RoW: Let's Thaw the Frozen Stars! (Inactive)

Game Master Daxter

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Yagas Hut
Hall of Thrones!


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Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Sven groans as he's battered by the monstrous beast. Gritting his teeth against the trauma, the big ulfen grips his axe and lunges when he has an opening.

Axe: 1d20 + 8 ⇒ (18) + 8 = 26
Damage: 1d8 + 5 ⇒ (4) + 5 = 9
Miss: 1d100 ⇒ 34


Female Human (Taldan) Druid (Arctic Druid) 16/ranger 1 || HP 93/139|| AC 22/Tch 15/FF 22|| F+21 R +12 W +19 (+2 vs. ice or fire from an elemental creature effects) || CMB +15 CMD 26 || Init +0 || Perc +24 (+32 in cold terrain) || Resist 2 cold, 2 negative levels

Thinking that Avora should have attacked the dragon and just taken the AoO.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Go for it. Mez hasn't resolved this turn yet.


Female Human (Taldan) Druid (Arctic Druid) 16/ranger 1 || HP 93/139|| AC 22/Tch 15/FF 22|| F+21 R +12 W +19 (+2 vs. ice or fire from an elemental creature effects) || CMB +15 CMD 26 || Init +0 || Perc +24 (+32 in cold terrain) || Resist 2 cold, 2 negative levels

Yeah, switch Avora's attack to the dragon, please.


Attack: 1d20 + 9 ⇒ (10) + 9 = 191d8 + 6 ⇒ (7) + 6 = 13

Avora decides the dragon threatening Sven is a higher priority and rushes forward, taking the hit but almost immediately feeling Lana's healing pulse washing away much of the damage. She moves into a flanking position and stabs the beast with her spear, chipping of large chunks of ice.

Still waiting on Ankih and Bugsby


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

"Feel Milady's burning touch."
ranged touch attack: 1d20 + 4 ⇒ (12) + 4 = 16
fire damage: 1d6 + 3 ⇒ (5) + 3 = 8
Cast produce flame and fire a bolt of it at the ice statue.Duration 3 minutes or 3 shots-2 left.


Ankih's fireblast strikes the clumsy construct, melting a large chunk of it away before the flame fizzles out.

Bugsby finds it within himself to summon forth one more glob of grease, this time trying to dislodge the wand that has been harassing everyone from the witches hand.

Save: 1d20 + 5 ⇒ (2) + 5 = 7

The wand squirts free as Radosek clumsily fumbles trying to hold on, cursing loudly. His normal means of attack gone, the witch pulls out a potion and drinks deeply, removing the last traces of damage he had previously suffered.

CMW: 2d8 + 3 ⇒ (7, 3) + 3 = 13

The dragon continues to assult the armored ulfen, its armor shredding claws raking across shield and arm.

Attack: 1d20 + 9 ⇒ (8) + 9 = 171d8 + 6 ⇒ (2) + 6 = 8
Attack: 1d20 + 9 ⇒ (5) + 9 = 141d8 + 6 ⇒ (3) + 6 = 9

This times Sven's armor holds up against the onslaught, and he finds himself no worse for wear after the strikes.

No damage to the PC's, PC's are up!


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

Seeing the effect of Ankih's fire, Kalt calls out, "Keep burning that damn thing, melt it down!" Then, in an odd echo of the fight against the bird woman one level below, Kalt flings a sling stone at the flying ice-witch, then moves below Radosek, drawing a dagger as he crosses the room.

Std action to attack with sling, move action to get across room, drawing dagger while moving. If Radosek comes down to get his wand, Kalt will take the AoO.

Sling attack: 1d20 + 6 ⇒ (20) + 6 = 26
Sling damage, Bull's Str: 1d4 + 5 ⇒ (1) + 5 = 6

Crit confirm?: 1d20 + 6 ⇒ (9) + 6 = 15
Crit damage: 1d4 + 5 ⇒ (2) + 5 = 7


Female Human (Taldan) Druid (Arctic Druid) 16/ranger 1 || HP 93/139|| AC 22/Tch 15/FF 22|| F+21 R +12 W +19 (+2 vs. ice or fire from an elemental creature effects) || CMB +15 CMD 26 || Init +0 || Perc +24 (+32 in cold terrain) || Resist 2 cold, 2 negative levels

Avora does the only thing she can do; continues stabbing at the ice construct. Unfortunately, her clouded vision causes her to misstep, and she stabs only ground.

