Rise of the Runelords with a Twist (Inactive)

Game Master Shadow Bloodmoon

Rise of the Runelords Anniversary Edition with some Variant Rules in Play

Maps, etc.


1,151 to 1,200 of 5,794 << first < prev | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | next > last >>

Female Catfolk Swashbuckler (Inspired Blade) 4 [ HP 44/44 | AC 20 / 14FF / 15T | Fort +5 Ref +9 Wil +2 | Init +4(+6) | Perception +8 | Panache 7/7 | Charmed Life 3/3 ]

Initiative: 3d6 + 4 ⇒ (5, 5, 2) + 4 = 16

Milah silently dashes past the closest goblin dogs, rapier flashing as she reaches the furthest of them.

Move action: As indicated on map (taking advantage of flat-footedness, but I can roll for parry/riposte if needed)
Standard action: Attack goblin dog (south of Milah's position)
Attack (Rapier (threaten on 14-18)): 3d6 + 7 ⇒ (2, 3, 3) + 7 = 15
Damage (Rapier): 1d6 + 4 ⇒ (4) + 4 = 8


Savage Rifts RotRwT

Hmm... usually you can only do one action on a surprise round. A partial charge could work, but then you would have to attack one of the other dogs...


Female Catfolk Swashbuckler (Inspired Blade) 4 [ HP 44/44 | AC 20 / 14FF / 15T | Fort +5 Ref +9 Wil +2 | Init +4(+6) | Perception +8 | Panache 7/7 | Charmed Life 3/3 ]

Sorry, completely forgot about the whole surprise round thing. I've repositioned Milah on the map; she will do a partial charge action.


MAx HP: 19 | Fort: +2; Ref: +5; Will: +4 | AC: 16; T: 12; FF: 14 | Init: +6

Moa'Taar moves forward, drawing his blade as he goes.


Savage Rifts RotRwT

need an initiative roll from you Moa'taar and Zarque needs initiative and an action, or I will bot later.


MAx HP: 19 | Fort: +2; Ref: +5; Will: +4 | AC: 16; T: 12; FF: 14 | Init: +6

Sorry, I thought you had rolled.

Initiative: 1d20 + 6 ⇒ (3) + 6 = 9


F Kobald Incanter 4 / Monk 1

Initiative: 1d20 + 2 ⇒ (5) + 2 = 7

Zarque hangs back a moment, waiting to see how things start to flow before settling on her choice of action.


Savage Rifts RotRwT

Initiative Surprise Round
Milah- 16
Goblin Dogs- 13
Aurica- 10
Moa'taar- 9
Zarque- 7

Initiative Round 1
Milah- 16 <--- Here
Goblin Dogs- 13
Aurica- 10
Moa'taar- 9
Zarque- 7

Milah easily moves up and pierces the dog's flesh with her rapier, causing it to yelp in pain. Moa'taar moves closer and Zarque weighs her options.. delay

Milah is up and Zarque can go at anytime before or after her if she wishes.


Female Catfolk Swashbuckler (Inspired Blade) 4 [ HP 44/44 | AC 20 / 14FF / 15T | Fort +5 Ref +9 Wil +2 | Init +4(+6) | Perception +8 | Panache 7/7 | Charmed Life 3/3 ]

Milah's rapier thrusts into the injured beast again, then she quickly maneuvers between the remaining goblin dogs.

Standard action: Attack goblin dog
Attack (Rapier (threaten on 14-18)): 3d6 + 7 ⇒ (5, 5, 1) + 7 = 18
Damage (Rapier): 1d6 + 4 ⇒ (1) + 4 = 5

Move action: As indicated on map


Savage Rifts RotRwT

Milah's weapon flashes again, ending the suffering of one of the dogs, quickly moving to dispatch another one. As she does so, Shalelu prepares her bow at the edge of the clearing.

The dog closest to Milah snaps at her, its rope barely containing him. The other one charges at Moa'taar, slobber dripping as it goes for the investigator's bum leg..

