| Bugsby Featherfoot |
Standing, Bugsby notes the object, and looks back at his friends still waiting to cross... and back to the object... and runs over to the object in a fit of undeniable curiosity.
In a bit of clarity he calls out to Sven over his shoulder, "HEY!Tieoffthatropesofolkshaveaguidetocross!!"
| Sven Bjornson |
Sven looks for the place to tie off the rope handed to him by the excitable gnome.
He casts the mysterious shape a curious glance.
Perception: 1d20 - 1 ⇒ (17) - 1 = 16
| GM Mezegis |
Bugsby slowly trucks his way through the snow, no longer enjoying the easy ride atop Scarab. As he closes in on the object, he sees what looks like a hand. Assuming further curiousity, you uncover a man dressed in tattered overalls, and long since dead.
Sven does find a tree nearby he can tie the rope to so anyone unlucky enough to fall in won't be dragged away by the current under the ice.
| Bugsby Featherfoot |
Bugsby pokes the body of the man several times, "It'sadeadman!" and goes through his stiff pockets, trying to keep an eye out for how he died.
Perception: 1d20 + 2 ⇒ (11) + 2 = 13
Heal (untrained): 1d20 ⇒ 12
| GM Mezegis |
Bugsby rolls over the corpse, and begins rummaging through its pockets. The frozen denim is stiff and difficult to move, but after a few minutes of searching, Bugsby gives up having not found anything of use. The famer seems to have died of natural causes, as multiple slashes across the chest and neck naturally cause someone to die. While disfigured in death, Bugsby recognizes the man as Farmer Kilis, whose farm is near the eastern edge of the Border Woods, and hasn’t been seen in town for almost 3 weeks.
| Kalt Ìsson |
Kalt sees Sven lead the way across the river, then calls out, "Hold on, let me anchor the line on this side to a tree, and we'll have a good solid line to hang on to. I'll come last, with the rope tied around me. I'm no particular hand with animals, so someone else should lead the beast across the river."
When Scarab crosses the river, Kalt will run the rope through his harness in a couple of places, so that that life line will stop him being carried away if he falls through. After everyone crosses the ice, Kalt ties the rope around his waist and strides smoothly across the river.
Acrobatics: 1d20 + 1 ⇒ (16) + 1 = 17
Acrobatics: 1d20 + 1 ⇒ (16) + 1 = 17
Those are rolls I might have saved for another moment. And while I'm lamenting very minor things - I sure wish I had spent a few extra silver pieces to buy some cold iron sling bullets.
| Bugsby Featherfoot |
Bubsby gives a sad, soft sigh as he recognizes the farmer. Standing and moving back over to Sven, sounding subdued, "It's farmer Kilis, from town. He died of slashes here, and here and here, and here and here too." and draws his finger over his own chest and neck where Kilis was cut.
He gazes back across the river, waiting for the other to join them, thinking he should probably be the one to help Scarab...
| Lachna Wonderstone |
Lachna looks wary of the whole frozen river thing and decides to work her way very carefully across, holding onto the tied-off rope the whole way.
Acrobatics: 1d20 - 3 ⇒ (12) - 3 = 9
Acrobatics: 1d20 - 3 ⇒ (4) - 3 = 1
She doesn't get very far before plunging through the ice into the frozen river. She comes up spluttering, thankful for the rope.
| GM Mezegis |
Save: 1d20 + 6 ⇒ (2) + 6 = 8
Damage: 1d6 ⇒ 2
Lachna manages to pull herself out of the stream, already beginning to feel her legs freeze and cramp up. Making her way to the other side, she clearly seems drained and cannot stop shivering.
Lachna takes 2 damage and has frostbite(-2 Str and Dex, cannot run or charge) This condition and damage cannot be healed until Lachna gets into dry clothing and warms herself up.
