PbP Gameday 2: PFS Master of the Fallen Fortress 2 (Inactive)

Game Master Luke_Parry

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Sovereign Court

Nitpick - Male Ysoki Witchwarper 1 (HP 15/15) (Fort +4) (Ref +6) (Will +6) (AC 17) (Perception +4)

Open for business :-)

Scarab Sages

Thanks for having me Luke. I still have some mundane equipment to purchase but I'm otherwise ready for you give Sjonegaard a look over to make sure everything is in order.

Sovereign Court

Nitpick - Male Ysoki Witchwarper 1 (HP 15/15) (Fort +4) (Ref +6) (Will +6) (AC 17) (Perception +4)

With a quick look over, it seems fine :-)

Silver Crusade

Female Human Master of Many Styles/1 HP 13/13 | AC: 13 /T: 13 /FF: 12 | Perc. +9 | F: +4 / R: +3 /W: +4 (+1 vs Arcane Sp) | CMB +4 | CMD 17 Init. +1

Cool, I'm quite excited for this PFS stuff! My character should be totally to specifications as well, but I've been waiting to get her into something for a bit.

Silver Crusade

Female Human Master of Many Styles/1 HP 13/13 | AC: 13 /T: 13 /FF: 12 | Perc. +9 | F: +4 / R: +3 /W: +4 (+1 vs Arcane Sp) | CMB +4 | CMD 17 Init. +1

Op, found out Heart of the Fields isn't PFS legal, so I switched it for Focused Study. Shouldn't affect much though.

Silver Crusade

AC 27/23 (T 13, FF 26). HP 39/45, Fort +8/+8, Ref +5/+8, Will +9/+3. Init +4, CMD/CMD 8/20, Speed 20/40 ft fly 80ft
Attacks:
Mwk CI Greatsword +9 (2d6+6) 19-20/x2, Mwk Scorp Whip +9 (1d4+4) 20/x2 (disarm, trip, 15ft reach), Throwing shield +2 1d6+4 (20 ft, trip), +1 Lance +10 20/x3, Scimitar+1 +9, 1d8+5 18-20/x2, Havok: +7 1d6+6, 2x 1d4+6
Skills:
Climb +4, Diplomacy +11, Handle Animal +10, Intimidate +7, Knowledge (religion) +6, Perception +1/+6, Ride +12, Swim +8

Hi Luke, this is indeed her second adventure. I have to run off to work now, but will check her spells this evening. I thought the Stone Armor was cheaper on my character generator (scoureforge excel) so I will give that a check. I will fill our the rest(like Evelyn) and spells that she has memorized for this adventure this evening. Do we know of anything in particular what is requested of us or what we might expect?

Sovereign Court

Nitpick - Male Ysoki Witchwarper 1 (HP 15/15) (Fort +4) (Ref +6) (Will +6) (AC 17) (Perception +4)

All the information that you have about what to expect is included in my first post - you are going to a ruined siege tower, to explore and recover what you can :-)

Silver Crusade

AC 27/23 (T 13, FF 26). HP 39/45, Fort +8/+8, Ref +5/+8, Will +9/+3. Init +4, CMD/CMD 8/20, Speed 20/40 ft fly 80ft
Attacks:
Mwk CI Greatsword +9 (2d6+6) 19-20/x2, Mwk Scorp Whip +9 (1d4+4) 20/x2 (disarm, trip, 15ft reach), Throwing shield +2 1d6+4 (20 ft, trip), +1 Lance +10 20/x3, Scimitar+1 +9, 1d8+5 18-20/x2, Havok: +7 1d6+6, 2x 1d4+6
Skills:
Climb +4, Diplomacy +11, Handle Animal +10, Intimidate +7, Knowledge (religion) +6, Perception +1/+6, Ride +12, Swim +8

Ah I see now that stone coat was 500, not 50 as it said on my character generator. Instead I will buy a Banded Mail (250) so I will have the same ac. I also wish to buy a buckler (which was not on there yet) and buy a masterwork scorpion whip. Now I am broke again ;).

Ill put the below things in my character later on.

Here is a description of the two blessings I have (4 of either in total)

Lore Keeper
At 1st level, you can touch a creature to learn about its abilities and weaknesses. With a successful touch attack, you gain information as if you made the appropriate Knowledge skill check with a result equal to 15 + your warpriest level + your Wisdom modifier.

