Razor Coast Texas Style!
Game Master
brvheart
Razor Coast, a devil’s paradise, where a man’s fortune can bleed out quicker than a spitted pig, and where the dawn sky blazes across endless oceans. Oceans that for centuries hid a lost people of whom legend whisper were born into these wild reaches as the sons of sharks. Here, within in the kraken’s clutches, law means little while gold breaks all boundaries and blood, pearls, and rum pay for all sin.
The Veiled Isle
Roll20 Map Site
Lighthouse

Male Human Cleric/9
"As you have stated, I have only recently arrived in Port Shaw my arrival is neither a coincidence or unexpected. Razor Coast was not always submerged in scum and villainy. Once, proud heroes walked the piers and sailed the bloody waters with steel and spell prepared against the dark. The Wave Riders were such a band of brave adventurers and renowned heroes, who faced death without question or pause and looked evil dead in the eye with nary a blink.
Five years ago, the Wave Riders planned to ambush the Kraken and rid the shipping lanes of this fiendish terror once and for all. Masquerading their ship, the Trident, as a cargo freighter laden down with gold, they sailed forth to battle the Demon Below.
Unfortunately, the Ring of the Kraken learned their plan and passed it on. Warned of the intricacies of their strategy, Harthagoa brought a legion of bloodthirsty sahuagin warriors and ambushed the Wave Riders. In the resultant massacre, many of the heroes fed the Kraken, while others met brutal deaths between the sahuagin’s fleshshearing teeth.
Solomon Trafalgar, a chosen paladin of Quell and the heart and soul of the Wave Riders, fell in the massacre, crushed to death by Harthagoa. The Kraken dragged Trafalgar’s body to his deep demesne as a grisly trophy.
The surviving heroes, viewing the defeat of their steadfast leader, fled in disgrace. Since this demoralizing defeat, none have dared face the Demon Below. Nowadays, the only precautions available to a captain who braves the sea are prayers to Quell. Most ensure their affairs are in order before they set sail.
Solomon Trafalgar was my father."
Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21
Oro-Tu remains expressionless throughout the discourse. There is a definite feeling that discussions bore him. He tries to look respectful but it is hardly masking his impatience to go back and destroy whatever else lurks in those sewers. His only way to meaningfully contribute is with his actions, and so he waits, disconnected from the conversation.
Male Human Cleric/9
@Oro-Tu Zalen sees that you are injured and places a hand on either arm below the shoulder and casts CLW: 1d8 + 5 ⇒ (5) + 5 = 10. "I am here to aid you however I can my friend. I know of Milliauka and can get a message to him if you would like. He is a great shaman among your people."
Male Human Cleric/9
"Lady Beth, I have done some research into the jawbone that you seek and have used the power of Quell to locate it. It lies in the sewers to the south of here through and entrance off the Docks between Silk and Bawd. From there it is some 100' to the north."
Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21
Oro-Tu bows his head in appreciation.
"Tell him that Oro-Tu, Ilamuku of the Ridge Backs, sent by elder Ta'lou to seek him. The sea is churning with anger. Many shark attacks including the black. Need Milliauka to speak sense to council, to allow outsiders to help."
At this last, Oro-Tu seems to disagree, but withholds his private opinions as it is not his place to decide these things. He glances at the new companions surrounding him and wonders if they are the outsiders that could indeed help his tribe, if he first helps them in their own quest.
Leialoha looks sadly upon Zalen, "I am truly sorry for your loss, but the problems on the Razor began with the founding of this foul blister of a town and go deeper and wider than any one loss. That sickness has grown worse until it overcame these Wave Riders, heroes of your people as it destroyed those of our before. It grows worse. These children. Taken and consumed by a corrupted insect. Where will it end. Enough. It is time to cut out the disease and cauterize it with fire. For now we are all bound to the same purpose. Harthagoa. The black sharks. It is all connected. Oro-Tu and I cannot do what needs to be done alone. The day may come when the path we walk may diverge from yours. But for now, we are together. The jawbone must be recovered. Now that we know where it is, are we agreed that we should go there next?"
