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Grognar doubles moves.

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Could we have recovered rings for our summoned creatures? I did mention looking for them. My companion can retrieve them.
Ezren and the elemental advance.
I had forgotten to move the elemental last time and so moved it twice this time... Hope that is ok.

GM Irish202 |

Going to assume Shump also moves to follow the group to continue things along.
Could we have recovered rings for our summoned creatures? I did mention looking for them. My companion can retrieve them.
I cannot find where you mentioned that. If you can quote where you mentioned, then yes that is fine.
Hungerer Charge: 1d20 + 29 + 2 - 5 ⇒ (8) + 29 + 2 - 5 = 34
Abruptly, two of the hungerers float swiftly out of the gassy clouds into the hallway! One of them charges straight at Shump, while the other pauses a bit before halfway and causes another gassy cloud to erupt around it. The one that charged lunges at Shump with its humongous misshapen maw, but its teeth are unable to pierce through his defenses. Blurbling in rage, it too causes a gassy cloud to spring up around it as a swift action.
Initiative Order: **Maps Updated** Round advances after actions or by Saturday 10/26 @ 1PM CDT
Round 15
Shump (-2)
Griff (-29) and Friends (Green -51, Blue -6)
Grognar (-2)
Ezren and Friends (EFS taken 105 points)
Less Distant Storm Giant (Out of sight)
Floaty Flesh Things (Out of Sight)
Female Half-Lions (Out of Sight)
Jebediah
Moar Cloud Giants
Sharton
Black Giant (Chamber, A-mazed)
Man in Robes (Out of sight))

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It was in the discussion thread
There was the female fighter in seemingly good armor with a seemingly good weapon. And I think we could use more signet rings/items for things we summon or allies we find.

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Jebediah hisses, and pounces on the closest giant!
Talon, Rage, Bard's Song, Heroes' Feast, Haste: 1d20 + 24 + 2 + 2 + 1 + 1 + 2 ⇒ (17) + 24 + 2 + 2 + 1 + 1 + 2 = 49, for 1d8 + 22 + 2 + 2 ⇒ (3) + 22 + 2 + 2 = 29 damage +2d6 ⇒ (2, 3) = 5 Holy damage +1d6 ⇒ 4 Acid damage.
Talon, Rage, Bard's Song, Heroes' Feast, Haste: 1d20 + 24 + 2 + 2 + 1 + 1 + 2 ⇒ (6) + 24 + 2 + 2 + 1 + 1 + 2 = 38, for 1d8 + 22 + 2 + 2 ⇒ (5) + 22 + 2 + 2 = 31 damage +2d6 ⇒ (2, 5) = 7 Holy damage +1d6 ⇒ 6 Acid damage.
Talon, Rage, Bard's Song, Heroes' Feast, Haste: 1d20 + 24 + 2 + 2 + 1 + 1 + 2 ⇒ (15) + 24 + 2 + 2 + 1 + 1 + 2 = 47, for 1d8 + 22 + 2 + 2 ⇒ (2) + 22 + 2 + 2 = 28 damage +2d6 ⇒ (3, 4) = 7 Holy damage +1d6 ⇒ 5 Acid damage.
Bite, Rage, Bard's Song, Heroes' Feast, Haste: 1d20 + 24 + 2 + 2 + 1 + 1 + 2 ⇒ (6) + 24 + 2 + 2 + 1 + 1 + 2 = 38, for 1d6 + 22 + 2 + 2 ⇒ (3) + 22 + 2 + 2 = 29 damage +2d6 ⇒ (6, 3) = 9 Holy damage.
Foreclaw, Rage, Bard's Song, Heroes' Feast, Haste: 1d20 + 19 + 2 + 2 + 1 + 1 + 2 ⇒ (5) + 19 + 2 + 2 + 1 + 1 + 2 = 32, for 1d4 + 13 + 2 + 2 ⇒ (2) + 13 + 2 + 2 = 19 damage +2d6 ⇒ (6, 2) = 8 Holy damage.
Gore, Rage, Bard's Song, Heroes' Feast, Haste: 1d20 + 24 + 2 + 2 + 1 + 1 + 2 ⇒ (3) + 24 + 2 + 2 + 1 + 1 + 2 = 35, for 1d8 + 18 + 2 + 2 ⇒ (7) + 18 + 2 + 2 = 29 damage +2d6 ⇒ (2, 4) = 6 Holy damage.

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The hungers do wisdom drain and only Jebediah (of the melee folks) can fully see them in their clouds (true seeing took care of the rest their defences).
Displacement would be the best defence.
Making sure we don't have to fight two at a time would also be prudent.
Grognar has the restorations but we need them dead before they can be cast.

GM Irish202 |

Jebediah rushes forward as a storm of fangs and claws, leaving the cloud giant reeling from his assault of attacks. The last two attacks miss
1d100 ⇒ 55
After his attacks, he hears a familiar voice sound out from the southeastern alcove of the room. "You think that since you defeated my champion that you can gallivant around my tower? Fool!" Karzoug shouts at Jebediah from another one of his images. His hands dance in arcane gestures as he unleashes a spell to unravel Jebediah's defenses!
Dispel Check: 1d20 + 20 ⇒ (14) + 20 = 34 Removes top 5 spells CL 23 or lower. By my reckoning, this removes the following: Life Bubble (CL 18), Magic Vestment (CL 18), Status (CL 18), Seamantle (CL 18), Barkskin (CL 18*)
*My buff list does not list Barkskin active on Jeb, but he is listing it active on his AC total. If Barkskin is not active, please adjust your AC appropriately and this dispel will instead remove CL 17 Spell (Alpha Order): 1d4 ⇒ 4 Stoneskin.
As Jebediah's magical defenses get torn apart by the Runelord's spell, the cloud giants rally and move in to attack him. The one further away attempts to push his way through the dinosaur's space!
Red will provoke as he moves in from Jeb if he wants to take an AoO. Blue 5-foots in, while Green performs an Overrun maneuver. Jeb, please let me know which attacks hit after making any adjustments to your defenses.
Red Attack vs. Jeb: 1d20 + 24 ⇒ (2) + 24 = 26, Damage: 4d6 + 21 ⇒ (4, 6, 3, 3) + 21 = 37
Blue Attack 1 vs. Jeb: 1d20 + 24 ⇒ (19) + 24 = 43, Damage: 4d6 + 21 ⇒ (3, 1, 2, 1) + 21 = 28
Blue Attack 2 vs. Jeb: 1d20 + 19 ⇒ (11) + 19 = 30, Damage: 4d6 + 21 ⇒ (1, 3, 1, 6) + 21 = 32
Blue Attack 3 vs. Jeb: 1d20 + 14 ⇒ (10) + 14 = 24, Damage: 4d6 + 21 ⇒ (4, 5, 2, 1) + 21 = 33
Green Charging Overrun vs. Jeb: 1d20 + 30 + 2 ⇒ (7) + 30 + 2 = 39
Initiative Order **Maps Updated** Round advances after actions or by Sunday 10/28 @ 10PM EDT
Round 15
Shump (-2)
Griff (-29) and Friends (Green -51, Blue -6)
Grognar (-2)
Ezren and Friends (EFS taken 105 points)
Less Distant Storm Giant (Out of sight)
Floaty Flesh Things (Out of Sight)
Female Half-Lions (Out of Sight)
Jebediah
Karzoug Image
Moar Cloud Giants (Blue -160)
Sharton
Black Giant (Chamber, A-mazed)
Man in Robes (Out of sight))

