RoW: Let's Thaw the Frozen Stars! (Inactive)

Game Master Daxter

Loot Tracking Sheet
Yagas Hut
Hall of Thrones!


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When Avora mentions the winter spirits, the elk shakes his head in the negative, causing a bit of snow to fall from its head. ” Awll mens ghoo to keeyp. Speereets sno haav menslhayve. Yoo ghets doe, yoo ghoo hoome?”


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

Bugbsy looks at his hands accusingly as the elk starts speaking to them, but then realizes he didn't accidently cast a spell, but the thing could actually talk! He starts bobbing up and down on Scarabs back, trying to get the mooses attention, hand raised as high as he can stretch it, like in a classroom. "MR.Moose Mr.Moose! Doyouwanttobemynoblesteed!?"


Again, the elk shakes its head in the negative, ”No, I sehrve ash no stheed”


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

Bugsby crosses his arms in irritation, pouting, "WellthenIguessoncewesavethegirlwe'lljustleave!"


The elk seems pleased by Bugsby’s statement. ”Doo anhee ov yoo mhakee maghik feyer?”


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Sven cocks his head, puzzled at the question.

"Why, are you cold?"


”No. Theh speereets suh-fher mutch froom feyer. Grehet elp iv yoo cohuld mhakee.” responds the elk before licking up some snow and chewing on a shard of ice.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Sven nods only slightly confused by how a magic talking elk would even know such a thing.

"We need to be moving then. With this cold, we shouldn't keep the Lady waiting. Thank you Fahween. Who did you say your master was?"


Speaking as the group continues on, the elk adds, ”Mashter whas Demora, whitch ov Irrishen behfour khilt bhay Elvanna fhor dishobhediesh.” Its curiosity sated, the elk slowly resumes munching on some foliage.

Anyone else can continue to ask questions, but I’m getting the feeling people are ready to move on. Update will happen tonight after my tabletop game.


Female Dwarf Inquisitor 2; HP: 17/17; AC: 18; Touch: 13; Flat-foot: 17; Fort: +7 (+11 v. Cold Weather) Ref: +2 Will: +6; Init: +3; Percep: 6 (8); 2 cold resist, +2 save v. poison/spells/abilities, +4 dodge v. giants

Lachna's eyes light up during the conversation with the elk, and only her respect for other intelligent creatures stops her from running up to pet it. Anyone watching her can see the internal struggle she is having.

Is it magicked or smart? she wonders to herself. Are there more of them? Are they guarding something.

The elk mentions it's master was a witch and Lachna's body language changes completely. Now she looks suspicious, and is watching the creature with a wary eye.

[i]Is it a spy of some kind? she wonders. What happens to a familiar when its master dies?

knowledge arcana: 1d20 + 4 ⇒ (14) + 4 = 18

"I'm startin' ter think we should head back to town fer some torches at least. Unless one o'ye has some, or really can make fire. I got me flint, but Ye'll have a hard time getting anything ter burn out here. Or do y'all think we should keep on and hope fer a cozy cave come dark?"


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

Bugsby, still pouting, had been thinking hard while Sven continued to question the elk, and clears his throat and speaks up, making an effort to measure his words in a quiet sing-song voice.

"Once there was a meansy moose,
spoke up his mind when he got close.


Not much of a steed, too proud for that
Maybe not pride, but perhaps way too fat?

Chattyandtalkie and howdoyoudo
I'd be more verbose but I'm smaller than you.

So chew on your ice while we freeze off a nose
and frost takes our fingers, our earlobes and toes.

Begone noble steed, I'm no longer your rider,
I'll let you eat grass, and your belly get wider."

Finished, he takes several bows from his perch atop Scarab, then sticks out his tongue at the elk, and burrows back into the pile of winter clothing.

Torches sounds like a good idea.


Female Human (Taldan) Druid (Arctic Druid) 16/ranger 1 || HP 93/139|| AC 22/Tch 15/FF 22|| F+21 R +12 W +19 (+2 vs. ice or fire from an elemental creature effects) || CMB +15 CMD 26 || Init +0 || Perc +24 (+32 in cold terrain) || Resist 2 cold, 2 negative levels

"It isn't my specialty, but I can prepare spells for making fire, if necessary."


