Rambler's Legendary Planet (Inactive)

Game Master Scribbling Rambler


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Male Dwarf Brawler Lvl: 3 HP:28/28 AC: 17(16)/12/15(14) +Ring? F: +5 R: +5 W: +3 Init: +2 Perception: +8 Darkvision MF: 3/4

Neil, Haer Kul:
I think that about covered what Thorthal would do, he doesn't have any knowledge relevant to removal, so he will defer to Haer Kul.


Male Gnome Investigator Lvl:3 HP:25 AC:15(16)/13/13 F:+4 R:+5 W:+3 Init:+2 Perception:+10 low-light

"Mr. Hellblade, would you be so kind as to help us out with a remove disease spell? It appears that this ... mass ... has been grafted on to Silam. I think we should try to remove it."

If Morgrom can't help, then Haer Kul thinks it should be cut off. Once removed, Haer Kul believes we should take it back to Rexel and get his opinion.


Male Half-Orc Warpriest Lvl:3 HP: 30 AC: 17/10/17 F: 7 R: 4 W: 8 Init: 1 Percep: 2

Drawing his great sword, Morgrom says, "Can't cast that but I'z can cut it off."


Human Male Wizard Lvl:3 HP:19/19 AC:11/11/10 F:+2 R:+2 W:+4 Init:+1 Perception:+10

Petronicus will ready an infernal healing spell in case Silas is hurt in the process of removing the tumour.


Male Gnome Investigator Lvl:3 HP:25 AC:15(16)/13/13 F:+4 R:+5 W:+3 Init:+2 Perception:+10 low-light

"Excellent, healing will definitely be required."

Haer Kul looks at Morgrom and says, "That great sword will not be terribly precise. Perhaps this is best done with a more delicate blade." Haer Kul draws a dagger, and offers it. "I am willing to do the removal though if you prefer. Unless someone with more skill at healing wishes to try."

I assume heal is the best skill to use to try not to damage Silam too much.


Male Elder GM

Heal will help, but it is probably more dependent on luck.
It will probably require one person to cut, and a couple of others to hold him.


Male Gnome Investigator Lvl:3 HP:25 AC:15(16)/13/13 F:+4 R:+5 W:+3 Init:+2 Perception:+10 low-light

That makes sense. I suggest Haer Kul do the cutting (are you sure this doesn't count as disabling a (biological) device?) and that Morgrom and Thorthal hold him down. (Anyone got a Hold Person spell?)


Male Half-Orc Warpriest Lvl:3 HP: 30 AC: 17/10/17 F: 7 R: 4 W: 8 Init: 1 Percep: 2

"Sure, I'z can hold 'im down." Morgrom will hold his legs in a mighty grip.


Male Elder GM

To cut the growth away will take the equivalent of two critical hits worth of damage from Haer Kul's dagger (ie 2d3-2 twice), because the knife is so small. You may not heal Silam in between.


Medium Lvl:3 HP:24/24 AC:16/12/14 F:+2 R:+2 W:+4 Init:+5

"Nasty business this," Bardos says drawing his own dagger. "Perhaps this blade is 'just right' in size?"


Male Gnome Investigator Lvl:3 HP:25 AC:15(16)/13/13 F:+4 R:+5 W:+3 Init:+2 Perception:+10 low-light

Haer Kul looks at Bardos and says "Not just the knife. Perhaps you too are just right in size. If you are willing, I can show you where to cut. It is difficult for those of us with such small hands ..."

(2d3 - 2) * 2 averages out to 4. A single crit with no STR penalty on a medium-sized dagger would be 2d4, averaging to 5. I think that means that Bardos would (likely) only need to cut once. (Measure twice, cut once....) Just don't use Morgrom's dice.


Human Male Wizard Lvl:3 HP:19/19 AC:11/11/10 F:+2 R:+2 W:+4 Init:+1 Perception:+10

I will give him the infernal healing one round before they start to cut away the tumour, assuming they give warning.


Male Elder GM

Morgrom and Thorthal grip tightly to the unconscious man's neck and feet.

Petronicus pours a drop of black blood on Silam, then smears it around with his hand while chanting a few words. His previous wounds start disappearing.

