[PbP Gameday VI] Feral's Jade Regent: #6 The Empty Throne - Sanctioned Seeker Adventure (Inactive)

Game Master Feral

Map

[dice=Chun]1d20+8;1d20+8;1d20+8[/dice]
[dice=Grota]1d20+5[/dice]
[dice=Kaz]1d20+2[/dice]
[dice=Lenny]1d20+15[/dice]
[dice=Valrar]1d20+12[/dice]
[dice=Viscount Abel]1d20+12[/dice]
[dice=]1d20[/dice]


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Grand Lodge

NG Male Tien Void Wizard 14 | AC 12 (24) | T 12 (15) | FF 10 (21) | HP: 27/128 | CMD 17 | Fort +17* | Ref +14* | Will +19* | Init +15 | Perception +31 | Reveal Weakness 8/12 | Aura of Prescience 12/14

The save is a DC 27 Reflex save so not sure if it is free or not.

Lenny will attempt a targeted dispel against the darkness.

orange stone: 1d4 - 2 ⇒ (3) - 2 = 1

Dispel check DC 11 plus caster level of effect: 1d20 + 16 ⇒ (6) + 16 = 22

Sovereign Court

Male Cavalier 16 HP: 39/164 AC (41)39 T 15 FF 38 | F (+21)+19 R (+14)+12 W (+13)+11 | Perception:(+4)+2 Sense Motive (+21)+19 (Effects:Barkskin +5, Heroism)

Kaz will attempt to end the piscodaemon's existence.

Braggart, Power Attack, Advice, True Strike: 1d20 + 49 ⇒ (19) + 49 = 68
Confirming: 1d20 + 49 ⇒ (13) + 49 = 62
2d6 + 40 ⇒ (4, 6) + 40 = 50
Braggart, Power Attack, Advice, True Strike: 1d20 + 24 ⇒ (6) + 24 = 30
1d6 + 20 ⇒ (2) + 20 = 22
Braggart, Power Attack, Advice, True Strike: 1d20 + 19 ⇒ (11) + 19 = 30
1d6 + 20 ⇒ (3) + 20 = 23
Braggart, Power Attack, Advice, True Strike: 1d20 + 14 ⇒ (8) + 14 = 22
1d6 + 20 ⇒ (4) + 20 = 24

Bodyguard: 5d20 ⇒ (9, 10, 4, 16, 15) = 54


That save was mislabeled. It was a reflex save, that's it's immaterial in this case...

Despite being free from Lenny's confines, the thanadaemon fails to put up much of a fight as Chun obliterates yet another foe.

Kaz makes similarly short work of the piscodaemon and the remaining hydrodaemons fall moments later.

The piscodaemon actually still had a good chunk of HP but the thanadaemon was the only real threat so I'm calling the fight over.

Grand Lodge

NG Male Tien Void Wizard 14 | AC 12 (24) | T 12 (15) | FF 10 (21) | HP: 27/128 | CMD 17 | Fort +17* | Ref +14* | Will +19* | Init +15 | Perception +31 | Reveal Weakness 8/12 | Aura of Prescience 12/14

Detect Magic and look around for loot and hidden things.

Grand Lodge

Taldane Human Sorceror 15 (Arcane) HP 26/121 | AC 22 CMD 18| F: +11 R: +10 W: +15| MM: 1/5 | Perception: +24 Init: +12

The viscount grunts satisfied We are just going to destroy this entire familys ghosts arent we!

Dark Archive

F Nagaji "Paladin 14" | HP 114/157 DR 10/Adamantine (130) | AC 32* T 15* FF 30* (50% fort) | CMD 31 | F +13 R +12 W +12 (+2 vs. mind-affecting effects, poison & cold) Slippery Mind | Init +8 (Roll 3x, always act in surprise) | Perception -2 ll
Resources:
Spells 1-(6/8) 2-(4/7) 3-(2/7) 4-(5/7) 5-(3/7) 6-(4/5) 7-(2/4) | Iron Skin (0/1) CH (1/2) SC (1/2) Vow (1/1) Misfortune
1
Effects:
GMW 30h, Magic Vestment 14h, Ext Communal Resist 30 Fire, Cold, Electricity 40m. Stoneskin 140m, Life Bubble 4h, Heroism 50m, Cop:Evil 140m, Air Walk 140m

Chun Hei nods as she shrinks back down "If we must."

