Rise of the New Runelords

Game Master Harakani

Kingdom Map (now with Loy's family notes AND the Runelord's Route)
Kingdom Turn
Minions Page

[ ]Forsten [ ]Anglon [ ]Valerianna [ ]Denat [ ]Ronald [ ]Simon [ ]Grey
[ ]Zekat [ ]Legion [ ]Molly [ ]Grey Horror [ ]GreyServants [HQ]ZomBees
Fight Map


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M Azlanti Guardian Magus

bummer :p


M
Stats:
AC 33 ;touch 23;flat-footed 27;Fort+8,Ref+10,Will+11; Init+6; Percep +23;CMB+7;CMD33
eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1
Harakani DM wrote:

Bokken the Alchemist seems to dance forward and back a little. Finally he dances forward and snatches at the baskets, then dashes back to his cottage.

Once there he hangs nervously in his doorway, and upon seeing that the visitors are behaving themselves seems to calm down a little.

"I don't want neighbours, y' understan'. No disrespect. Don' like people. Moved out 'ere to be away from people. Brother's fault. Do my tradin' wit' Oleg till those new people come and pissed off the Bandits."

"E'ryone trades wi' Bokken. I trade wi' em 'all. Merchants, hunters, farmers, bandits, kobolds, trolls, all of 'em. Trade wi' you, but keep away from me land."

"Won' pay taxes. My land." he warns.

So... I'm not sure what's supposed to be happening now. For the sake of moving things along I'm going to say that Simon went with Ronald with the body of the stag lord. I've borrowed some of grey's undead (with or without Grey at his option) as well as 24 1HD skeletons that Simon raised for free via lesser animate dead + false focus. The plan is to go with Ronald to do his negotiating then stop by the thing in the water to see if it is truly appeased. The latter may be of particular interest to Grey.

As Roland went forward to deal with the mad alchemist Simon stayed in the canopied litter being carried by (lets say 4) skeletal undead with the rest waiting patiently behind. Watching from afar Simon sends a magical message to Ronald. Schmitty waits nearby, but just behind his master. He is begin carried on a similar, though smaller and less ornate, litter by two undead. The the various pieces of the body of the stag lord is being carried behind in a sack by yet another undead.

Though Simon didn't overhear the whole conversation he gets the gist based on the alchemists movements and storming back inside.

"Madmen are the least reliable kind and we really don't have the time to deal with such nonsense. Shall we destroy him or did you want to try your hand at something else? We have more than enough firepower to deal with this bit of nonsense. "


HP 36/36, Temp HP 7, AC 12, +0 Fort, +1 Ref, +4 Will, Mythic 6/7, Command 10/10, Bolster 10/10

Borrow away, Simon. What's mine is yours.


Human Illusionist 8/Archmage 3

"I have considered removing him, but I think a bit of enchantment and persuasion may be more...elegant. He does have some skill, and I am loathe to waste such without cause. He is, after all, quite off the beaten path, and may respond to kindness of a more...personal nature. We need only find a suitable female, right?"

In short: find him a woman, and/or charm him. Anyone have charm monster in their spellbound? If not, mythic power!


M
Stats:
AC 33 ;touch 23;flat-footed 27;Fort+8,Ref+10,Will+11; Init+6; Percep +23;CMB+7;CMD33
eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1
Ronald Dranstus wrote:

"I have considered removing him, but I think a bit of enchantment and persuasion may be more...elegant. He does have some skill, and I am loathe to waste such without cause. He is, after all, quite off the beaten path, and may respond to kindness of a more...personal nature. We need only find a suitable female, right?"

In short: find him a woman, and/or charm him. Anyone have charm monster in their spellbound? If not, mythic power!

"Not really my forte'. If you want to try fee free. "


Human Illusionist 8/Archmage 3

Sorry, didnt realize we were waiting on me.

"Okay, Simon, I think its worth a day or so to convert him to our side. Let's set up camp a bit away and I will try something tonight."

Ronald thanks the "Mad Alchemist" and takes his leave with all pomp and circumstance, heading off into the distance.

...Later that night...

Ronald flies back to Bokken's spot, invisible, and wakes him up with some subtle illusory sounds (ghost sound). Once awake, remaining invisible, Ronald casts Major Image for a beautiful, near ghostly female who morphs and changes her image, always with a rune floating over her head.

Once he is good and spooked, Ronald casts improved invisibility before using Mythic Power to cast Charm Monster (DC 21 will or be charmed for 9 days) on Bokken.

Using alter self to appear as an attractive woman, Ronald allows the invisibility to drop and approaches Bokken once more.

"Oh kind Bokken, grand alchemist. Won't you bring your talents and skills into the kingdom of the true leaders of this place? I am sure they will afford you a great place in their kingdom, as befits a man of your abilities."