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

How far away is town? Going back doesn't seem like an option. We have a damsel to save!

A witch from Irrisen this far south?


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

" I can throw fire a few more times, but the sprites were just too fast for me to hit. Alas it is a minor magic anyway. "Ankih is wary of the talking beast, but doesn't think its an enemy. He smirks in amusement at Bugsby's poem, almost laughing.
" We can push on, but I'm spent magically and feel we should rest for the day. At dawn I can pray and rejuvenate my spell repertoire.
Also, I have oil and tindertwigs to start a fire if necessary."


Lachna:
You know that its possible to cast spells on familiars, and even permency them. You know that Witches use animals as their "spell books". If a master dies and the familiar survives, the animal slowly loses the benefits it gained, including increased intelligence.

OK, so I was planning to push you guys ahead, but it sounds like you guys are getting ready to camp? You'd have about 1 hour march back to the entrance of the Border Woods and its icy embrace, and another 2-3 hours back to town. It's currently a little past mid-day. It seems to the group that the longer you stay in the frigid cold of the forest, the harder and harder it will be to shrug off the temperatures.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Looking around, Sven sees the fatigue and weariness from a day of marching in the snow and the encounter with the ice-fey plain on the faces of his companions. It was a fatigue he felt himself as much as the big ulfen hated to admit it. Regardless, a woman's life was at stake and he'd no intention of leaving her for dead as long as he had the strength to move of his own will.

"When the bards tell our tale, will it be one of sorrow and defeat or one of heroes that fought against winter's grip to deliver a noblewoman from the hands of brigands and dark spirits? We are wounded and cold but we are strong still. We've got to press on while the bastards that took Lady Argentea are still within our reach."

Diplomacy to inspire the party?: 1d20 + 6 ⇒ (14) + 6 = 20

Sven will not be going back, even if he has to go alone. He gave his word.


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

Kalt nods as Sven speaks, then says, simply, "Agreed."


After such an inspiring oration, the group can't help but continue!

Tired and spent, the group trudges on. A few minutes go by when Kalt indicates the group should pause. Ahead you can see a human sized snowman stands in the middle of the trail before a frozen stream. A crude wooden sign leans against it, with the words Trespassers Turn Back! scrawled across.


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

Get that pvp roll out of my face! ;)

Bugsby, atop Scarab buried in warm clothes and healed of his hurts, wonders why people are talking about going back. When they get to the snowman Bugsby hops up and down with glee, "A SNOWMAN!!" jumping up and down and nearly toppling off the animal. But suddenly he stops, getting a squinty-eyed look of suspicion on his face, and wiggles his fingers towards the snowman and glances around the area.

Cast Detect Magic

Perception: 1d20 + 2 ⇒ (2) + 2 = 4


Female Human (Taldan) Druid (Arctic Druid) 16/ranger 1 || HP 93/139|| AC 22/Tch 15/FF 22|| F+21 R +12 W +19 (+2 vs. ice or fire from an elemental creature effects) || CMB +15 CMD 26 || Init +0 || Perc +24 (+32 in cold terrain) || Resist 2 cold, 2 negative levels

Avora also stops, wondering if the snowman is what it appears to be, or if it is another frozen human or has been transformed.


Bugsby:
Spellcraft: 1d20 + 5 ⇒ (4) + 5 = 9 The snowman glows with magics of the illusion school, but you cannot make out the type of spell.


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

Bugby starts his hopping immediately when his fingers warm up suddenly, a sure sign of magic, "IknewitIknewit!" and commences a little happy-jig atop Scarab, ending by pointing dramatically towards the snowman, "That, myfriends, is a magicalillusionofsomesort!"

No kids are making snowmen out here! he pats himself on the back triumphantly. Having another suspicious thought pop into his head, he starts wiggling both fingers all around the area, scanning in all directions, including above them. How does the old adage go? 'Where there is one illusion... you're probably already dead' Hmm, something like that I'm sure.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

”Illusion?” Sven mutters aloud at Bugsby’s warning.