Grand Lodge

Half-Orc Monk (Ki Mystic, Qinggong, Sensei) 14 | HP 11/143 | AC 40^* | T 31 (35 incorporeal)* | FF 39^* | CMD 45 (49 vs. trip/disarm, 59 vs. grapple) | F +23 | R +17 (evasion) | W +27 | +1 vs. spell/SLA not universal school | Init +5 | Perc +27 (+29 for traps, darkvision 60 ft.) | Sense Motive +18 | Advice 17/24 | Stunning Fist 17/22 | Ki Pool 16/22 | Reroll 1/1 | Active Spells: Barkskin+5(^), Mage Armor(*)

"If they linger with malice, it is the only way."


Lenny finds nothing of value among the smashed bits of daemon.

You've killed the two rivals the Empress asked you to remove.

Sovereign Court

Male Human (Taldan/Ulfen) Swashbuckler 15 | HP 102/157 | AC 40/26/25 (currently 41/27/25) | F +15, R +22, W +14 | CMB +12, CMD 30 | Init +11 | Perc +1 | Fortification 25% | Panache 3/8 | Charmed Life (+5) 3/6 | Imp. Iron Will 0/1 |
Active Conditions:
Planar Infusion II (+1 Fort, +2 Demoralize, +2 Crit Confirm, Curse Terrain 1/day), Freedom of Movement, Fly, Stoneskin, Heroism, Haste

"That's the both of them," Valrar says, kicking about the pieces. "What say we return to the other empress and get this over with?"

Dark Archive

F Nagaji "Paladin 14" | HP 114/157 DR 10/Adamantine (130) | AC 32* T 15* FF 30* (50% fort) | CMD 31 | F +13 R +12 W +12 (+2 vs. mind-affecting effects, poison & cold) Slippery Mind | Init +8 (Roll 3x, always act in surprise) | Perception -2 ll
Resources:
Spells 1-(6/8) 2-(4/7) 3-(2/7) 4-(5/7) 5-(3/7) 6-(4/5) 7-(2/4) | Iron Skin (0/1) CH (1/2) SC (1/2) Vow (1/1) Misfortune
1
Effects:
GMW 30h, Magic Vestment 14h, Ext Communal Resist 30 Fire, Cold, Electricity 40m. Stoneskin 140m, Life Bubble 4h, Heroism 50m, Cop:Evil 140m, Air Walk 140m

Chun Hei nods "I tire of these families."

Grand Lodge

Half-Orc Monk (Ki Mystic, Qinggong, Sensei) 14 | HP 11/143 | AC 40^* | T 31 (35 incorporeal)* | FF 39^* | CMD 45 (49 vs. trip/disarm, 59 vs. grapple) | F +23 | R +17 (evasion) | W +27 | +1 vs. spell/SLA not universal school | Init +5 | Perc +27 (+29 for traps, darkvision 60 ft.) | Sense Motive +18 | Advice 17/24 | Stunning Fist 17/22 | Ki Pool 16/22 | Reroll 1/1 | Active Spells: Barkskin+5(^), Mage Armor(*)

"Our tasks complete, let's meet."


The party returns to the upper level to find Empress Amatatsu Maemi as you left her, dressed in her false Minkai imperial regalia. A smug smirk of satisfaction is on her face, as if she already knows that the party's bloody work is finished.

"How fares the hunt? Has our mutual foes' destruction been assured?"