Remaining just out of reach, Ronald keeps up the lies and charming speech until just before his fly spell wears off, then ascends, turns invisible once more, and flies off with a fond "Bokken, remember me....." drifting on the wind.

1d20 + 8 + 1d6 ⇒ (12) + 8 + (1) = 21 bluff (with Mythic Power 4/7 remaining)


will: 1d20 + 3 ⇒ (14) + 3 = 17
charisma: 1d20 + 0 ⇒ (2) + 0 = 2let's assume you win the opposed charisma check
Bokken's conversion was as unexpected as it was sudden. Claiming to have been approached by a figure he later identified as Lissala herself he traveled to Threshold and agreed to join the Kingdom, even taking apprentices and paying taxes.
Indeed his vision left him something of a prophet among the common people. It was not for a long time that scholars discovered his reaction to Runelord Dranstus' mental meddling. Despite numerous ethical arguments over his approach, I have attempted to show here that I believe Runelord Dranstus was trying to save Bokken from becoming an enemy of the Kingdom and - shortly thereafter - dead.

Upon their return the Runelords were in council when two unusual parties of petitioners approached.


"Good evening, ah, Runelords. My name is Loy Rezbin, out of Restov. I've come before you with an offer."

Loy has his hat in his hand, obviously intimidated by the Runelords.

"There's a number of us sick of the deal we're getting in Brevoy. My da's da used to farm in these regions, and I've a number of people interested in helping me set it up again."

"My da had to leave after bandits killed his da and burned down the farmhouse, but he always said the land was good."

"There's not much talk about this new kingdom of yours, but I heard some rumours. Heard you took down the Bandit King."

sense motive dc 15:
Looks like there's other rumors he'd heard, but not believed... and is now believing. Rumours that worry him.

"You interested in helping set up a small village a bit off to the east? We'd be prepared to swear Fealty if so."


Male Human Cleric 7 Hierophant 2 / F+7,R+4,W+12 / AC 17/10/17 CMD 16 / HP 48/48 / Init +2 Per +5 / Spells 7/7,6/6,4/4,3/3 / Bursts 6/6 / Mythic Power 7/7

Sense motive: 1d20 + 5 ⇒ (14) + 5 = 19
Anglon knew he was telling the truth, just not the whole truth.
"An interesting proposition, but first tell us what other rumors you've heard."


M Azlanti Guardian Magus

Sense Motive: 1d20 + 3 ⇒ (11) + 3 = 14 Ooh, just shy.

Forsten keeps his own council for the moment, waiting to see what Anglon has discerned that escaped his own notice.


Loy is obviously reluctant to pass such rumors on, but under the combined stare of the Runelords finally breaks down.

"Well, there are rumors - quiet ones - not ones I put much stock in. Some say you worship the necromancy goddess Urgathoa. There's stories of demons put down, and monsters rampant; lizardfolk and trolls mostly."

"I'm sure they're just tales though." he assures the audience - or himself - "And I've heard your taxes are light and your laws fair. People all over Restov and Brevoy have been coming here for the last few years."


M
Stats:
AC 33 ;touch 23;flat-footed 27;Fort+8,Ref+10,Will+11; Init+6; Percep +23;CMB+7;CMD33
eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1

"they're always just tales until they aren't. " Simon interjects calmly


Human Illusionist 8/Archmage 3

"Lizardfolk and trolls running rampant? I can assure you there are no such creatures in the cities. We are progressing on bringing civilization and order into the wilderness, but that is obviously a slow task. Do these tales mention where the monsters are supposed to lair? Perhaps we can task our exploration crew to look more directly for them."


"Just stories, supposedly from survivors. Lizardfolk are supposed to be around here. Trolls are further... south I think. I heard one some other kingdom has a bounty on trolls - maybe people are getting confused?"

Looking askance at Simon he straightens and speaks with resolve.
"I won't bend knee to Urgathoa, sir. Nor to those that do."


M Azlanti Guardian Magus

"Nor do we." Forsten responds, his voice stern. "But we do not persecute those who practice the necromantic arts. If that is a problem, then I suggest you look elsewhere to settle."

"We are faithful servants of Lissala, and seek to purify her name and return her teachings and influence to Golarion once again." His tone softens as he continues, taking on a modicum of fervor as he speaks of their patron.


"Who is Lissala?" Loy asks, open-mouthed.


Male Human Cleric 7 Hierophant 2 / F+7,R+4,W+12 / AC 17/10/17 CMD 16 / HP 48/48 / Init +2 Per +5 / Spells 7/7,6/6,4/4,3/3 / Bursts 6/6 / Mythic Power 7/7

"Well..." Anglon said as he placed a hand on Loy's shoulder and took a deep breath.

Lissala:
Something something something Thassilon. Something something something seven virtues of rule. Something something something Runelords.