Avora and Ankih look at the hole in the ice and are forced to take a more dangerous path across the ice.
| Bugsby Featherfoot |
Bugsby gasps as Lachna spashes into the icy water, shivering despite himself. Pulling a torch from his backpack, he looks at Sven, "Can we get a fire going?" Leaving the torch there on the shore, he frets about Lachna before looking uncertainly across the flow, "I'vegottogohelpScarab." he declares, and picks his way back over the damaged ice. uhoh
Acrobatics: 1d20 + 2 ⇒ (6) + 2 = 81d20 + 2 ⇒ (1) + 2 = 3
| Sven Bjornson |
Sven curses loudly as the dwarven woman goes through the ice before rushing forward to help pull her to safety.
"We've got to get you out of your armor and those clothes or you're going to freeze", the big ulfen warns.
With little thought for modesty, Sven hastily begins undoing the clasps on Lachna's armor to help her be free of it.
| Sven Bjornson |
I'll wait for Kalt to explain that. =P
Sven rapidly works to get the dwarf out of her armor.
"You two get over here! We have to Lachna warmed up.
| Ankih Tohep |
Staring intently at the river, Ankih's brow starts to sweat. He nervously watches the others cross, wincing when Lachna falls thru.
Oh Dear Sarenrae, guide me now. I never learned to swim.
" Avora, do you see another safe way across? I don't think we can get Scarab across here. Not with that hole. I don't believe I can make it either." He continues in a chatter of anxiety.
" If you would be so kind as to talk Scarab into crossing it would be wonderful. I've been told that druids have a way with animals.
Tho I have seen a farmer blindfold a horse to get it to go where it wouldn't. We might try that."
Acrobatics: 1d20 + 2 ⇒ (6) + 2 = 8
Acrobatics: 1d20 + 2 ⇒ (13) + 2 = 15
Scarabs check: 1d20 + 1 ⇒ (8) + 1 = 9 Bonus for Avora's help? Bonus for weight spread over 4 feet? XD
Scarabs check: 1d20 + 1 ⇒ (10) + 1 = 11
Just typed in flat checks, wasn't sure what modifiers there were if any.
| Avora Teremocles |
Avora looks on the ice with concern. Prior to the holes being made, it hadn't seemed that difficult, but now...
Survival check: 1d20 + 11 ⇒ (14) + 11 = 25
"Sven!" she calls out. "There, along that ridge. There may be a cave where we can shelter."
But how will Ankih, Scarab, Bugsby, and I get across? Oh, for the means to freeze the water into ice again...
Avora paces nervously, realizing that with each passing second of delay, the odds worsen for both Lachna and the remainder of the group.
| Avora Teremocles |
| Avora Teremocles |
Because even without her backpack, Avora is not very acrobatic, and with the holes in the ice and laden by winter clothing, I doubt seriously that she can make it across.
| Avora Teremocles |
Survival check: 1d20 + 11 ⇒ (8) + 11 = 19
Perception check: 1d20 + 7 ⇒ (18) + 7 = 25
Knowledge (nature) check: 1d20 + 7 ⇒ (8) + 7 = 15
Taking a deep breath and holding it, Avora steps gingerly out onto the ice. She carefully studies the surface, working her way across avoiding any spot that appears to be weakened.
Acrobatics: 1d20 - 3 ⇒ (1) - 3 = -2
Acrobatics: 1d20 - 3 ⇒ (16) - 3 = 13
So much for that. *SPLASH*
| GM Mezegis |
Wow, the DC is a fearsome 5!
The frigid water rushes over Avora, freezing the air in her lungs. The rope goes taunt as the current tries to whisk her away, but slowly she works her way to the other side and joins Lachna in shivering uncontrollably.
Save: 1d20 + 5 ⇒ (9) + 5 = 14
Damage: 1d6 ⇒ 1
Avora has frostbite as well, same negatives as Lachna
Bugsby scurries across, and calls to his new friend Scarab, giving the mule confidence to join his Qadirian master and Gnomish rider.