Female Human Swashbuckler 7; HP 62/62, Init +4, AC: 23 /T: 17 /F: 17 ; Fort:+4/ Ref:+9/ Will:+4; Per: +11; BAB: +7, CMB: +7, CMD: 24; panache - 3/3, charmed life - 4/4
"Aye mateys if tis this jawbone ye seek, then it be the next place te go. I be not for or against this town, the officials need to get changed though if te job they not be doin. Tis a captains responsibility te take care of their crew, the same goes for any other leaders of men."
Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21
Ready whenever you guys are. I gave my message and we dropped off the bodies, did anyone want to talk more with the priests or do anything in town?
Nope, I'm ready to keep rolling!
Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23
Are we already to go back down? Everyone healed?
Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21
I think I was the one that got the beat down mainly and I am healed lol. Ready to go.
Male Human Rogue6/Clr1 Current Map
Silas, take the lead as Beth is without internet access until Monday.
Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23
Ok heading back into the sewers, but this time at our new location as directed by Zalen.
Male Human Rogue6/Clr1 Current Map
The entrance is across the bay so you will either need to swim or use a boat token.
Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft
I thought Beth had a boat?
Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21
Her sheet shows an outrigger canoe, not sure how many that holds probably 1-2? A rowboat is only 50gp I can buy one or two if needed, each can hold 3 people. Better than wasting a token when a shop is available.
Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft
Seems like we ought to be able to just hire a ferry, but failing that, I'm fine with buying a rowboat.
Female Human Swashbuckler 7; HP 62/62, Init +4, AC: 23 /T: 17 /F: 17 ; Fort:+4/ Ref:+9/ Will:+4; Per: +11; BAB: +7, CMB: +7, CMD: 24; panache - 3/3, charmed life - 4/4
Well my character has 2 such tokens, but if you want to save them she won't argue...
Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21
might need tokens in sewers when we can't go to store or carry around boats lol
Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23
We've used Beth's boat before to get up coast didn't we so should be able to use it to get over the gap? Unless we can figure another way into the sewers and make a trudge through them to get there.
Knowledge: local: 1d20 + 6 ⇒ (7) + 6 = 13
Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft
knowledge local: 1d20 + 8 ⇒ (7) + 8 = 15
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Male Human Rogue6/Clr1 Current Map
Wexley, you have heard of a halfling that has a raft and has been known to use it to go into the sewers.
Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft
"There's a certain halfing we might be able to contact..." If that's what you were saying.
Male Human Rogue6/Clr1 Current Map
Male Human Cleric/9
"Capt. Farrows is a member of my flock and a devout follower of Quell."
Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft
"Yes, I think we're talking about the same fellow. I wonder if he'd mind us calling on him at this hour." "And I wonder how much he charges..."
Leialoha tries to recall what he knows of the halfling and whether there are any other options beyond Beth's outrigger.
Knowledge (local) 1d20 + 13 ⇒ (3) + 13 = 16
Geez, we're just not destined to roll high on this one are we? I vote for going to see Capt. Farrows. That or use Beth's outrigger if it is available. We have used it for the entire group before.
Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23
Is Beth's boat big enough to accomodate us?
Male Human Rogue6/Clr1 Current Map
Sorry internet was down all day until now. The DC was only 15 Leialoha, so that is ok:) Beth's boat is big enough, but might be a little tough maneuvering.
Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23
We could go see if the Captain is available at this time. If not then get ourselves across.
Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21
yeah,cap check then take canoe if not available
Agreed, sounds like a plan.
"So you are wantin' to go into the sewers and ya want a guide and a raft? Well, no one knows the sewers like me;) I knows the ways in that the dragoons don't watch."
Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23
"Well I'm always appreciative of sneaking past the dragoons. Can you get us to this bit of the sewers?"