As Bardos begins slicing away at the growth on the woodsman's back, Silam bellows and begins thrashing about. Bardos is able to cut the majority of the growth free, but he is forced to tug vigorously to free it, because several tendrils snake their way into Silam's body, especially the spine.

surgery: 2d4 + 4 ⇒ (4, 4) + 4 = 12

The mass comes free, and Silam gasps then slips back into unconsciousness.

Bardos Perception: 1d20 + 7 ⇒ (12) + 7 = 19 Includes circumstance bonus.
Petronicus Perception: 1d20 + 9 ⇒ (7) + 9 = 16
Haer Kul Perception: 1d20 + 9 ⇒ (14) + 9 = 23
Morgrom Perception: 1d20 + 2 ⇒ (3) + 2 = 5
Thorthal Perception: 1d20 + 7 ⇒ (16) + 7 = 23

Haer Kul, Thorthal:
The tendrils on the mass seem to be slowly reaching for Silam again.

Could I please get Fort saves from Petronicus, Morgrom, and Bardos?


Male Half-Orc Warpriest Lvl:3 HP: 30 AC: 17/10/17 F: 7 R: 4 W: 8 Init: 1 Percep: 2

"Huh? Is it done yet?"

Fortitude Save: 1d20 + 7 ⇒ (19) + 7 = 26


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Human Male Wizard Lvl:3 HP:19/19 AC:11/11/10 F:+2 R:+2 W:+4 Init:+1 Perception:+10

Fortitude Save: 1d20 + 1 ⇒ (13) + 1 = 14

Petronicus looks a little green, then vomits his breakfast, lunch and last nights dinner.


Male Gnome Investigator Lvl:3 HP:25 AC:15(16)/13/13 F:+4 R:+5 W:+3 Init:+2 Perception:+10 low-light

"Silam is free, but this thing, I think it is a creature of some kind. And it is dangerous. We must not let it reattach. Bardos, get it away from Silam. This is an opportunity for your sword, Mr. Hellblade "

Haer Kul drinks an extract to recharge his innate magic and calls upon all his knowledge to try to determine if he has ever heard or read of anything like this.

knowledge (arcana): 1d20 + 6 + 1d6 ⇒ (4) + 6 + (3) = 13
knowledge (history ): 1d20 + 6 + 1d6 ⇒ (5) + 6 + (6) = 17
knowledge (local): 1d20 + 6 + 1d6 ⇒ (13) + 6 + (3) = 22
knowledge (nature): 1d20 + 6 + 1d6 ⇒ (19) + 6 + (4) = 29
knowledge (religion): 1d20 + 6 + 1d6 ⇒ (9) + 6 + (6) = 21


Male Elder GM

This is beyond Haer Kul's knowledge. However, it is obviously some sort of purposely created biological item/lifeform.

Haer Kul:
It looks like it may be flammable.


Male Gnome Investigator Lvl:3 HP:25 AC:15(16)/13/13 F:+4 R:+5 W:+3 Init:+2 Perception:+10 low-light

Haer Kul gestures, and a flame springs into his hand. "On second thought, maybe we should kill it! Kill it with fire!"

Melee touch attack: 1d20 + 0 ⇒ (5) + 0 = 5 Damage(fire): 1d6 + 3 ⇒ (1) + 3 = 4 sigh....


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Male Dwarf Brawler Lvl: 3 HP:28/28 AC: 17(16)/12/15(14) +Ring? F: +5 R: +5 W: +3 Init: +2 Perception: +8 Darkvision MF: 3/4

"It's nae a tumur."


Male Elder GM

Haer Kul's first gout of fire goes astray, but subsequent bolts ignite the discarded mass. The flaming blob emits thick, black smoke and an oily odour.

During this time, Silam's wounds continue to close until he wakens and begins sobbing.


Male Gnome Investigator Lvl:3 HP:25 AC:15(16)/13/13 F:+4 R:+5 W:+3 Init:+2 Perception:+10 low-light

Haer Kul goes over to Silam. "Silam, tell us what happened to you."


Male Elder GM

"My back hurts!"

"And I did bad things! I didn't wanna, but I had to!"

He wails and resumes his sobbing.

Social skills may be appropriate here.