Initiative Round 1 
Milah- 16
Shalelu- 14 (Ready)
Goblin Dogs- 13 (1 Asleep, 2 at 13 damage KO, 3 and 4 Healthy)
Aurica- 10 <--- Here
Moa'taar- 9 
Zarque- 7 (Delay)

Need Defense Rolls from Milah and Moa'taar, then party is up. Also..

Perception DC 23:
As you finish off the goblin dogs, you hear a rustling in some of the brambles coming from the southern tunnel. Looking, you spot what appears to be a large black cat with bright orange markings running down its back. It looks to be attempting to sneak towards you.


Female Catfolk Swashbuckler (Inspired Blade) 4 [ HP 44/44 | AC 20 / 14FF / 15T | Fort +5 Ref +9 Wil +2 | Init +4(+6) | Perception +8 | Panache 7/7 | Charmed Life 3/3 ]

Milah blocks the goblin dog's attack and retaliates immediately, her blade piercing the creature's mangy skin...

Opportune Parry: 3d6 + 7 ⇒ (1, 6, 1) + 7 = 15
Panache Loss: 1d6 ⇒ 6 3/3 remaining

Riposte (Rapier (threaten on 14-18)): 3d6 + 7 ⇒ (4, 5, 4) + 7 = 20
Damage (Rapier): 1d6 + 4 ⇒ (3) + 4 = 7

Milah continues her assault, savagely piercing the creature once more.

Standard action: Attack goblin dog
Attack (Rapier (threaten on 14-18)): 3d6 + 7 ⇒ (2, 4, 6) + 7 = 19
Damage (Rapier): 1d6 + 4 ⇒ (1) + 4 = 5

Move action: As indicated on map

Perception: 3d6 + 6 ⇒ (2, 2, 3) + 6 = 13


F Kobald Incanter 4 / Monk 1

perception: 1d20 + 8 ⇒ (11) + 8 = 19
Magic: 1d20 + 9 ⇒ (9) + 9 = 18
Ranged Touch Attack: 1d20 + 5 ⇒ (11) + 5 = 16
dmg: 1d4 ⇒ 2

Zarque throws a little ball of gold at the goblin dog fighting Milah. Once it almost reaches the dog, the ball explodes almost instantly into strands of molten gold that quickly hardens and cools.

Refluffed crystal blast, d4 dmg, dog must make a reflex save (dc 14) or be entangled. That square counts as difficult terrain until the "gold" is destroyed (3hp per cl) or fades (lasts 1 minute).


MAx HP: 19 | Fort: +2; Ref: +5; Will: +4 | AC: 16; T: 12; FF: 14 | Init: +6

Defense: 3d6 + 6 ⇒ (6, 3, 2) + 6 = 17


F Kobald Incanter 4 / Monk 1

Ah, right. 3d6. So much easier to remember in person. :)
Perception: 3d6 + 8 ⇒ (4, 4, 1) + 8 = 17
magic: 3d6 + 9 ⇒ (1, 6, 6) + 9 = 22
ranged touch: 3d6 + 5 ⇒ (5, 2, 2) + 5 = 14


Savage Rifts RotRwT

Gold Burst Damage: 1d4 ⇒ 3

The burst of gold momentarily frightens the goblin dog as the strands of molten precious metal harden into shackles before it can reach Moa'taar.

Milah easily dispatches another of the dogs even as it attempts to bite her.

Initiative Round 2
Milah- 16 - done
Zarque- 15 - done
Shalelu- 14 (Ready) 
Goblin Dogs- 13 (1 Asleep, 2 at 13 damage KO, 3 at 12 dmg KO and 4 at 3 dmg and Entangled) 
Moa'taar- 9  

Moa'taar, you still have your turn from last round to take before the last dog goes.. it is entangled at the moment.


MAx HP: 19 | Fort: +2; Ref: +5; Will: +4 | AC: 16; T: 12; FF: 14 | Init: +6

Moa'Taar aims and fires his crossbow at the dog that was going to attack him.