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Heh. I would prefer that you had just killed me, rather than taking away my buffs :-P
"Well then, hurry up and kill me!"
Jebediah, resigned to his fate, doesn't bother to take an AoO.
Full list of buffs that I have cast (not anyone else):
Endure Elements, Barkskin, Delay Poison, Greater Magic Fang x5, Life Bubble, Extended Ward of the Seasons x2, Extended Greater Longstrider, Extended Echolocation, Seamantle.
On top of that, I believe that I was benefiting from Magic Vestment x2, Status, Haste, and probably some other random group buffs that I did not pay attention to (like Stoneskin?).
In any case, my AC is, at present, 36 (if Barkskin was taken out), so only one attack hits.
However, don't you start at the highest-level spell, and then work your way down? On that basis, Seamantle, Extended Echolocation, Life Bubble, and Stoneskin would be taken out, followed by one of: Extended Ward of the Seasons x2 (one of them), or Extended Greater Longstrider...?

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Sharton, hearing combat back behind him, moves across the hall and slightly back up until he can see the green gas cloud.
He yells out, "Shump, Griff, pull back here with your allies and I'll put another wall up at the corner!"
Sharton readies wall of force for the narrow section of hallway at the corner, floor to ceiling, to be cast as soon as Shump, Griff, and Griff's summoned allies round the corner.

GM Irish202 |

Jeb, I have no record of you casting any of the following spells in the Gameplay thread: Endure Elements, Barkskin, Delay Poison, Greater Magic Fang, Ward of the Seasons, or Greater Longstrider. All of these are long acting buffs, so I will ret-con that you used them prior to ascending the spire. Going forward, if it is not mentioned in the gameplay thread, it did not/has not happened in game.
Also, I did misinterpret the order of operations for Greater Dispel. I thought higher caster level spells were targeted first, which I now realize only applies to the regular version of the spell. Hence, Seamantle, Extended Echolocation, Heroes' Feast, Life Bubble, and Stoneskin would be removed. Please adjust stats as appropriate.
On that same vein, Ezren, there was no mention of your companion actually spending time to retrieve rings in the gameplay thread. I will allow ret-con for you to have enough time to retrieve one ring from a giant (they are large sized rings until removed and your familiar is tiny, it could have easily spent a couple rounds just wiggling a huge ring off). Once again, not in gameplay thread = hasn't happened.
A-mazing RG Roll: 1d20 + 2 ⇒ (15) + 2 = 17
Initiative Order Round advances after actions or by Tuesday 10/30 @ 7AM EDT
Round 16
Shump (-2)
Griff (-16) and Friends (Red -22, Green -68, Blue -28)
Grognar (-2)
Ezren and Friends (EFS taken 105 points)
Less Distant Storm Giant (Out of sight)
Floaty Flesh Things (Out of Sight)
Female Half-Lions (Out of Sight)
Jebediah (-23)
Karzoug Image
Moar Cloud Giants (Blue -160)
Sharton
Black Giant (Chamber, A-mazed)
Man in Robes (Out of sight))
All: Inspire Courage +2, Countersong (36)
Time Elapsed since arrival: 26 minutes+ 36 seconds
Jebediah: Barkskin (154 min), Cold Resist 30 (22 min), Delay Poison (18 hr), Electricity Resist 30 (28 min), Endure Elements, Extended Greater Longstrider (36 hr), Extended Ward of the Seasons (36 hr), Greater Magic Fang (36 hr), Haste (3 Rounds), Hunter's Blessing (16 Hr), Life Link, Magic Vestment (22 hr), Status (18 Hr), Wild Shaped
Ezren: Acid Pit (7 rounds), Cold Resist 30 (22 min), Contingency (Improved Invisibility, 17 days), Electricty Resist 30 (28 min), Emergency Force Sphere (10 rounds), Haste (3 rounds), Heroes Feast (12 hr), Hunter's Blessing (16 Hr), Life Link, Life Bubble (5 hr) Mage Armor (34 hr), Mind Blank (24 hr), Mirror Image (17 min, 5 images), Overland Flight (17 hr), Protection from Fire (60 pt, 50 min), See Invisibility (169 min), Shield (17 min), Status (18 Hr), Stone Skin (28 min, 150 pt)
-Baal: Cold Resist 30 (47 min), Deathwatch (139 min), Haste (3 rounds), Heroes Feast (12 hr), Hunter's Blessing (16 hr), Life Link, Status (18 hr), Stone Skin (28 min, 150 pt)
Grognar: Cold Resist 30 (22 min), Divine Favor (1 min), Divine Vessel (19 rounds), Eaglesoul (16 hr), Electricity Resist 30 (28 min), GMW (16 hr), Haste (3 rounds), Heightened Awareness (134 min), Heroes Feast (12 hr), Hunter's blessing (16 hr), Life Link, Life Bubble (6 hr), Magic Vestment (22 hr), Status (18 hr), Stone Skin (28 min, 150 pt), True Seeing (16 min)
Sharton: Cold Resist 30 (22 min), Darkvision (16 hr), Electricity Resist 30 (28 min), Haste (3 rounds), Heightened Awareness (EXPIRED), Greater Invisibility (2 rounds used), Heroes Feast (12 hr), Hunter's Blessing (16 hr), Life Link, Life Bubble (5 hr), Mage Armor (16 hr), Mirror Image (16 min, 7 image), Overland Flight (16 hr), Status (18 Hr), Stone Skin (28 min, 150 pt)
Shump: Cold Resist 30 (22 min), Electricity Resist 30 (28 min), GMW (22 Hr), Haste (3 rounds), Heroes Feast (12 Hr), Hunter's Blessing (16 Hr), Life Link, Life Bubble (6 hr), Magic Vestment (22 Hr), Status (18 hr), Stone Skin (28 min, 150 pt), True Seeing (16 min)
Griff: Ant Haul (23 hours), Air Walk (7 hours), Cold Resist 30 (47 minutes), Contingency (Breath of Life, 18 days), Freedom of Movement (7 hours), Heroes Feast (12 hr), Hunter's Blessing (16 Hr), Invisible, Life Bubble (5 hr), Magic Vestment (22 hours), Mind Blank (24 hours), SMVII (3 Lillend Azatas, 7 rounds)

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Roger that. Can we assume he has put the ring on the elemental or shall he do that this round?
The elemental advances.
Ezren casts Displacement and hasted moves to touch Jebediah.

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Sorry, they are literally all day buffs, so they are 'hard baked' into my stats (I started the game with them as 'used' spell slots).
I apologise for the confusion.
Just to be clear (in case I get hit again with a Greater Dispel Magic), it is worth noting that I have five castings of Greater Magic Fang active, and two castings of Extended Ward of the Seasons active.
At present, my AC is 43/15/41.