Handle animal: 1d20 + 3 ⇒ (15) + 3 = 18
Everyone is across the stream...
| Sven Bjornson |
"Damn..."
Once Avora's free of the water, Sven stops helping Lachna from her armor and beelines for the cave pointed out to him. The big ulfen draws his blade and steps inside.
Once he's certain it's clear and safe, Sven returns to the shivering Avora's side.
"Everyone inside!" the big ulfen bellows.
| Avora Teremocles |
"T-t-told you that I w-w-wouldn't m-m-make it." Avora says through her shivering.
| Kalt Ìsson |
No time for a proper post, but Kalt will accompany Sven up to the cave.
| Sven Bjornson |
What does he look like?
Sven pulls back the hood of his furs so the stranger can make out his features. He shakes his head and holds up a hand - four more.
"We had an accident crossing the stream. Two of our group fell in. Might we share your shelter and fire?" the big ulfen asks with a tone emphasizing the importance of the request.
Diplomacy: 1d20 + 6 ⇒ (14) + 6 = 20
+1 more if he/she could be sexually attracted to Sven.
| Sven Bjornson |
Fair enough.
Retrieving the rest of his companions, Sven rushes them towards the cave mouth.
"This way. There's a nice fire going."
| GM Mezegis |
As Sven hurries the group towards the cave mouth and the warm fire, two other bandits step out from the crevice, bows in hand. The one who originally spoke to you yells out "Sucker! For Rokhar!" then all 3 loose arrows into your group.
Shot on Sven: 1d20 + 3 ⇒ (5) + 3 = 81d6 ⇒ 6
Shot on Kalt: 1d20 + 3 ⇒ (8) + 3 = 111d6 ⇒ 6
Shot on Lachna: 1d20 + 3 ⇒ (17) + 3 = 201d6 ⇒ 3
Lachna takes 3 damage, putting her at 5/10
Initiative
Ankih: 1d20 + 2 ⇒ (18) + 2 = 20
Avora: 1d20 ⇒ 5
Bugsby: 1d20 + 3 ⇒ (15) + 3 = 18
Kalt: 1d20 + 2 ⇒ (11) + 2 = 13
Lachna: 1d20 + 1 ⇒ (2) + 1 = 3
Sven: 1d20 + 1 ⇒ (6) + 1 = 7
Bandits: 1d20 + 2 ⇒ (19) + 2 = 21
The bandits, having caught the group completely unawares, fire again before the group has time to react.
Shot on Sven: 1d20 + 3 ⇒ (5) + 3 = 81d6 ⇒ 6
Shot on Kalt: 1d20 + 3 ⇒ (13) + 3 = 161d6 ⇒ 3
Shot on Lachna: 1d20 + 3 ⇒ (5) + 3 = 81d6 ⇒ 5
Kalt takes 3 damage, putting him at 10/13
PC's are up, remember the half speed for being in deep snow
| Avora Teremocles |
Avora trudges forward, unable to do much at range.
| Sven Bjornson |
"What the- BASTARDS!" Sven roars at the betrayal.
Seeing his companions wounded by men he trusted, the big ulfen goes into a rage as he lumbers forward through the snow with deadly intent.
Double moving forward.
| Ankih Tohep |
If the squares =5', they are all in short range for a light crossbow from me. XD . not that I'll hit but maybe!
Ankih struggles forward 15', then looses a bolt at the southern most bandit. Too cold to speak, and angered at the attack on weakened friends, he is elated to see the bolt punch home. Albeit with less force than he could have hoped for.
attack: 1d20 + 2 ⇒ (20) + 2 = 22
threat roll: 1d20 + 2 ⇒ (5) + 2 = 7
damage: 1d8 ⇒ 3
no crit.