Sovereign Court

Male Human (Taldan/Ulfen) Swashbuckler 15 | HP 102/157 | AC 40/26/25 (currently 41/27/25) | F +15, R +22, W +14 | CMB +12, CMD 30 | Init +11 | Perc +1 | Fortification 25% | Panache 3/8 | Charmed Life (+5) 3/6 | Imp. Iron Will 0/1 |
Active Conditions:
Planar Infusion II (+1 Fort, +2 Demoralize, +2 Crit Confirm, Curse Terrain 1/day), Freedom of Movement, Fly, Stoneskin, Heroism, Haste

"As long as they don't decide to spring back up," Valrar answers. "Now, about your end of the bargain. I trust we have your support?"

Grand Lodge

Taldane Human Sorceror 15 (Arcane) HP 26/121 | AC 22 CMD 18| F: +11 R: +10 W: +15| MM: 1/5 | Perception: +24 Init: +12

The Viscount nods his assent We have indeed. Child's play really. Do we have your consent now ?

Grand Lodge

Half-Orc Monk (Ki Mystic, Qinggong, Sensei) 14 | HP 11/143 | AC 40^* | T 31 (35 incorporeal)* | FF 39^* | CMD 45 (49 vs. trip/disarm, 59 vs. grapple) | F +23 | R +17 (evasion) | W +27 | +1 vs. spell/SLA not universal school | Init +5 | Perc +27 (+29 for traps, darkvision 60 ft.) | Sense Motive +18 | Advice 17/24 | Stunning Fist 17/22 | Ki Pool 16/22 | Reroll 1/1 | Active Spells: Barkskin+5(^), Mage Armor(*)

Grota bows. "With our tasks complete, do we have your blessing to move on?"

Grand Lodge

NG Male Tien Void Wizard 14 | AC 12 (24) | T 12 (15) | FF 10 (21) | HP: 27/128 | CMD 17 | Fort +17* | Ref +14* | Will +19* | Init +15 | Perception +31 | Reveal Weakness 8/12 | Aura of Prescience 12/14

Lenny is playing the role of the weak and silent type.


"Oh, of course. My apologies."

The stately woman clears her throat and presses a delicate hand to her breast. "As the head of the Amatatsu family line, I give my blessing for you outsiders to enter the ruins of the imperial palace and seek the Jade Throne."

She clears her throat a second time and gestures dismissively. "You'll find the late emperor's remains in the next room. I assume you still wanted that? Now move along. I have so much work ahead of me."


Going to move things along a bit.

With many of the powerful malevolent heads of the imperial families destroyed the less evil spirits of the island return. The celestial empress, Amatatsu Onoko, is disappointed that the party spared her distant kin but voices no complaint in light of the success. It takes several hours of negotiation but the party is eventually able to get blessings from three other families leaving just the Shigure family.

With the late emperor's body in tow, the party returns to Shigure family shrine. The emperor's spirit is waiting for you, anxious but no longer howling in despair.

Grand Lodge

Taldane Human Sorceror 15 (Arcane) HP 26/121 | AC 22 CMD 18| F: +11 R: +10 W: +15| MM: 1/5 | Perception: +24 Init: +12

The Viscount, in a rare show of respect for other human beings, stands up on his carpet and presents the body to the Shigure emperor As you can see we have recovered you body and come now to seek your blessing to take the Jade Throne for ourselves and away from the monster who currently holds it.

Grand Lodge

Half-Orc Monk (Ki Mystic, Qinggong, Sensei) 14 | HP 11/143 | AC 40^* | T 31 (35 incorporeal)* | FF 39^* | CMD 45 (49 vs. trip/disarm, 59 vs. grapple) | F +23 | R +17 (evasion) | W +27 | +1 vs. spell/SLA not universal school | Init +5 | Perc +27 (+29 for traps, darkvision 60 ft.) | Sense Motive +18 | Advice 17/24 | Stunning Fist 17/22 | Ki Pool 16/22 | Reroll 1/1 | Active Spells: Barkskin+5(^), Mage Armor(*)

Grota bows and hopes for a reciprocated congruence to our agreement.

