RD's Forgotten Laboratory (Inactive)

Game Master Rene Duquesnoy

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Grand Lodge

Disappointed her strike has missed yet again, Seelah sets her feet. Iomedae, help me strike true!

Attack: 1d20 + 9 ⇒ (8) + 9 = 17
Damage: 1d8 + 4 ⇒ (2) + 4 = 6


Female Half-elf Gunslinger/4 (HP 40/40 | AC:19 | T:15 | FF:15 | CMB: 5 | CMD:20 | Fort:+6 | Ref:+7 | Will:+4 | Enchant Save: +2 | Init:+5 [+7 total with at least 1 grit point] | Perc: +8) Grit points: 3/3

Forgot Point-Blank Range again in my last post... sigh...

Lirianne drops her pistol, draws the other pistol, and shoots another bullet at the earth elemental.

Bang, PBR!: 1d20 + 9 + 1 ⇒ (9) + 9 + 1 = 19 Damage: 1d8 + 1 ⇒ (8) + 1 = 9

Sczarni

Mists of Mwangi

HUGO SMASH

Earthy dead.

Liberty's Edge

hp 68/76 Ac 24 T 15 FF 19 (incl +3 from Barkskin)| Init +9 (+4 in forest / +2 underground) | F+10 R+15 W+6 (+2 vs enchantments +3 vs evil outsiders, evasion)| Perception +16 (+4 in forest, +2 underground, +2 vs humans&undead, +6 vs evil outsiders) | Reroll 1/1

Lol, so I used my wand for the first time, and it was not necessary at all!

"Phew, for a moment I thought that we were in a tight spot there. Hugo you really saved the day! Jasper, would he mind a pat on the back or is that something only you can do?"

After patting Hugo Eolowyn goes through the rubble that the elemental was guarding.

Perception take 20: 20 + 9 = 29

Grand Lodge

Male Halfling Hunter/4 | HP 21/21 | AC 20 / T 15 / FF 16 | F+5, R+8, W+3 | Perception +9, Init +6 | [Single Attack]1d20+8(9 w/Point Blank), [Damage]1d6+2(3 w/Point Blank) | Hugo HP 19/19 AC 24

Jasper says a quick word to Hugo before Eolowyn pets him, and then tells her, "He likes back scratches the most, so he'll be your best friend if you do that. And what with there being no trees down here, you can bet he's going to miss being able to scratch his back."

Jasper puts his wand away, and readies his longbow.

Hugo didn't like the elemental alluding to him being a circus bear. It's a sensitive topic for him.

Sczarni

Mists of Mwangi

You search the rubble and find a pair of tomes written in draconic.

Read draconic?:
They are books concerning alchemy and arcane lore. You get a +2 bonus on your next Kn: Arcana check if you can read them.

You also find stuff worth gold.

Grand Lodge

Iomedae must be taking a break, because she doesn't seem to be interested in helping my fighting skills at all. Way to go, Hugo! You're picking up my slack.

Liberty's Edge

hp 68/76 Ac 24 T 15 FF 19 (incl +3 from Barkskin)| Init +9 (+4 in forest / +2 underground) | F+10 R+15 W+6 (+2 vs enchantments +3 vs evil outsiders, evasion)| Perception +16 (+4 in forest, +2 underground, +2 vs humans&undead, +6 vs evil outsiders) | Reroll 1/1

"Here Lazlo, I think you can make more use out of these than I can. They deal with magic and alchemy. I can translate parts for you after we are done here if you can not read Draconic."

Eolowyn turns back towards the room with the chests. "Do not despair Seelah, you are giving us the time to deal with these enemy's by preventing that they can attack us. So if you would lead the way again that would be appreciated."

Moved Eolowyn and Seelah on the map ;-)

Grand Lodge

You're right, Eolowyn. I will try to remain optimistic. The last thing we want is to be pessimistic when in such a dangerous place. Let's continue pushing forward.

Seelah follows Eolowyn's suggestions and starts down the previously unexplored passage to the south.

