PbP Game Day V: GMTrex's PFS 8-05 Portent's Peril (CORE) (Inactive)

Game Master Andrew Trexler

Mission Briefing | Tactical Map


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Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16
Renn the Wanderer wrote:
I think we're assuming Varian shared that (since nobody else saw it), and we've played out at least Renn approaching the Qadiran woman? I'll wait for full confirmation before continuing to post off that assumption...

Well, I was going with that. But Varian's says he's not doing anything or shouting a warning, so we'll have to go with that. I've put Renn back with the others -- he's got his full round of actions left for Round III.

Lady Qualstair finishes chewing and turns to Zeeva. "Who is this pedestrian and why is he talking to me? What's he going on about?"

Round IV -- bold may act!
1. Peter, Horlan, Zordlon, Renn, Varian
2. ??????
3. Khellek

Dark Archive

Stuff:
Wand of Cure Light Wounds 42/46; Arrows 14/26
Juhah:
hp: 11/11
Male Human Ranger 4 - Init +5 - AC 20|13|17 - hp 39/40 - Fort +6 (+5 vs. cold weather), Ref +7, Will +2, +2 vs. charm and compulsion - Speed 20 ft. - Perception +7

Peter slaps on Lady Qualstair's hand where the blondberries which were, to prevent she eat them. "Don't eat this."

Then, he turns to Juhah. "Take it", and points to the Qaldiran woman. She moves in her direction (move action: 50ft.) and bites her, trying to trip the woman.

bite: 1d20 + 7 ⇒ (12) + 7 = 191d4 + 1 ⇒ (1) + 1 = 2
trip, if hit: 1d20 + 6 ⇒ (11) + 6 = 17

Grand Lodge

Male Human (Varisian) Sorcerer (Elemental)/1 (HP: 7/7) | Init: +3 | AC: 13 T: 13, FF: 10 | Perception +0 | F: +1, R: +3, W: +2 | CMB: -1 | CMD: 12 | 3* reroll 0/1

To Zeeva Horlan says, "In as best as we could interpret them, yes it does seem like the cards told the truth. It was very fortunate for these individuals. But now what?"

Seeing the somewhat strange behaviour of his companions, Horlan takes another look around.
Perception: 1d20 ⇒ 9


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

@ Peter: Varian has decided not to point out the Qadiran, and you have not met the check to notice her -- yet! Sorry. I've moved Juhah back to you for the time being.

"Unhand me, peasant!" the noblewoman screeches at Peter. Her words quickly stop in her mouth, and she suddenly holds a hand to her throat and keels over.

The Taldan has been poisoned!

A short ways away through the crowd, a woman in Qadiran garb with blackened fingers shoves onlookers out of the way as she heads for the exit!

Zeeva grabs Horlan and points. "Quick! Don't let her get away!"

Round V -- bold may act!
1. Peter, Horlan, Zordlon, Renn, Varian
2. Goldtooth
3. Khellek

Crowds between her and the party count as Difficult Terrain. They will disperse with time.

Dark Archive

Bard-9: HP 62/62; GM reroll @+4 1/1;music available 22/22; Spells avail:L1 6/(5+1)L2 4/4;L3 3/; +1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 1/1; Wand CLW 30/50; Loremaster 1/1; (free-scr) d slum 1/1; CSW 1/1; CMW 1/1;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 40; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 22 (FF:21); Fort +7; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

"Oh my goodness. To witness an actual assassination..." gasps Khellek.

Then, his training comes to the fore.

Rushing forward he checks the woman for signs of life, using a little bit of the healing lore he picked up from studying the Mwangi druid's three years ago.

Cure Light Wounds: 1d8 + 1 ⇒ (2) + 1 = 3

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

Finally, something I can work with!

"I saw her dump something in the fruit cart - she poisoned the Lady!"

Varian, in turn, dumps a Glitterdust on the retreating 'Qadiran'.

DC 19 Will save negates.

