Halfling

Jasper Jibbens's page

72 posts. Organized Play character for J. A. Chapman.


Full Name

Jasper Jibbens

Race

Halfling

Classes/Levels

Hunter/4 | HP 21/21 | AC 20 / T 15 / FF 16 | F+5, R+8, W+3 | Perception +9, Init +6 | [Single Attack]1d20+8(9 w/Point Blank), [Damage]1d6+2(3 w/Point Blank) | Hugo HP 19/19 AC 24

Gender

Male

Size

Small

Age

25

Alignment

Neutral Good

Deity

Cayden Cailean

Location

Absalom

Languages

Common, Halfling

Strength 12
Dexterity 18
Constitution 12
Intelligence 10
Wisdom 13
Charisma 12

About Jasper Jibbens

Stat Block:
Jasper Jibbens
Male Halfling Hunter 4
NG Small humanoid (halfling)
Init +6; Senses Perception +11
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Defense
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AC 20, touch 15, flat-footed 16 (+5 armor, +4 Dex, +1 size)
hp 27 (4d8+4)
Fort +6, Ref +9, Will +4; +2 vs. fear
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Offense
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Speed 30 ft.
Melee battleaxe +5 (1d6+1/×3)
Ranged +1 composite longbow +9 (1d6+2/×3)
Hunter Spells Prepared (CL 4th; concentration +6):
. . 2nd—lesser restoration, summon nature's ally ii
. . 1st—cure light wounds, longstrider, magic fang, shield companion
. . 0 (at will)—create water, detect magic, detect poison, stabilize
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Statistics
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Str 12, Dex 18, Con 12, Int 10, Wis 14, Cha 12
Base Atk +3; CMB +3; CMD 17
Feats Distracting Charge, Point-Blank Shot, Precise Shot, Rapid Shot
Traits ease of faith, reactionary
Skills Diplomacy +8, Handle Animal +8, Knowledge (dungeoneering) +4, Knowledge (geography) +4, Knowledge (nature) +4, Perception +11, Stealth +12, Survival +9 (+11 to avoid becoming lost), Swim +5; Racial Modifiers +2 Perception
Languages Common, Halfling
SQ animal focus, animal focuses (bear, bull, owl, stag), hunter tactics, precise companion, teamwork feat, track +2, wild empathy +5
Combat Gear wand of cure light wounds; Other Gear +1 mithral chain shirt, +1 composite longbow, arrows (20), battleaxe, wayfinder, backpack, masterwork, bedroll, belt pouch, feed (per day), flint and steel, silk rope (50 ft.), spell component pouch, trail rations (2), waterskin, 78 pp, 20 gp, 10 sp
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Special Abilities
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Animal Companion Link (Ex) You have a link with your Animal Companion.
Animal Focus (4 minutes/day) (Su) At 1st level, a hunter can as a swift action take on the aspect of an animal. She must select one type of animal to emulate gaining a bonus or special ability based on the type of animal emulated. The hunter can use this ability for 1 minute per day
Bear +2 (Su) The hunter or her animal companion gains a +2 enhancement bonus to Constitution. This bonus increases to +4 at 8th level and +6 at 15th level.

At 1st level, a hunter can take on the aspect of an animal as a swift action, gaining a bonus or special
Bull +2 (Su) The hunter or her animal companion gains a +2 enhancement bonus to Strength. This bonus increases to +4 at 8th level and +6 at 15th level.

At 1st level, a hunter can take on the aspect of an animal as a swift action, gaining a bonus or special abi
Distracting Charge Your ally's charge exposes an opening you can exploit.

Benefit: When your ally with this feat uses the charge action and hits, your next attack against the target of that charge gains a +2 bonus on the attack roll. This bonus must be used b
Fearless +2 racial bonus vs Fear saves.
Hunter Tactics (Ex) At 3rd level, the hunter automatically grants her teamwork feats to her animal companion. The companion doesn't need to meet the prerequisites of these teamwork feats.
Owl +4 (Su) The hunter or her animal companion gains a +4 competence bonus on Stealth checks. This bonus increases to +6 at 8th level and +8 at 15th level.