Silas indicates the area that Zalen directed them to.
Leialoha let's Silas take the lead in the negotiation, but is little more trusting of Cap'n Farrows than he is most residents of Port Shaw. He watches suspiciously knowing that some might play both sides of the fence with the dragoons.
Sense Motive 1d20 + 2 ⇒ (11) + 2 = 13
"That can be reached by the channel entrance. It is about 15 minutes by my raft."
Leialoha, he seems sincere to you. But then again....
Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23
"How much would that cost? "
Leialoha narrows his eyes, "How about 25 gp and I burn to ash any dragoons that spot you delivering us?"
Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft
"Settle native, such are not the ways of city folk. I can distract them long enough to make an escape. That is all we need do. Not all of the dragoons deserve an end by fire."
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Leialoha's nostrils flare, fingers twitch and you can almost see the smoke curling from one of his tattoos, "Look around wizard. The ways of city folk don't seem to be working out so well."
Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft
Wexley holds a calm and steady gaze as he confronts his companion. "And if you kill an innocent man with a family for being in the wrong place at the wrong time, it is justified by his associations?"
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Male Human, Tulita Barbarian (Invulnerable Rager) 8 / Fighter (Unbreakable) 1; HP 83/104(122), DR 4/-, Init +2, AC 20(18)/FF 18/T 13; F +12(14), R +5, W +5(7); Per +13; CMB +14(24), CMD 27(37); Rage 21/21
Oro-Tu shrugs, "Evil happen because indifferent and weak let it thrive, so they are also responsible, not innocent... Let us pay halfling or buy boat."
Male Human Rogue6/Clr1 Current Map
Lester attempts to hide behind Beth's skirt tails and brandishes a holy symbol of Quell.
Female Human Swashbuckler 7; HP 62/62, Init +4, AC: 23 /T: 17 /F: 17 ; Fort:+4/ Ref:+9/ Will:+4; Per: +11; BAB: +7, CMB: +7, CMD: 24; panache - 3/3, charmed life - 4/4
Looking at Wexley. "If they are the reason that this city looks and feels the way it is yes they deserve the fate they have earned. Personally I don't care, but if they want to keep us from doing the right thing than they might just loose some." She shrugs and shakes her head as if the argument is just too much.
Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23
Silas steps forward. "Captain, as a follower of Quell you have nothing to fear from us. Tensions are running high as we have seen some of the nasty secrets the sewers hold and they have sickened us."
"That we can all agree on...and that we could use your help getting to that entrance Cap'n. Whether its the wizard's way or mine, we'll help protect you from the dragoons."
Human Magus/Wizard 4 | HP: 35/35 | AC: 18/21, T: 17, FF: 11/14 | Fort: +6, Ref: +4, Will: +4 | Melee: +5/6, Ranged: +6 | CMB: +5/6, CMD: 18 | Init: +3, Perception: +0 | AP 5/5 | Speed: 30ft
"Indeed, I'll do what it takes to keep us safe, whatever it should come to."
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Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23
"If you will still take us here is the 100gp."
Lester takes you on a roundabout trip to the docks where his raft is located. It is a 15 minute trip to the sewer entrance.
“Th’ citizens o’ Port Shaw avoid th’ sewers at all costs, ‘n all manner o’ horrible tales tell o’ th’ unnatural inhabitants within, but nah me. Nah wit’ th’ Gallant at me command. Now this here raft be th’ Gallant. She may nah look like much, but th’ Gallant can get ye through th’ sewers much
more safely than swimmin’ or me name ain’t Lester Farrows.
‘N ‘tis. Lester Farrows. That be me name. Cap’n Lester Farrows at yer service ‘n thar ain’t a scallywag alive better than me when it comes t’ swimmin’ around other folks’ waste. Trust me. I know th’ risks ‘n th’ ways. ‘Tis wha’ I do. Professional sewer pirate. At yer service.”
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