Dark Archive

Stuff:
Wand of Cure Light Wounds 42/46; Arrows 14/26
Juhah:
hp: 11/11
Male Human Ranger 4 - Init +5 - AC 20|13|17 - hp 39/40 - Fort +6 (+5 vs. cold weather), Ref +7, Will +2, +2 vs. charm and compulsion - Speed 20 ft. - Perception +7
GMTrex wrote:
@ Peter: Varian has decided not to point out the Qadiran, and you have not met the check to notice her -- yet! Sorry. I've moved Juhah back to you for the time being.

Sorry for that. I thought that he was sharing this with the party.

Peter gives the potion of delay poison to the noblewoman. "Drink it, if you don't wanna die", Peter says as make the woman drink the potion.

"Juhah, it's time to hunt", with her master's command, Juhah starts to pass through the crowd to surround her prey. (double move)

Grand Lodge

Male Human (Varisian) Sorcerer (Elemental)/1 (HP: 7/7) | Init: +3 | AC: 13 T: 13, FF: 10 | Perception +0 | F: +1, R: +3, W: +2 | CMB: -1 | CMD: 12 | 3* reroll 0/1

Horlan fights through the crowd, then casts Magic Missile at the fleeing Qadiran.
Magic Missile: 1d4 + 1 ⇒ (2) + 1 = 3

Dark Archive

Male N Elf Wizard 2 | HP 12/12| AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +3, R: +2, W: +4 | Init: +2 | Perc: +5, SM: +3 | Speed 30ft | Hand of the Apprentice: 4/7 | Spells: See Stat Block | Active conditions: Mage Armor (1 hour)

Readies attack vs hostile action to him.

readied action:
attack: 1d20 ⇒ 15damage: 1d8 ⇒ 4

Sovereign Court

Max HP 35 | AC 16 (T12/FF14) | F: +5 R: +7 W: +5* | Perc +7 | Init +2

Renn, his attention called to the Qadiran, resorts to magic in addition to Varian's in a hope to stop her flight.

Hideous Laughter. DC13 Will.


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

@ Renn: hideous laughter is a short range spell, so you'd need a full move to get in range. I've moved you.

Will: 2d20 ⇒ (18, 10) = 28

Varian coats the woman in gold -- to make it very clear who he's talking about -- though she shields her eyes from blindness. Looking down at her ruined disguise, however, she finds it truly hilarious! She clasps her side as she guffaws her way to the floorboards.

Horlan meanwhile goes on the offensive and Zordlon looks out for himself. Khellek and Peter tend to the noblewoman, and Peter's treatment (force-feeding her a potion) proves much more effective.

Things seem to be going pretty well until two men with swords emerge from the crowd to corner poor Juhah! The cat slumps in a bloody heap, two deep stab wounds marring its ribcage.

Rapier @ Juhah: 1d20 + 3 + 2 ⇒ (17) + 3 + 2 = 22 HIT Damage: 1d6 - 1 + 2d6 ⇒ (2) - 1 + (2, 6) = 9
Rapier @ Juhah: 1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 21 HIT Damage: 1d6 - 1 + 2d6 ⇒ (1) - 1 + (1, 5) = 6

Round VI -- bold may act!
1. Peter (Juhah @ -4/11hp), Horlan, Zordlon, Renn, Varian
2. Goldtooth (3 dmg, prone, laughing), Mercenaries
3. Khellek

The crowds have surged away from the fruit cart to a distance of 30 feet. This nearby area is no longer difficult terrain.

Grand Lodge

Male Human (Varisian) Sorcerer (Elemental)/1 (HP: 7/7) | Init: +3 | AC: 13 T: 13, FF: 10 | Perception +0 | F: +1, R: +3, W: +2 | CMB: -1 | CMD: 12 | 3* reroll 0/1

Horlan moves forward and fires a ray of electricity from his fingertips at one of the cruel men (red).
Ranged Touch w/Point Blank and Precise Shot: 1d20 + 4 ⇒ (2) + 4 = 61d6 ⇒ 5
... and his attack goes wide, unless I use my re-roll...
Reroll w/3 Stars Ranged Touch w/Point Blank and Precise Shot: 1d20 + 7 ⇒ (17) + 7 = 24 For 5 damage

Dark Archive

Bard-9: HP 62/62; GM reroll @+4 1/1;music available 22/22; Spells avail:L1 6/(5+1)L2 4/4;L3 3/; +1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 1/1; Wand CLW 30/50; Loremaster 1/1; (free-scr) d slum 1/1; CSW 1/1; CMW 1/1;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 40; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 22 (FF:21); Fort +7; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

"Fellows. The Ulfen Guard has kept the kings of Taldane safe for century upon century. With cunning and skill they have deflected every assassination attempt.." well, apart from those arranged by the victors who then re-wrote the history books...