GM Irish202 |

Ezren, that is fine; he can put it on this round. My cloud giant was able to overrun Jeb, and is now on the other side of him (where the green arrow is pointed on the eastern hallway map). You may have some difficulties touching Jeb due to this, as far as my buff tracker shows you are visible as the moment. Were you planning on going forward with this in mind?

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(Life Link - Griff takes 5 and Jebidiah heals for 5)
Standard Action
Griff decides to go ahead and cast Blessing of Fervor, tired of being the slow one of the party. He includes Shump and his lillends in it.
Move Action
He choose the extra speed, and he moves to a more central part of the party.

Summoned Monster~ |

(Lillends take +2 to attack rolls, AC, and Reflex per Blessing of Fervor (included in the stats above))
Move Actions (All 3)
They come down to help out Shump!
Standard Actions (All 3)
And they attack! (Will have to be next to it if there's a cloud)
(Red)
Longsword Attack (Augmented, Inspire Courage, Blessing of Fervor): 1d20 + 12 + 2 + 2 + 2 ⇒ (2) + 12 + 2 + 2 + 2 = 20
Longsword Damage (Augmented, Inspire Courage): 2d6 + 8 + 3 + 2 ⇒ (1, 3) + 8 + 3 + 2 = 17
(Blue)
Longsword Attack (Augmented, Inspire Courage, Blessing of Fervor): 1d20 + 12 + 2 + 2 + 2 ⇒ (10) + 12 + 2 + 2 + 2 = 28
Longsword Damage (Augmented, Inspire Courage): 2d6 + 8 + 3 + 2 ⇒ (4, 5) + 8 + 3 + 2 = 22
(Green)
Longsword Attack (Augmented, Inspire Courage, Blessing of Fervor): 1d20 + 12 + 2 + 2 + 2 ⇒ (9) + 12 + 2 + 2 + 2 = 27
Longsword Damage (Augmented, Inspire Courage): 2d6 + 8 + 3 + 2 ⇒ (5, 6) + 8 + 3 + 2 = 24
Free Actions (All 3)
They continue to Inspire Courage and Countersong.
Countersong (Green): 1d20 + 16 ⇒ (4) + 16 = 20

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Shump seeing Griff move, heads closer to Sharton and the rest of the party.
double move, take dodge bonus from blessing of fervor SO AC 46
"OK the illends are still there.."

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Yikes. No I did not understand that the Giant was not where the map showed it. Ezren will instead cast the Displacement Buff on Grognar. Which giant is there? I do not see one at either end of the arrow line.

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Sharton sees Shump and Griff come join him but Griff's summoned allies disappear into the green cloud!
"Griff, I don't see your lillends, are they coming back? Or do you want me to seal them off over there?"

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Grognar moves up.
"This is the narrowest point. We can fight them one at a time here without casting a wall."

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A voice echoes quietly from the hallway. "That is fine." (I don't mind sealing them off over there... they only have a few rounds left anyway)

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We are going to have to deal with them. We have true seeing, I have displacement. Not dealing with them did not work wel the first time so I saty we focus fire and bring them down asap.

GM Irish202 |

Which giant is there? I do not see one at either end of the arrow line.
It was the green one. At the time I was not sure if I would successfully overrun Jeb, so I put it on the map just short to wait on his spell/buff clarification. Generally, if I put any arrows on the map, it should match the token if there is color coding involved.
The hungerer in the cloud Shump that vacated roars in frustration as it senses the half-orc leaving. It completely ignores the celestials flapping annoyingly above it, surging after Shump regardless of their opportunity attacks. Griff, feel free to make any AoO's you might want to make with them. The hungerer emerges from the cloud and sees Grognar nearby and lunges out with its nightmarish maw!
Hungerer Vital Strike vs. Grognar: 1d20 + 29 ⇒ (12) + 29 = 41
Hungerer Damage vs. Grognar: 4d8 + 10 ⇒ (4, 3, 2, 1) + 10 = 20 + Acid: 2d6 ⇒ (6, 5) = 11 + 2 Wisdom Drain
The other hungerer makes its way swiftly across the central hallway, also emerging shortly behind its other companion. Both of them make loud farting noises as they manifest more gassy clouds behind Grognar; one cloud at ground level while the other covers the area above to conceal that area floor to ceiling!
Initiative Order **Maps Updated** Round advances after actions or by Wednesday 10/30 @ 10PM EDT
Round 16
Shump (-2)
Griff (-16) and Friends (Red -22, Green -68, Blue -28)
Grognar (-23, 2 WIS Drain)
Ezren and Friends (EFS taken 105 points)
Less Distant Storm Giant (Out of sight)
Floaty Flesh Things (Out of Sight)
Female Half-Lions (Out of Sight)
Jebediah (-23)
Karzoug Image
Moar Cloud Giants (Blue -160)
Sharton
Black Giant (Chamber, A-mazed)
Man in Robes (Out of sight))

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Jebediah snarls, and tries to finish-off the injured giant, before turning to its companions.
If it goes down, I will 5' step southeast, and any remaining attacks will go into Green, which I should have a flank on (meaning that you need to add +2 to those 'to hit' rolls), thanks to the elemental.
Note: Unless their attacks count as Evil for the purposes of DR, I do have DR 10/Evil, thanks to Planar Wildshape.
Talon, Rage, Bard's Song, Haste: 1d20 + 24 + 2 + 2 + 1 + 2 ⇒ (15) + 24 + 2 + 2 + 1 + 2 = 46, for 1d8 + 22 + 2 + 2 ⇒ (8) + 22 + 2 + 2 = 34 damage +2d6 ⇒ (4, 5) = 9 Holy damage +1d6 ⇒ 4 Acid damage.
Talon, Rage, Bard's Song, Haste: 1d20 + 24 + 2 + 2 + 1 + 2 ⇒ (12) + 24 + 2 + 2 + 1 + 2 = 43, for 1d8 + 22 + 2 + 2 ⇒ (1) + 22 + 2 + 2 = 27 damage +2d6 ⇒ (2, 6) = 8 Holy damage +1d6 ⇒ 5 Acid damage.
Talon, Rage, Bard's Song, Haste: 1d20 + 24 + 2 + 2 + 1 + 2 ⇒ (5) + 24 + 2 + 2 + 1 + 2 = 36, for 1d8 + 22 + 2 + 2 ⇒ (1) + 22 + 2 + 2 = 27 damage +2d6 ⇒ (6, 1) = 7 Holy damage +1d6 ⇒ 2 Acid damage.
Bite, Rage, Bard's Song, Haste: 1d20 + 24 + 2 + 2 + 1 + 2 ⇒ (6) + 24 + 2 + 2 + 1 + 2 = 37, for 1d6 + 22 + 2 + 2 ⇒ (1) + 22 + 2 + 2 = 27 damage +2d6 ⇒ (3, 6) = 9 Holy damage.
Foreclaw, Rage, Bard's Song, Haste: 1d20 + 19 + 2 + 2 + 1 + 2 ⇒ (17) + 19 + 2 + 2 + 1 + 2 = 43, for 1d4 + 13 + 2 + 2 ⇒ (4) + 13 + 2 + 2 = 21 damage +2d6 ⇒ (5, 6) = 11 Holy damage.
Gore, Rage, Bard's Song, Haste: 1d20 + 24 + 2 + 2 + 1 + 2 ⇒ (20) + 24 + 2 + 2 + 1 + 2 = 51, for 1d8 + 18 + 2 + 2 ⇒ (7) + 18 + 2 + 2 = 29 damage +2d6 ⇒ (3, 1) = 4 Holy damage.
Gore, Crit Confirmation: 1d20 + 24 + 2 + 2 + 1 + 2 ⇒ (15) + 24 + 2 + 2 + 1 + 2 = 46, for 1d8 + 18 + 2 + 2 ⇒ (3) + 18 + 2 + 2 = 25 *ADDITIONAL* damage.