Dark Archive

F Nagaji "Paladin 14" | HP 114/157 DR 10/Adamantine (130) | AC 32* T 15* FF 30* (50% fort) | CMD 31 | F +13 R +12 W +12 (+2 vs. mind-affecting effects, poison & cold) Slippery Mind | Init +8 (Roll 3x, always act in surprise) | Perception -2 ll
Resources:
Spells 1-(6/8) 2-(4/7) 3-(2/7) 4-(5/7) 5-(3/7) 6-(4/5) 7-(2/4) | Iron Skin (0/1) CH (1/2) SC (1/2) Vow (1/1) Misfortune
1
Effects:
GMW 30h, Magic Vestment 14h, Ext Communal Resist 30 Fire, Cold, Electricity 40m. Stoneskin 140m, Life Bubble 4h, Heroism 50m, Cop:Evil 140m, Air Walk 140m

Chun Hei bows deeply to the emperor and waits for the answer to the Vicount's request.

Grand Lodge

NG Male Tien Void Wizard 14 | AC 12 (24) | T 12 (15) | FF 10 (21) | HP: 27/128 | CMD 17 | Fort +17* | Ref +14* | Will +19* | Init +15 | Perception +31 | Reveal Weakness 8/12 | Aura of Prescience 12/14

Lenny waits.


The ghostly emperor's rage is contained, if barely, and he regards the party with respect.

"You have my eternal gratitude outsiders. I feared my spirit would be doomed to wander this island for eternity, madness being my only reprieve. Please, inter my remains in an empty tomb so I can finally rest among my ancestors."

He gestures to one of the nearby stone drawers.

Grand Lodge

Taldane Human Sorceror 15 (Arcane) HP 26/121 | AC 22 CMD 18| F: +11 R: +10 W: +15| MM: 1/5 | Perception: +24 Init: +12

The viscount motions for Chun Hei to do the honors. He is a Paladin after all.

Dark Archive

F Nagaji "Paladin 14" | HP 114/157 DR 10/Adamantine (130) | AC 32* T 15* FF 30* (50% fort) | CMD 31 | F +13 R +12 W +12 (+2 vs. mind-affecting effects, poison & cold) Slippery Mind | Init +8 (Roll 3x, always act in surprise) | Perception -2 ll
Resources:
Spells 1-(6/8) 2-(4/7) 3-(2/7) 4-(5/7) 5-(3/7) 6-(4/5) 7-(2/4) | Iron Skin (0/1) CH (1/2) SC (1/2) Vow (1/1) Misfortune
1
Effects:
GMW 30h, Magic Vestment 14h, Ext Communal Resist 30 Fire, Cold, Electricity 40m. Stoneskin 140m, Life Bubble 4h, Heroism 50m, Cop:Evil 140m, Air Walk 140m

Chun Hei nods and peers into one of the nearby empty tombs glancing at it with detect magic before taking the emperor's remains and placing them gently and respectfully in place.

Sovereign Court

Male Human (Taldan/Ulfen) Swashbuckler 15 | HP 102/157 | AC 40/26/25 (currently 41/27/25) | F +15, R +22, W +14 | CMB +12, CMD 30 | Init +11 | Perc +1 | Fortification 25% | Panache 3/8 | Charmed Life (+5) 3/6 | Imp. Iron Will 0/1 |
Active Conditions:
Planar Infusion II (+1 Fort, +2 Demoralize, +2 Crit Confirm, Curse Terrain 1/day), Freedom of Movement, Fly, Stoneskin, Heroism, Haste

Valrar follows suit and bows, not sure what to say or do but hoping this ghost doesn't try to kill anyone. Maybe he'll tell us who the new emperor is....


Chun detects no magic in the indicated tomb. She easily slides the late emperor's decaying form inside where it settles with an air of finality.

"Yes, you have done it. I can feel the way to my honored ancestors has opened to me. Is there any boon I can grant you before I leave this troubled realm behind?"

Sovereign Court

Male Cavalier 16 HP: 39/164 AC (41)39 T 15 FF 38 | F (+21)+19 R (+14)+12 W (+13)+11 | Perception:(+4)+2 Sense Motive (+21)+19 (Effects:Barkskin +5, Heroism)

"We'd totally love your blessing so we can access the Jade Throne."

