Classes/Levels |
NG Male Tien Void Wizard 14 | AC 12 (24) | T 12 (15) | FF 10 (21) | HP: 27/128 | CMD 17 | Fort +17* | Ref +14* | Will +19* | Init +15 | Perception +31 | Reveal Weakness 8/12 | Aura of Prescience 12/14 |
About Lenny "The Toymaker" Bruce
Consumables used: Lesser extend rod all 3 charges, 7 charge wand of Heroism, 2 charge wand of Heightened Awareness
Spells * = used
7th - Greater Teleport, Mass Fly*, Summmon Monster** 7 x2
6th - True Seeing, Chains of Light, Getaway*, Summon Monster** 6 x2
5th - Teleport, Communal Stoneskin, Overland Flight, Acidic Spray*, Aqueous Orb Persistent*, Summon Monster 5
4th - Wandering Star Motes, Glitterdust Persistent** x2, Acid Pit x2, False Life Greater* x2
3rd - Dispel Magic*, Chain of Perdition, Haste** x3, Mad Monkeys, Greater Magic Weapon*
2nd - See Invisibility*, Investigative Mind* x2, Knock x2, Darkvision*, Glitterdust* x2
1st - Shield, Feather Fall, Mage Armor* x2, Liberating Command x2, Magic Missile, Ray of enfeeblement
0th - Detect Magic, Message, Prestidigitation, Light
Male Tien Human
Wizard (Void) 14
Lenny Bruce
NG humanoid (Human)
Init +15; Senses Perception +31
------------------------------------------
Defense
------------------------------------------
AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 128 (14d6+70)
Fort +17, Ref +14, Will +19 (+4 vs spells and spell-like abilities, -2 vs Diseases)
------------------------------------------
Offense
------------------------------------------
Speed 30 ft.
Melee Spiked Gauntlet +5 (1d4-2)
Ranged spells
School ability
Void Awareness (Su) +4 Insight vs spells and spell-like abilities
Reveal Weakness (Su) Standard action, Foe within 30ft -7 to saves and AC for 1 round 12/day
Aura of Prescience (Su) 30ft aura of void energy standard to activate,free to maintain +2 insight bonus on ability checks, attack, damage, saves, and skills. 14/day
Spellbook (CL varies; concentration varies)
7th - Reverse Gravity, Sequester, Summon Monster 7, Greater Teleport, Mass Fly
6th - Greater Dispel Magic, Summon Monster 6, Chains of Light, Contingency, True Seeing, Getaway
5th - Teleport, Summon Monster 5, Life Bubble, Overland Flight, Acidic Spray, Stoneskin Communal
4th - Wandering Star Motes, Summon Monster 4, False Life Greater, Acid Pit, Stoneskin
3rd - Heart of the Metal, Resist Energy Communal, Ablative Barrier, Aqueous Orb, Phantom Steed, Greater Magic Weapon, Heroism, Chain of Perdition, Haste, Mad Monkeys, Dispel Magic
2nd - False Life, Create Pit, Invisibility, Investigative Mind, Knock, Glitterdust, Defending Bone, Darkvision, See Invisibility, Share Language
1st - Heightened Awareness, Ear-Piercing Scream, Expeditious Retreat, Liberating Command, Endure Elements, True Strike, Ray of enfeeblement, Grease, Shield, Magic Missile, Obscuring Mist, Ant Haul, Crafter's Fortune, Mage Armor, Feather Fall
0th - Guidance, Core Cantrips
------------------------------------------
Statistics
------------------------------------------
Str 7, Dex 14, Con 14 (16), Int 22 (28), Wis 14, Cha 7
Base Atk +7; CMB +5; CMD 17
Feats Acadamae Graduate, Spell Focus Conjuration, Greater Spell Focus Conjuration, Improved Initiative, Augment Summoning, Great Fortitude, Toughness, Spell Penetration, Extend Metamagic, Persistent, Metamagic, Quicken Metamagic
Skills Craft (Toys) +31, Escape Artist +18, Fly +21, kn (Arcana, Dungongeering, History, Nature, Planes, Religion) +28, kn (Engineering, Geography, Local, Nobility) +15, Linguistics +28, Perception +31, Sense Motive +22, Spellcraft +28
Traits Observant, Reactionary, Fate's Favored
Languages Common (Tien), Draconic, Celestial, Sylvan, Undercommon, Terran, Aklo, Auran, Abyssal, Infernal, Aquan, Ignan, Ancient Azlanti, Thassilonian, read lips, Wayang, envisaging, Ancient Osiran, Kelish, Polyglot, Jistka, Tekritanin, Giant
SQ greensting scorpion familiar "Jade"
Combat Gear
Other Gear