GM Irish202 |

Note: Unless their attacks count as Evil for the purposes of DR, I do have DR 10/Evil, thanks to Planar Wildshape.
Missed that, will updated your damage tracker
Negative Levels: 1d4 ⇒ 1 Well...that was underwhelming.
Cloud Giant Attack 1 vs. Jeb: 1d20 + 24 ⇒ (16) + 24 = 40 Close...
Cloud Giant Attack 2 vs. Jeb: 1d20 + 19 ⇒ (4) + 19 = 23
Cloud Giant Attack 3 vs. Jeb: 1d20 + 14 ⇒ (15) + 14 = 29
Jebediah downs his first target with one attack, and also drops his flanker with the remainder of his flurry of natural attacks. Karzoug lets off some rather impressive curses in Thassilonian, and replies by firing a purple ray at Jebediah; which seems to sap away at his strength. Jeb gains 1 temporary negative level for 21 hours. The remaining cloud giant flails away with its morningstar; coming close with one attack but essentially missing all of them.
Initiative Order Round advances after actions or by Wednesday 10/30 @ 10PM EDT
Round 16
Shump (-2)
Griff (-16) and Friends (Red -22, Green -68, Blue -28)
Grognar (-23, 2 WIS Drain)
Ezren and Friends (EFS taken 105 points)
Less Distant Storm Giant (Out of sight)
Floaty Flesh Things (Out of Sight)
Female Half-Lions (Out of Sight)
Jebediah (-13, 1 Temp Neg Level x 21 hr)
Karzoug Image
Cloud Giant (Red Uninjured)
Sharton
Black Giant (Chamber, A-mazed)
Man in Robes (Out of sight))

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Grognar became the target of displacement. Unless they have true seeing or the like. I will roll it for expediance if that's ok.
1d100 ⇒ 34 Miss

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Using a swift action to go greater invisible again, Sharton flies forward and upward until he is at the edge of the cloud and up near the ceiling.
perception to look for the other enemies in the distance: 1d20 + 25 ⇒ (1) + 25 = 26
Commenting to himself, "Let's see, Ezren said immune to acid, resistant to fire and electric, no mention of cold or sonic!"
Sharton casts cone of cold against the hungerers. If he has to, he'll move another 5 feet to be above Grognar and make sure there's no chance of catching him in the cone, although shooting from height shouldn't put him at risk.
cone of cold: 15d6 ⇒ (5, 6, 4, 4, 6, 6, 4, 2, 4, 3, 2, 3, 5, 4, 1) = 59 (Reflex 25 for half)
spell penetration vs red: 1d20 + 16 + 4 ⇒ (10) + 16 + 4 = 30
spell penetration vs blue: 1d20 + 16 + 4 ⇒ (10) + 16 + 4 = 30

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Grognar became the target of displacement. Unless they have true seeing or the like. I will roll it for expediance if that's ok.
1d100 Miss
Yea! I did a thing. :)

GM Irish202 |

Grognar became the target of displacement.
...Sigh. That is what I get for late night post updating. We'll see next round!
Hungerer Red Reflex: 1d20 + 15 ⇒ (9) + 15 = 24
Hungerer Blue Reflex: 1d20 + 15 ⇒ (9) + 15 = 24 Well...poo.
Both hungerers seem completely unprepared for the random spray of freezing cold shooting out of the upper echelons of the gassy cloud and catch a full blast in what, for all intents and purposes, passes as their face.
A-mazing RG roll: 1d20 + 2 ⇒ (1) + 2 = 3 He took a wrong turn at Albuquerque
Random Will Save is Random: 1d20 + 8 ⇒ (20) + 8 = 28
Griff and his allies hear distressed sounds coming from the Lillends in the gassy cloud, though the group is unable to see what is going on back there.
Initiative Order **Map Updated** Round advances after actions or by Wednesday 10/31 @ 10PM EDT
Round 17
Shump (-2)
Griff (-21) and Friends (Red -22, Green -68, Blue -28)
Grognar (-2)
Ezren and Friends (EFS taken 105 points)
Less Distant Storm Giant (Out of sight)
Floaty Flesh Things (Out of Sight)
Female Half-Lions (Out of Sight)
Jebediah (-8, 1 Temp Neg Level x 21 hr)
Karzoug Image
Cloud Giant (Red Uninjured)
Sharton
Black Giant (Chamber, A-mazed)
Man in Robes (Out of sight))
All: Inspire Courage +2, Countersong (20)
Time Elapsed since arrival: 26 minutes+ 42 seconds
Jebediah: Barkskin (154 min), Cold Resist 30 (22 min), Delay Poison (18 hr), Electricity Resist 30 (28 min), Endure Elements, Extended Greater Longstrider (36 hr), Extended Ward of the Seasons x 2 (36 hr), Greater Magic Fang x 5 (36 hr), Haste (2 Rounds), Hunter's Blessing (16 Hr), Life Link, Magic Vestment (22 hr), Status (18 Hr), Wild Shaped
Ezren: Acid Pit (6 rounds), Cold Resist 30 (22 min), Contingency (Improved Invisibility, 17 days), Electricty Resist 30 (28 min), Emergency Force Sphere (9 rounds), Haste (2 rounds), Heroes Feast (12 hr), Hunter's Blessing (16 Hr), Life Link, Life Bubble (5 hr) Mage Armor (34 hr), Mind Blank (24 hr), Mirror Image (17 min, 5 images), Overland Flight (17 hr), Protection from Fire (60 pt, 50 min), See Invisibility (169 min), Shield (17 min), Status (18 Hr), Stone Skin (28 min, 150 pt)
-Baal: Cold Resist 30 (47 min), Deathwatch (139 min), Haste (2 rounds), Heroes Feast (12 hr), Hunter's Blessing (16 hr), Life Link, Status (18 hr), Stone Skin (28 min, 150 pt)
Grognar: Cold Resist 30 (22 min), Displacement (17 round), Divine Favor (1 min), Divine Vessel (18 rounds), Eaglesoul (16 hr), Electricity Resist 30 (28 min), GMW (16 hr), Haste (2 rounds), Heightened Awareness (134 min), Heroes Feast (12 hr), Hunter's blessing (16 hr), Life Link, Life Bubble (6 hr), Magic Vestment (22 hr), Status (18 hr), Stone Skin (28 min, 150 pt), True Seeing (16 min)
Sharton: Cold Resist 30 (22 min), Darkvision (16 hr), Electricity Resist 30 (28 min), Haste (2 rounds), Heightened Awareness (EXPIRED), Greater Invisibility (3 rounds used), Heroes Feast (12 hr), Hunter's Blessing (16 hr), Life Link, Life Bubble (5 hr), Mage Armor (16 hr), Mirror Image (16 min, 7 image), Overland Flight (16 hr), Status (18 Hr), Stone Skin (28 min, 150 pt)
Shump: Blessings of Fervor (18 round), Cold Resist 30 (22 min), Electricity Resist 30 (28 min), GMW (22 Hr), Haste (2 rounds), Heroes Feast (12 Hr), Hunter's Blessing (16 Hr), Life Link, Life Bubble (6 hr), Magic Vestment (22 Hr), Status (18 hr), Stone Skin (28 min, 150 pt), True Seeing (16 min)
Griff: Ant Haul (23 hours), Air Walk (7 hours), Blessings of Fervor (18 round), Cold Resist 30 (47 minutes), Contingency (Breath of Life, 18 days), Freedom of Movement (7 hours), Heroes Feast (12 hr), Hunter's Blessing (16 Hr), Invisible, Life Bubble (5 hr), Magic Vestment (22 hours), Mind Blank (24 hours), SMVII (3 Lillend Azatas, 6 rounds)