Grand Lodge

Half-Orc Monk (Ki Mystic, Qinggong, Sensei) 14 | HP 11/143 | AC 40^* | T 31 (35 incorporeal)* | FF 39^* | CMD 45 (49 vs. trip/disarm, 59 vs. grapple) | F +23 | R +17 (evasion) | W +27 | +1 vs. spell/SLA not universal school | Init +5 | Perc +27 (+29 for traps, darkvision 60 ft.) | Sense Motive +18 | Advice 17/24 | Stunning Fist 17/22 | Ki Pool 16/22 | Reroll 1/1 | Active Spells: Barkskin+5(^), Mage Armor(*)

Grota has nothing to add but awaits a response.


"Of course. On behalf of the Shigure family honor, I Emperor Higashiyama Shigure give my blessing for you outsiders to enter the imperial ruins. I don't know what interest you have in the Jade Throne but I wish you luck."

The ghostly emperor gives the party a deep parting bow before fading from sight.

Sovereign Court

Male Cavalier 16 HP: 39/164 AC (41)39 T 15 FF 38 | F (+21)+19 R (+14)+12 W (+13)+11 | Perception:(+4)+2 Sense Motive (+21)+19 (Effects:Barkskin +5, Heroism)

To the Jade Throne!

Sovereign Court

Male Human (Taldan/Ulfen) Swashbuckler 15 | HP 102/157 | AC 40/26/25 (currently 41/27/25) | F +15, R +22, W +14 | CMB +12, CMD 30 | Init +11 | Perc +1 | Fortification 25% | Panache 3/8 | Charmed Life (+5) 3/6 | Imp. Iron Will 0/1 |
Active Conditions:
Planar Infusion II (+1 Fort, +2 Demoralize, +2 Crit Confirm, Curse Terrain 1/day), Freedom of Movement, Fly, Stoneskin, Heroism, Haste

"He wasn't so bad when placated," Valrar grins. "Now, let's go kill some Aspis and Five Storms."

He is, as is becoming usual with his "parole officer" around, responded to with a mental image of him standing atop a mountain of corpses inside a circle-backslash, courtesy of the Ambassador. "I won't, I won't," he groans.

Dark Archive

F Nagaji "Paladin 14" | HP 114/157 DR 10/Adamantine (130) | AC 32* T 15* FF 30* (50% fort) | CMD 31 | F +13 R +12 W +12 (+2 vs. mind-affecting effects, poison & cold) Slippery Mind | Init +8 (Roll 3x, always act in surprise) | Perception -2 ll
Resources:
Spells 1-(6/8) 2-(4/7) 3-(2/7) 4-(5/7) 5-(3/7) 6-(4/5) 7-(2/4) | Iron Skin (0/1) CH (1/2) SC (1/2) Vow (1/1) Misfortune
1
Effects:
GMW 30h, Magic Vestment 14h, Ext Communal Resist 30 Fire, Cold, Electricity 40m. Stoneskin 140m, Life Bubble 4h, Heroism 50m, Cop:Evil 140m, Air Walk 140m

Chun Hei nods "Shall we prepare our selves for danger?"

Trying to figure out which buffs need reapplying before venturing forth.

Grand Lodge

NG Male Tien Void Wizard 14 | AC 12 (24) | T 12 (15) | FF 10 (21) | HP: 27/128 | CMD 17 | Fort +17* | Ref +14* | Will +19* | Init +15 | Perception +31 | Reveal Weakness 8/12 | Aura of Prescience 12/14

"Several spells will not last much longer. Do we rest up first or continue on?"

Lenny prepares to cast Greater Teleport pending the decision of the destination.

