DM - Voice of the Voiceless |
Kassilus tosses a bomb at the closest of the ogrun abominations and the canister breaks open on it's shattered ribcage...
Damage: 2d6 + 12 ⇒ (6, 1) + 12 = 19 5 damage, inflicts Corrosion ongoing effect.
...eating away at the undead's form though not with the potency that he expected. The bones though fresh seem hardened somehow, mayhap by the ritual.
Oengus then bellows a challenging bark at the same target...
Damage: 2d6 + 12 ⇒ (2, 3) + 12 = 17 3 damage, 8 total
...further damaging it and shattering one of it's shoulders... but the abomination still stands firm, but only just.
Round 1: Kassilus, Oengus, Alcyr, Ogrun, Cephas, Sasha, Milo
No one has moved on the map yet - so I've not updated it.
DM - Voice of the Voiceless |
Corrosion Damage: 1d3 ⇒ 1
The Ogrun corpses straighten and the sharp stakes slide out of their backs and throat with a horrible sucking sound. The two far from you lumber closer but are unable to reach the group.
The one struck by the trollkin and Alchemical grenado suffers further from the acid, but is able to launch an attack on Oengus...
Strike: 2d6 + 6 ⇒ (3, 5) + 6 = 14 for 2d6 + 8 ⇒ (4, 2) + 8 = 14
The other lumbers at it's nearest foe... who happens to be Milo...
Strike: 2d6 + 6 ⇒ (4, 6) + 6 = 16 for 2d6 + 8 ⇒ (2, 4) + 8 = 14
...both Ogrun corpses batter you with flailing fists, before something horrific happens. Off balance attempting to avoid the blows - you are unable to avoid the ribcage that had been cruelly ripped asunder closing around you. The jagged edges of the ribs drive into your side, crushing you with an unnatural necromantic strength.
Both of you are now grappled as well as the damage.
Sasha charges forward to join the fray, but his strike is wild and does not meet dead flesh.
Round 1: Kassilus, Oengus, Alcyr, Ogrun, Cephas, Sasha, Milo
Cephas Warren Mulheer |
Cephas will charge the ogrun on Sasha, swinging his mechanikal sword in a side-slash at the creature's back (moving 3" straight there, facing the creature's right side, Sasha's left side)
attack: 2d6 + 6 ⇒ (2, 5) + 6 = 13
damage, boosted: 3d6 + 10 ⇒ (4, 6, 4) + 10 = 24