Attack Roll: 1d20 + 3 ⇒ (20) + 3 = 23
Damage Roll: 1d8 ⇒ 8

Crit Confirmation: 1d20 + 3 ⇒ (10) + 3 = 13
Crit Damage Roll: 1d8 ⇒ 7

---------

Moa'Taar reloads and fires his crossbow again.

Attack Roll: 1d20 + 3 ⇒ (2) + 3 = 5
Damage Roll: 1d8 ⇒ 4


Savage Rifts RotRwT

Moa'taar's bolt silences the last dog, but just as you are about to claim victory, you hear Aurica start to scream as a large cat leaps out of the underbrush and starts dragging her away. Shalelu looses an arrow, but misses due to not wanting to hit the fortune teller.

Zarque Spell Pool: 1d4 ⇒ 2

Moa'taar Ammunition Rolls: 1d12 ⇒ 21d12 ⇒ 8

Initiative Round 3
Big Cat- 17 - Grappling Aurica
Milah- 16 -
Zarque- 15 -
Shalelu- 14 -
Moa'taar- 9 -

Party is up!


Female Catfolk Swashbuckler (Inspired Blade) 4 [ HP 44/44 | AC 20 / 14FF / 15T | Fort +5 Ref +9 Wil +2 | Init +4(+6) | Perception +8 | Panache 7/7 | Charmed Life 3/3 ]

"Hold on, Aurica!" Milah rushes toward the large cat, hoping to bring it down quickly...

Move action: As indicated on map
Standard action: Attack cat
Attack (Rapier (threaten on 14-18)): 3d6 + 7 ⇒ (3, 3, 4) + 7 = 17
Damage (Rapier): 1d6 + 4 ⇒ (3) + 4 = 7


Savage Rifts RotRwT

Milah attacks the red and black cat, but even with Aurica underneath, the cat is still too fast for the duelist, batting the needle thin blade aside with its large paw.


MAx HP: 19 | Fort: +2; Ref: +5; Will: +4 | AC: 16; T: 12; FF: 14 | Init: +6

Moa'Taar takes aim and fires at the cat.

Attack Roll -cover and melee: 1d20 - 5 ⇒ (7) - 5 = 2
Damage Roll: 1d8 ⇒ 1


F Kobald Incanter 4 / Monk 1

The destructive blast doesn't deplete spell pool. That only happens when I "boost" it to a more powerful version, 2d4 in this case.

Zarque tosses another little glob of gold, this time at the cat, though with a bit of sadness cause Zarque really likes cats, her favorite of all furry creatures.

Magic: 3d6 + 9 ⇒ (3, 6, 5) + 9 = 23
Ranged touch: 3d6 + 5 ⇒ (1, 2, 3) + 5 = 11
dmg: 1d4 ⇒ 4

The golden blob bursts into a bunch of golden strands in the area around the cat.


Savage Rifts RotRwT

[spoiler=Shalelu Stuff]
Bow Shots: 3d6 + 11 - 4 ⇒ (3, 2, 1) + 11 - 4 = 133d6 + 6 - 4 ⇒ (1, 4, 2) + 6 - 4 = 9

As your group attempts to stop the large cat from taking Aurica away, with Shalelu also rolling back and firing her bow, it seems that the cat is too fast for each of you, dodging all the attacks tossed against it. It seems to almost grin as it begins dragging Aurica away.

Initiative Round 4
Big Cat- 17 - Grappling Aurica
Milah- 16 -
Zarque- 15 -
Shalelu- 14 -
Moa'taar- 9 -

Those of you in melee range may make an AoO if you wish before taking your next turn, otherwise, you guys are up.