Scarab Sages

Male Gnome Arc11 | hp 76/76 | Init +4 | AC 18/14, T: 14, FF: 18 | CMB +4, CMD 16 | F +10 R +9 W +11 (+2 vs. writng-related) | Prcptn +0, SM +0 |

Lazlo grabs the tomes from Eolowyn with gusto (and probably too much force, upon reflection). Oh! the gnome says excitedly. Now this is quite a find! Oh, I must peruse these at once... And follows the group, although significantly distracted, at the rear.


Female Half-elf Gunslinger/4 (HP 40/40 | AC:19 | T:15 | FF:15 | CMB: 5 | CMD:20 | Fort:+6 | Ref:+7 | Will:+4 | Enchant Save: +2 | Init:+5 [+7 total with at least 1 grit point] | Perc: +8) Grit points: 3/3

Lirianne does her usual reloading again, and follows after Seelah with a pistol and a longsword in her hands. "Lead the way, I'll follow you. And don't worry, you're doing great!"

Sczarni

Mists of Mwangi

This chamber appears to still be in use. Its floors have recently been swept, and its three tables appear to be organized and well kept. Arranged across the tables are numerous strange alchemical devices, some of which are suspended over low-burning flames and emit pale ribbons of smoke. Others simply bubble and boil of their own volition.

Liberty's Edge

hp 68/76 Ac 24 T 15 FF 19 (incl +3 from Barkskin)| Init +9 (+4 in forest / +2 underground) | F+10 R+15 W+6 (+2 vs enchantments +3 vs evil outsiders, evasion)| Perception +16 (+4 in forest, +2 underground, +2 vs humans&undead, +6 vs evil outsiders) | Reroll 1/1

"Lazlo, can you make any sense of this?" Eolowyn asks while vigilantly scanning the room.

Perception: 1d20 + 9 ⇒ (7) + 9 = 16

Sczarni

Mists of Mwangi

Eolowyn doesn't see anything out of the ordinary.

Grand Lodge

Seelah concentrates, trying to detect evil present in the room. This room just feels wrong. I pity those that were the subjects of these evil experiments.

After Seelah has had time to detect any evil presence in the room, takes one last look around and steps in.

Perception: 1d20 + 1 ⇒ (4) + 1 = 5

Being so unobservant, Seelah almost trips over her own feet, but manages to remain upright hoping that no one around her noticed her stumble.

Sczarni

Mists of Mwangi

Seelah detects no evil.

Spoiler:
the goblins are < 4 HD, so you don't detect them

When she steps in the room, an evil goblin pops out from behind the table and push it over. Alchemical equipment and the like splash all over Seelah.

Seelah takes 3d6 ⇒ (5, 6, 6) = 17 DC 15 Reflex for half.

Inits
Seelah: 1d20 ⇒ 5
Jasper: 1d20 + 6 ⇒ (8) + 6 = 14
Lirianne: 1d20 + 5 ⇒ (15) + 5 = 20
Eolowyn: 1d20 + 6 ⇒ (14) + 6 = 20
Lazlo: 1d20 + 4 ⇒ (16) + 4 = 20
Hugo: 1d20 + 3 ⇒ (10) + 3 = 13
1d20 + 8 ⇒ (3) + 8 = 11

Round 1
* Eolowyn
* Lirianne
* Lazlo
* Jasper
* Hugo
Gobby
Seelah


Female Half-elf Gunslinger/4 (HP 40/40 | AC:19 | T:15 | FF:15 | CMB: 5 | CMD:20 | Fort:+6 | Ref:+7 | Will:+4 | Enchant Save: +2 | Init:+5 [+7 total with at least 1 grit point] | Perc: +8) Grit points: 3/3

"Seelah!" Lirianne quickly moves past the paladin and takes a position in the room. She directly fires a shot at the goblin.

Pew!: 1d20 + 9 + 1 ⇒ (13) + 9 + 1 = 23 Damage: 1d8 + 1 ⇒ (5) + 1 = 6

Sczarni

Mists of Mwangi

Lirianne hits the goblin, even with the cover provided by the table.