”Everyone keep an eye out. This feels like another trap”, the big ulfen says as he grips his shield tightly.

Perception: 1d20 - 1 ⇒ (16) - 1 = 15


Not sure if we're waiting on me, but Sven doesn't see anything except an apparently magical snowman.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

I think we're waiting on results for Sven's perception and Bugsby's additional detect magics.

Sven approaches the snowman and the frozen stream. He gently taps on the ice with the tip of his blade. He waves Kalt over.

"Will the ice here bear our weight or should we try to find someplace safer to cross?"


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

I'm waiting on additional magic checks.

Bugsby gets the crossbow loaded and readied as Sven makes his approach, still quite wary. "Don'tfallin!" he calls out in a rare show of concern for others.


Female Human (Taldan) Druid (Arctic Druid) 16/ranger 1 || HP 93/139|| AC 22/Tch 15/FF 22|| F+21 R +12 W +19 (+2 vs. ice or fire from an elemental creature effects) || CMB +15 CMD 26 || Init +0 || Perc +24 (+32 in cold terrain) || Resist 2 cold, 2 negative levels

At Sven's question, Avora moves to examine the stream as well.

Knowledge (nature) check: 1d20 + 7 ⇒ (16) + 7 = 23
Survival check: 1d20 + 11 ⇒ (20) + 11 = 31


Sorry, I don't recall seeing the extra detects when I read it the first time. The following happens before anyone reaches the stream.

Spottage: 1d20 + 2 ⇒ (12) + 2 = 14

Bugsby doesn't see any additional magics beyond the snowman. As Sven approaches, around 15 feet away from the snowman, something happens. A mouth magically appears on the snowman and booms out "Can't you read?! The sign says turn back! Now get lost!"


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

Do we still get to keep Avora's nice rolls? :)

Bugsby bursts out laughing as the snowman speaks, and since no other magics make themselves apparent he responds to the white and round figure. "Why don't you come over here and make us get lost!" he says slowly, careful to enunciate each word.


Sure, when it gets to that part, yes, Avora can still have her die rolls.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

When the snowman starts to speak, Sven quickly levels his sword at it.

Strange day indeed...

"Who are you?"


There is no response from the snowman.


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

Bugsby calls out to Sven, leveling his crossbow, "Sven! Lookoutplease. I wannashoottheSnowman!"


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Hearing nothing, Sven takes a step back and gives the excitable gnome a nod of approval.


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

Grinning Bugsby kneels and looses the bolt, aiming for the illusionary mouth.

Attack & Damage: 1d20 + 3 - 2 ⇒ (8) + 3 - 2 = 91d8 ⇒ 3 Poo, here's hoping for a low AC!


The bolt whizzes through the air, puncturing through the "chest" of the snowman and skidding across the ice behind it. The bolt seems to have no effect, but you also didn't hit the "mouth"


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Sven watches as the bolt slides through its target with no reaction.

”You said did say this pile of snow was enchanted with illusion”, the big ulfen says. ”It doesn’t look to be alive.”


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

Trudging wearily along at the rear of the party, Ankih stumbles into Scarab before he realizes they have stopped.
Sven had a persuasive argument. Also if the cold effects me this bad, here, how bad will it be when I finally get to Irrisen. I must carry on and adapt!
Upon hearing the booming mouth, saying to go away, he looks around for ambush, and loads his newly acquired crossbow.
perception: 1d20 + 5 ⇒ (9) + 5 = 14
" Be careful Sven. This , like everything else so far, is probably a trap."


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

The gnome twists his mouth in dissapointment over his poor shot and lost bolt, "Sven, maybetrychoppingthemouthintopieces?" he suggests with an odd look in his gnome eyes. "Justtobesafe..." It's unclear if he thinks this will help the situation, or he just wants the mouth chopped up.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Sven nods and advances with his borrowed blade.

With a grunt, he hacks at the snowman’s head a few times.