Avora vs. Dragon: 1d20 + 3 ⇒ (1) + 3 = 4
Miss Chance (low is bad): 1d100 ⇒ 7
Damage (spear): 1d8 + 1 ⇒ (7) + 1 = 8


F Human Oracle 17 [ HP 191/207 (0 NL) | AC 32 Tch 16 FF 31 | Fort +15* Ref +12* Will +18* | CMD 29 | Init +2 | Perc +20 | Hero Points: 0/3 | Effects: none ]

Seeing that no one is in dire need of healing, Lana moves to help with the dragon in the only way she knows. Extending one gloved hand out toward it, she concentrates, speaks a word, and sends gouts of flame pouring over it. Last level 1 spell for today.

Fire Damage (Reflex DC15 halves): 3d4 ⇒ (1, 2, 4) = 7


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Sven sucks in a breath between the beast’s crushing blows. Spotting an opening, the big ulfen swings again hoping to keep the attention off the ursine Avora.

Axe: 1d20 + 8 ⇒ (14) + 8 = 22
Damage: 1d8 + 5 ⇒ (8) + 5 = 13
Miss: 1d100 ⇒ 55


Save: 1d20 ⇒ 14

Lana's spell melts away more of the dragon while it roars in protest.

Acid splash: 1d20 + 4 - 4 ⇒ (10) + 4 - 4 = 101d3 ⇒ 2
Produce flame: 1d20 + 4 - 4 ⇒ (20) + 4 - 4 = 201d6 + 3 ⇒ (6) + 3 = 9
Confirm?: 1d20 + 4 - 4 ⇒ (13) + 4 - 4 = 131d6 + 3 ⇒ (1) + 3 = 4

Bugsby sends more acid at the construct while Ankih calls forth more of Sarenrae's fire. The divine fire flares powerfully and consumes the beasts head. It roars in protest, but the roars subside at the dragon slowly collapses into a misshapen hunk of ice. Bugsby then dispels his grease, allowing the group to move about freely.

Radosek growls as he realizes the rest of his forces have been defeated by this rabble. Calling upon his dark magics, his hands begin to crackle with dark energy as he swoops down to face the ranger.

Touch attack: 1d20 + 2 ⇒ (17) + 2 = 19
Save: 1d20 + 3 ⇒ (4) + 3 = 7

Kalt goes to slash a the witch with his dagger, but Radosek grabs his arm, discharging the spell. The world seems to slow for Kalt as the dark curse takes effect, befuddling his mind and slowing his body. "You may kill me!" he whispers to the ranger, "But I'm going to leave you something to remember me by!"

Kalt is affected by Bestow Curse, -4 to all D20 rolls. PC's are up


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

Just realized I never did anything with my second greatsword when I drew my sling, so I guess I'll assume I added it to the litter of Kalt's weapons on the floor. Time to draw the third sword, and perhaps tidy up my weapon collection when this is all done.

Kalt seems to visibly wither as Radosek grabs him, his movements clumsy and his head wobbling like a drunkard's. He drops the dagger he's holding as his arm twitches violently with the fell magic coursing through it. He takes an uncertain step away from the witch, just enough to draw his blade from his belt, then swings it two-handed at Radosek, calling, "What have you done to me?" as he attacks.

Cold Iron Longsword, Bull's Str, Cursed: 1d20 + 8 - 4 ⇒ (16) + 8 - 4 = 20
Longsword damage, 2H, Bull's Str: 1d4 + 7 ⇒ (1) + 7 = 8


F Human Oracle 17 [ HP 191/207 (0 NL) | AC 32 Tch 16 FF 31 | Fort +15* Ref +12* Will +18* | CMD 29 | Init +2 | Perc +20 | Hero Points: 0/3 | Effects: none ]

Feeling nearly spent, Lana retrieves her bow with one hand while using the other to tap Sven with the wand.

CLW for Sven: 1d8 + 1 ⇒ (1) + 1 = 2
33 charges remain.