I begin to fear for our success. This has been a most unfortunate quest so far.
| Kalt Ìsson |
For the record, Kalt said he'd accompany Sven up to the cave, so should probably be right next to him, rather than back in the pack as shown on the map (unless Sven's position on the map reflects his double move).
Kalt staggers slightly as the arrow grazes his leg, then mutters sourly, "Damn. Should have seen that coming. No one friendly would be camped out here in the snows." He then joins Sven in moving as quickly as he can through the snow towards their assailants.
Double move towards closest bandit. If Sven drops him, will move to next bandit and attack.
Will not be able to post much tomorrow, so here's an attack roll to be used as needed:
Longsword attack, Power Attack: 1d20 + 5 - 1 ⇒ (14) + 5 - 1 = 18
Longsword damage, 2H, Power Attack: 1d8 + 4 + 3 ⇒ (3) + 4 + 3 = 10
| Lachna Wonderstone |
Lachna, shivering, shrugs off Sven's attempts to get her out of her armor and clothes at the riverside.
"This-s-s n-n-not th' p-place," she sputters, teeth clattering.
She does accept offered help up the hill as she is having trouble moving. When the bandits attack, she groans as an arrow pierces her. Moving slowly, limbs already stiffening, she retrieves a crossbow and bolts from the packs again and loads it.
| Bugsby Featherfoot |
Bugsby stands up atop Scarab, affronted by the nerve of these ruffians, "What? 'Sucker for Rokar'!? Whythinkabouttreatsatatimelikethis??" and launches a bolt their way.
Attack&Damage: 1d20 + 3 - 2 ⇒ (9) + 3 - 2 = 101d8 ⇒ 7
| GM Mezegis |
Bugsby's bolt flies past the bandits, clattering off the stony ledge behind them.
The sight of Sven barreling up the hill towards them gives the bandits a moments pause before they all fire at the imposing man, hoping to halt his advance before he can unleash his rage upon them.
Shot 1: 1d20 + 4 ⇒ (4) + 4 = 81d6 + 1 ⇒ (1) + 1 = 2
Shot 2: 1d20 + 4 ⇒ (16) + 4 = 201d6 + 1 ⇒ (5) + 1 = 6
Shot 3: 1d20 + 4 ⇒ (15) + 4 = 191d6 + 1 ⇒ (3) + 1 = 4
A few of the arrows punch through the ulfen's armor causing crimson blood to stain the snow. With wounds that would fell a normal man, Sven continues onward, much to the dismay of the bandits.
Sven takes 10 damage, putting him at 8/20
PC's are up!
| Sven Bjornson |
Poor Sven.
Like an angry bear, Sven continues to lumber forward through the snow despite the arrows buried deep in his shoulder and the meat of his thigh. The pain was agony but his momentum and the righteous rage burning in his heart carried him forward. As the hulking ulfen closes on the nearest bandit, he grips his weapon with both hands and swinging in a vicious arc.
Hack: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 1d8 + 6 ⇒ (1) + 6 = 7
Not sure which one the cleric winged but this is the only one Sven can reach. Also, I took the liberty of moving Kalt for the attack his posted previously.
I may blow my smite depending on if Sven drops his target.
| Avora Teremocles |
Fighting to struggle forward, Avora scoops up a handful of snow. With frozen fingers, she carefully shapes it into a ball, chanting as she does so. "Liathróid beag de oighir agus sneachta, a aimsiú do rian agus reo mo namhaid."
With that, she flings it at the man Sven is facing down.
Ranged touch attack: 1d20 - 2 ⇒ (16) - 2 = 14
Damage: 1d6 ⇒ 5
If the snowball hits, the opponent must make a Fortitude save (DC 15) or be staggered for one round.
| Bugsby Featherfoot |
The map died.
Bugsby drops the crossbow and runs forward as far as he can, trying to get into range to bring his magics to bear, but stops sooner than needed so he can watche the badduns warily.
Move 10' in deep snow and total defense.
**EDIT** NM, map is not dead.