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No worries plenty of time for Grognar to get himself killed.
Grognar knows this is life or death. He swings wildly even biting the creature. 5ft step up and full attack.
Attack: 1d20 + 36 ⇒ (4) + 36 = 40 Haste, PA, Heorism, Divine Favor, Eaglesoul, Inspire, Divine vessel +2 attack and damage for Monsterous Humanoids
Damage: 3d6 + 15 + 12 + 4 + 3 + 2 + 5 ⇒ (5, 4, 5) + 15 + 12 + 4 + 3 + 2 + 5 = 55
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Attack: 1d20 + 36 ⇒ (6) + 36 = 42
Damage: 3d6 + 15 + 12 + 4 + 3 + 2 + 5 ⇒ (4, 5, 1) + 15 + 12 + 4 + 3 + 2 + 5 = 51
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Attack: 1d20 + 31 ⇒ (19) + 31 = 50
Damage: 3d6 + 15 + 12 + 4 + 3 + 2 + 5 ⇒ (2, 6, 6) + 15 + 12 + 4 + 3 + 2 + 5 = 55
-------------------------------------------------------------------------
Confirm: 1d20 + 31 ⇒ (2) + 31 = 33
Damage: 3d6 + 15 + 12 + 4 + 3 + 2 + 5 ⇒ (6, 6, 3) + 15 + 12 + 4 + 3 + 2 + 5 = 56
-------------------------------------------------------------------------
Attack: 1d20 + 26 ⇒ (6) + 26 = 32
Damage: 3d6 + 15 + 12 + 4 + 3 + 2 + 5 ⇒ (5, 4, 3) + 15 + 12 + 4 + 3 + 2 + 5 = 53
-------------------------------------------------------------------------
Bite: 1d20 + 26 ⇒ (10) + 26 = 36
Damage: 3d6 + 6 + 4 + 4 + 3 + 2 + 5 ⇒ (6, 2, 3) + 6 + 4 + 4 + 3 + 2 + 5 = 35
Fast healing repairs the last scratch on his face.
"Thank you Ezren, you may be saved my life today."
Misfortune on the Hungerer's attack roll when it comes up.

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(Take 5 more damage and Jebidiah heals for 5)
Standard Action
Griff casts another Cure Moderate Wounds on himself.
Cure Moderate Wounds (Griff): 2d8 + 10 ⇒ (2, 8) + 10 = 20
(Should be down 6 now)
Move Action
Want to definitely be out of the way, he moves 30 ft up. (Or as high as he can if it's less than 30 ft.) (Taking the extra movement from Blessing of Fervor)

Summoned Monster~ |

Red: "Allies, there is a humanoid creature here."
Five Foot Step (Red and Blue)
The Lillends makes sure they are 5 ft up and ready to attack.
Move Action (Green)
The other one moves into position.
Full Attack (Red and Blue) or Standard Action (Green)
They attack this new humanoid!
(Taking the extra attack from Fervor for all of them so I don't have to keep track of separate stats... all attacking this humanoid creature)
(Red)
Longsword Attack 1: 1d20 + 16 ⇒ (13) + 16 = 29
Longsword Damage 1: 2d6 + 13 ⇒ (3, 6) + 13 = 22
Longsword Attack 2: 1d20 + 11 ⇒ (18) + 11 = 29
Longsword Damage 2: 2d6 + 13 ⇒ (4, 2) + 13 = 19
Longsword Attack Fervor: 1d20 + 16 ⇒ (15) + 16 = 31
Longsword Damage Fervor: 2d6 + 13 ⇒ (4, 1) + 13 = 18
-----------------------------------------------------------
(Green)
Longsword Attack 1: 1d20 + 16 ⇒ (2) + 16 = 18
Longsword Damage 1: 2d6 + 13 ⇒ (3, 6) + 13 = 22
Longsword Attack 2: 1d20 + 11 ⇒ (13) + 11 = 24
Longsword Damage 2: 2d6 + 13 ⇒ (5, 1) + 13 = 19
Longsword Attack Fervor: 1d20 + 16 ⇒ (2) + 16 = 18
Longsword Damage Fervor: 2d6 + 13 ⇒ (4, 3) + 13 = 20
-----------------------------------------------------------
(Blue)
Longsword Attack 1: 1d20 + 16 ⇒ (19) + 16 = 35
Longsword Damage 1: 2d6 + 13 ⇒ (2, 4) + 13 = 19
-----------------------------------------------------------
(Crits)
CRIT (Blue) - Longsword Attack 1: 1d20 + 16 ⇒ (9) + 16 = 25
EXTRA DAMAGE (Blue) - Longsword Damage 1: 2d6 + 13 ⇒ (6, 6) + 13 = 25
Free Action
The Inspire Courage +2 continues, as does the Countersong.
Countersong (Green): 1d20 + 16 ⇒ (10) + 16 = 26

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Unsure of the greater threat direction Ezren sends the elemental back the way it came. But he is reluctant to leave the druid alone to face the giant and image of the caster. He flies into the room and casts Cold Ice Strike on the Cloud Giant.
Cold Ice Strike: 17d6 ⇒ (3, 5, 6, 2, 1, 6, 3, 1, 6, 5, 6, 2, 6, 4, 1, 2, 6) = 65 Reflex DC 27 for half.