At 1st level, a hunter can take on the aspect of an animal as a swift action, gaining a bonus or specia
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Companion (Ex) At 2nd level, a hunter can shoot or throw ranged weapons at an opponent engaged in melee with her animal companion without taking the standard -4 penalty on her attack roll. The penalty still applies if other creatures are engaged in melee with the o
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells.
Stag +5' (Su) The hunter's or her animal companion's base land speed increases by 5 feet (this is an enhancement bonus). This increases to 10 feet at 8th level and 20 feet at 15th level.

At 1st level, a hunter can take on the aspect of an animal as a swift acti
Teamwork Feat At 3rd level and every three levels thereafter, the hunter gains a bonus teamwork feat in addition to those gained from normal advancement. The hunter must meet the prerequisites of the selected bonus feat.

As a standard action, the hunter can cho
Track +2 Add the listed bonus to survival checks made to track.
Wayfinder (empty) A small magical device patterned off ancient relics of the Azlanti, a wayfinder is typically made from silver and bears gold accents. With a command word, you can use a wayfinder to shine (as the light spell). The wayfinder also acts as a nonmagical (magnetic) compass, granting you a +2 circumstance bonus on Survival checks to avoid becoming lost. All wayfinders include a small indentation designed to hold a single ioun stone. An ioun stone slotted in this manner grants you its normal benefits (as if it were orbiting your head), but frequently reveals entirely new powers due to the magic of the wayfinder itself (see Seeker of Secrets page 51).

Note: This item costs only 250 gp for members of the Pathfinder Society

Construction
Requirements Craft Wondrous Item, light; Cost 250 gp
Wild Empathy +5 (Ex) Improve the attitude of an animal, as if using Diplomacy.

Hugo the Bear:
Hugo
Male Bear
N Medium animal
Init +2; Senses low-light vision, scent; Perception +5
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Defense
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AC 17, touch 13, flat-footed 15 (+2 Dex, +4 natural, +1 deflection)
hp 30 (+12)
Fort +8, Ref +7, Will +3
Defensive Abilities evasion
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Offense
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Speed 40 ft.
Melee bite +7 (1d6+7) and
. . 2 claws +7 (1d4+7)
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Statistics
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Str 20, Dex 14, Con 17, Int 3, Wis 12, Cha 6
Base Atk +3; CMB +6; CMD 21 (25 vs. trip)
Feats Armor Proficiency (Light), Power Attack
Tricks Attack, Attack, Attack Any Target, Come, Defend, Down, Flank, Guard, Guarding, Heel, Perform, Sneak, Stay
Skills Climb +9, Perception +5, Stealth +6, Swim +9
SQ animal focus, attack any target, come, flank, guarding, heel, perform, sneak, stay
Other Gear +1 chain shirt
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Special Abilities
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Animal Focus (Su) At 1st level, a hunter can as a swift action take on the aspect of an animal. She must select one type of animal to emulate gaining a bonus or special ability based on the type of animal emulated. The hunter can use this ability for 1 minute per day
Attack Any Target [Trick] The animal will attack any creature on command.
Bear +2 (Su) The hunter or her animal companion gains a +2 enhancement bonus to Constitution. This bonus increases to +4 at 8th level and +6 at 15th level.

At 1st level, a hunter can take on the aspect of an animal as a swift action, gaining a bonus or special
Bull +2 (Su) The hunter or her animal companion gains a +2 enhancement bonus to Strength. This bonus increases to +4 at 8th level and +6 at 15th level.

At 1st level, a hunter can take on the aspect of an animal as a swift action, gaining a bonus or special abi
Come [Trick] The animal will come to you on command.
Evasion (Ex) No damage on successful reflex save.
Flank [Trick] Attempts to attack and flank indicated enemy.
Guarding [Trick] The animal has been trained for guard duty.
Heel [Trick] The animal will follow you.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Owl +4 (Su) The hunter or her animal companion gains a +4 competence bonus on Stealth checks. This bonus increases to +6 at 8th level and +8 at 15th level.

At 1st level, a hunter can take on the aspect of an animal as a swift action, gaining a bonus or specia
Perform [Trick] The animal will perform tricks.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Sneak [Trick] Creature stays hidden.
Stag +5' (Su) The hunter's or her animal companion's base land speed increases by 5 feet (this is an enhancement bonus). This increases to 10 feet at 8th level and 20 feet at 15th level.

At 1st level, a hunter can take on the aspect of an animal as a swift acti
Stay [Trick] The animal will stay where it is.