F Kobald Incanter 4 / Monk 1

Zarque tosses another blast of gold, but instead of going for the cat, she shoots for the tunnel the cat is headed for to slow it down with the strands (by making the square difficult terrain).

magic: 3d6 + 9 ⇒ (5, 3, 5) + 9 = 22
hit a square: 3d6 + 5 ⇒ (3, 3, 5) + 5 = 16


Female Catfolk Swashbuckler (Inspired Blade) 4 [ HP 44/44 | AC 20 / 14FF / 15T | Fort +5 Ref +9 Wil +2 | Init +4(+6) | Perception +8 | Panache 7/7 | Charmed Life 3/3 ]

AoO (Rapier (threaten on 14-18)): 3d6 + 7 ⇒ (3, 3, 1) + 7 = 14
Damage (Rapier): 1d6 + 4 ⇒ (2) + 4 = 6

Milah emits a low growl, frustrated that her rapier can't seem to find its target. Nevertheless, she tries again, moving forward and thrusting once more.

Move action: As indicated on map
Standard action: Attack cat
Attack (Rapier (threaten on 14-18)): 3d6 + 7 ⇒ (6, 4, 2) + 7 = 19
Damage (Rapier): 1d6 + 4 ⇒ (6) + 4 = 10

DM SB:
I realize that this is likely intended for the theatricality of it rather than for any particular strategy on the cat's part - since Aurica's taking a break and all - but I figured I'd call out that if the cat is grappling Aurica, it technically should gain the grappled condition as well (including, for example, the -4 to Dex). I don't know that it would make any difference, but I figured I'd point it out regardless.


MAx HP: 19 | Fort: +2; Ref: +5; Will: +4 | AC: 16; T: 12; FF: 14 | Init: +6

Moa'Taar reloads and fires again.

Attack Roll: 3d6 - 1 ⇒ (5, 5, 2) - 1 = 11
Damage Roll: 1d8 ⇒ 1


Savage Rifts RotRwT

Milah:
Yep, I've been taking that into consideration, thank you for reminding me though. I swear that pfsrd is on speed dial for me sometimes.

Shalelu Combat:

Bow Shot: 3d6 + 11 - 4 ⇒ (2, 3, 4) + 11 - 4 = 163d6 + 6 - 4 ⇒ (2, 2, 6) + 6 - 4 = 12

Milah chases the cat as it drags off Aurica, thrusting and pressing her attack, not giving up the fight for her friend. A couple of small nicks in the animal's fur and the low growl from it tell you that it is getting tired. Zarque's magic turns a small part of the clearing into a splattering of gold. While Shalelu continues to pepper trees with arrows. At the same time, Milah notices out of the corner of her eye a goblin with fire in its hand coming out of the tunnels to the South.

Initiative Round 5
Big Cat- 17 - Grappling Aurica (10 damage)
Milah- 16 -
Zarque- 15 -
Goblin???- 14-
Shalelu- 14 -
Moa'taar- 9 -

Moa'Taar Ammo: 1d12 ⇒ 2

You guys are up and as a reminder, since you are now back in the tunnels:

Bipedal Medium creatures can navigate them by stooping over and hunkering down, effectively squeezing to move, and thus taking a –4 penalty on attack rolls and a –4 penalty to AC; such characters must spend 2 squares of movement for each square traveled.


Female Catfolk Swashbuckler (Inspired Blade) 4 [ HP 44/44 | AC 20 / 14FF / 15T | Fort +5 Ref +9 Wil +2 | Init +4(+6) | Perception +8 | Panache 7/7 | Charmed Life 3/3 ]

"There's a goblin heading this way..." Milah tries to keep her voice calm as she tries to divide her attention between the cat and goblin, then gives up and maneuvers around the cat to keep both in front of her...

Move action: As indicated on map
Acrobatics (ACP): 3d6 + 9 - 1 ⇒ (5, 1, 4) + 9 - 1 = 18

Standard action: Attack cat
Attack (Rapier (threaten on 14-18)): 3d6 + 7 ⇒ (4, 1, 4) + 7 = 16
Damage (Rapier): 1d6 + 4 ⇒ (3) + 4 = 7


F Kobald Incanter 4 / Monk 1

With Milah's warning, Zarque switches target long enough to toss a gold ball at the goblin, hoping for a good entangle.

magic: 3d6 + 9 ⇒ (4, 5, 1) + 9 = 19
RTA: 3d6 + 5 ⇒ (1, 1, 3) + 5 = 10
DMG: 1d4 ⇒ 4


MAx HP: 19 | Fort: +2; Ref: +5; Will: +4 | AC: 16; T: 12; FF: 14 | Init: +6

Moa'Taar will fire on the cat again.

