Red Hand of Doom (Forgotten Realms)
(Inactive)
Game Master
Antariuk
A Pathfinder game of The Sunless Citadel and Red Hand of Doom in the Forgotten Realms.
Our group's cleric (which was me at some point) always developed certain sets, like "city", "outdoor", "dungeon", etc. It is a bit meta but it makes spell management a whole lot easier.
Male Air Genasi Ranger 2 | AC: 17(19) FF: 13 T: 15(17) | HP: 18/18 | F: +4 R: +5 W: +2 | CMB: +4 CMD: 16 | Init: +4 Perc: +6, Darkvision, 60' | Move: 35 feet | Sanity +2 (0/34) |
I am good with you letting us know when to level up, instead of tracking our exp as we go.
I also don't have any spell requests, I just need to roll better for my Fort save against the heat.
Ok, I'll track your advancement off-screen and ring the bell of "you gain a level!" once in a while.
The 5th character will likely join you this weekend. He's not a rogue but a bard (archaelogist), at least that was the latest status, but I think that'll do pretty ok in social and trapfinding matters.
Male Human (Halruaan)
Archaeologist bard was one of the concepts I was toying with for this game before settling on the cleric. I think it should fit in just fine with the rest of us :)
Male Tiefling (Fey'ri) Barbarian 1/ Oracle 1 HP: 21/21 AC: 16 (14) T: 10 (8) FF: 16 (14) F:+5 R:0 W:+2 CMB+4 CMD: 14 Init:+1 Perc+5 Darkvision 60ft rage 6/6 rds Spells cast today LV 1 0/4
I love that archetype lol
Question: normally you'd have to make Fort checks against the weather 1/hour, but I see little gain in enforcing that rule in a play-by-post game. If you don't like a single check to decide your whole day's progress, we can do maybe 3 checks or something? As long as you have Karv's wagon, it's not that much of a problem, since it's slow and allows fatigued characters to rest while moving, but I am open to suggestions here.
Male Tiefling (Fey'ri) Barbarian 1/ Oracle 1 HP: 21/21 AC: 16 (14) T: 10 (8) FF: 16 (14) F:+5 R:0 W:+2 CMB+4 CMD: 14 Init:+1 Perc+5 Darkvision 60ft rage 6/6 rds Spells cast today LV 1 0/4
And people said wagons are dumb lol :D
Male Air Genasi Ranger 2 | AC: 17(19) FF: 13 T: 15(17) | HP: 18/18 | F: +4 R: +5 W: +2 | CMB: +4 CMD: 16 | Init: +4 Perc: +6, Darkvision, 60' | Move: 35 feet | Sanity +2 (0/34) |
I like the one check per day. And I am not just saying that because the dice roller hates me when I am making saving throws.
Male Human (Halruaan)
I'm good with making a single fortitude check per day to determine at which point in the day we get fatigued at :)
Remind me to buy Adotlin a hot weather outfit as well, in order to get a bonus to the roll. And I think that we can use a Survival check to get a bonus to the roll as well maybe?
Of course! I'm pretty sure that I mentioned it somewhere earlier, a Survival check may grant a bonus on the roll, but I forgot it myself.
Male Human (Halruaan)
Heya guys - just letting you know I am still around, just has been an insanely busy week at work. I will get a post out tomorrow when I awake :)
Male Tiefling (Fey'ri) Barbarian 1/ Oracle 1 HP: 21/21 AC: 16 (14) T: 10 (8) FF: 16 (14) F:+5 R:0 W:+2 CMB+4 CMD: 14 Init:+1 Perc+5 Darkvision 60ft rage 6/6 rds Spells cast today LV 1 0/4
Hey guys! Very sorry for the silence, my computer broke down and I had some serious problems bringing it back to life. Game is still going, I'll get back to you this evening when I'm home. Very sorry again.
Male Tiefling (Fey'ri) Barbarian 1/ Oracle 1 HP: 21/21 AC: 16 (14) T: 10 (8) FF: 16 (14) F:+5 R:0 W:+2 CMB+4 CMD: 14 Init:+1 Perc+5 Darkvision 60ft rage 6/6 rds Spells cast today LV 1 0/4
hp 8, ac 14/10/14, Init 0+, F 0+, R 0+, W 2+, Per 0+/darkvision 60
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