M Azlanti Guardian Magus

Something something something Dark Side :p

Good to know our High Priest has a firm grasp on the tenets of his faith.


Anglon: is this an info-dump (Knowledge:religion), reassurance (Diplomacy), warning (Intimidation) or recruitment (Perform)? Feel free to roll for multiple...


Male Human Cleric 7 Hierophant 2 / F+7,R+4,W+12 / AC 17/10/17 CMD 16 / HP 48/48 / Init +2 Per +5 / Spells 7/7,6/6,4/4,3/3 / Bursts 6/6 / Mythic Power 7/7

Religion: 1d20 + 7 ⇒ (17) + 7 = 24
History: 1d20 + 10 ⇒ (4) + 10 = 14
Diplomacy: 1d20 + 4 ⇒ (9) + 4 = 13
Intimidate: 1d20 + 4 ⇒ (12) + 4 = 16
Oratory: 1d20 + 4 ⇒ (6) + 4 = 10
I was going to post a ramble about Lissala, but really couldn't find that much information about her. I'm sure Anglon knows more than I do.
@Forsten I hit all the important parts.


M Azlanti Guardian Magus

If you subscribe to the adventure paths then you can find a full article about her in... I think the second book of Shattered Star in the backmatter.

Looks like I was wrong, book 5, AP #65 Into the Nightmare Rift has her write-up.


Anglon's speech is highly informative, scary and not hugely reassuring. Likely poor Loy has no idea how to incorporate the knowledge into his world view.

"Goddess of all wizardry? Aye... I suppose so. And I'm not a man scared of hard work and discipline. But a man's body is his own, yes? No being turned into some Geb-puppet after his death?"


HP 36/36, Temp HP 7, AC 12, +0 Fort, +1 Ref, +4 Will, Mythic 6/7, Command 10/10, Bolster 10/10

Grey didn't speak in such meetings often, but this man had said something that set off a warning in the quiet rune lord's mind.

"Sir," Grey's careful, tones echoed from behind his mask. "Would you say that toiling to care for your loved ones, and the ability to fight to protect them are important to you?"


"Aye..." Loy answers, suspecting a trap.


retired

Valerianna arches an inquisitive eyebrow toward her grey counterpart, suspicions of a trap also playing through her mind.


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HP 36/36, Temp HP 7, AC 12, +0 Fort, +1 Ref, +4 Will, Mythic 6/7, Command 10/10, Bolster 10/10

"If you were to die, who would your family rely on? If you had the means of ensuring your family would be provided for in the event of your death, would you not consider it?"

"Ours is the goddess of all magic. She teaches that it is a tool to be used. No different than a hammer or a sword. A hammer can be used to build a home, or a torture device. A sword can be used to stab someone in the back, or to defend a child. The tool has no morality. We do."

"You'll notice there are seven runelords. One for each school of magic. Mine is the school of necromancy. More than any other school, necromancy requires a firm and careful grasp of ethics, because it is the easiest to use to do wrong."

"My point in this lecture is this- Should you die, it is possible through the power of magic for your spirit to go on to paradise, and the bones you leave behind to continue to labor for your family's future. Is that not the most desirable possibility?"

"Much of this place was built by the dead. Puppets, as you put it. To Geb, the fallen are another exploited working class. To us, they are respected and helpful servants who were once friends. They are walking grave markers and treated with the same reverence."

"They are how we secure our own future once we pass on."


"Aye..." Loy seems barely convinced "But a man's bones are his own, right? If he wants to leave them behind to do good, it's his decision. Take 'em against his will and its robbery or taxation."


M
Stats:
AC 33 ;touch 23;flat-footed 27;Fort+8,Ref+10,Will+11; Init+6; Percep +23;CMB+7;CMD33
eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1
Loy Rezbin wrote:
"Aye..." Loy seems barely convinced "But a man's bones are his own, right? If he wants to leave them behind to do good, it's his decision. Take 'em against his will and its robbery or taxation."

"Precisely."


"So is that the law, then?"


M
Stats:
AC 33 ;touch 23;flat-footed 27;Fort+8,Ref+10,Will+11; Init+6; Percep +23;CMB+7;CMD33
eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1
Loy Rezbin wrote:
"So is that the law, then?"

'Meaning in our kingdom the person has the choice? Yes. That's not the case in other places."


HP 36/36, Temp HP 7, AC 12, +0 Fort, +1 Ref, +4 Will, Mythic 6/7, Command 10/10, Bolster 10/10

"The thing you have to ask yourself is this- Given that the choice is purely and only beneficial to the people you love and the place where you lived, and costs absolutely nothing on your part, what kind of a person would you have to be to refuse?"


