Female vesk mercenary soldier 1
N Medium humanoid (vesk)
Init +7; Senses low-light vision; Perception +0
DEFENSE SP 8 HP 13 RP 4
EAC 14; KAC 16
Fort +3; Ref +3; Will +2; +2 vs. fear effects
Speed 30 ft.
Melee tactical doshko +4 (1d12+3 P; analog, unwieldy) or unarmed +4 (1d3+3 B)
Ranged light reaction cannon +4 (1d10 P; penetrating) or frag grenade I +4 (explode [15 ft., 1d6 P, DC 13]) or shock grenade I +4 (explode [15 ft., 1d8 E, DC 13])
Offensive Abilities primary fighting style (blitz)
Str 16 (+3); Dex 16 (+3); Con 13 (+1); Int 8 (–1); Wis 10 (+0); Cha 10 (+0)
Skills Athletics +6, Intimidate +4, Survival +4; (reduce the DCs of Culture and Profession [mercenary] checks by 5 when recalling knowledge about military procedures and personnel)
Languages Common, Vesk
Combat Gear mk 1 serums of healing (2), frag grenades I (2), shock grenade; Other Gear troop ceremonial plate, light reaction cannon with 20 heavy rounds, tactical doshko, everyday clothing, field rations (1 week), hygiene kit, personal comm unit, credstick (9 credits)
Low-Light Vision Obozaya can see in dim light as if it were normal light.
Mobility Obozaya gains a +4 bonus to her AC against attacks of opportunity she provokes by moving out of a threatened square.
Natural Weapons Obozaya’s unarmed attacks deal lethal damage and aren’t considered archaic.
Light Reaction Cannon This two-handed ranged weapon can be fired six times before it must be reloaded. When damaging objects, it ignores 1 point of hardness.
Mk 1 Serum of Healing Drinking this serum restores 1d8 HP.
Tactical Doshko This two-handed weapon can be used to make only a single attack each round due to its unwieldy special quality.
Troop Ceremonial Plate While wearing this armor, Obozaya can close its environmental seals and survive in a vacuum