Razor Coast Texas Style!

Game Master brvheart

Razor Coast, a devil’s paradise, where a man’s fortune can bleed out quicker than a spitted pig, and where the dawn sky blazes across endless oceans. Oceans that for centuries hid a lost people of whom legend whisper were born into these wild reaches as the sons of sharks. Here, within in the kraken’s clutches, law means little while gold breaks all boundaries and blood, pearls, and rum pay for all sin.

The Veiled Isle
Roll20 Map Site
Lighthouse


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Male Human Rogue6/Clr1 Current Map

XP=533 each.


Male Human Rogue6/Clr1 Current Map

FYI, make a swim check Natalie. After that attack you are in the sewage!


Leialoha scowls and between retches manages to get out, "Better keep a closer eye up front if we're going to keep running into things that can harm us from that far away. I wouldn't go for a swim there Natalie. Looks nasty."
May as well save the wisthmuth salix. No black tongue for me yet.


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Oro-Tu grunts as the pain finally hits him from the four wounds. He extends the butt of his polearm for Natalie to grab and hoist out if she needs.


Female Human Swashbuckler 7; HP 62/62, Init +4, AC: 23 /T: 17 /F: 17 ; Fort:+4/ Ref:+9/ Will:+4; Per: +11; BAB: +7, CMB: +7, CMD: 24; panache - 3/3, charmed life - 4/4

"Splash" barely any time to react Natalie finds herself in the sewage. She starts swimming to the rest of the party.
swim: 1d20 + 8 ⇒ (6) + 8 = 14


Male Human Rogue6/Clr1 Current Map

While you are in there you are finding bones of small children. Make a perception check.


Female Human Swashbuckler 7; HP 62/62, Init +4, AC: 23 /T: 17 /F: 17 ; Fort:+4/ Ref:+9/ Will:+4; Per: +11; BAB: +7, CMB: +7, CMD: 24; panache - 3/3, charmed life - 4/4

perception: 1d20 + 6 ⇒ (4) + 6 = 10


Human Cleric of Quell 7/ Ranger (Freebooter) 1; HP 75/75, AC 21 T: 15: FF 16; Fort +9; Ref +9; Will +9; Init +5; Per +14; CMB +6, CMD +22

Beth come up to Oro-Tu, drawing her wand of CLW.

"All right, let's patch you up"

5 CLW for: 6d8 + 6 ⇒ (2, 6, 7, 4, 8, 6) + 6 = 39

While she does that, she observes Nathalie in the sewer. "Nice jump, by the way. What are you looking for?"


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Oro-Tu nods in thanks, rubbing where the wound on his arm used to be a moment ago.


Male Human Rogue6/Clr1 Current Map

Not that Natalie had much choice in the matter. The landing was only 1' which was enough to make the stroke, but then she would fall after. You find nothing on that check Natalie.


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

"Child clothing was in beasts mouth. Pull out and check body of creature?"


Female Human Swashbuckler 7; HP 62/62, Init +4, AC: 23 /T: 17 /F: 17 ; Fort:+4/ Ref:+9/ Will:+4; Per: +11; BAB: +7, CMB: +7, CMD: 24; panache - 3/3, charmed life - 4/4

"There be bones of children down here. Thought there might be something else, but I guess not. Time te get out." With that she pulls herself out.

Do you need another swim or a climb check?


Human Cleric of Quell 7/ Ranger (Freebooter) 1; HP 75/75, AC 21 T: 15: FF 16; Fort +9; Ref +9; Will +9; Init +5; Per +14; CMB +6, CMD +22

"Gimme you hand and let me help you out of the water", says Beth extending her hand.

Once Nathalie is out of the water, Beth grabs a pebble and casts light on it and throws it at the center of the pool so that it illuminates the water.

"If the monster eats children for his leaving, there may be some still alive around here or in a nearby lair. Is there an underwater entry to a lair here?"

Perception check to scan the water1d20 + 11 + 2 ⇒ (2) + 11 + 2 = 15 (the +2 is for water terrain)

Edit: Bah, shouldn't have bothered....


Male Human Rogue6/Clr1 Current Map

Beth should have bothered. She finds an unconscious young girl. She is dehydrated. The DC was 15.