Unlucky Presence
At 1st level, as a swift action you can cause an adjacent opponent to become unlucky. If you succeed at a melee touch attack, that opponent takes a –2 penalty on AC against your attacks and saving throws against your spells.

Memorized spells are Divine Favor and Protection from Evil
Orisons: Detect Magic, Read Magic, Guidance and Spark

Silver Crusade

Female Human Master of Many Styles/1 HP 13/13 | AC: 13 /T: 13 /FF: 12 | Perc. +9 | F: +4 / R: +3 /W: +4 (+1 vs Arcane Sp) | CMB +4 | CMD 17 Init. +1

Oh yeah, I'm definitely looking forward to roleplaying a witch hater in a party with someone who fits THE idea of a witch.

Remember, Rose. You're good aligned. :P

Silver Crusade

AC 27/23 (T 13, FF 26). HP 39/45, Fort +8/+8, Ref +5/+8, Will +9/+3. Init +4, CMD/CMD 8/20, Speed 20/40 ft fly 80ft
Attacks:
Mwk CI Greatsword +9 (2d6+6) 19-20/x2, Mwk Scorp Whip +9 (1d4+4) 20/x2 (disarm, trip, 15ft reach), Throwing shield +2 1d6+4 (20 ft, trip), +1 Lance +10 20/x3, Scimitar+1 +9, 1d8+5 18-20/x2, Havok: +7 1d6+6, 2x 1d4+6
Skills:
Climb +4, Diplomacy +11, Handle Animal +10, Intimidate +7, Knowledge (religion) +6, Perception +1/+6, Ride +12, Swim +8

The inquisition and the crusades were probably good aligned as well, in their belief ;).

Silver Crusade

Female Human Master of Many Styles/1 HP 13/13 | AC: 13 /T: 13 /FF: 12 | Perc. +9 | F: +4 / R: +3 /W: +4 (+1 vs Arcane Sp) | CMB +4 | CMD 17 Init. +1

That's a fair point. XD

Also, I do have a question about your action (not that I disagree with the logic, but I don't understand how it works in the context of the rules). Readying an action involves delaying your initiative until the trigger occurs. We have no initiative, what if the dogs (or whatever) beat your initiative? I know you're flatfooted at the beginning of the round, but that doesn't matter with readied actions and you can't make AoOs since you have a whip anyway. Or unless we're counting this preparation as the beginning of combat, initiative simply hasn't been rolled yet. That would make sense.

Anyhow, carry on. I was just wondering.

Sovereign Court

Nitpick - Male Ysoki Witchwarper 1 (HP 15/15) (Fort +4) (Ref +6) (Will +6) (AC 17) (Perception +4)

Technically, you can't ready an action out of combat. However, the things that are howling are telegraphing their presence fairly well, so it would be reasonable to say that you have 'prepared' (i.e. dropped into initiative).

Don't worry - most of the combats won't be like this; this is just a warm-up :-)

Silver Crusade

AC 27/23 (T 13, FF 26). HP 39/45, Fort +8/+8, Ref +5/+8, Will +9/+3. Init +4, CMD/CMD 8/20, Speed 20/40 ft fly 80ft
Attacks:
Mwk CI Greatsword +9 (2d6+6) 19-20/x2, Mwk Scorp Whip +9 (1d4+4) 20/x2 (disarm, trip, 15ft reach), Throwing shield +2 1d6+4 (20 ft, trip), +1 Lance +10 20/x3, Scimitar+1 +9, 1d8+5 18-20/x2, Havok: +7 1d6+6, 2x 1d4+6
Skills:
Climb +4, Diplomacy +11, Handle Animal +10, Intimidate +7, Knowledge (religion) +6, Perception +1/+6, Ride +12, Swim +8

Yeah it was from the loud barking that I am assuming that the dogs will come to us. Due to no monster being in sight yet I was hoping to be able to ready the action.

Most monsters don't make their presence obvious most of the times. It is roll perception(if failed you cant act during suprise round) and roll initiative :P.

Sczarni

Female Human - Varisian Sorcerer 1 - Serpentine [HP 3/7 AC 13, touch 13,FF 10 Fort +1, Ref +2, Will +2; Init +2; Perception + 0 (+1 at night)]

Hmm, so I took the Flagbearer feat with the idea that I would be carrying a Pathfinder banner. I didn't realize that none of us would be Pathfinders! Can we retcon that into being some symbol of our party? Dreng's coat of arms, maybe?