Grand Lodge

Half-Orc Monk (Ki Mystic, Qinggong, Sensei) 14 | HP 11/143 | AC 40^* | T 31 (35 incorporeal)* | FF 39^* | CMD 45 (49 vs. trip/disarm, 59 vs. grapple) | F +23 | R +17 (evasion) | W +27 | +1 vs. spell/SLA not universal school | Init +5 | Perc +27 (+29 for traps, darkvision 60 ft.) | Sense Motive +18 | Advice 17/24 | Stunning Fist 17/22 | Ki Pool 16/22 | Reroll 1/1 | Active Spells: Barkskin+5(^), Mage Armor(*)

"I think a rest is wise. Seems a good break point."

Grand Lodge

Taldane Human Sorceror 15 (Arcane) HP 26/121 | AC 22 CMD 18| F: +11 R: +10 W: +15| MM: 1/5 | Perception: +24 Init: +12

The Viscount is one step ahead of Grota and seems to have already conked out on his floating rug.


When I get home from work I'll have another big post. We're into the home stretch!


After some much needed rest the party teleports to the ancient Minkai forest where the abandoned imperial ruins are rumored to be hidden. The party's arrival is greeted by a wall of impossibly dense disorienting mist but, blessed by the five imperial families, the enchanted fog parts revealing the way forward. After a short hike, the woods thin to reveal an immense lake with a enormous island at its center. Dominating the island is a fortified palace, worn by generations of neglect and exposure to the elements.

A single bridge moss-covered bridge provides access to the ruins.

Alternatively you guys could just fly there.

Sovereign Court

Male Human (Taldan/Ulfen) Swashbuckler 15 | HP 102/157 | AC 40/26/25 (currently 41/27/25) | F +15, R +22, W +14 | CMB +12, CMD 30 | Init +11 | Perc +1 | Fortification 25% | Panache 3/8 | Charmed Life (+5) 3/6 | Imp. Iron Will 0/1 |
Active Conditions:
Planar Infusion II (+1 Fort, +2 Demoralize, +2 Crit Confirm, Curse Terrain 1/day), Freedom of Movement, Fly, Stoneskin, Heroism, Haste

Unless we think renewing Mass Fly is for the best, I'm good with walking in.

Grand Lodge

NG Male Tien Void Wizard 14 | AC 12 (24) | T 12 (15) | FF 10 (21) | HP: 27/128 | CMD 17 | Fort +17* | Ref +14* | Will +19* | Init +15 | Perception +31 | Reveal Weakness 8/12 | Aura of Prescience 12/14

I had actually meant teleporting home. But if we can rest here and get our spells back I'm good with that. How far away is it?

Grand Lodge

Taldane Human Sorceror 15 (Arcane) HP 26/121 | AC 22 CMD 18| F: +11 R: +10 W: +15| MM: 1/5 | Perception: +24 Init: +12

The Viscount refuses to set foot on the mossy bridge....and flies over it.

He does so while still resting 8 hours to renew his arcane vigor.


I'm not worried about the teleport distance. I assumed you teleported home to rest and then to the site of the ruins the next day.

Dark Archive

F Nagaji "Paladin 14" | HP 114/157 DR 10/Adamantine (130) | AC 32* T 15* FF 30* (50% fort) | CMD 31 | F +13 R +12 W +12 (+2 vs. mind-affecting effects, poison & cold) Slippery Mind | Init +8 (Roll 3x, always act in surprise) | Perception -2 ll
Resources:
Spells 1-(6/8) 2-(4/7) 3-(2/7) 4-(5/7) 5-(3/7) 6-(4/5) 7-(2/4) | Iron Skin (0/1) CH (1/2) SC (1/2) Vow (1/1) Misfortune
1
Effects:
GMW 30h, Magic Vestment 14h, Ext Communal Resist 30 Fire, Cold, Electricity 40m. Stoneskin 140m, Life Bubble 4h, Heroism 50m, Cop:Evil 140m, Air Walk 140m

Sounds good, I'll reset my sheet and buffs later tonight.


Okay, we'll assume the whole party is flying across the lake to the keep.

Born on unseen wings, the party forgoes the lone moss-covered bridge and flies over the lake's waters.

Avoiding the bridge doesn't keep the party from being spotted and almost immediately rough-looking men in mail begin filing out in front of the palace's entrance. More shouting can be heard from inside as the guards quickly string bows and prepare to fire.

