an untrained check to Assist, DC 10.

Wayfinders

M male shirren / priest / mystic / 8| NG | SP 64/64 HP 54/54 RP 10/10 | EAC 21; KAC 23, | Fort +6; Ref +7; Will +12; | Init:+3, Percep:+17 | spells 1st 6/6; 2nd 6/6; 3rd 3/3

OK! Tnx!

Dataphiles

Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701

Song title?

...The Coil... or the Laser...?

Exo-Guardians

Android Mechanic / Ace Pilot / 2 | LN | SP 6/12; HP 16; RP 5 | EAC 15; KAC 16; | Fort +3; Ref +4; Will +0 | Init +2; Percept +5

GM question: in the "fire at will", could I fire the turret weapon Obo didn't and the forward weapon? (basically fire both 4d8 weapons given that Obo shot the small turret weapon?)

Just didn't know if Obo is "manning" all the turret weapons and therefore I couldn't engage.

Grand Lodge

Slides

Well... I want to say no, but... I can't find any ruling that says only one person can fire a turret weapon at once. So, go for it!!!

Grand Lodge

Slides

What a crazy first round! Three critical hits!

Second Seekers (Luwazi Elsebo)

Male CG Halfling Envoy 5 | SP: 35/35 HP: 32/32 RP: 6/6 | EAC: 22 KAC: 22 | F: +3, R: +10, W: +5 | Init: +5 | Perc: +10, SM: +4+1d6 | Speed 30ft | conditions: None.

Not that I think it mattered, but I was using Piloting for the Aid check, not Diplomacy.

You can encourage another member of the crew to give her a bonus to her action. This works like aid another, granting a +2 bonus to the check required by a crew action if you succeed at a DC 10 check using the same skill. I realize now that I didn't call that out, though.

Also, I clearly need to step up my singing. IRL, this has taken about 5-10 rounds, so I was spreading it out. Geez.

Second Seekers (Luwazi Elsebo)

Male CG Halfling Envoy 5 | SP: 35/35 HP: 32/32 RP: 6/6 | EAC: 22 KAC: 22 | F: +3, R: +10, W: +5 | Init: +5 | Perc: +10, SM: +4+1d6 | Speed 30ft | conditions: None.

Not to outdo the sheer genius that is "Just don't blink or you'll miss the demise of a pirate!" I figured I'd wish everyone a Happy New Years. It's been a blast gaming with you all.

As is my tradition:

"Should old adventures be forgot
These specters of our minds?
Will all our stories be for naught
Our journeys lost to time?

I raise a toast to all my friends
In person and online
I'll treasure all our memories made
For auld lang syne."


Female Vesk Soldier SP 4/8 | HP 13/13 | RP 4/4 | EAC 14 KAC 16 | Fort +3 Ref +3, Will +2 | init +7

Happy New Year all!

Wayfinders

M male shirren / priest / mystic / 8| NG | SP 64/64 HP 54/54 RP 10/10 | EAC 21; KAC 23, | Fort +6; Ref +7; Will +12; | Init:+3, Percep:+17 | spells 1st 6/6; 2nd 6/6; 3rd 3/3

Happy New Year!

Grand Lodge

Slides

I found the reference! Sorry, Flush, I was wrong before.

CRB:

You can switch between roles (or assume a role if you don’t already have one), but this change must occur at the start of a round before the Engineering phase. You can switch to the captain or pilot role only if that role would otherwise be vacant (or if the character in that role is unable to take actions).

Sounds like it takes no time to switch roles.

Dataphiles

Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701

No worries, that's how we ran space combat in the first scenario I was in, so no harm no foul

Grand Lodge

Slides

I hope you all enjoyed the game! This was a fun group!

Chronicle Sheets can be found here!

Let me know if there are any issues with those.

Any feedback or comments on the game or my GM style would be much appreciated! (Especially the starship combats!)

Second Seekers (Luwazi Elsebo)

Male CG Halfling Envoy 5 | SP: 35/35 HP: 32/32 RP: 6/6 | EAC: 22 KAC: 22 | F: +3, R: +10, W: +5 | Init: +5 | Perc: +10, SM: +4+1d6 | Speed 30ft | conditions: None.

Thanks for running, and I hope everyone enjoyed the songs! And thanks again Flush's player ;)

Wayfinders

M male shirren / priest / mystic / 8| NG | SP 64/64 HP 54/54 RP 10/10 | EAC 21; KAC 23, | Fort +6; Ref +7; Will +12; | Init:+3, Percep:+17 | spells 1st 6/6; 2nd 6/6; 3rd 3/3

Tnx guys for a great game!

GM Ewok will you run new Starfinder scenario any time soon?


Female Vesk Soldier SP 4/8 | HP 13/13 | RP 4/4 | EAC 14 KAC 16 | Fort +3 Ref +3, Will +2 | init +7

Quite enjoyable, thanks all!

Grand Lodge

1 person marked this as a favorite.
Slides
Dyukela wrote:

Tnx guys for a great game!

GM Ewok will you run new Starfinder scenario any time soon?

Unfortunately I won't be running any Starfinder soon, as I think the Pathfinder Special will be taking a large portion of my time. But after that... I'll probably run another Starfinder one.

Wayfinders

M male shirren / priest / mystic / 8| NG | SP 64/64 HP 54/54 RP 10/10 | EAC 21; KAC 23, | Fort +6; Ref +7; Will +12; | Init:+3, Percep:+17 | spells 1st 6/6; 2nd 6/6; 3rd 3/3

Did you forget to report this game on Paizo page or...?

Grand Lodge

Slides

That... was on my to-do list. Thanks for the reminder. I will report it, and then close this thread, unless anyone has an issue with their chronicle?

EDIT: Boom, reported. Please check that the report worked and that your chronicle is how you expect it. As long as there are no issues, I'll close this thread on Saturday, to clean up all our campaign feeds.

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