Grand Lodge

Male Halfling Hunter/4 | HP 21/21 | AC 20 / T 15 / FF 16 | F+5, R+8, W+3 | Perception +9, Init +6 | [Single Attack]1d20+8(9 w/Point Blank), [Damage]1d6+2(3 w/Point Blank) | Hugo HP 19/19 AC 24

Jasper sends Hugo in. "Bite the bad goblin!"

He then drops his bow and pulls out his battle axe, moves and whacks at the goblin.

Battle Axe Attack: 1d20 + 4 ⇒ (6) + 4 = 10
Battle Axe Damage: 1d6 + 1 ⇒ (2) + 1 = 3

Hugo then moves forward and bites!
Bite Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Bite Damage: 1d4 + 5 ⇒ (1) + 5 = 6

Sczarni

Mists of Mwangi

Hugo & Jasper both miss.

Scarab Sages

Male Gnome Arc11 | hp 76/76 | Init +4 | AC 18/14, T: 14, FF: 18 | CMB +4, CMD 16 | F +10 R +9 W +11 (+2 vs. writng-related) | Prcptn +0, SM +0 |
Eolowyn wrote:
"Lazlo, can you make any sense of this?" Eolowyn asks while vigilantly scanning the room.

Well, this is quite clearly an alchemical laboratory which is being used to distill various OH MY GODS LOOK IT'S A GOBLIN SEELAH BE CAREFU—oh...you know, I'm beginning to think goblins are just mean-spirited, evil things.

Draw wand as a move action, then ready an action to move into the room when Seelah moves out of her square.

Grand Lodge

Reflex: 1d20 + 4 ⇒ (6) + 4 = 10

Seelah attempts and fails to block the cascade of table contents. She staggers back slightly, a bit hurt.

I wonder when I'll start rolling like my life depends upon it?

Liberty's Edge

hp 68/76 Ac 24 T 15 FF 19 (incl +3 from Barkskin)| Init +9 (+4 in forest / +2 underground) | F+10 R+15 W+6 (+2 vs enchantments +3 vs evil outsiders, evasion)| Perception +16 (+4 in forest, +2 underground, +2 vs humans&undead, +6 vs evil outsiders) | Reroll 1/1

"Here we go again, at this rate I will run out of arrows before we are done" Eolowyn says as she nocks an arrow, moves to a better position and let's go.

Acrobatics to move through threatened square: 1d20 ⇒ 2
Attack, PBS, PS, DA: 1d20 + 8 + 1 - 1 ⇒ (1) + 8 + 1 - 1 = 9

Due to all the spilled bottles she needs to pay more attention to her footing then on the goblin, the shot goes wide.

Sczarni

Mists of Mwangi

Eolowyn cannot move to the table, but next to it. The table will prevent her from an AoO.

However, another goblin pushes the other table onto Eolowyn
3d6 ⇒ (1, 3, 6) = 10 DC15 Reflex for half. Jasper will take 3 points of splash, save for half.

Blue will attack 1d3 ⇒ 2 Seelah (still flatfooted yes?)
1d20 + 7 ⇒ (13) + 7 = 20
1d4 + 1d6 + 1 ⇒ (2) + (3) + 1 = 6

Seelah up.

Liberty's Edge

hp 68/76 Ac 24 T 15 FF 19 (incl +3 from Barkskin)| Init +9 (+4 in forest / +2 underground) | F+10 R+15 W+6 (+2 vs enchantments +3 vs evil outsiders, evasion)| Perception +16 (+4 in forest, +2 underground, +2 vs humans&undead, +6 vs evil outsiders) | Reroll 1/1

Reflex: 1d20 + 7 ⇒ (20) + 7 = 27

Grand Lodge

Male Halfling Hunter/4 | HP 21/21 | AC 20 / T 15 / FF 16 | F+5, R+8, W+3 | Perception +9, Init +6 | [Single Attack]1d20+8(9 w/Point Blank), [Damage]1d6+2(3 w/Point Blank) | Hugo HP 19/19 AC 24

Jasper reflex save:
1d20 + 8 ⇒ (1) + 8 = 9

Grand Lodge

Seelah should still be flat-footed. Thank fully her excellent FF AC is up to the task!