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Shump moves back not wanting his fellow half orc to take all the glory. He targets the hungerer with holy energy and swings.
attack first creature near Grognar, AC 47 vs creature, smite power attack, +2 AC and attack from blessing of fervor
if the first one is dead, smite the 2nd one and just move next to Grognar and ready an attack
"Blob take this!"
smite power attack blessing bardic music: 1d20 + 32 ⇒ (15) + 32 = 47
damage smite power attack: 1d10 + 30 + 2d6 ⇒ (9) + 30 + (5, 6) = 50

GM Irish202 |

As Shump moves up to engage one of the hungerer, both of them make an opportunity attack against him as he does so!
Red/Closer Hungerer AoO vs. Shump: 1d20 + 29 ⇒ (19) + 29 = 48
Misfortune on the Hungerer's attack roll when it comes up.
**MISFORTUNE CONDITION TRIGGERED**
Red Hungerer AoO vs. Shump: 1d20 + 29 ⇒ (7) + 29 = 36
Blue/Distant Hungerer AoO vs. Shump: 1d20 + 29 ⇒ (8) + 29 = 37
Both attacks miss Shump, who proceeds to land a sizable blow upon the monster! Meanwhile, the Lillends attack this red-haired creature, landing a number of attacks that don't seem to do full damage. 72 damage dealt to creature after DR. The azata who emerges from the cloud to the west sees two of the lamias and the grumpy wizard making their way down the hallway; accompanied by what appears to be a huge sized dinosaur with evil looking features!
Shump Reflex: 1d20 + 10 + 2 ⇒ (7) + 10 + 2 = 19
Shump Reflex: 1d20 + 10 + 2 ⇒ (13) + 10 + 2 = 25
Shump Reflex: 1d20 + 10 + 2 ⇒ (18) + 10 + 2 = 30
Shump Reflex: 1d20 + 10 + 2 ⇒ (6) + 10 + 2 = 18
Shump Reflex: 1d20 + 10 + 2 ⇒ (4) + 10 + 2 = 16
Acid Damage: 6d6 ⇒ (3, 2, 1, 3, 4, 4) = 17
Cloud Giant Reflex: 1d20 + 11 ⇒ (13) + 11 = 24
Blue Hungerer Attack 1 vs. Shump: 1d20 + 29 ⇒ (18) + 29 = 47
Blue Hungerer Attack 2 vs. Shump: 1d20 + 29 ⇒ (2) + 29 = 31
Blue Hungerer Attack 3 vs. Shump: 1d20 + 29 ⇒ (12) + 29 = 41
Blue Hungerer Damage vs. Shump: 2d8 + 10 ⇒ (5, 3) + 10 = 18+Acid: 2d6 ⇒ (3, 4) = 7+2 Wisdom Drain
Grognar unleashes a series of powerful blows, his assault requiring all of his strikes to fell his target; though he notices that the creature seems to be resisting a portion of his damage. With each strike, a gout of caustic blood sprays from the creature; each gout covering the entire area around the hungerer and catching Shump in the radius! While he is able to manage to dodge 2 gouts of acid blood, he gets sprayed in the face several times much to his stingy surprise. Shump takes 17 points of acid damage. Back in the Eastern chamber, Ezren's target is unable to dodge quickly enough and gets an icy surprise as a result.
The remaining hungerer takes out its frustrations on Shump, with only a bite attack from its massive maw managing to break through the half-orc's defenses. Shump takes 18 bite damage and 7 acid damage, plus 2 WIS drain. Grognar's immediate action does not recharge until his next turn due to using it on the attack from Red. Assuming you would prefer the Red attack misfortune, as that was a crit threat.
Channel Negative Energy (Will DC 17 for 1/2 damage): 4d6 ⇒ (6, 1, 6, 1) = 14
Channel Negative Energy (Will DC 17 for 1/2 damage): 4d6 ⇒ (5, 5, 3, 2) = 15
Initiative Order **Map Updated** Round advances after actions or by Thursday 11/1 @ 10PM EDT
Round 17
Shump (-44, 2 Wis Drain)
Griff (-1, flying 30 ft up) and Friends (Red -22, Green -68, Blue -28; need Will saves per spoiler)
Grognar (-2)
Ezren and Friends (EFS taken 105 points)
Less Distant Storm Giant (Out of sight)
Floaty Flesh Thing (Blue -59)
Female Half-Lions (Out of Sight)
Jebediah (-8, 1 Temp Neg Level x 21 hr)
Karzoug Image
Cloud Giant (Red -65)
Sharton (Flying 50ft up)
Black Giant (Chamber, A-mazed)
Man in Robes (Out of sight))

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Jebediah tries to shred the remaining giant...
Talon, Rage, Bard's Song, Haste, 1 negative level: 1d20 + 24 + 2 + 2 + 1 + 2 - 1 ⇒ (14) + 24 + 2 + 2 + 1 + 2 - 1 = 44, for 1d8 + 22 + 2 + 2 ⇒ (7) + 22 + 2 + 2 = 33 damage +2d6 ⇒ (5, 1) = 6 Holy damage +1d6 ⇒ 4 Acid damage.
Talon, Rage, Bard's Song, Haste, 1 negative level: 1d20 + 24 + 2 + 2 + 1 + 2 - 1 ⇒ (4) + 24 + 2 + 2 + 1 + 2 - 1 = 34, for 1d8 + 22 + 2 + 2 ⇒ (5) + 22 + 2 + 2 = 31 damage +2d6 ⇒ (5, 6) = 11 Holy damage +1d6 ⇒ 1 Acid damage.
Talon, Rage, Bard's Song, Haste, 1 negative level: 1d20 + 24 + 2 + 2 + 1 + 2 - 1 ⇒ (7) + 24 + 2 + 2 + 1 + 2 - 1 = 37, for 1d8 + 22 + 2 + 2 ⇒ (8) + 22 + 2 + 2 = 34 damage +2d6 ⇒ (4, 2) = 6 Holy damage +1d6 ⇒ 1 Acid damage.
Bite, Rage, Bard's Song, Haste, 1 negative level: 1d20 + 24 + 2 + 2 + 1 + 2 - 1 ⇒ (2) + 24 + 2 + 2 + 1 + 2 - 1 = 32, for 1d6 + 22 + 2 + 2 ⇒ (4) + 22 + 2 + 2 = 30 damage +2d6 ⇒ (5, 5) = 10 Holy damage.
Foreclaw, Rage, Bard's Song, Haste, 1 negative level: 1d20 + 19 + 2 + 2 + 1 + 2 - 1 ⇒ (6) + 19 + 2 + 2 + 1 + 2 - 1 = 31, for 1d4 + 13 + 2 + 2 ⇒ (4) + 13 + 2 + 2 = 21 damage +2d6 ⇒ (5, 2) = 7 Holy damage.
Gore, Rage, Bard's Song, Haste, 1 negative level: 1d20 + 24 + 2 + 2 + 1 + 2 - 1 ⇒ (15) + 24 + 2 + 2 + 1 + 2 - 1 = 45, for 1d8 + 18 + 2 + 2 ⇒ (7) + 18 + 2 + 2 = 29 damage +2d6 ⇒ (1, 5) = 6 Holy damage.
...and then continues to 5' step to the SE, taking him further away from the Karzoug image.
I think, at the very least, I now have partial cover?