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

Hearing Kalt's roar of dismay, Ankih will fire off his 3rd and final bolt of flame at Radosek.
"Burn! Foul witch!"
ranged touch attack: 1d20 + 4 ⇒ (6) + 4 = 10
fire damage : 1d6 + 3 ⇒ (4) + 3 = 7


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Sven grunts in satisfaction as the icy beast melts/crumbles at his feet. He casts Ankih and Avora a nod of approval only to be interrupted by Radosek's dire curse and Kalt's howl of anguish.

Not having forgotten the oath he swore a moment ago, the big ulfen advances with his axe gripped tightly in both hands.

Stowing shield.

Smite: 1d20 + 10 + 2 ⇒ (7) + 10 + 2 = 19
Damage: 1d8 + 7 + 2 ⇒ (6) + 7 + 2 = 15
Miss: 1d100 ⇒ 51


Female Human (Taldan) Druid (Arctic Druid) 16/ranger 1 || HP 93/139|| AC 22/Tch 15/FF 22|| F+21 R +12 W +19 (+2 vs. ice or fire from an elemental creature effects) || CMB +15 CMD 26 || Init +0 || Perc +24 (+32 in cold terrain) || Resist 2 cold, 2 negative levels

Avora, seeing the witch touch ground, moves to flank him and stabs with her spear yet again.

Avora vs. Radosek: 1d20 + 3 + 2 ⇒ (9) + 3 + 2 = 14 (+2 for flanking)
Miss chance (low is bad): 1d100 ⇒ 74
Damage (spear): 1d8 + 1 ⇒ (2) + 1 = 3


Could some one move Sven near Radosek. Unable to access from work.

Attack: 1d20 + 4 - 4 ⇒ (13) + 4 - 4 = 131d3 ⇒ 2

Bugsby sends out more acid, a bit more carefully now that the witch is surrounded by his allies.

Kalt and Sven's blades connect, drawing forth more curses from the witch, who rises a short 5' out of weapon range, and mutters more dark magics. The witches face contorts grotesquely as he vomits forth a cloud of spiders that bathe Sven and Kalt as they work their way past their armor and bit the tender flesh beneath.

Kalt Save: 1d20 + 6 - 4 ⇒ (8) + 6 - 4 = 10
Sven Save: 1d20 + 12 ⇒ (5) + 12 = 17
Damage: 1d6 ⇒ 1
Str loss: 1d2 ⇒ 2

They both feel poison course through their veins, and while the robust Sven resists the venom easily, Kalt finds his weakened state prevents him from shrugging it off full, and his arms further sag.

Sven and Kalt take a point of damage, Kalt loses 2 Str from the poison. There is now a Swarm covering Sven/Kalt. Radosek is out of melee range unless you have a reach weapon. PC's are up.


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

Kalt reaches to the floor and picks up his sling from amidst the swarming spiders, his head reeling from the combined effects of the curse and the poison. Shaking a knot of spiders off the sling as he moves, he steps out of the swarm, sheathes his blade, and readies himself to ward off any attacks.

Don't want to drop my last sword, so...Move action to pick up sling, 5-foot step out of swarm, move action to sheathe longsword, ready to attack next round...


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Sven roars as he swats at the carpet of biting vermin.

Are the walls scaleable at all?


Walls themselves are ice, so fairly difficult to scale directly, but there are tables and shelves dotted around the room. You would be able to climb up and take a swing. I would need a climb check for it however.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

It's better than nothing.

Bursting from the swarm, Sven scrambles atop the nearest table and takes another mighty swing at the vexing witch.

Climb (shieldless): 1d20 + 5 ⇒ (17) + 5 = 22

Smite: 1d20 + 10 ⇒ (9) + 10 = 19
Damage: 1d8 + 9 ⇒ (8) + 9 = 17
Miss: 1d100 ⇒ 37


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

Seeing the witch still up and flying again, Ankih drops his shield and draws his crossbow. Loading it, he takes aim at the foe.
Free action to drop shield, move action to draw x-bow, move action to load.
" Bugs!! You are a foul and perverted foe. Why don't you come down here and roll in the dirt with your friends?"


F Human Oracle 17 [ HP 191/207 (0 NL) | AC 32 Tch 16 FF 31 | Fort +15* Ref +12* Will +18* | CMD 29 | Init +2 | Perc +20 | Hero Points: 0/3 | Effects: none ]

Oops, Lana doesn't actually have a bow. So nevermind about the retrieving her bow bit.