Though stunned, Seelah's able to barely pull her shield up in time to block the blow from the goblin. Frustrated with her battle performance so far this day, she has no words. She brings one hand to her chest to say a quick, silent prayer and takes a 5-foot step forward to stand next to the goblin.

I'm thinking that 5-foot step should be sufficient for the goblin to no longer have cover from Seelah? Can she even move there as a 5-foot step? Perhaps causing an AOO?

Lay on Hands: 2d6 ⇒ (1, 5) = 6

She takes a big swing at the goblin (blue).

Attack|Power Attack: 1d20 + 9 - 2 ⇒ (5) + 9 - 2 = 12
Damage|Power Attack: 1d8 + 4 + 6 ⇒ (5) + 4 + 6 = 15

Beginning to think I'm rolling with a d6. I haven't had a roll above 6 in some time

Sczarni

Mists of Mwangi

Seelah takes a magical 5 ft step and misses.

Round 2
* Eolowyn
* Lirianne
* Lazlo
* Jasper
* Hugo
Gobby
Seelah

Liberty's Edge

hp 68/76 Ac 24 T 15 FF 19 (incl +3 from Barkskin)| Init +9 (+4 in forest / +2 underground) | F+10 R+15 W+6 (+2 vs enchantments +3 vs evil outsiders, evasion)| Perception +16 (+4 in forest, +2 underground, +2 vs humans&undead, +6 vs evil outsiders) | Reroll 1/1

Eolowyn steps into the corner of the room and attacks the goblin that dropped half a table of explosive stuff on her (red). The shot goes wide.

Attack, PBS, PS, DA: 1d20 + 8 + 1 - 1 ⇒ (1) + 8 + 1 - 1 = 9

Encounter arrow counter = 2
Seelah, why am I rolling with your dice and where are my own?

Grand Lodge

Male Halfling Hunter/4 | HP 21/21 | AC 20 / T 15 / FF 16 | F+5, R+8, W+3 | Perception +9, Init +6 | [Single Attack]1d20+8(9 w/Point Blank), [Damage]1d6+2(3 w/Point Blank) | Hugo HP 19/19 AC 24

Jasper delays until Hugo begins his mauling of the goblin (blue)

Hugo attacks with all he's got.
Bite Attack: 1d20 + 5 ⇒ (6) + 5 = 11
Bite Damage: 1d4 + 5 ⇒ (2) + 5 = 7
Claw Attack: 1d20 + 5 ⇒ (8) + 5 = 13
Claw Damage: 1d3 + 5 ⇒ (2) + 5 = 7
Claw Attack: 1d20 + 5 ⇒ (18) + 5 = 23
Claw Damage: 1d3 + 5 ⇒ (2) + 5 = 7

Assuming the same goblin is still up, Jasper attacks it with his axe. Otherwise he'll move and attack the other goblin (red)
Battle Axe Attack: 1d20 + 4 ⇒ (19) + 4 = 23
Battle Axe Damage: 1d6 + 1 ⇒ (2) + 1 = 3


Female Half-elf Gunslinger/4 (HP 40/40 | AC:19 | T:15 | FF:15 | CMB: 5 | CMD:20 | Fort:+6 | Ref:+7 | Will:+4 | Enchant Save: +2 | Init:+5 [+7 total with at least 1 grit point] | Perc: +8) Grit points: 3/3

Lirianne moves in so she's next to the blue goblin, and flanks it together with Jasper. She swings her longsword at the goblin.

Slash!: 1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 21 Damage: 1d8 + 1 ⇒ (3) + 1 = 4

Sczarni

Mists of Mwangi

It looks like Lirianne moved to be behind the goblin. When she does, a third goblin pushes the last table over on top of her.

3d6 ⇒ (4, 4, 4) = 12 DC 15 half

One of Hugo's claws land, while Jasper tags it with a battle axe. Then Lirianne slashes for 4.

