Rise of the New Runelords

Game Master Harakani

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Sorry, but I'm going to be withdrawing interest. I'm having trouble getting into the character and the school of Abjuration as a whole.

likrin, that said "25 minus RP". So if you spent twenty RP, you would have a very small point buy indeed. Large by itself will leave you at 18 for your point buy, so you probably don't want much more than that.


I'm sorry, that was 25 points, not 20


Race rework:

Type Humanoid (orc/giant)
Base Speed Normal 0
Ability Score Modifiers Advanced (+2 str, dex, con, +4wis, -2cha)
Languages Standard 0
Ferocity 4
Weapon familiarity 1
Large 7
Reach 1
Duel-minded 1
Darkvision 2
20 rp

Sorry again


@likrin: All good, looks like people have been helping you out. Note that you have 5 points to buy attributes.
@peanuts: Magus only need an explicitly free hand when using Spell Combat, which has not been changed.


Sorry for the delay in posting again. THe holidays have had me rather unproductive on here.

Question: Does the Kobold character get racial points to bring them up to 25? I assumed they didn't, they merely got 20 points for abilities.


Harakani DM wrote:
@peanuts: Magus only need an explicitly free hand when using Spell Combat, which has not been changed.

Well that's kind of a bummer since that's one of the main benefits of the magus... hmm...


I'm going to go ahead and withdraw from this one. Thanks for the chance and good luck to everyone else.


Sorry to hear Captain, but I understand.
Alright - I'm giving 24 hours notice for people to get final expressions in. I'll then give a little longer for people to elaborate (backgrounds, sheets, etc) if necessary.


There's been a number of applicants and withdrawals. To confirm: these are the applications on my spreadsheet right now.
This includes expressions of interest and a player who PM'd me.
If there is a ?? symbol then I have something I am unsure of for your PC.
Note that it is possible I have missed the information - so please be sure to tell me if so.

* Halyissa Ancharden (Shadow Bloodmoon) [Illusion] [Humility]
* Valerianna Shard (Dal Selpher) [Transmutation] [Zeal]
* Ronald Dranstus (psionichamster) [Illusion] [??]
* Zrethe Lon (Walter Lindie) [Transmutation] [Zeal]
* ?? (Peanuts) [Transmutation] [Zeal, Generosity, Humility]
* Gargo The Mystic Claw (likrin) [??] [??]
* ?? (Nidoran) [??] [??]
* ?? (MPCampbell) [??] [Humility]


Seems there isn't much love for Abjuration.

I know the school is considered weak, so if people want to suggest something I am prepared to consider.

@Peanuts

You make a good point.
What ways are in the rules at the moment to wield a polearm one-handed? Titan Mauler, shrunk weapon, Alchemist extra-arm, Quarterstaff Master, Phalanx Fighter level 3.
Am I missing anything?
So possibly a Feat to let you wield it one handed could be designed, if is critical. What do you suggest?


Harakani DM wrote:
Seems there isn't much love for Abjuration.

I actually rather enjoy Abjuration as far as school specializations go, but I've already got an Abjurer in a campaign on the boards. And as much as I enjoy that character, I hate double-dipping in the idea pool. Gotta mix things up! =)


@Del: I do agree.
Any suggestions for potential Abjurers?


It's certainly a play style preference, but I think if a player enjoys chess, he or she would enjoy playing an abjurer.

Personally, I've never a played a caster more loved by the party than an abjurer. Protection from evil, all the various resist energy spells, dispel magic, stoneskin ... the school is chock full of spells everyone in the party will appreciate you casting and the school has at least one really excellent spell available at each spell level - just in the CRB.

You can grant nearby allies a deflection bonus right out of the gate with your school power, and at lower levels that little bump can make a dramatic difference.

So your level 1 school ability is super party-friendly, your bonus spell slots for your school specialization are party-friendly, and you can still drop big, classic hammers like fireball or hold person if you want or need to.

Plus, there's something really satisfying when you cast a defensively-oriented spell and it works like a dream. Like if you pop protection from evil on the fighter thereby suppressing the charm effect he failed a save against. Not only does the fighter love you, everyone else in the group loves you because the fighter isn't swinging his sword at them any more.

It takes some planning and forethought with your spell selection, sure, but abjurers can have an answer for almost any other spell your group might run into.


Harakani DM wrote:

Seems there isn't much love for Abjuration.

I know the school is considered weak, so if people want to suggest something I am prepared to consider.

@Peanuts

You make a good point.
What ways are in the rules at the moment to wield a polearm one-handed? Titan Mauler, shrunk weapon, Alchemist extra-arm, Quarterstaff Master, Phalanx Fighter level 3.
Am I missing anything?
So possibly a Feat to let you wield it one handed could be designed, if is critical. What do you suggest?

Given his associated rune I think the shrinking weapon might work. Maybe make it so that any round in which he wants to use spell combat his weapon shrinks a size. Actually it'd be pretty awesome if he could shrink and grow it at will, like Monkey's staff from Journey to the West (at least in the version I used to watch on saturday morning TV. He used to keep it in his ear). Not entirely sure how you'd balance it though (especially if he could shrink and grow it that much). You could make it use his pool, but he already has a reduced pool thanks to bladebound... Oh! Make it a special magus arcana replacing his 6th level arcana and/or make it a limited number of times per day. Equivalent to a feat so I think this could work, and I'll just have to wait another level until he can use it and Spell Combat.

As to Abjurers I wouldn't mind one but I wanted to play something other than yet another wizard :since you've already got 3. So I figured some diversity was in order, hence the magus who have a grand total of 13 Abjuration spells available to them over their whole career. I'd certainly enjoy less competition for a spot :p


Man, I loved that show. Seems reasonable. Sure- Magus Arcana that lets you shrink a weapon (with normal penalties)

I think it really says something about the Schools that there are three transmuters, two illusionsists and no abjurationists in the applications.


My apologies; the three Virtues available are
Temperance
Zeal
Humility

While the Runelords may well fall to Vice later (as did their predecessor) at this stage they still embody the Seven Virtues of Rule.

I think this should have been made clearer.

I don't think this is a problem for the existing character submissions, and I can certainly see why someone might be tempted by a Virtue's Vice.

Additionally I have decoupled the Virtues from the associated Runes. Would be good to have them match or at least for a good argument to be made, but was a little too limiting.

Thus one could play a Temperate Illusion character (for example) or a Zelaous Abjurer.


Harakani DM wrote:

Man, I loved that show. Seems reasonable. Sure- Magus Arcana that lets you shrink a weapon (with normal penalties)

I think it really says something about the Schools that there are three transmuters, two illusionsists and no abjurationists in the applications.

Yeah it was great. They used to play 2-3 episodes in a row every weekend, it was awesome.

Ahh, I'd forgotten about size penalties, so a net -4 since Spell Combat already gives -2 to hit...


Okay, I've sent out some PMs and am waiting for answers, also have some questions still on the list
@Peanuts: name?
@likrin: what runes and virtues were you considering
@Nidoran: are you submitting something?

MPCampbell has withdraw.


I will have a brief background and a more polished character up (including name) after work tonight.


I have a friend who is interested in playing an Abjurist. He said he'd jump in to pitch his idea sometime tonight.


Roland Dranstus! Dal Selpher! Forsten!
Please make your way over to the Discussion Thread
A big thank you to everyone for their patience on this one.


My apologies to everyone if I held up your enjoyment of the game during character selection. I became very ill during the interim of the decision process and was unable to post for days. Congratulations to all who were chosen!

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