Lana taps Sven with the wand again, then moves toward Kalt's pile of discarded weapons in hopes of finding his bow.

CLW for Sven: 1d8 + 1 ⇒ (8) + 1 = 9
32 charges remain.


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

Kalt's bow is lying around here somewhere if Lana wants it...look under the pile of greatswords.


F Human Oracle 17 [ HP 191/207 (0 NL) | AC 32 Tch 16 FF 31 | Fort +15* Ref +12* Will +18* | CMD 29 | Init +2 | Perc +20 | Hero Points: 0/3 | Effects: none ]

Fixed. :P


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

Now I picture Kalt as this white haired pincushion, with all these sword hilts sticking up from behind his back...XD


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

I like this action better. =P


Attack: 1d20 + 4 ⇒ (12) + 4 = 161d3 ⇒ 1

Bugsby continues to add his bits of acid to the fight, content to remain tucked in the corner and out of the immediate fray.

The swarm adds Avora to the mix as it shrinks away from where Kalt was to engulf the ulfaneque Taldan. With the witch out of reach, Avora flails away wildly at the swarm, but to no appreciable effect. Meanwhile, Radosek floats a bit higher, just out of Sven's reach again to quaff another potion that rejuvenates the witch.

Avora Save: 1d20 + 6 ⇒ (3) + 6 = 9
Sven Save: 1d20 + 12 ⇒ (15) + 12 = 27
Str damage: 1d2 ⇒ 1
damage: 1d6 ⇒ 6
CMW: 2d8 + 3 ⇒ (4, 7) + 3 = 14

Avora and Sven find the fangs of the spider swarm most unpleasant, and Avora feels herself growing weaker, the more of their venom that is injected into her veins

Sven and Avora take 6, Avora loses a point of STR. PC's are up


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

Kalt winds up and releases a sling stone, then quickly does it again, hardly needing the effects of Radosek's curse to cause him to miss.

Sling attack, Cursed, Rapid Shot: 1d20 + 6 - 4 - 2 ⇒ (5) + 6 - 4 - 2 = 5
Sling damage, Bull's Str, poisoned: 1d8 + 4 ⇒ (5) + 4 = 9

Sling attack, Cursed, Rapid Shot: 1d20 + 6 - 4 - 2 ⇒ (3) + 6 - 4 - 2 = 3
Sling damage, Bull's Str, poisoned: 1d8 + 4 ⇒ (8) + 4 = 12

Status: 36/37 hp, Bull's Str, Cursed, Ineffective


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Sven brushes the carpet of tiny biting attackers away and readies another javelin. With a growl, he rears back and hurls it with deadly force.

Smite: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d6 + 7 ⇒ (5) + 7 = 12


Female Human (Taldan) Druid (Arctic Druid) 16/ranger 1 || HP 93/139|| AC 22/Tch 15/FF 22|| F+21 R +12 W +19 (+2 vs. ice or fire from an elemental creature effects) || CMB +15 CMD 26 || Init +0 || Perc +24 (+32 in cold terrain) || Resist 2 cold, 2 negative levels

Avora growls in frustration, but draws back and hurls her spear in desperation. When her throw misses and her spear lands on the opposite side of the room, she disengages to go and fetch the weapon.

Avora vs. Radosek: 1d20 + 3 ⇒ (3) + 3 = 6
Miss chance (low is bad): 1d100 ⇒ 89
Damage: 1d8 + 1 ⇒ (3) + 1 = 4


F Human Oracle 17 [ HP 191/207 (0 NL) | AC 32 Tch 16 FF 31 | Fort +15* Ref +12* Will +18* | CMD 29 | Init +2 | Perc +20 | Hero Points: 0/3 | Effects: none ]

Lana eyes Kalt's bow for a moment before realizing that there's no way she'll be able to draw it. Instead she pulls the dagger she always keeps at her side and flings it at the flying man... then crosses the room to retrieve it as it clatters to the floor.

Attack (MW cold iron): 1d20 + 1 ⇒ (6) + 1 = 7

This fight sure is dragging on.


The battle rages for several more minutes and wounds begin to take their toll on everyone. Radosek's magic eventually exhausts its supply of both offensive and curative magics, and he floats high out of reach to survey his options. After a moment, and a few more weapons tossed at him, he sets his jaw and jets over to the large mirror, casting one final spell.