Round 2
Eolowyn
Gobby (pink)
Lirianne
* Lazlo
Jasper
Hugo
Gobby
Seelah


Female Half-elf Gunslinger/4 (HP 40/40 | AC:19 | T:15 | FF:15 | CMB: 5 | CMD:20 | Fort:+6 | Ref:+7 | Will:+4 | Enchant Save: +2 | Init:+5 [+7 total with at least 1 grit point] | Perc: +8) Grit points: 3/3

Ref save: 1d20 + 7 ⇒ (19) + 7 = 26

"Argh!" Lirianne glares at the goblin that pushed the table on top of her.

And this is why I don't like melee combat...

Scarab Sages

Male Gnome Arc11 | hp 76/76 | Init +4 | AC 18/14, T: 14, FF: 18 | CMB +4, CMD 16 | F +10 R +9 W +11 (+2 vs. writng-related) | Prcptn +0, SM +0 |

Lazlo steps up and uses his wand of burning hands (AoE indicated on the map)!

DC 11 Refl for half: 3d4 ⇒ (1, 2, 4) = 7
Ha HAH! Eat fire, you mean-spirited, evil thing!

Sczarni

Mists of Mwangi

As I read the 15 ft cone, the spread is different. You can do it one of 2 type. link. From where you are, you cannot hit just the goblin. Please reposition your spread or take a different action. Also, I could be wrong, so let me know if I am.

Scarab Sages

Male Gnome Arc11 | hp 76/76 | Init +4 | AC 18/14, T: 14, FF: 18 | CMB +4, CMD 16 | F +10 R +9 W +11 (+2 vs. writng-related) | Prcptn +0, SM +0 |

Your table, your call.

Sorry, Seelah.
Oh, dear. That flame looked painful... Lazlo looks over at the paladin, dismayed. And, uh, I didn't mean that YOU were an evil thing, or particularly mean-spirited, you see. I mean, after all, I hardly know you, though you do seem pleasant, as paladins go. Not that I've known a great many paladins, of course.

Sczarni

Mists of Mwangi

The gobbo tries to dodge the fire.1d20 + 7 ⇒ (14) + 7 = 21

It swiftly evades it entirely.

Sczarni

Mists of Mwangi

blue goblin 5ft steps SW and pokes at seelah
1d20 + 7 ⇒ (9) + 7 = 16
1d4 + 1 ⇒ (2) + 1 = 3

red 5fts N to fight Eolowyn
1d20 + 7 ⇒ (13) + 7 = 20
1d4 + 1 ⇒ (4) + 1 = 5

Seelah up.

Sczarni

Mists of Mwangi

I forgot to roll save on pink
1d20 + 7 ⇒ (15) + 7 = 22

it saves as well.

Grand Lodge

Based on Lazlo's apology, I am ignoring the myriad shapes on the map which seem to indicate Seelah did not take any damage from Lazlo's burning hands. My assumption is the cone was directed in Seelah's direction in the orientation which would have cause both the goblin and Seelah to take damage.

Reflex: 1d20 + 4 ⇒ (18) + 4 = 22

Did the goblin's reflex save of > 10 the DC allow him to not take half damage but no damage? If so, Seelah takes no damage from the burning hands either.

Yipe! Seelah deftly ducks away from the fire emanating from Lazlo's wand. Rather than direct some frustration towards Lazlo, she takes the opportunity to strike back at the goblin (Hoping to get some of the d20 her reflex save got).

Attack|Power Attack: 1d20 + 9 - 2 ⇒ (15) + 9 - 2 = 22
Damage|Power Attack: 1d8 + 6 + 4 ⇒ (8) + 6 + 4 = 18

Hooray!

Scarab Sages

Male Gnome Arc11 | hp 76/76 | Init +4 | AC 18/14, T: 14, FF: 18 | CMB +4, CMD 16 | F +10 R +9 W +11 (+2 vs. writng-related) | Prcptn +0, SM +0 |
Professor Nicholas Wainscoting wrote:

Based on Lazlo's apology, I am ignoring the myriad shapes on the map which seem to indicate Seelah did not take any damage from Lazlo's burning hands. My assumption is the cone was directed in Seelah's direction in the orientation which would have cause both the goblin and Seelah to take damage.