Summoned Monster~ |

Editing...
(Red)
Will Save: 1d20 + 8 ⇒ (11) + 8 = 19
Will Save: 1d20 + 8 ⇒ (11) + 8 = 19
(Down 36 after that)
(Blue)
Will Save: 1d20 + 10 ⇒ (5) + 10 = 15
Will Save: 1d20 + 10 ⇒ (5) + 10 = 15
(Down 57 after that)
(Green)
Will Save: 1d20 + 8 ⇒ (6) + 8 = 14
Will Save: 1d20 + 8 ⇒ (3) + 8 = 11
(DEAD)
One lillend falls, the others look in bad shape.
Attack of Opportunity (Blue)
Longsword Attack: 1d20 + 16 ⇒ (11) + 16 = 27
Longsword Damage: 2d6 + 13 ⇒ (3, 3) + 13 = 19

GM Irish202 |

The AoO from the lillends will miss.
1d100 ⇒ 6
Ranged Touch Attack: 1d20 + 17 ⇒ (20) + 17 = 37
Ranged Touch Attack Crit Confirm: 1d20 + 17 ⇒ (7) + 17 = 24
Negative Levels: 2d4 ⇒ (4, 4) = 8
Cloud Giant Attack 1 vs. Jeb: 1d20 + 24 ⇒ (19) + 24 = 43
Cloud Giant Attack 2 vs. Jeb: 1d20 + 19 ⇒ (9) + 19 = 28
Cloud Giant Attack 3 vs. Jeb: 1d20 + 14 ⇒ (19) + 14 = 33
Cloud Giant Attack 1 Crit Confirm: 1d20 + 24 ⇒ (9) + 24 = 33
Cloud Giant Damage: 4d6 + 21 ⇒ (4, 6, 1, 1) + 21 = 33
Jebediah strikes the cloud giant with 3 of his attacks, the giant still standing afterwards but appearing grievously injured. Seeing an opening while Jeb makes his attacks, Karzoug's image lets off an arrogant laugh as he fires another purple beam of energy; this time striking Jeb squarely in his snoot as it critically drains more of his energy. The spell disrupts Karzoug's image, which fades slowly from view. The giant rallies as he sees the dinosaur weaken, also slipping in a strike of his own.
Jeb gains 8 more temporary negative levels, and takes 33 damage (23 after DR)
Initiative Order Round advances after actions or by Friday 11/3 @ 7AM EDT
Round 17
Shump (-44, 2 Wis Drain)
Griff (-1, flying 30 ft up) and Friends (Red -22, Green -68, Blue -28; need Will saves per spoiler)
Grognar (-2)
Ezren and Friends (EFS taken 105 points)
Less Distant Storm Giant (Out of sight)
Floaty Flesh Thing (Blue -59)
Female Half-Lions (Out of Sight)
Jebediah (-31, 9 Temp Neg Level (45 less HP) x 21 hr)
Cloud Giant (Red -184)
Sharton (Flying 50ft up)
Black Giant (Chamber, A-mazed)
Man in Robes (Out of sight))

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Seeing Grognar protected with displacement, Sharton flies down behind Shump and casts the same spell on him.
Just in case the hungerer has a lot of reach, Defensive Casting: 1d20 + 24 ⇒ (3) + 24 = 27 which auto-succeeds vs DC 21.

GM Irish202 |

Hungerer Perception: 1d20 + 28 ⇒ (10) + 28 = 38
Sharton Stealth: 1d20 + 7 + 20 ⇒ (1) + 7 + 20 = 28
RG A-mazing Roll: 1d20 + 2 ⇒ (14) + 2 = 16
Miss Chance (20%, Low Miss): 1d100 ⇒ 96
Dino attack vs. blue lillend: 1d20 + 16 - 2 ⇒ (10) + 16 - 2 = 24
Dino damage vs. blue lillend: 3d6 + 18 ⇒ (4, 2, 1) + 18 = 25
Fire damage: 14d6 ⇒ (1, 4, 5, 3, 5, 6, 5, 5, 2, 2, 6, 6, 6, 4) = 60
The hungerer looks alertly in Sharton's direction as he invisibly moves up to cast a protective spell on Shump; as if he knew the wizard was somewhere nearby but not his exact location. Did you not maintain the invisibility this round? Just asking to keep track of rounds. Meanwhile, the grumpy wizard flies up to the ceiling of the hallway to see over the nearby gassy cloud. Without any preamble or monologue, he hurls a glowing bead at Grognar; the bead exploding in a powerful blast of fire!
[spoiler=Spellcraft (Sharton, Grognar, Griff)]Based on the spellcasting you hear, you believe you have a delayed blast fireball heading your way!
Need a DC 24 Reflex save from Shump, Sharton, and Grognar for half damage from the spell; full damage is 60 points.
Initiative Order **Maps Updated** Round advances after actions or by Friday 11/3 @ 10PM EDT
Round 18
Shump (-44, 2 Wis Drain; need DC 24 Reflex)
Griff (-1, flying 30 ft up) and Friends (Red -22, Blue -51; need a Fort Save per spoiler)
Grognar (-2, need DC 24 Reflex)
Ezren and Friends (EFS taken 105 points)
Less Distant Storm Giant (Out of sight)
Floaty Flesh Thing (Blue -59)
Female Half-Lions (Out of Sight)
Jebediah (-31, 9 Temp Neg Level (45 less HP) x 21 hr)
Cloud Giant (Red -184)
Sharton (Need DC 24 Reflex)
Black Giant (Chamber, A-mazed)
Man in Robes & Friends
[spoiler=Current Party Buffs]
All: Inspire Courage +2, Countersong (20)
Time Elapsed since arrival: 26 minutes+ 48 seconds
Jebediah: Barkskin (154 min), Cold Resist 30 (22 min), Delay Poison (18 hr), Electricity Resist 30 (28 min), Endure Elements, Extended Greater Longstrider (36 hr), Extended Ward of the Seasons x 2 (36 hr), Greater Magic Fang x 5 (36 hr), Haste (1 Rounds), Hunter's Blessing (16 Hr), Life Link, Magic Vestment (22 hr), Status (18 Hr), Wild Shaped
Ezren: Acid Pit (5 rounds), Cold Resist 30 (22 min), Contingency (Improved Invisibility, 17 days), Electricty Resist 30 (28 min), Emergency Force Sphere (8 rounds), Haste (1 rounds), Heroes Feast (12 hr), Hunter's Blessing (16 Hr), Life Link, Life Bubble (5 hr) Mage Armor (34 hr), Mind Blank (24 hr), Mirror Image (17 min, 5 images), Overland Flight (17 hr), Protection from Fire (60 pt, 50 min), See Invisibility (169 min), Shield (17 min), Status (18 Hr), Stone Skin (28 min, 150 pt)
-Baal: Cold Resist 30 (47 min), Deathwatch (139 min), Haste (1 rounds), Heroes Feast (12 hr), Hunter's Blessing (16 hr), Life Link, Status (18 hr), Stone Skin (28 min, 150 pt)
Grognar: Cold Resist 30 (22 min), Displacement (15 round), Divine Favor (1 min), Divine Vessel (9 rounds), Eaglesoul (16 hr), Electricity Resist 30 (28 min), GMW (16 hr), Haste (1 rounds), Heightened Awareness (134 min), Heroes Feast (12 hr), Hunter's blessing (16 hr), Life Link, Life Bubble (6 hr), Magic Vestment (22 hr), Status (18 hr), Stone Skin (28 min, 150 pt), True Seeing (16 min)
Sharton: Cold Resist 30 (22 min), Darkvision (16 hr), Electricity Resist 30 (28 min), Haste (1 rounds), Heightened Awareness (EXPIRED), Greater Invisibility (3 rounds used), Heroes Feast (12 hr), Hunter's Blessing (16 hr), Life Link, Life Bubble (5 hr), Mage Armor (16 hr), Mirror Image (16 min, 7 image), Overland Flight (16 hr), Status (18 Hr), Stone Skin (28 min, 150 pt)
Shump: Blessings of Fervor (17 round), Cold Resist 30 (22 min), Displacement (16 rounds), Electricity Resist 30 (28 min), GMW (22 Hr), Haste (1 rounds), Heroes Feast (12 Hr), Hunter's Blessing (16 Hr), Life Link, Life Bubble (6 hr), Magic Vestment (22 Hr), Status (18 hr), Stone Skin (28 min, 150 pt), True Seeing (16 min)
Griff: Ant Haul (23 hours), Air Walk (7 hours), Blessings of Fervor (17 round), Cold Resist 30 (47 minutes), Contingency (Breath of Life, 18 days), Freedom of Movement (7 hours), Heroes Feast (12 hr), Hunter's Blessing (16 Hr), Invisible, Life Bubble (5 hr), Magic Vestment (22 hours), Mind Blank (24 hours), SMVII (3 Lillend Azatas, 5 rounds)