Chun: 1d20 + 8 ⇒ (5) + 8 = 131d20 + 8 ⇒ (14) + 8 = 221d20 + 8 ⇒ (15) + 8 = 23
Grota: 1d20 + 5 ⇒ (19) + 5 = 24
Kaz: 1d20 + 2 ⇒ (13) + 2 = 15
Lenny: 1d20 + 15 ⇒ (14) + 15 = 29
Valrar: 1d20 + 12 ⇒ (4) + 12 = 16
Viscount Abel: 1d20 + 12 ⇒ (5) + 12 = 17
Guards: 1d20 + 5 ⇒ (3) + 5 = 8
Other Guards: 1d20 + 6 ⇒ (3) + 6 = 9

The party is up. I'm not going to bother with a map right away. You're 200 feet away from the keep's entrance as the six guards.

Dark Archive

F Nagaji "Paladin 14" | HP 114/157 DR 10/Adamantine (130) | AC 32* T 15* FF 30* (50% fort) | CMD 31 | F +13 R +12 W +12 (+2 vs. mind-affecting effects, poison & cold) Slippery Mind | Init +8 (Roll 3x, always act in surprise) | Perception -2 ll
Resources:
Spells 1-(6/8) 2-(4/7) 3-(2/7) 4-(5/7) 5-(3/7) 6-(4/5) 7-(2/4) | Iron Skin (0/1) CH (1/2) SC (1/2) Vow (1/1) Misfortune
1
Effects:
GMW 30h, Magic Vestment 14h, Ext Communal Resist 30 Fire, Cold, Electricity 40m. Stoneskin 140m, Life Bubble 4h, Heroism 50m, Cop:Evil 140m, Air Walk 140m

GMW was 30h so still up, refreshing the Magic Vestment for a new 14 hours. Using Air Walk 140m to be aloft. (Can provide Air Walks for anybody else who needs)

Seeing the guards beginning to pour out Chun Hei closes 20 feet (now 180 away) and casts weapon of Awe on her no-dachi.

Grand Lodge

Half-Orc Monk (Ki Mystic, Qinggong, Sensei) 14 | HP 11/143 | AC 40^* | T 31 (35 incorporeal)* | FF 39^* | CMD 45 (49 vs. trip/disarm, 59 vs. grapple) | F +23 | R +17 (evasion) | W +27 | +1 vs. spell/SLA not universal school | Init +5 | Perc +27 (+29 for traps, darkvision 60 ft.) | Sense Motive +18 | Advice 17/24 | Stunning Fist 17/22 | Ki Pool 16/22 | Reroll 1/1 | Active Spells: Barkskin+5(^), Mage Armor(*)

OK, so buffs before starting our adventuring again include Lenny giving Grota Mage Armor again (if he agrees to) and Grota giving everyone Barkskin +5. Also don't know if Mass Fly is going?

@Chun Not sure if you wanted to have Grota teleport you, especially since his init was up before yours. ;)

Swift Action
"Let's dispatch them quickly."
Grota begins giving Advice.

Move Action
He uses Abundant Step to teleport in himself, Chun, Kaz, and Valrar (if desired from each of them) next to the enemies.

Grand Lodge

Half-Orc Monk (Ki Mystic, Qinggong, Sensei) 14 | HP 11/143 | AC 40^* | T 31 (35 incorporeal)* | FF 39^* | CMD 45 (49 vs. trip/disarm, 59 vs. grapple) | F +23 | R +17 (evasion) | W +27 | +1 vs. spell/SLA not universal school | Init +5 | Perc +27 (+29 for traps, darkvision 60 ft.) | Sense Motive +18 | Advice 17/24 | Stunning Fist 17/22 | Ki Pool 16/22 | Reroll 1/1 | Active Spells: Barkskin+5(^), Mage Armor(*)

Current Party Buffs: (Only listing the ones the whole party has)

  • Advice +3 (like Inspire Courage)
  • Barkskin +5

Note: Grota just teleported a bunch of melee in so they maybe could full attack?