[dice=Reflex]1d20+4

Did the goblin's reflex save of > 10 the DC allow him to not take half damage but no damage? If so, Seelah takes no damage from the burning hands either.

Evasion, I'm presuming. Stupid goblins with rogue levels...

Seelah still takes half damage (so 3pts).

Grand Lodge

Ah. Understood. I couldn't find anything saying I could avoid it completely, but a Paladin can hope.

Sczarni

Mists of Mwangi

Seelah destroys blue.

They have evasion.

Round 3
* Eolowyn
Gobby (pink)
Lirianne
Lazlo
Jasper
Hugo
Gobby
Seelah

Liberty's Edge

hp 68/76 Ac 24 T 15 FF 19 (incl +3 from Barkskin)| Init +9 (+4 in forest / +2 underground) | F+10 R+15 W+6 (+2 vs enchantments +3 vs evil outsiders, evasion)| Perception +16 (+4 in forest, +2 underground, +2 vs humans&undead, +6 vs evil outsiders) | Reroll 1/1

Eolowyn takes a step to the east, out of the corner she has maneuvered herself into, draws her longsword and attacks the goblin (red)

Attack: 1d20 + 5 ⇒ (5) + 5 = 10
Damage: 1d8 + 2 ⇒ (4) + 2 = 6

Sczarni

Mists of Mwangi

That will miss.

Pink slices at Lirianne.
1d20 + 7 ⇒ (4) + 7 = 11
1d4 + 1 ⇒ (2) + 1 = 3

That will miss part 2, revenge of that will miss.

Round 3
Eolowyn
Gobby (pink)
* Lirianne
* Lazlo
* Jasper
* Hugo
Gobby
Seelah


Female Half-elf Gunslinger/4 (HP 40/40 | AC:19 | T:15 | FF:15 | CMB: 5 | CMD:20 | Fort:+6 | Ref:+7 | Will:+4 | Enchant Save: +2 | Init:+5 [+7 total with at least 1 grit point] | Perc: +8) Grit points: 3/3

Swing the sword!: 1d20 + 5 ⇒ (8) + 5 = 13 Damage: 1d8 + 1 ⇒ (4) + 1 = 5

"Argh, stand still!" Lirianne shouts as she tries to hit the pink goblin with her longsword.

Sczarni

Mists of Mwangi

Miss.

Round 3
Eolowyn
Gobby (pink)
Lirianne
* Lazlo
* Jasper
* Hugo
Gobby
Seelah

Scarab Sages

Male Gnome Arc11 | hp 76/76 | Init +4 | AC 18/14, T: 14, FF: 18 | CMB +4, CMD 16 | F +10 R +9 W +11 (+2 vs. writng-related) | Prcptn +0, SM +0 |

Lazlo uses his arcane reservoir to dimensionally slide to the spot on the map, then hurls an acid splash at red.

ranged touch: 1d20 + 1 - 4 ⇒ (8) + 1 - 4 = 5
damage: 1d3 ⇒ 2

Sczarni

Mists of Mwangi

Miss.

Round 3
Eolowyn
Gobby (pink)
Lirianne
Lazlo
* Jasper
* Hugo
Gobby
Seelah

Grand Lodge

Male Halfling Hunter/4 | HP 21/21 | AC 20 / T 15 / FF 16 | F+5, R+8, W+3 | Perception +9, Init +6 | [Single Attack]1d20+8(9 w/Point Blank), [Damage]1d6+2(3 w/Point Blank) | Hugo HP 19/19 AC 24

Jasper loops around the table and swings at the goblin (red) with his axe.
Battle Axe Attack: 1d20 + 4 ⇒ (17) + 4 = 21
Battle Axe Damage: 1d6 + 1 ⇒ (1) + 1 = 2

He then calls out to Hugo, telling him to attack the other goblin (purple).

Hugo bites at the goblin (purple).
Bite Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Bite Damage: 1d4 + 5 ⇒ (1) + 5 = 6

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