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Ezren wrote:Baal will move to retrieve another ring from one of the giants.Which one do you want to retrieve it from? E.g. the giants in the easter chamber or back in the central hallway/central ramp?
The closest of the three cloud giants. The one closer to the entry. The green dotted one.

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Pulling his rod of Maximize out Ezren casts three scorching rays at the cloud giant.
Ray 1: 1d20 + 12 ⇒ (10) + 12 = 2224 = 24
Ray 2: 1d20 + 12 ⇒ (18) + 12 = 3024 = 24
Ray 2: 1d20 + 12 ⇒ (19) + 12 = 3124 = 24
The elememtal lumbers up the hall.
If that does not drop the giant Ezren may cast his last quickened spell.

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Spellcraft vs grumpy: 1d20 + 24 + 1d6 ⇒ (5) + 24 + (1) = 30
Yep, That's a delayed blast fireball all right!
Reflex save: 1d20 + 14 ⇒ (17) + 14 = 31
I just went back through all posts and this is my 7th round of greater invisibility. I had it up for two rounds until I almost got turned into a statue, put it back up for three rounds until the battle went into a brief lull, and now this is my second round of this engagement.

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(Shump heals for 5, Griff takes 5)
(Taking extra movement from Fervor)
Move Action
Griff moves down some next to Shump. (I guess will Be 5 ft up)
Standard Action
He channels to try to undo the damage. (Selecting out any enemies (remember he has Life Sense))
Selectively Channel Positive Energy: 11d6 ⇒ (3, 3, 6, 6, 6, 3, 3, 1, 2, 1, 4) = 38

Summoned Monster~ |

Fort Save: 1d20 + 9 ⇒ (17) + 9 = 26
Standard Action (Red and Blue)
Both Lilends op to heal themselves.
Cast Defensively (Red) (DC 17): 1d20 + 15 ⇒ (1) + 15 = 16 - FAILED!
Cast Defensively (Blue) (DC 17): 1d20 + 15 ⇒ (4) + 15 = 19
Cure Light Wounds (Blue): 1d8 + 5 ⇒ (7) + 5 = 12
They stand there and remain strong (No further action)

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Shump swings at the blob near him.
"Thanks Sharton. Blob take this!"
attack: 1d1d20 + 32 ⇒ (6) + 32 = 38
damage smite power attack: 1d10 + 30 + 2d6 ⇒ (6) + 30 + (3, 4) = 43
2nd attack
attack: 1d1d20 + 26 ⇒ (4) + 26 = 30
damage smite power attack: 1d10 + 30 + 2d6 ⇒ (8) + 30 + (4, 2) = 44
3rd attack
attack: 1d1d20 + 21 ⇒ (18) + 21 = 39
damage smite power attack: 1d10 + 30 + 2d6 ⇒ (9) + 30 + (2, 2) = 43
confirm crit
attack: 1d1d20 + 21 ⇒ (13) + 21 = 34
damage smite power attack: 1d10 + 30 ⇒ (2) + 30 = 32
4th attack
attack: 1d1d20 + 16 ⇒ (14) + 16 = 30
damage smite power attack: 1d10 + 30 + 2d6 ⇒ (3) + 30 + (6, 4) = 43
haste
attack: 1d1d20 + 32 ⇒ (13) + 32 = 45
damage smite power attack: 1d10 + 30 + 2d6 ⇒ (4) + 30 + (3, 1) = 38
He tries to dodge the fireball.
Reflex +1 haste: 1d20 + 11 ⇒ (5) + 11 = 16
He slaps his chest.
swift
lay on hands: 4d6 ⇒ (4, 5, 3, 3) = 15

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Grognar is waiting to see is hungerer falls.

GM Irish202 |

Sorry for the delay in posting, had a large amount of overtime Thursday and Friday that laid me out for a bit.
Grognar Reflex: 1d20 + 17 ⇒ (18) + 17 = 35
Shump Reflex Save: 1d20 + 11 ⇒ (3) + 11 = 14
Shump Reflex Save: 1d20 + 11 ⇒ (3) + 11 = 14
Shump Reflex Save: 1d20 + 11 ⇒ (6) + 11 = 17
Acid Damage: 6d6 ⇒ (4, 6, 6, 1, 4, 4) = 25
Shump attacks the hungerer again, landing three strikes that injure the creature immensely; strikes that also result in Shump being showered in acidic blood again. The wave of acidic blood overwhelms the half-orc, knocking him to the ground unconscious as his weapon rolls from his grasp. The hungerer remains floating, though it is bleeding its acidic blood profusely from its wounds. Prior to his laying on hands, he is brought to 129 points of damage by the fireball and acidic blood; knocking him out before the lay on hands. His nap is short, as he is abruptly brought back to consciousness by the random burst of life energy that washes over him from out of nowhere.
Meanwhile, in the eastern chamber, Ezren proceeds to shoot all three of his fiery beams at the giant; riddling it full of sizzling holes that result in it collapsing to the ground dead in a clattering crash.
Initiative Order Round advances after actions or by Sunday 11/4 @ 6:30PM EST (Daylight Saving changes for you US people!)
Round 18
Shump (-86, 2 Wis Drain, prone)
Griff (Flying 30 ft up) and Friends (Red -22, Blue -39)
Grognar
Ezren and Friends (EFS taken 105 points)
Less Distant Storm Giant (Out of sight)
Floaty Flesh Thing (Blue -215)
Female Half-Lions (Out of Sight)
Jebediah (-31, 9 Temp Neg Level (45 less HP) x 21 hr)
Cloud Giant (Red -184)
Sharton
Black Giant (Chamber, A-mazed)
Man in Robes & Friends