Robin's Rise of the Runelords

Game Master robin

Useful information


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Male Human (Varisian) Sorcerer 2D6

If anybody drops then I get to use Heavenly Ray on them. There's a reason I took this bloodline.

Heavenly Fire:
Heavenly Fire (Sp): Starting at 1st level, you can unleash a ray of heavenly fire as a standard action, targeting any foe within 30 feet as a ranged touch attack. Against evil creatures, this ray deals 1d4 points of damage + 1 for every two sorcerer levels you possess. This damage is divine and not subject to energy resistance or immunity. This ray heals good creatures of 1d4 points of damage + 1 for every two sorcerer levels you possess. A good creature cannot benefit from your heavenly fire more than once per day. Neutral creatures are neither harmed nor healed by this effect. You can use this ability a number of times per day equal to 3 + your Charisma modifier.

In my tabletop game it's not as effective because of the two Lawful Neutral players.


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

I am Dming IRL Serpent's Skull and I have a Desna Celestial Sorcerer in the party. That ability is used a lot in the early goings!


Male Human (Varisian) Sorcerer 2D6

Well, the limiting factor is "once a day". But I can't stand adventuring parties that have zero healing ability outside the cleric. After the third TPK or so, you learn to put one skill rank in Heal and carry a Healing Kit in your backpack, for crying out loud. The new Bloodblock vial in the APG is also something every player should carry on them. So at least you can drag the -9 hp cleric out of the battle and heal them.

I once had a GM who loved pulling poison traps on the party. It got so bad I actually had to roll up a paladin who took Antitoxin as a vitamin drink every morning just to survive the traps. I think he managed a +9 Fort save at 1st level.


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20
Dorin Zstel wrote:
But I can't stand adventuring parties that have zero healing ability outside the cleric.

To which the Oracle in Kast says: "What am I, chopped liver?"

Then Kast *immediately* regrets his choice in words as he is currently standing next to a dwarf who currently looks like and probably feels like (and probably also has a) chopped liver.

*sigh* Sorry, Gar.

Kast goes back to shutting up.


Male Human (Varisian) Sorcerer 2D6

I wasn't talking about you, Kast! I think our party is very well-rounded, with Fighters, healers, two mages, etc. Who's got the lockpicking again? Just wait until 5th level when we can start crafting stuff, I foresee good things in the future...

Here's a picture of what is happening at Sandpoint. Don't backtrack on the link - it has spoilers! Just view the goblins.


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

Gar is the rouge of the group, although you wouldn't know it by the way he is mowing down Goblins, but he is getting a nice assist from racial hatred on his attacks and an OK dex/dodge on defense with no armor.


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20
'Gar' Duncrick wrote:
Gar is the rouge of the group, although you wouldn't know it by the way he is mowing down Goblins, but he is getting a nice assist from racial hatred on his attacks and an OK dex/dodge on defense with no armor.

Dude, it's amazing you can still talk right now. I think I can see your spleen.

I'd make a heal check to ID that organ, but I'm not sure I want to know.


Male Human (Varisian) Sorcerer 2D6

Yeah, I'm expecting the following:
- Gar drops
- Dorin casts Heavenly Fire and then Mage Armor on the dwarf

Are we doing anything about the little goblin getting away (Goblin #2)? Or the coup de grace on the sleeping goblins? (Hey, I'm Chaotic, and they're Evil.) Because I've got this opinion about goblins.

robin wrote:


She Goblin 14 Unconscious
Gar 8
Kast 8
Male Goblins 8 (gob 3 and 4 unconscious)
Dorin 14
Danaris 7
Malcolm 7
Zees 3

Zees just went on Round 4, Initiative 3, so I guess I'm up next on Round 5.


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20

I'm not sure who's turn it is next, I was expecting Danaris, then Gar, then me to go.

I was planning on couping the She Goblin on my turn. My character has no problem with smiting evil, even if he isn't a paladin (yet?).

But maybe Gar will do it first...or who knows.


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

I couldn't coup degrace the she-gob this round as its a full round action, so I took out one of the others. Kast, you are in position to finish her off if you wished.


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

I will continue to work on G1!


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20
Malcolm Cavendish wrote:
I will continue to work on G1!

2 Things:

1) Malcolm, I believe you can still charge...or at least run/double move to take down/chase those goblins.

2) I didn't mind it when there is bump/reminder for the initiative or who's on deck. These are our first combats and I expect us to be a bit confuzzled, but I recognize the order is a bit screwy in my mind.

I think Dorin is up, with Gar to follow, then me.


Male Human (Varisian) Sorcerer 2D6

New round (Thedogfightround1.xls)!

Thanks for the intros, everyone. Always a matter of principle for me at the gaming table - just who are you? Good roleplaying all around.

In the meantime the dice machine has me going last in the initiative round, but I've got Malcolm and Kast to keep me company. If I can just keep Gar from running off before I put a Mage Armor on him, even better.


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

Too Late..nothing is going to keep Gar from chasing Goblins..although on a meta level he could have really used it.

Never played a Dwarf before, so beating up on Goblins has been a blast..hopefully it will continue :-)


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20
Malcolm Cavendish wrote:
Robin: Can you email me the Map please?

Malc, I'm failing my perception check to find your email address. Would you re-post here so that the rest of us can also help make sure you get the map?

I'd rather you have the map from 5 of us than being unsure if robin has seen your message.


I sent it to myself ...
Map resent


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

Thanks everyone, but I got it from Robin. Robin has never let me down on getting one yet!


Male Human (Varisian) Sorcerer 2D6

Grumble, grumble. I've been playing 7th-level and 9th-level characters at the tabletop for too long, I've forgotten how 1st-level arcane casters can't hit the broad side of a barn on a sunny day. I'm rolling 5s, 3s, 8s, etc. on the to-hit dice.