Silver Crusade

AC 27/23 (T 13, FF 26). HP 39/45, Fort +8/+8, Ref +5/+8, Will +9/+3. Init +4, CMD/CMD 8/20, Speed 20/40 ft fly 80ft
Attacks:
Mwk CI Greatsword +9 (2d6+6) 19-20/x2, Mwk Scorp Whip +9 (1d4+4) 20/x2 (disarm, trip, 15ft reach), Throwing shield +2 1d6+4 (20 ft, trip), +1 Lance +10 20/x3, Scimitar+1 +9, 1d8+5 18-20/x2, Havok: +7 1d6+6, 2x 1d4+6
Skills:
Climb +4, Diplomacy +11, Handle Animal +10, Intimidate +7, Knowledge (religion) +6, Perception +1/+6, Ride +12, Swim +8

It could be a nice bag of food and cupcakes as a reward for when we defeat each enemy ;).

Silver Crusade

Female Human Master of Many Styles/1 HP 13/13 | AC: 13 /T: 13 /FF: 12 | Perc. +9 | F: +4 / R: +3 /W: +4 (+1 vs Arcane Sp) | CMB +4 | CMD 17 Init. +1

Makes sense. I think this situation is just the 'everyone is aware of everyone' one. Initiative is just unnecessary since the dogs are having to move toward us and, as a result, we get full-round actions to react to their presence. Cool.

Sovereign Court

Nitpick - Male Ysoki Witchwarper 1 (HP 15/15) (Fort +4) (Ref +6) (Will +6) (AC 17) (Perception +4)

You can certainly have purchased a banner representing the party, if you wish :-) Any suggestions from anyone as to what should be on the banner?

Sczarni

Female Human - Varisian Sorcerer 1 - Serpentine [HP 3/7 AC 13, touch 13,FF 10 Fort +1, Ref +2, Will +2; Init +2; Perception + 0 (+1 at night)]

How about the symbol for the planet Aucturn, The Stranger, since we don't seem to know each other. Plus it has a poisonous atmosphere-- Cascabelle would love that. :-)

The symbol can be found at pathfinderwiki, if you're interested.

Silver Crusade

Female Human Master of Many Styles/1 HP 13/13 | AC: 13 /T: 13 /FF: 12 | Perc. +9 | F: +4 / R: +3 /W: +4 (+1 vs Arcane Sp) | CMB +4 | CMD 17 Init. +1

I posted from my phone, just assume I'm with Zoren on the map.

Silver Crusade

AC 27/23 (T 13, FF 26). HP 39/45, Fort +8/+8, Ref +5/+8, Will +9/+3. Init +4, CMD/CMD 8/20, Speed 20/40 ft fly 80ft
Attacks:
Mwk CI Greatsword +9 (2d6+6) 19-20/x2, Mwk Scorp Whip +9 (1d4+4) 20/x2 (disarm, trip, 15ft reach), Throwing shield +2 1d6+4 (20 ft, trip), +1 Lance +10 20/x3, Scimitar+1 +9, 1d8+5 18-20/x2, Havok: +7 1d6+6, 2x 1d4+6
Skills:
Climb +4, Diplomacy +11, Handle Animal +10, Intimidate +7, Knowledge (religion) +6, Perception +1/+6, Ride +12, Swim +8

Btw Luke, I was wondering something of which I could not find online or in the resources. I have the following two blessings:

Knowledge blessing:

Lore Keeper (minor): At 1st level, you can touch a
creature to learn about its abilities and weaknesses. With
a successful touch attack, you gain information as if you
made the appropriate Knowledge skill check with a result
equal to 15 + your warpriest level + your Wisdom modifier.

Luck Blessing:

Unlucky Presence (minor): At 1st level, as a swift action
you can cause an adjacent opponent to become unlucky. If
you succeed at a melee touch attack, that opponent takes a
–2 penalty on AC against your attacks and saving throws
against your spells.

The type of action required for the Knowledge blessing is not specified. Could I pull of both blessings with just the touch attack of the Luck blessing or would I need a separate touch on for the Knowledge blessing as well.

Also: What type of action is the touch (standard or swift)?