Inspire courage +1 to hit and damage, and saves vs feat

Khellek then moves forward for a better view of proceedings.

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

With a frown, Varian dumps another cloud of mica on the two thugs.

Gliterdust, DC 19 Will negates.

Sovereign Court

Max HP 35 | AC 16 (T12/FF14) | F: +5 R: +7 W: +5* | Perc +7 | Init +2

Renn sighs as the two ruffians emerge with weapons in hand, but nonetheless advances to the laughing woman, knowing that no joke is truly hilarious for eternity.

He looks over his shoulder towards his allies.

"Gentlemen, may I have your assistance in detailing this, uh, lady?"

Is she armed in any way? Spell component pouch? Holy symbol? I know she's not helpless, but Renn could attempt a steal maneuver of anything of note that she could use.

If he sees something useful to her, either in escape or hostility, he'll grab it.

Steal/Disarm Maneuver?: 1d20 + 6 + 2 ⇒ (15) + 6 + 2 = 23


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Will: 2d20 ⇒ (12, 11) = 23

"Gah! My eyes!"
"What the-- I can't see!"

Horlan sends a jolt whipping through one of the armed men while Varian blinds them both. Khellek provides a history lesson and Renn takes the liberty of relieving the Qadiran woman of her held harrow deck...

Round VI -- bold may act!
1. Peter (Juhah @ -4/11hp), Horlan, Zordlon, Renn, Varian
2. Goldtooth (3 dmg, prone, laughing), Mercenaries (red @ 6 dmg, blind; blue blind)
3. Khellek

Dark Archive

Stuff:
Wand of Cure Light Wounds 42/46; Arrows 14/26
Juhah:
hp: 11/11
Male Human Ranger 4 - Init +5 - AC 20|13|17 - hp 39/40 - Fort +6 (+5 vs. cold weather), Ref +7, Will +2, +2 vs. charm and compulsion - Speed 20 ft. - Perception +7

"JUHAH!", Peter screamed in anger. "You're gonna pay for this with your useless lives, you bastards!!!"

The ranger infiltrates through the free area where the crowd dispersed and throws the starknife against the blue mercenary.

+1 starknife: 1d20 + 8 ⇒ (5) + 8 = 131d8 + 5 ⇒ (8) + 5 = 13 If it is human add +2 to hit and damage.

Juhah stabilize?: 1d20 + 1 - 4 ⇒ (6) + 1 - 4 = 3

Dark Archive

Male N Elf Wizard 2 | HP 12/12| AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +3, R: +2, W: +4 | Init: +2 | Perc: +5, SM: +3 | Speed 30ft | Hand of the Apprentice: 4/7 | Spells: See Stat Block | Active conditions: Mage Armor (1 hour)

Zordlon moves forward and readies a strike.

longsword: 1d20 ⇒ 1
damage: 1d8 ⇒ 7


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Peter advances on the blue-cloaked mercenary with confidence, ready for a familiar target bereft of his sight. (They are all human.) To his surprise, the starknife catches on armor beneath the man's tunic, but it punches through anyway.

Zordlon wildly lops a barrel in half, sending onlookers fleeing.

The Qadirans struggle to free themselves from their magical predicaments.

Will: 3d20 ⇒ (1, 9, 12) = 22

And fail!

1. Peter (Juhah @ -5/11hp), Horlan, Zordlon, Renn, Varian
2. Goldtooth (3 dmg, prone, laughing), Mercenaries (red @ 6 dmg, blind; blue @ 15 dmg, blind)
3. Khellek

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

Varian double moves forward, and jumps up on a fruit cart.