Attack Roll: 1d20 - 5 ⇒ (2) - 5 = -3
Damage Roll: 1d8 ⇒ 8


Savage Rifts RotRwT

I moved you, Zarque, so you have line of sight on the goblin...

Moa'Taar adjusted roll: 3d6 - 5 ⇒ (6, 1, 4) - 5 = 6
Moa'taar Ammo: 1d12 ⇒ 6

Shalelu:

Bow Shot: 3d6 + 11 - 4 ⇒ (6, 3, 1) + 11 - 4 = 173d6 + 6 - 4 ⇒ (2, 3, 2) + 6 - 4 = 9
Damage: 1d8 + 1 ⇒ (5) + 1 = 6

Milah dances with the cat again, attempting to put herself in a position to watch the creature and the new goblin that appeared out of the briars. As she does so, an arrow from Shalelu pierces its side, causing it to let out a howl of pain. The goblin is surprised by Zarque's golden bolt, but not enough to not be able to move out of the way. The energy strikes a tangle of brush and turns it into gold temporarily. The goblin yells something in a stern voice at the large cat.

Goblin:
"Leave that alone and get the rest of them you silly cat!"

Initiative Round 6
Big Cat- 17 - Pinned Aurica (16 damage, grappling)
Milah- 16 -
Zarque- 15 -
Goblin???- 14-
Shalelu- 14 -
Moa'taar- 9 -

Milah and Zarque are now up...


Savage Rifts RotRwT

Hey guys... we still in this fight?


F Kobald Incanter 4 / Monk 1

Um, right. Holiday shenanigans and all that. Sorry.

magic: 3d6 + 9 ⇒ (3, 3, 4) + 9 = 19
atk: 3d6 + 5 ⇒ (4, 1, 4) + 5 = 141d4 ⇒ 2

Zarque fires more gold at the cat, all the while thinking they should have ignored the dogs.


MAx HP: 19 | Fort: +2; Ref: +5; Will: +4 | AC: 16; T: 12; FF: 14 | Init: +6

Just waiting on my turn =P


Savage Rifts RotRwT

MilahBot Rapier: 3d6 + 7 ⇒ (2, 6, 2) + 7 = 171d6 + 4 ⇒ (6) + 4 = 10

The cat swipes at Milah, but her feline reflexes are much faster as she impaled the cat. Whatever fight it had left is taken away when Zarque's golden bolt hits it in the face, creating a pile of cat, Aurica and gold. Milah doesn't have much time to react as the shrubs around her come to life in an attempt to restrain her. Shalelu moves towards the pile as quick as she can.

MilahBot Reflex Save: 3d6 + 7 ⇒ (6, 5, 4) + 7 = 22

Initiative Round 7
Big Cat- 17 - KO (28 damage) 
Milah- 16 - botted
Zarque- 15 - done
Goblin???- 14- done
Shalelu- 14 - done
Moa'taar- 9 -

Party is up!


MAx HP: 19 | Fort: +2; Ref: +5; Will: +4 | AC: 16; T: 12; FF: 14 | Init: +6

Moa'Taar moves to where he can see the other combatant and then prepares to fire if it attacks.

Readied Action

Attack Roll: 1d20 + 3 ⇒ (8) + 3 = 11
Damage Roll: 1d8 ⇒ 7


Savage Rifts RotRwT

Moa'taar Readied Action: 3d6 + 3 ⇒ (4, 1, 3) + 3 = 11 FTFY


Sorry I keep forgetting.