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

If told, or if he sees her also (perception: 1d20 + 9 ⇒ (9) + 9 = 18), he immediately drops his polearm and dives in to fetch her out (if she is in the water, otherwise go to where she is).

swim: 1d20 + 7 ⇒ (10) + 7 = 17 (unless someone else does so, don't want to get in someone else's way, but he would immediately react to that.)


Male Human Rogue6/Clr1 Current Map

You see her and get her out of the water Oro-Tu.


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Oro-Tu carries her over and lays her at Beth's feet. Since he is already covered in muck, he turns around to head back in, "I will make sure no others..."

Looking for more bodies or anything unusual in the water


Female Human Swashbuckler 7; HP 62/62, Init +4, AC: 23 /T: 17 /F: 17 ; Fort:+4/ Ref:+9/ Will:+4; Per: +11; BAB: +7, CMB: +7, CMD: 24; panache - 3/3, charmed life - 4/4

Upon seeing the child a pained expression flits across Natalies face. She heads over to help Oro-Tu. "Would ye like some help?


Male Human Rogue6/Clr1 Current Map

You eventually find the remains of 20 children in the water.


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

Silas palms the Walix away and a little more settled he prestidigates and then makes his way to the girl. He reaches into his pack and pulls out a canteen to give her water.


Male Human Rogue6/Clr1 Current Map

She is unconscious Silas.


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Oro-Tu, with Natalie's help, recovers the last of the remains and climbs out from the sewage, turning to help Natalie out as well.

"Spirits cannot rest here. Must take them out."


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

Silas tries to rouse the child gently.


Female Human Swashbuckler 7; HP 62/62, Init +4, AC: 23 /T: 17 /F: 17 ; Fort:+4/ Ref:+9/ Will:+4; Per: +11; BAB: +7, CMB: +7, CMD: 24; panache - 3/3, charmed life - 4/4

Natalie accepts Oro-Tus help out of the rank water after helping him collect the remains. "Aye the walking dead down the other way proves that."


"Squalid filth of these colonials is what brings creatures like that, but these children shouldn't have suffered. You're right. We need to bring the bones out and see that they get a proper burial." Leialoha also helps gather the remains, sputtering about the disgusting mess that the city has made for itself.


Male Human Rogue6/Clr1 Current Map

She is going to need Beth's aid I am afraid.


Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft

Wexley draws smelling salts from a pouch on his backpack, a very old-looking and worn container. He opens it and sniffs. "Damn. Kept these too long. We'll have to try something else to wake the child."

-Posted with Wayfinder


Human Cleric of Quell 7/ Ranger (Freebooter) 1; HP 75/75, AC 21 T: 15: FF 16; Fort +9; Ref +9; Will +9; Init +5; Per +14; CMB +6, CMD +22

Looking into her bag, Beth swears: "Damn, I did not plan for that. I'll have to do it the hard way. Anyone who's got a dry blanket, take it out please, I'll need it. in The mean time, I'll start with the most crucial bit."

Whipping out her wand of CLW, she uses it to cast it on the girl for 1d8 + 1 ⇒ (3) + 1 = 4.

Then she casts detect poison to check nothing is threatening her.


Male Human Rogue6/Clr1 Current Map

The CLW revives her but the stress and exposure have rendered her senseless. You detect no poison or disease.


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

Silas pulls out a blanket to put around the girl and tries again to let her have some water.


Human Cleric of Quell 7/ Ranger (Freebooter) 1; HP 75/75, AC 21 T: 15: FF 16; Fort +9; Ref +9; Will +9; Init +5; Per +14; CMB +6, CMD +22

Using the blanket from Silas, Beth rubs her to warm her up, trying to wake her up while she determines if it is safe to carry her.

Heal check: 1d20 + 7 ⇒ (12) + 7 = 19

Silas, Help another?


Male Human Rogue6/Clr1 Current Map

She is awake and drinks some water. She should be ok to be carried in the blanket now.


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

Aid on Heal: 1d20 ⇒ 9


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Don't you get +1 for wis bonus


Male Human Rogue6/Clr1 Current Map

yes


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Oro-Tu uses his fishing net to store the remains, tying it off with his rope and looping it over his shoulders to be dragged out. "Will carry girl."

After Beth has administered aid and they are ready to go, he picks up the girl in the blanket in both arms and proceeds to drag the remains along behind him.

"You lead and watch for danger. I follow."


Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft

"This is a respectable fellow. I can't remember why he's following us through the sewer, but I'm glad to have him."


Male Human Rogue6/Clr1 Current Map

So where to all?


Male Human Rogue6/Clr1 Current Map

You should probably introduce yourself to the party Oro-Tu


Female Human Swashbuckler 7; HP 62/62, Init +4, AC: 23 /T: 17 /F: 17 ; Fort:+4/ Ref:+9/ Will:+4; Per: +11; BAB: +7, CMB: +7, CMD: 24; panache - 3/3, charmed life - 4/4

At the very least we need to get the little girl out of the sewers. We can always come back after finding a safe place to leave her.


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

Obvious place to take her is to Zalen as the closest safe port.


Human Cleric of Quell 7/ Ranger (Freebooter) 1; HP 75/75, AC 21 T: 15: FF 16; Fort +9; Ref +9; Will +9; Init +5; Per +14; CMB +6, CMD +22

"Yes, back again to the chapter I think. How many people and kids have been killed down there ? I can't believe what a mess the authorities of this town have let grown. We've barely walked a single corridor.", fulminates Beth.

Still fuming, she gathers all the child bones in a bag. "Let's bring their remains up as well. We'll give them a decent sending."


Female Human Swashbuckler 7; HP 62/62, Init +4, AC: 23 /T: 17 /F: 17 ; Fort:+4/ Ref:+9/ Will:+4; Per: +11; BAB: +7, CMB: +7, CMD: 24; panache - 3/3, charmed life - 4/4

"I would say I think the officials are worried about other problems than keeping their sewers clear of beasties. I agree their remains should be taken somewhere more appropriate."


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

"I would say the officials are doing little to deal with many problems. It's why it's a good time for smuggling as the dragonsmokers show."


Male Human Cleric/9

Upon reaching the chapterhouse, Zalen asks inquisitively, "Who is this blessed child and what has happened to her?"


Human Cleric of Quell 7/ Ranger (Freebooter) 1; HP 75/75, AC 21 T: 15: FF 16; Fort +9; Ref +9; Will +9; Init +5; Per +14; CMB +6, CMD +22
Zalen Trafalgar wrote:
Upon reaching the chapterhouse, Zalen asks inquisitively, "Who is this blessed child and what has happened to her?"

"Well, when we went back to the sewers, just past the place we found the Bozak, there was another horror. An oversized Roach larger than our new found friend there.", she says looking at Oro-Tu. "We discovered the girl still alive as well as remains of at least 20 other kids. Can you take her in and find her parents come morning? We also brought the unlucky children's remains so that we can give them a proper sending and maybe tell the families that the child-killer is no more."

Letting her anger show, she storms: "I know you've just arrived here Brother, but who can let a town degenerate as much as this one ? May all those who let that happen meet Quell wrath! And if not his, they will fell mine."


Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21

Oro-Tu listens quietly. The affairs of the city dwellers ring hollow in his mind, but the fact that they allowed this situation to occur, if what Beth and the others said about them is true, breeds even more distrust in the mind of the large Tulita.

he said his name and that he was seeking the sage Milliauka, but unless questioned to introduce himself further, it would not occur to him to do so. All he knows is that he has come to this foreign place to seek the elder and is in the interim helping a fellow Tulita and his comrades to do something that seems important, considering the discovery of the roach and children.


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

Silas makes certain the girl is settled before returning to the others. "This place has gone to hell. No one is taking responsibility. Now I like a bribeable official when work needs to get done, but child killers and no one doing anything about them is a new low even for this place. How does no one notice something like that?"


Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft

"The dragoons aren't like what I was taught as a child. Not anymore. If you aren't in it for the power or the money, you have no place in this town. Your only place is here, in the gutter, with these children. Shameful business."


Female Human Swashbuckler 7; HP 62/62, Init +4, AC: 23 /T: 17 /F: 17 ; Fort:+4/ Ref:+9/ Will:+4; Per: +11; BAB: +7, CMB: +7, CMD: 24; panache - 3/3, charmed life - 4/4

A curious look comes over Natalie when Wexley mentions the Dragoons. "From what I've heard recently their looking for some fabled treasure...I think it might be the same treasure that has multitueds of people selling "maps" to. That's only what I've heard no time or incling to confirm such a rumor. So back to the sewer?"

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