Dark Archive

Bard-9: HP 62/62; GM reroll @+4 1/1;music available 22/22; Spells avail:L1 6/(5+1)L2 4/4;L3 3/; +1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 1/1; Wand CLW 30/50; Loremaster 1/1; (free-scr) d slum 1/1; CSW 1/1; CMW 1/1;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 40; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 22 (FF:21); Fort +7; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

Assuming I am now aware of the poisoned berries

Khellek moves away from the poisoned noblewoman and takes the poisoned berries. "Here Zeeta, take these, they are evidence."

Then in a louder voice he adds "And as the legions of house Thrune closed in on the beleaguered forces of their opponents, they showed No Mercy."

Continues inspire courage, +1 to hit and damage

Dark Archive

Stuff:
Wand of Cure Light Wounds 42/46; Arrows 14/26
Juhah:
hp: 11/11
Male Human Ranger 4 - Init +5 - AC 20|13|17 - hp 39/40 - Fort +6 (+5 vs. cold weather), Ref +7, Will +2, +2 vs. charm and compulsion - Speed 20 ft. - Perception +7

Peter runs in the direction of the red mercenary and cut him deeply.

+1 falchion: 1d20 + 7 + 2 ⇒ (12) + 7 + 2 = 212d4 + 13 + 2 ⇒ (2, 1) + 13 + 2 = 18

"Die, you piece of shit!!!, screamed the ranger as his dear Juhah stabilizes.

Juhah stabilize?: 1d20 + 1 - 5 ⇒ (14) + 1 - 5 = 10

Sovereign Court

Max HP 35 | AC 16 (T12/FF14) | F: +5 R: +7 W: +5* | Perc +7 | Init +2

Renn keeps an eye at the blinded, laughing woman at his feet.

"Stand down, ma'am. There doesn't have to be violence."

He reiterates the same offer to the two mercenaries as well.

If they surrender when given quarter, then Renn does NOT fire. Otherwise I imagine they aren't surrendering and some "punctuation" is required.

@Blue Merc.

Shortbow +1 (pt blank, inspired, rapid): 1d20 + 7 + 1 - 2 ⇒ (20) + 7 + 1 - 2 = 26 for 1d6 + 5 + 1 ⇒ (2) + 5 + 1 = 8
Shortbow +1 (pt blank, inspired, rapid): 1d20 + 7 + 1 - 2 ⇒ (8) + 7 + 1 - 2 = 14 for 1d6 + 5 + 1 ⇒ (5) + 5 + 1 = 11

Shortbow +1 (pt blank, inspired, rapid CONFIRM): 1d20 + 7 + 1 - 2 ⇒ (9) + 7 + 1 - 2 = 15 for 2d6 + 10 + 2 ⇒ (2, 2) + 10 + 2 = 16


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Peter's falchion slides into the man like butter, stretching his cloak to a tentpole on the far side of his ruined chest. Renn waits a moment for a response to his offer before putting an arrow through the forehead of the other. His second shot sticks into the wood beside the laughing woman.

Khellek drones on about this that or the other thing.

1. Peter (Juhah @ -5/11hp), Horlan, Zordlon, Renn, Varian
2. Goldtooth (3 dmg, prone, laughing), Mercenaries
3. Khellek

Dark Archive

Male N Elf Wizard 2 | HP 12/12| AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +3, R: +2, W: +4 | Init: +2 | Perc: +5, SM: +3 | Speed 30ft | Hand of the Apprentice: 4/7 | Spells: See Stat Block | Active conditions: Mage Armor (1 hour)

Seeing that the fight is going well decides to sheath his sword and head back to Zeeva.

Delay

Grand Lodge

Male Human (Varisian) Sorcerer (Elemental)/1 (HP: 7/7) | Init: +3 | AC: 13 T: 13, FF: 10 | Perception +0 | F: +1, R: +3, W: +2 | CMB: -1 | CMD: 12 | 3* reroll 0/1

Horlan moves up to stand by Peter and fires a magic missile at the laughing woman.

Magic Missile: 1d4 + 1 ⇒ (3) + 1 = 4


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Will: 1d20 ⇒ 11

Her laughter comes to a sudden halt, and rage contorts her face!