The party takes this moment to pounce, as Sven hacks his divinely powered axe into the witches leg, severing muscle, bone, and sinew, and sending him to his knees. Avora and Ankih quickly follow, adding spear and scimitar to the growing number of wounds on the fallen man. The mirror manifests into an image of an extremely attractive woman with striking blue eyes, a flawless complexion, and lustrous platinum blonde hair pulled back to frame her proud face. Those blue eyes watch as Bugsby and Lana join in the attack, their daggers sending more witch blood to the tiled floor.

"The Tower." rasps Radosek as he coughs up his lifeblood, "Has fallen." Kalt, who had taken a moment to retrieve his enchanted great sword, takes this moment strike. "And so have you." mutters the ranger as he sends the vile witches head bouncing across the floor.

The woman in the mirror displays no emotion, and simply waves her hand over the mirror, the vision of her slowly fading, but as it does, the sounds of people screaming can be heard echoing through the mirrored surface before they are silenced by the spell ending. Then, there is only wind howling at the hole made by the dragons arrival, and the ragged breath being drawn by the victorious party.


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

Kalt watches Radosek's head roll and bound across the floor of room, amazed that they've all survived the encounter. He looks to his friends, asking in a strange, muted voice, "Is everyone all right?"

Before anyone has time to answer, he drops his blade clattering to the floor, then slumps down himself, holding his head in his hands, then shaking it vigorously as if to try to clear it. "What did he do to me? I feel as if I'm walking against a biting wind when I try to move, the same wind clouds my eyes and fills my ears, freezes my fingers as I grip my sword..." His voice trails off and he looks up, his eyes bleak and hopeless, asking again, "Do any of you know what this is? Or how to remove it?"


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Sven passes Kalt a congratulatory nod before turning to meet the gaze of the woman in the mirror. Another witch? His mistress maybe?

After she’s vanished, the big man visibly relaxes, tucking his axe into its harness once again. ”Everyone’s more or less in one piece. I think he put some kind of enchantment on you. Ankih, Bugsby, you know a bit about magic, how do we fix the Isson here up?”

Before flipping the witch’s remains over to search them, Sven grabs the still ursine-shaped Avora in a tight embrace. ”You did great.”


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

Ankih freezes in shock at the sight of the white haired woman in the mirror.
Irrison? It looked like her but...older somehow. Not her then, but a relative? Oh, Milady. Let it not be so...
Shaking his head he turns to examine Kalt.
" I'm not sure my friend, let me think..."
Know(arcana): 1d20 + 7 ⇒ (1) + 7 = 8
heal: 1d20 + 6 ⇒ (7) + 6 = 13
He will then burn his last channels to heal the party.
channel: 2d6 ⇒ (2, 2) = 4
channel: 2d6 ⇒ (4, 2) = 6
channel: 2d6 ⇒ (3, 4) = 7
channel: 2d6 ⇒ (6, 2) = 8


With those rolls, Ankih is fairly certain Kalt ate some bad magical fish... ;)

Ankih examines Kalt and cannot determine what is wrong with him, after the healing he looks physicially fine.


F Human Oracle 17 [ HP 191/207 (0 NL) | AC 32 Tch 16 FF 31 | Fort +15* Ref +12* Will +18* | CMD 29 | Init +2 | Perc +20 | Hero Points: 0/3 | Effects: none ]

Lana sighs as the healing leaves her feeling much better. "Was he the last? Who was the woman?" I hope that's all the conflict for today... I'm so drained.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Sven shakes his head. "I can't say for certain but I believe this bastard was an apprentice. That woman he called on, she might be his mistress."


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

Kalt gets to his feet and moves about the room, listlessly at first, then with a bit more determination in his stride. He collects the array of weapons he scattered on the floor during the course of the fight against Radosek as he listens to his friends' conversation.

"She might be his mistress, as you say, Bjornson, and a lovely one at that," he says, "but a cold mistress she was, if she could watch him die without blinking those icy eyes of hers. And judging that he chose to die to tell her we had taken the tower, I'd guess she's also his master."

Dropping his eyes to Radosek's headless corpse, he asks Sven, "Did that bastard have anything of value on him, anything that might undo this evil magic he's put on me?"