Human Male Wizard Lvl:3 HP:19/19 AC:11/11/10 F:+2 R:+2 W:+4 Init:+1 Perception:+10

Petronicus shuffles uncomfortably


Male Gnome Investigator Lvl:3 HP:25 AC:15(16)/13/13 F:+4 R:+5 W:+3 Init:+2 Perception:+10 low-light

Diplomacy+inspiration: 1d20 + 3 + 1d6 ⇒ (13) + 3 + (5) = 21
Sense Motive: 1d20 + 8 ⇒ (2) + 8 = 10 (looking for evasion or dishonesty)
Perception: 1d20 + 9 ⇒ (13) + 9 = 22

"I know Silam. That thing on your back was affecting your mind. It made you do bad things that you didn't want to do. You weren't the only one. A lot of people in the village were not behaving like themselves, too. It's okay, Silam. No one blames you. You need us to tell us what bad things were done, so we can start making things better."

"And we'll try to get you help for the damage that thing did to your back."

As Silam tells us stuff, Haer Kul will attempt to use his knowledge to fill in the gaps.
Knowledge(arcana): 1d20 + 6 + 1d6 ⇒ (10) + 6 + (4) = 20
Knowledge(geography): 1d20 + 6 + 1d6 ⇒ (13) + 6 + (3) = 22
Knowledge(history): 1d20 + 6 + 1d6 ⇒ (18) + 6 + (2) = 26
Knowledge(local): 1d20 + 6 + 1d6 ⇒ (16) + 6 + (5) = 27
Knowledge(nature): 1d20 + 6 + 1d6 ⇒ (5) + 6 + (5) = 16
Knowledge(religion): 1d20 + 6 + 1d6 ⇒ (5) + 6 + (5) = 16


Male Elder GM

Silam looks suspiciously at the little man who threatened his momma before, but slows his sobs.

Wiping his nose on his sleeve, he launches into his explanation.

"It was the Master made me do it. It spoke in my head. The goo. Then it made me sick and I had to go to the town and wear the harness. Then I got the people for it like it said in my head and take them back to it in the old house. And sometimes it made me say messages. And then sometimes the people go back to town."


Human Male Wizard Lvl:3 HP:19/19 AC:11/11/10 F:+2 R:+2 W:+4 Init:+1 Perception:+10

Perhaps we should take this creature back to town to study it?


Male Elder GM

Silam shakes his head vigorously.

"Don't wanna go back to town!"


Male Half-Orc Warpriest Lvl:3 HP: 30 AC: 17/10/17 F: 7 R: 4 W: 8 Init: 1 Percep: 2

Pointing at the chalk drawing, "Iz that tha ole house? Who else youz werkin whiff?"


Medium Lvl:3 HP:24/24 AC:16/12/14 F:+2 R:+2 W:+4 Init:+5

Bardos cleans his knife off.


Male Gnome Investigator Lvl:3 HP:25 AC:15(16)/13/13 F:+4 R:+5 W:+3 Init:+2 Perception:+10 low-light

"No, Silam, you can stay here. He means the thing that was on your back. All we want is information, yes?

"And I'm sorry about threatening your mama. I only said that because I hoped it would stop the fight before anyone got hurt. I would not really hurt your mama.

"We are going to try to make sure that the master never bothers you again."

Questions that Haer Kul will ask as he questions Silam:
"Mr. Hellblade has a good question. Who helped you do the things the master made you do?"
"What do these chalk drawings mean? Who drew them?"
"Is the master at the old house?"
"What messages did he make you say?"
"Who gave you the harness to wear? Do you know anyone else who is wearing a harness like that?"
"Do you remember who the people were who went back to town?"
"Are there people from the town at the old house now?"
"How do we get to the old house?"


Medium Lvl:3 HP:24/24 AC:16/12/14 F:+2 R:+2 W:+4 Init:+5

Whoops! Forgot the Fortitude Save:

Fortitude Save: 1d20 + 1 ⇒ (8) + 1 = 9


Male Elder GM

"There was the people at the church, and the people at the wood place. I made the pictures. I draw good. It's the Master, and the old house. I like drawing animals and birds better. He's at the old house, over there."

Silam points East, in the opposite direction from town.

"I said what he said. More people went to the house, but didn't come back. Master made me fight the sheriff and take her there."

"My head hurts."


Male Gnome Investigator Lvl:3 HP:25 AC:15(16)/13/13 F:+4 R:+5 W:+3 Init:+2 Perception:+10 low-light

"Silam, where did you get the harness?"


Male Elder GM

"He lives under the old house. That's the special key. The Master gave it to me and made me wear it. I didn't want to hurt the sheriff, but I had to."