M
Stats:
AC 33 ;touch 23;flat-footed 27;Fort+8,Ref+10,Will+11; Init+6; Percep +23;CMB+7;CMD33
eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1
The Master in Grey wrote:
"The thing you have to ask yourself is this- Given that the choice is purely and only beneficial to the people you love and the place where you lived, and costs absolutely nothing on your part, what kind of a person would you have to be to refuse?"

"True, Grey, but having the option is the point. Most will because there's no downside for them. However, since it costs them almost nothing and the benefit is high gifting or selling your body after death is the pragmatic thing to do. Though not everyone is pragmatic. "


HP 36/36, Temp HP 7, AC 12, +0 Fort, +1 Ref, +4 Will, Mythic 6/7, Command 10/10, Bolster 10/10

"True. Freedom is paramount."

"My goal is to free our people from the need to toil at all. Poverty and the need to labor to survive are the worst sins a country can inflict on its people."

"Lysalla's Virtues of Rulership do not exist to benefit the rulers. They exist to benefit those who are willing to be ruled by those with virtue. We are the true servants."


M
Stats:
AC 33 ;touch 23;flat-footed 27;Fort+8,Ref+10,Will+11; Init+6; Percep +23;CMB+7;CMD33
eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1
The Master in Grey wrote:

"True. Freedom is paramount."

"My goal is to free our people from the need to toil at all. Poverty and the need to labor to survive are the worst sins a country can inflict on its people."

"Lysalla's Virtues of Rulership do not exist to benefit the rulers. They exist to benefit those who are willing to be ruled by those with virtue. We are the true servants."

"Perhaps it's presumed they're willing unless they opt out. However, if they opt out they're taxed to make up for the benefits they'll automatically receive from the program."


HP 36/36, Temp HP 7, AC 12, +0 Fort, +1 Ref, +4 Will, Mythic 6/7, Command 10/10, Bolster 10/10

Grey nodded. "A wise compromise."


Human Illusionist 8/Archmage 3

"A plan to opt in, to allow for undisturbed rest of the citizens' bones after their passing? With taxes to allow for the remainders' allotment of services? That sounds like a plan worth selling."


"Aye... I suppose I can sell that to the other colonists, once I see the law."


M Azlanti Guardian Magus

"Then welcome to Threshold Loy." Forsten says with a cool smile.


M Azlanti Guardian Magus

"Did you have a particular spot you wished to settle? We are expanding our influence, but it is a time consuming process. If you are too distant from threshold, then it may be some time before we are connect with your settlement logistically, and thus any aid may be quite limited."


"Aye. It is a way off. But good soil, and my family farm should still be there, even if overgrown."
Loy pulls out an old family map, and using it you can expand your kingdom's map to... this


Human Illusionist 8/Archmage 3

"Do you have people to scout out the terrain ahead of you, eliminating any threats and preparing your way? How many in your group of settlers, anyways? How may we be of assistance in getting you relocated?"

Ronald calls Burt over, who stands ready with pen and paper to take notes.


"Oh there's a village worth of us. We've hired some mercenaries to escort the caravan, but if you'd escort us and help us get set up, we'd appreciate it."

who's up for an adventure!


HP 36/36, Temp HP 7, AC 12, +0 Fort, +1 Ref, +4 Will, Mythic 6/7, Command 10/10, Bolster 10/10

"If your people are to join us, we would be derelict in our duties not to aid your transition." Grey says quietly.

Adventure!


M
Stats:
AC 33 ;touch 23;flat-footed 27;Fort+8,Ref+10,Will+11; Init+6; Percep +23;CMB+7;CMD33
eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1
Loy Rezbin wrote:

"Oh there's a village worth of us. We've hired some mercenaries to escort the caravan, but if you'd escort us and help us get set up, we'd appreciate it."

who's up for an adventure!

"We are servants of the people." Simon says with just a mild undertone of thinly veiled sarcasm.


Human Illusionist 8/Archmage 3

"To the west! I look forward to another expedition. "


M Azlanti Guardian Magus

Forsten looks around at the other runelord's suggestion of personally escorting this new expedition. He could see the value in ensuring good relations, and simply nods. "When are you planning on leaving?"


Male Human Cleric 7 Hierophant 2 / F+7,R+4,W+12 / AC 17/10/17 CMD 16 / HP 48/48 / Init +2 Per +5 / Spells 7/7,6/6,4/4,3/3 / Bursts 6/6 / Mythic Power 7/7

To battle, and victory!


So... route to the Rezbin Farm (5L)?


"Well, I can have my people here at Threshold in a week. We were planning to transport our gear by wagon."


retired

Valerianna shakes her head in amazement at how quickly her peers leap at the chance to babysit simple villagers and common folk. "The full might of Lissala's Chosen and Threshold's Ruling Council will, it seems, personally escort you to your new settlement. I hope the weight and gravity of that is not lost on you or your people, Loy Rezbin."

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