Unfortunately, it is not specified. With most of the other blessings it is often specified as either a swift or standard action. However there are a couple of other blessings (Repose, Sun) that also have the description of "At 1st level, with a successful melee touch attack."

Silver Crusade

Female Human Master of Many Styles/1 HP 13/13 | AC: 13 /T: 13 /FF: 12 | Perc. +9 | F: +4 / R: +3 /W: +4 (+1 vs Arcane Sp) | CMB +4 | CMD 17 Init. +1

I'm not sure about being able to use both with a single touch attack (RAW, as far as what makes sense, I would say you could do both with one touch attack but that's just me. DM's call I suppose.) A touch attack is an attack though, so it's a standard action.

Silver Crusade

AC 27/23 (T 13, FF 26). HP 39/45, Fort +8/+8, Ref +5/+8, Will +9/+3. Init +4, CMD/CMD 8/20, Speed 20/40 ft fly 80ft
Attacks:
Mwk CI Greatsword +9 (2d6+6) 19-20/x2, Mwk Scorp Whip +9 (1d4+4) 20/x2 (disarm, trip, 15ft reach), Throwing shield +2 1d6+4 (20 ft, trip), +1 Lance +10 20/x3, Scimitar+1 +9, 1d8+5 18-20/x2, Havok: +7 1d6+6, 2x 1d4+6
Skills:
Climb +4, Diplomacy +11, Handle Animal +10, Intimidate +7, Knowledge (religion) +6, Perception +1/+6, Ride +12, Swim +8

The annoying thing is that they specifically name some blessings as swift touch attacks (the offensive ones), others as standard touch attacks (buffing friendlies, weapons or self) and some they don't specify like Knowledge and Repose blessing.

In my opinion it should be a swift action as it is reasonably offensive in nature.

The inconsistancy and unclarity of raw makes it that it will have to be the GM's call and that will be the same every time I want to use it :/.

Silver Crusade

Female Human Master of Many Styles/1 HP 13/13 | AC: 13 /T: 13 /FF: 12 | Perc. +9 | F: +4 / R: +3 /W: +4 (+1 vs Arcane Sp) | CMB +4 | CMD 17 Init. +1

The general rule is standard, so without specification that's the safe answer. I agree, though. It should be more clear and GM intervention is clearly needed. :P

Sovereign Court

Nitpick - Male Ysoki Witchwarper 1 (HP 15/15) (Fort +4) (Ref +6) (Will +6) (AC 17) (Perception +4)

Generally speaking, unless otherwise stated, the default action to do something is a standard action.

When such an action specifies a 'melee touch', it is usually done as *part* of the same action (so, for instance, when casting Cure Light Wounds, which is a touch spell, you make a melee touch as part of the standard action required to cast it).

With that in mind, I would rule that you can make *both* touches in one round (since one is (by default) a standard, and the other is a swift), but you need to make separate melee touch attacks for each.

Silver Crusade

Female Human Master of Many Styles/1 HP 13/13 | AC: 13 /T: 13 /FF: 12 | Perc. +9 | F: +4 / R: +3 /W: +4 (+1 vs Arcane Sp) | CMB +4 | CMD 17 Init. +1

Actually, Aviendha, I have a couple of questions about your character (think of them as curiosity and not me trying to call you out or anything, I'm not terribly familiar with your class).

Your saves are quite high (6, 3, 6), are you getting a boost from something? Your con and wis are 14 and your dex is 12 (which all happen to be the same modifiers as me, for reference) so I figure the highest your saves could possibly be is 4, 3, 4. Assuming monk saves.

Also, I noticed your special abilities mention an eidolon and summoner cantrips. An oversight? You also have been dealing damage and attacking under the assumption that you have weapon focus (whip), but you have weapon focus (greatsword) recorded on your sheet. Am I forgetting something about Warpriests?

Again, not at all trying to be difficult. I'm just wondering what I'm missing.

