Male shirren priest mystic 8
NG Medium humanoid (shirren)
Init +3;
Senses Senses blindsense (vibration) 30 ft.; Perception +17
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DEFENSE
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EAC 21,
KAC 23,
SP 64
HP 54
RP 10
Fort +6,
Ref +7,
Will +12
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OFFENSE
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Speed 30 ft.
Melee
battle staff +6 (1d4 B; critical knockdown; analog, block)
Ranged
Laser pistol, azimuth +9 (1d4+4 F)
Semi-auto pistol, advanced +9 (2d6+4 P)
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STATISTICS
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Str 10, Dex 17, Con 14, Int 14, Wis 23, Cha 8
Feats
Great Fortitude - +2 to fort save;
Skill Synergy (Computer and Mysticism),
Weapon Specialization
Spell Focus - +1 to DC spell
Spell Penetration (+2 to overcome SR 1d20+7+2)
Skills ()
Acrobatics +3
Athletics 0
Bluff +3
Computers +13
Culture +13
Diplomacy +3,
Disguise -1
Intimidate -1
Life Science +13,
Medicine +16,
Mysticism +23,
Perception +17,
Piloting +11;
Sense Motive +13,
Stealth +4
Survival +10
(reduce the DCs of Culture and Mysticism checks
by 5 when recalling knowledge about religious traditions,
religious symbols, and famous religious leaders)
Non-Standard Skill Bonuses
Languages Celestial, Common, Shirren, Vesk; limited
telepathy 30 ft, Azlanti, Aklo, Sarcesian, Akitonian