Savage Rifts RotRwT

Milah? Zarque? Here is the current initiative order:
Cat Recovery: 1d20 + 2 - 2 ⇒ (8) + 2 - 2 = 8

Initiative Round 8
Big Cat- 17 - Dying (29 damage)
Milah- 16 - <--- Here
Zarque- 15 -
Goblin???- 14-
Shalelu- 14 -
Moa'taar- 9 - Readied from Last Round


F Kobald Incanter 4 / Monk 1

Sorry, I saw "done" after my name and thus didn't catch that is was our turn again.

Zarque throws more gold after the cat.

Magic: 3d6 + 9 ⇒ (2, 1, 4) + 9 = 16
atk: 3d6 + 5 ⇒ (4, 6, 1) + 5 = 161d4 ⇒ 3


Female Catfolk Swashbuckler (Inspired Blade) 4 [ HP 44/44 | AC 20 / 14FF / 15T | Fort +5 Ref +9 Wil +2 | Init +4(+6) | Perception +8 | Panache 7/7 | Charmed Life 3/3 ]

I apologize; been a crazy couple of weeks, and this totally fell by the wayside.
I'm back (as much as I ever was, anyway)

Milah, seeing the cat falter, rushes at the goblin...and past it, hemming it in.

Full-round action: Double move, as indicated on map

If attacked...:

Opportune Parry (Rapier): 3d6 + 7 ⇒ (3, 1, 3) + 7 = 14
Panache Loss: 1d6 ⇒ 5

Riposte (Rapier (threaten on 14-18)): 3d6 + 7 ⇒ (3, 3, 6) + 7 = 19
Damage (Rapier): 1d6 + 4 ⇒ (5) + 4 = 9


MAx HP: 19 | Fort: +2; Ref: +5; Will: +4 | AC: 16; T: 12; FF: 14 | Init: +6

Back now btw.


Savage Rifts RotRwT

Okay, now to get this thing back on the road... thank you guys for sticking with it.

Shalelu:

Reflex v. Entangle DC 14: 3d6 + 8 ⇒ (4, 2, 4) + 8 = 18
Bow Shot: 3d6 + 11 - 4 ⇒ (4, 3, 2) + 11 - 4 = 163d6 + 6 - 4 ⇒ (2, 2, 3) + 6 - 4 = 9
Damage: 1d8 + 1 ⇒ (6) + 1 = 71d8 + 1 ⇒ (5) + 1 = 6

Milah rushes towards the goblin who lashes out with a tongue of flame that she easily deflects with her own blade, stabbing the goblin in the arm. A bolt from Moa'taar flies past and embeds itself in one of the bushes, causing the goblin to shriek. It shrieks even more as Zarque's magic envelops his pet with golden strands. He lashes out with his blade again, attempting to burn Milah with his fiery weapon. This causes Shalelu to miss her shot as well.

Goblin Speak:
"You will not pass me longshanks! This is my forest!"

Initiative Round 8
Big Cat- 17 - Dying (32 damage)
Milah- 16 - Done
Moa'taar- 16, Reacted
Zarque- 15 - Done
Goblin???- 14- (Fight Defensively, 9 damage)
Shalelu- 14 - done

Initiative Round 9
Big Cat- 17 - Dying (32 damage)
Milah- 16 - <-- Here
Moa'taar- 16
Zarque- 15 -
Goblin???- 14- (Fight Defensively, 9 damage)
Shalelu- 14 -

Party is up! Milah, I need another defensive roll from you v. DC 14


Female Catfolk Swashbuckler (Inspired Blade) 4 [ HP 44/44 | AC 20 / 14FF / 15T | Fort +5 Ref +9 Wil +2 | Init +4(+6) | Perception +8 | Panache 7/7 | Charmed Life 3/3 ]

Opportune Parry (Rapier (threaten on 14-18)): 3d6 + 7 ⇒ (4, 3, 3) + 7 = 17

Riposte (Rapier (threaten on 14-18)): 3d6 + 7 ⇒ (3, 6, 4) + 7 = 20
Damage (Rapier): 1d6 + 4 ⇒ (5) + 4 = 9

Milah thrusts with her rapier again!