Human Male Wizard Lvl:3 HP:19/19 AC:11/11/10 F:+2 R:+2 W:+4 Init:+1 Perception:+10

Hmm it seems we have more to investigate!


Male Gnome Investigator Lvl:3 HP:25 AC:15(16)/13/13 F:+4 R:+5 W:+3 Init:+2 Perception:+10 low-light

"Silam, it's okay. We will make sure Onessa knows that it's not your fault. But it's really good that she was alive when you last saw her. We thought she might be dead."

"Would you mind if we stayed in your house tonight? It's too late to travel anywhere else tonight, and we will want to be fully rested before we rescue the sheriff."


Male Elder GM

Silam shrugs.

Where is the party going to stay? What precautions are you taking, including about Silam? Anything else (ex. healing)?


Male Gnome Investigator Lvl:3 HP:25 AC:15(16)/13/13 F:+4 R:+5 W:+3 Init:+2 Perception:+10 low-light

"Silam, when people come to the house, is it mostly at night-time or during the day?"

"We don't want you going to the master's house any more. It's bad for you."

I would suggest the spider room if we're pretty sure they won't come back. That room was locked and unused for the longest time, so we have a visitor who has been to the house before they won't expect anyone to be there.

And we should heal up as much as possible. Then let's do a watch order. I'll suggest Haer Kul, Morgrom, Thorthal, Bardos, Petronicus.


Male Elder GM

Silam scratches his head and looks confused.

"Sheriff came at day time."

I still need a Fort save from Bardos.


Medium Lvl:3 HP:24/24 AC:16/12/14 F:+2 R:+2 W:+4 Init:+5

Sorry, thought I did that:

Fortitude Save: 1d20 + 1 ⇒ (13) + 1 = 14


Male Elder GM
Bardos wrote:
Sorry, thought I did that:

Ack! You did! Sorry about that.

What healing do you want to do? What are you doing about Silam?


Male Half-Orc Warpriest Lvl:3 HP: 30 AC: 17/10/17 F: 7 R: 4 W: 8 Init: 1 Percep: 2

"Youz got special key? Whut special key used fer? Youz been in master house? He haz guards? Where in house is he? He haz traps in house?"


Male Elder GM

"It's special cuz it has a bird on it. Like the wrecked house. I took the people downstairs where he told me. I saw the hall and the wet room and the tomb. I took people to the tomb. The Master had the tree man outside the house, and the blob by the stairs, and the more blobs in the hall, and Gestak in the wet room. I think the Master lives behind the glow."


Male Half-Orc Warpriest Lvl:3 HP: 30 AC: 17/10/17 F: 7 R: 4 W: 8 Init: 1 Percep: 2

"Whutz wet room? Whoze Geztack? Whutz tha glow? Youz got tha special keyz?"


Human Male Wizard Lvl:3 HP:19/19 AC:11/11/10 F:+2 R:+2 W:+4 Init:+1 Perception:+10

"I would intervene, but I am thoroughly enjoying this meetings of minds, as it were."


Male Elder GM

"It's a room. It's wet. The glow covers the hall and is glowy. Gestak is the little man with grabby hands. The key is under my bed."
"Whole hall is wet too."


Male Gnome Investigator Lvl:3 HP:25 AC:15(16)/13/13 F:+4 R:+5 W:+3 Init:+2 Perception:+10 low-light

Haer Kul will work his way behind Silam where Morgrom can see him, and try to show Morgrom that he has the raven key, without Silam seeing.


Medium Lvl:3 HP:24/24 AC:16/12/14 F:+2 R:+2 W:+4 Init:+5

Slowly, it starts to dawn on Bardos what he has done.

"It was like gutting a fish, and extremely nasty fish! I wasn't talking about you Mr. Silam, was talking about that thing that was inside you. So unpleasant, I'll take the spirit world over these meat prisons of ours and day."

Clearly trying to distract Silam.


Male Elder GM

"Ew. What?"

Ready for sleeping? What are you doing about Silam? What healing will be done?


Human Male Wizard Lvl:3 HP:19/19 AC:11/11/10 F:+2 R:+2 W:+4 Init:+1 Perception:+10

"I seem to be unharmed by some miracle. I'm sure you gentlemen will sort out to watches and all of those soldierly concerns." Petronicus gets ready for a good nights sleep.

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