Me & Zees both need a Wand of Magic Missile, each.


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

It is just fine to rely on your martial companions for now because we will certainly be relying on you later. :-)


Male Human - Varisian Wizard 1 - Universalist
Danaris Krupt wrote:


Sigh. When can I get my bow?

As soon as you pry it from the mounted goblin's hands.

Speaking of which, I need to find a light crossbow at some point. This 1d4-1 is a bit too silly.


Male Human - Varisian Wizard 1 - Universalist

Robin,

We still need to survive the day, but will I be able to use scribe scroll or other item creation feats?


You will indeed be able to craft if you have the money ...


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20

Malc, I await on where you go before I move to kabob-ify that goblin. Need ye the map or can you see the mangy mutt that just took out most of your shoulder?


That's why I tend to want to run by group of initiative and order of posting
We will wait till tomorrow to give Malcolm a chance :)

I must say I'm impressed by your commitment . It makes me even a little afraid of screwing the scenario


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

Sorry for the delay...weekends can be spotty for me.


Absolutely no problem , Malcolm ! This PBP is still faster than all the others I have seen


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

I agree...love the pace and everything else about the PbP so far. You are doing a bang-up job!


Male Human - Varisian Wizard 1 - Universalist

We survived another round with no one down. Hopefully the goblins won't get another chance.


Male Human (Chelaxian) Cleric 2

Danaris is really hoping that the goblins don't get another chance. Can't tell what I hope for more: hitting something or not dying. . .


Male Human (Varisian) Sorcerer 2D6

Gar seems to be our best hitter, our most damage-dealing guy so far (11 hp in one hit?). I might have Goblin #5 on the run in Round 5. Gimme another round to find out. Once Zees and I can surround the rat-dog with magical attacks, we just need a meatshield to keep it from moving.

Some caltrops or tanglefoot bags would have been nice to have in hindsight.


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20

I know that I'm not funny, but I make me laugh like no one's business.


Male Human (Chelaxian) Cleric 2

Before I start round 6, can we get an update on the status of the goblins. Is Goblin 5 down? How about the mounted one?

Also, a strategic question: Danaris is really in no position (1 hp) to continue to engage in melee. Should I cast CLW on myself and move into flank on dog and rider, or should I just retreat to a safe distance?


Neither are well but they are still up !


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

I would like a status on the Mounted Goblin...that thing has got to be barely hanging on!

Danaris: Kast and I can work on flanking. I would get to safety, and be in a position to cure Kast and I, or even better, try to get to Gar, who is down!


Male Human (Varisian) Sorcerer 2D6

Malcolm, I've got a tabletop gamer I play with who always takes a horse (or unicorn, in this specific case) and she uses Mounted Combat to nullify attacks against her mount by way of a Ride check. I metagame-suspect that is what the mounted goblin is doing in this case with the goblin dog. Change your tactics to hitting the mounted goblin and not the mount.

robin, I'm getting an "Etat de l'émission de INCONNU Session inexistante." for the map link.

And now I'm torn between dealing with Goblin #5, Goblin #1 who just dropped Gar, or Gar himself. Attack or heal?


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

Yes, I do that with my Cavalier as well, on a regular basis in my tabletop game, but in this instance, I specifically indicated that I was attacking the Female Mounted Goblin every time. I never attacked the mount, and I hit at least twice for significant damage.


I confirm that both your attacks hit the mounted goblin and that he is most severely hurt


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

Thanks Robin!


Male Human (Varisian) Sorcerer 2D6

robin, does Gar get to roll a stabilization dice when he's down?

Looking to freeze Goblin #5 when my turn is up...

(Edit: Kast, I'm waiting for robin to post the mounted goblin & dog attacks.)


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

Gar will lose one hp per round until he stabilizes from a DC 15 heal check by someone, or he gets to make a stabilization CON check (DC=10+negative number of HP) to stabilize himself on his next turn.


Male Human - Varisian Wizard 1 - Universalist

The world according to Zees:

-Mounted goblin goes down after being hit by Acid Splash.
-Goblin dog misses.
-Dorin finishes off Goblin #5
-Malcolm and Kast kill the goblin dog.
-Danaris heals Gar.
-Gar stands draws a dagger on the ground and stabs the goblin #1.
-Goblin #1 misses.
-We all turn goblin #1 into mincemeat.

All in favor? Aye! We don't even need to roll. ;)


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

I am with ya...provided the dice are willing!


Male Human (Varisian) Sorcerer 2D6

Considering I'm rolling 1's and 2's for damage, this may take longer than a round or two...


Sorry Zees , as leader aka DM I veto your proposition !


Male Human - Varisian Wizard 1 - Universalist
Dorin Zstel wrote:

"I got him, Mr. Gar! I got him!" Dorin shouts. Silence from the dwarf's position behind him is his only answer. "...Mr. Gar?"

LOL. Good stuff.


Male Human - Varisian Wizard 1 - Universalist
robin wrote:
Sorry Zees , as leader aka DM I veto your proposition !

I bet I could get a 2/3 majority to override the veto. However, I suspect this is not a democracy.


Male Human (Varisian) Sorcerer 2D6

What we have here is what is colloquially known as a "target-rich environment". As opposed to "we're all low on hit points, the dwarf just dropped, and there's still goblins to fight".


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

I think I just polished off the mounted b$#**!


Male Human (Chelaxian) Cleric 2

I think I just polished myself off! (Wait . . . that sounds wrong . . . )


Male Human (Varisian) Sorcerer 2D6

Just got back - gimme a minute, Malcolm. It takes me about 40 minutes to post a thread, between the BBCode tags and the prose....

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