Standard action: Attack goblin
Attack (Rapier (threaten on 14-18)): 3d6 + 7 ⇒ (3, 1, 1) + 7 = 12
Damage (Rapier): 1d6 + 4 ⇒ (3) + 4 = 7


MAx HP: 19 | Fort: +2; Ref: +5; Will: +4 | AC: 16; T: 12; FF: 14 | Init: +6

Moa'Taar reloads and readies to fire if the creature turns to flee once he has a clean shot.

REadied Action: 3d6 + 3 ⇒ (6, 4, 2) + 3 = 15
Damage Roll: 1d8 ⇒ 8


Savage Rifts RotRwT

Milah's rapier moves and flashes as it spars with the goblin who is surprisingly adept at using the flaming sword in his hands. Milah can tell that the goblin is getting tired though.

Moa'taar scans for a shot, any shot that will keep the goblin from getting away should it choose to run. Zarque has no such compunction to wait for a clear shot and blasts the goblin with golden magic. This causes him to back away from Milah and run into the brambles, the plants and thorns seeming to move aside for him. As he does so, Moa'taar fires another bolt that just barely misses the goblin as he disappears into the brambles. The plants that were entangling the cat and Aurica slip away and Shalelu moves to check on both. "I can take your friend back to Sandpoint, but I don't think the cat will make it. We should end its suffering."

ZarqueBot Golden Bolt: 3d6 + 9 ⇒ (4, 1, 1) + 9 = 15
ZarqueBot Ranged Touch, Damage: 3d6 + 5 ⇒ (6, 5, 2) + 5 = 181d4 ⇒ 4
Cat Dying: 3d6 + 2 - 6 ⇒ (1, 2, 6) + 2 - 6 = 5

Initiative Round 9
Big Cat- 17 - Dying (33 damage)
Milah- 16 - done
Zarque- 15 - Botted
Goblin???- 14- (Withdraw, 22 damage)
Moa'taar- 14- Readied and Shot
Shalelu- 14 - done

Out of Combat, for now...


MAx HP: 19 | Fort: +2; Ref: +5; Will: +4 | AC: 16; T: 12; FF: 14 | Init: +6

"Aye." says Moa'Taar, who then does just that.


Savage Rifts RotRwT

No objections then?

Moa'taar cuts the cat's throat and lets it finish bleeding out as Shalelu begins to assemble a litter of sorts to attempt to carry Aurica back to Sandpoint. "I will see you when you return, but be careful. That goblin is still out there and he may have a grudge with us killing his pet." The elven women nods and then continues her work.


Savage Rifts RotRwT

Double checking to see if we are still here. I am aware of the holidays and Moa'taar's difficulties, but I wanted to make sure.


Female Catfolk Swashbuckler (Inspired Blade) 4 [ HP 44/44 | AC 20 / 14FF / 15T | Fort +5 Ref +9 Wil +2 | Init +4(+6) | Perception +8 | Panache 7/7 | Charmed Life 3/3 ]

I'm still here, but holidays, travel, etc.

Milah nods at the ranger. "Please be careful along the way; we'll do what we can here." Realizing that she cannot easily follow the goblin through the underbrush, she looks to the others. "If we don't try to follow it, we're likely to have to deal with a small horde shortly. I suggest we try to track it down - walking along the paths, though, rather than trying to make our way through the brambles."


Savage Rifts RotRwT

Shalelu nods and says, "I'll see you back in Sandpoint. " She then starts making her way through the underbrush with Aurica on a makeshift litter. For the time being, you are left alone, but the sounds of brush being moved or the sudden squawk of a bird makes you a bit jumpy. Knowing that fire wielding goblin is out there with gods know how many more doesn't help.

1,151 to 1,200 of 5,794 << first < prev | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Rise of the Runelords with a Twist All Messageboards

Want to post a reply? Sign in.