As Sven is about to make the first cut, the mouth says "Warned ya!" Before Sven can take much more than a step back, the head explodes in a thunderclap. He is able to resist some of the concussive force that hits him, but head is still ringing. 2 damage

Boom: 1d8 ⇒ 3
Fort Save: 1d20 + 6 ⇒ (12) + 6 = 18

What is perhaps more distressing is the cracking sounds from the ice on the river. As the snowman is no more, Avora rushes to the river and examines it closely, both on the immediate trail, and the surrounding area.

Avora:
The ice has been intentionally thinned by something underwater. The thinning seems to stretch for as far as you can see from your present location. The sound burst has weakened the immediate area, but you do feel you can safely navigate the ice floe. Effect: crossing the ice will require an acrobatics check from every member, including the mule, but with your aid, the group gets a bonus to it.


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

Bugsby's fingers clap over his ears at the sudden boom, "Sven! Areyoudead? Thatwas AMAZING!" the gnome calls out to him.

Noting Avora's inspection, Bugsby waits impatiently to hear what she finds. "Well!?" he asks.


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

GM:
When/if Avora shares her findings, would Bugsby be able to assist by using his Protoplasm (making the path sticky/keeping the ice from breaking up/etc..? If he can help at all, what roll would he need to be able to even identify that? Perception? K: Nature/Engineering? Just curious.


Female Human (Taldan) Druid (Arctic Druid) 16/ranger 1 || HP 93/139|| AC 22/Tch 15/FF 22|| F+21 R +12 W +19 (+2 vs. ice or fire from an elemental creature effects) || CMB +15 CMD 26 || Init +0 || Perc +24 (+32 in cold terrain) || Resist 2 cold, 2 negative levels

"The ice has been deliberately thinned by something beneath the surface. We must be very careful when we cross, but I think that I can pick a path that will get us a cross safely."


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

The gnome purses his lips, "Soit'slikeagame!" he says, hopping off Scarab and moving to the edge of the ice, "Whatdowedo?"


Bugsby:
No knowledge check needed, it is your skill afterall. You feel the adhesive quality of the protoplasm might have helped reinforce the ice, but the acidic quality of it may damage the ice even more than that sound burst did.

I’ll answer the “whatdowedo?” question. To cross the stream slowly will take 2 Acrobatics checks. You can run across, and only require 1 check, but it will be a higher DC. If you follow the path Avora lays out for you, you will gain a circumstance bonus to the roll(s). There are trees on both sides of the stream, and the ice doesn’t look like it could hold more than one of you at a time. Someone will need to make a Handle Animal check to get Scarab across.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

”I am okay Bugsby”, Sven says a bit overly loudly while rubbing his ears. ”But I’m looking forward to meeting the bandits that setup these traps and returning the favor.”

At Avora’s direction, the big ulfen sheathes his sword and takes off his shield.

We have to take this slowly - Water this cold will be as deadly as any blade.

Sven follows the path given with heavy anxious steps.

Acrobatics: 1d20 - 3 ⇒ (14) - 3 = 11
Acrobatics: 1d20 - 3 ⇒ (17) - 3 = 14

Not sure what the bonus from Avora is.


Sven works his way across without any incident, and from this new vantage point, sees something protruding from the snow about 30 feet up the trail.


Sorcerogue 3 | HP:22, AC: 13/13/11, F2 R5 W3, INIT: +8, Range: +5, Melee: +1, lXbow: 1d6, Perc +8 Stealth +11

Bugsby eyes the cold water and shivers involuntarily, "Maybe we need a life rope?" he says in an uncharacteristically clear sentence. Assuming someone gives it to him... Tying the rope about himself, the gnome takes some tentative steps onto the ice, following Avora's directions.

Acrobatics 1 & 2: 1d20 + 2 ⇒ (8) + 2 = 101d20 + 2 ⇒ (18) + 2 = 20 Probably ok...

When he gets across he unties himself and throws both hands up in the air and goes to one knee, "OhYEAH!" and small pieces of light and confetti fly from his fingertips. Cast Prestidigitation


Bugsby also succeeds in his crossing, with the ice barely registering his small frame. He too, can see the shadow of something in the snow.

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