Silver Crusade

AC 27/23 (T 13, FF 26). HP 39/45, Fort +8/+8, Ref +5/+8, Will +9/+3. Init +4, CMD/CMD 8/20, Speed 20/40 ft fly 80ft
Attacks:
Mwk CI Greatsword +9 (2d6+6) 19-20/x2, Mwk Scorp Whip +9 (1d4+4) 20/x2 (disarm, trip, 15ft reach), Throwing shield +2 1d6+4 (20 ft, trip), +1 Lance +10 20/x3, Scimitar+1 +9, 1d8+5 18-20/x2, Havok: +7 1d6+6, 2x 1d4+6
Skills:
Climb +4, Diplomacy +11, Handle Animal +10, Intimidate +7, Knowledge (religion) +6, Perception +1/+6, Ride +12, Swim +8

No problem,

Aviendha is a warpriest which means that her favored weapon (whip) is her Sacred weapon. On all Sacred weapons it counts as if her bab is equal to her lvls in Warpriest. Weapons which are weapon focussed also count as sacred weapon so get a +2(1 weapon focus 1 bab increase) in comparison to normal weapons.

As to her saves: Orcs can get an alternate racial feat which give them +1 luck bonusses to their saves. I also have a trait which is called fate's favored which say that whenever she becomes affected by a luck effect, it is increased by 1. So effectively I get +2 to saves and whenever I cast Divine Favor I get +2 to dmg and to hit instead of +1 like normal.

That eidolon stuff is probably an error, Ill get rid of it ;).

Silver Crusade

Female Human Master of Many Styles/1 HP 13/13 | AC: 13 /T: 13 /FF: 12 | Perc. +9 | F: +4 / R: +3 /W: +4 (+1 vs Arcane Sp) | CMB +4 | CMD 17 Init. +1

Ah, cool. That's a pretty brutal combo. It's essentially a trait that gives you a +1 to all saves and is handy for any other luck stuff. Powerful, but specific to your set up. I like it.

The only confusion about the whip was that your sheet said greatsword, but if it's actually whip, that makes sense. Thanks for clearing that up!

Silver Crusade

Female Human Master of Many Styles/1 HP 13/13 | AC: 13 /T: 13 /FF: 12 | Perc. +9 | F: +4 / R: +3 /W: +4 (+1 vs Arcane Sp) | CMB +4 | CMD 17 Init. +1

I'm beginning to be amused by Rose's clashing personality with Cascabelle. Silly witch, I'm a monk. Silly monk, I'm a sorceress. :P

Sczarni

Female Human - Varisian Sorcerer 1 - Serpentine [HP 3/7 AC 13, touch 13,FF 10 Fort +1, Ref +2, Will +2; Init +2; Perception + 0 (+1 at night)]

It's like the beginning of a buddy movie. :-)

Silver Crusade

AC 27/23 (T 13, FF 26). HP 39/45, Fort +8/+8, Ref +5/+8, Will +9/+3. Init +4, CMD/CMD 8/20, Speed 20/40 ft fly 80ft
Attacks:
Mwk CI Greatsword +9 (2d6+6) 19-20/x2, Mwk Scorp Whip +9 (1d4+4) 20/x2 (disarm, trip, 15ft reach), Throwing shield +2 1d6+4 (20 ft, trip), +1 Lance +10 20/x3, Scimitar+1 +9, 1d8+5 18-20/x2, Havok: +7 1d6+6, 2x 1d4+6
Skills:
Climb +4, Diplomacy +11, Handle Animal +10, Intimidate +7, Knowledge (religion) +6, Perception +1/+6, Ride +12, Swim +8

Still alive Luke?

Sovereign Court

Nitpick - Male Ysoki Witchwarper 1 (HP 15/15) (Fort +4) (Ref +6) (Will +6) (AC 17) (Perception +4)

Sorry for the delay; I have been a little under the weather - post incoming later tonight, when I get home from work.

Scarab Sages

No worries...feel better!

Silver Crusade

AC 27/23 (T 13, FF 26). HP 39/45, Fort +8/+8, Ref +5/+8, Will +9/+3. Init +4, CMD/CMD 8/20, Speed 20/40 ft fly 80ft
Attacks:
Mwk CI Greatsword +9 (2d6+6) 19-20/x2, Mwk Scorp Whip +9 (1d4+4) 20/x2 (disarm, trip, 15ft reach), Throwing shield +2 1d6+4 (20 ft, trip), +1 Lance +10 20/x3, Scimitar+1 +9, 1d8+5 18-20/x2, Havok: +7 1d6+6, 2x 1d4+6
Skills:
Climb +4, Diplomacy +11, Handle Animal +10, Intimidate +7, Knowledge (religion) +6, Perception +1/+6, Ride +12, Swim +8

Ah no problem, hope you feel betters soon!

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