After a thorough scouring of the body, and liberal use of detect magic, the group finds quite a few items of note. The first is the icicle wand Radosek was using to summon the icicle spears, a nice amulet, cloak, and a ring. The room itself contained a magical cauldron from where the ice elementals spawned, and a number of alchemical items strewn about the room, 2 flasks of acid, 3 alchemical fire, two of liquid ice, 2 flash powder, a sun rod, 2 tinder twigs, 3 smoke sticks, and a decorative silver box with 3 applications of cold iron weapon blanche. The box itself is worth about 50 gold.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Sven furrows his brow trying to make sense of the various treasure. "Take anything that looks valuable. We'll sort it out outside. I don't want to spend another moment in this place", the big ulfen explains.

Was the rest of Gilganis's remains seen somewhere?


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

Kalt begins collecting the valuables off what's left of Radosek, treating the corpse none gently. As he does so, he responds to Sven, "I agree, I'd like to be shut of this place. But we should see what's through these doors, in case we might learn something about Radosek and that other witch." He gestures to the door to the east, near where he's searching Radosek's remains, and says, "Let's start in there."

He then looks to his other companions and says, "Any idea what those magical items we found do?"


After thorough examination of the area, there is no sign of Gilganis' body. Kalt looks and listens at the doorway and hears nothing from within, and it opens without issue. A large bed, wardrobe, reading desk, and bookshelf take up most of this circular bedroom. A Carved ice statue of a striking, robed woman with an owl on her shoulder stands next to an alcove of crystalline tiles. To the south, a white curtain hangs in the doorway. A tossing of the room reveals nothing of interest, as the wardrobe is empty and anything of import from the desk has been removed.

In the room past the curtain, several crates urns, decanters, and storage boxes fill this small room. A mirrored vanity and chair sit next to the east window. A second ice statue, this of a tall imperious woman stands in the center of the room. As soon as the curtain is disturbed, before any enter, a female voice echoes through the room. "The uninvited shall wither and die like the frost covered bloom. You should never have ventured here, and you'd do well to leave before my return!" Scanning the room with detect magic indicates multiple auras of a variety of schools in the room beyond.

At this point, no one has entered the second room.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

I think we'll wait on folks to sort out the magic auras and possibly disable some traps before we dive in.


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

Upon hearing the voice threaten them, Ankih frowns in pensive frustration.
" We should be very cautious now. I am out of healing and all but my orisons. Lana has the wand, but I believe she said she was running low as well." As he speaks he gathers up his gear, putting away his scimitar, hooking his shield on his pack and loading his crossbow.
" Bugsby, can you disable or bypass any traps and wards?"


Bugsby ponders the magical auras a moment and shakes his head negatively.

There are 30 different magical auras in the room. If anyone is going to try and figure them out, start rolling...


F Human Oracle 17 [ HP 191/207 (0 NL) | AC 32 Tch 16 FF 31 | Fort +15* Ref +12* Will +18* | CMD 29 | Init +2 | Perc +20 | Hero Points: 0/3 | Effects: none ]

[ooc]Based on detect magic, we should be able to (with 12 seconds of study) determine the most potent aura. Another 6 seconds should get us the strengths and locations of all the auras with no rolls.

Lana sighs tiredly and studies the swirling magic.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

In the interest of keeping things moving, I’ll roll for Bugsby.

Spellcraft: 1d20 + 7 ⇒ (14) + 7 = 21
Spellcraft: 1d20 + 7 ⇒ (19) + 7 = 26
Spellcraft: 1d20 + 7 ⇒ (5) + 7 = 12
Spellcraft: 1d20 + 7 ⇒ (6) + 7 = 13
Spellcraft: 1d20 + 7 ⇒ (10) + 7 = 17
Spellcraft: 1d20 + 7 ⇒ (11) + 7 = 18
Spellcraft: 1d20 + 7 ⇒ (12) + 7 = 19
Spellcraft: 1d20 + 7 ⇒ (5) + 7 = 12
Spellcraft: 1d20 + 7 ⇒ (5) + 7 = 12
Spellcraft: 1d20 + 7 ⇒ (10) + 7 = 17
Spellcraft: 1d20 + 7 ⇒ (15) + 7 = 22
Spellcraft: 1d20 + 7 ⇒ (6) + 7 = 13

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