Sovereign Court

Male Human (Taldan/Ulfen) Swashbuckler 15 | HP 102/157 | AC 40/26/25 (currently 41/27/25) | F +15, R +22, W +14 | CMB +12, CMD 30 | Init +11 | Perc +1 | Fortification 25% | Panache 3/8 | Charmed Life (+5) 3/6 | Imp. Iron Will 0/1 |
Active Conditions:
Planar Infusion II (+1 Fort, +2 Demoralize, +2 Crit Confirm, Curse Terrain 1/day), Freedom of Movement, Fly, Stoneskin, Heroism, Haste

Now exactly where he wants to be, Valrar laughs like a happy child and starts to (try to) lay waste to the guards.

Attack, Advice: 1d20 + 26 + 3 ⇒ (1) + 26 + 3 = 30
Damage, Precision, Advice: 1d4 + 13 + 13 + 3 ⇒ (2) + 13 + 13 + 3 = 31

Iterative, Advice: 1d20 + 21 + 3 ⇒ (11) + 21 + 3 = 35
Damage, Precision, Advice: 1d4 + 13 + 13 + 3 ⇒ (3) + 13 + 13 + 3 = 32

Iterative, Advice: 1d20 + 16 + 3 ⇒ (4) + 16 + 3 = 23
Damage, Precision, Advice: 1d4 + 13 + 13 + 3 ⇒ (2) + 13 + 13 + 3 = 31

Parry:
Parry, Advice, one size smaller: 1d20 + 30 + 3 - 2 ⇒ (9) + 30 + 3 - 2 = 40

Riposte, Advice: 1d20 + 30 + 3 ⇒ (1) + 30 + 3 = 34
Damage, Precision, Advice: 1d4 + 17 + 13 + 3 ⇒ (3) + 17 + 13 + 3 = 36

Sovereign Court

Male Cavalier 16 HP: 39/164 AC (41)39 T 15 FF 38 | F (+21)+19 R (+14)+12 W (+13)+11 | Perception:(+4)+2 Sense Motive (+21)+19 (Effects:Barkskin +5, Heroism)

Kaz and Cookie are suddenly teleported into the fray and the former makes the most of it and gets to work.

Advice, Power Attack: 1d20 + 30 - 5 ⇒ (18) + 30 - 5 = 43
Confirming: 1d20 + 30 - 5 ⇒ (16) + 30 - 5 = 41
1d6 + 23 ⇒ (1) + 23 = 24
Extra Crit Damage: 1d6 + 23 ⇒ (1) + 23 = 24
Advice, Power Attack: 1d20 + 25 - 5 ⇒ (10) + 25 - 5 = 30
1d6 + 23 ⇒ (2) + 23 = 25
Advice, Power Attack: 1d20 + 20 - 5 ⇒ (2) + 20 - 5 = 17
1d6 + 23 ⇒ (2) + 23 = 25

Bodyguard: 5d20 ⇒ (11, 4, 19, 9, 14) = 57

Dark Archive

F Nagaji "Paladin 14" | HP 114/157 DR 10/Adamantine (130) | AC 32* T 15* FF 30* (50% fort) | CMD 31 | F +13 R +12 W +12 (+2 vs. mind-affecting effects, poison & cold) Slippery Mind | Init +8 (Roll 3x, always act in surprise) | Perception -2 ll
Resources:
Spells 1-(6/8) 2-(4/7) 3-(2/7) 4-(5/7) 5-(3/7) 6-(4/5) 7-(2/4) | Iron Skin (0/1) CH (1/2) SC (1/2) Vow (1/1) Misfortune
1
Effects:
GMW 30h, Magic Vestment 14h, Ext Communal Resist 30 Fire, Cold, Electricity 40m. Stoneskin 140m, Life Bubble 4h, Heroism 50m, Cop:Evil 140m, Air Walk 140m

I'll fly slowly and cover things from back here in case you all get exploded or something.

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