Round VIII -- bold may act!
1. Peter (Juhah @ -5/11hp), Horlan, Zordlon, Renn, Varian
2. Goldtooth (4 dmg, prone), Mercenaries
3. Khellek

Dark Archive

Bard-9: HP 62/62; GM reroll @+4 1/1;music available 22/22; Spells avail:L1 6/(5+1)L2 4/4;L3 3/; +1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 1/1; Wand CLW 30/50; Loremaster 1/1; (free-scr) d slum 1/1; CSW 1/1; CMW 1/1;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 40; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 22 (FF:21); Fort +7; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

Khellek continues this lecture as he closes in on the captive.
"The losing houses fell one by one, until but a single one stood against the might of House Thune..."

continues inspire courage +1 to hit and damage

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

With a frustrated sigh, Varian drops a cloud of mica on the woman.

Glitterdust. DC 19 Will negates.

Dark Archive

Stuff:
Wand of Cure Light Wounds 42/46; Arrows 14/26
Juhah:
hp: 11/11
Male Human Ranger 4 - Init +5 - AC 20|13|17 - hp 39/40 - Fort +6 (+5 vs. cold weather), Ref +7, Will +2, +2 vs. charm and compulsion - Speed 20 ft. - Perception +7

Peter surrounds the fruits' tent, and slash the woman's flesh deeply with his falchion.

+1 falchion + inspire courage: 1d20 + 8 ⇒ (20) + 8 = 282d4 + 14 ⇒ (4, 4) + 14 = 22 Add +2 to the atk if Renn is threatening her.

Crit conf: 1d20 + 8 ⇒ (9) + 8 = 172d4 + 14 ⇒ (4, 2) + 14 = 20 Add +2 to the atk if Renn is threatening her.

"THIS IS FOR JUHAH!!", he shouted to the woman.

EDIT: I forgot to add +4 on the attack roll, because she is prone.

Dark Archive

Male N Elf Wizard 2 | HP 12/12| AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +3, R: +2, W: +4 | Init: +2 | Perc: +5, SM: +3 | Speed 30ft | Hand of the Apprentice: 4/7 | Spells: See Stat Block | Active conditions: Mage Armor (1 hour)

Level 1 in high tier is not fun:( Oh well go get him Peter.

Zordlon shakes his head at the overly excited Peter.

I rather be in my study reading then fighting thugs in a crowded market.

Delay

Sovereign Court

Max HP 35 | AC 16 (T12/FF14) | F: +5 R: +7 W: +5* | Perc +7 | Init +2

Renn arches an eyebrow as he witnesses Peter's strike (sadly not flanking; bow in hand) as the ranger's cry reminds him a nearby ally needs tending.

Juggling his bow to a free hand, he pulls his wand from his belt (move) as he passes by the woman and Peter, heading towards Juhah (2nd move action).

Will wand Juhah next round.


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Peter brutally decapitates the gold-covered woman, whose complexion instantly changes to that of a buck-toothed Varisian.

Out of initiative!

With magical aid already administered, Lady Qualstair's attendants have plenty of time to rush her to more sophisticated healing and avert disaster. (She returns to the market some hours later to reward Zeeva for saving her, lavishing her with a tiara of black pearls. Zeeva gives this to the Pathfinders with a wink once she's turned her back.)

Zeeva is very thankful for the Pathfinders' assistance and eagerly listens to their tales of lesser disasters already undone earlier in the morning. To show her appreciation, she performs a special harrow reading for each agent individually -- one that may prove especially auspicious in their years to come!

Special boon! You get four of the following suits, so let me know which four suits you want:

You may check the box preceding one of the following six abilities to activate it. Doing so grants you a +1 luck bonus on an attack roll, saving throw, skill check, or ability check associated with the corresponding ability score. Apply the bonus before you roll. The bonus increases to +2 if you use if for the specific use listed below.

Choose four (4) in total:

The Suit of Hammers (Strength): Sundering or otherwise breaking an object
The Suit of Keys (Dexterity): Picking a lock
The Suit of Shields (Constitution): Fortitude saves or Constitution checks against fatigue or exhaustion
The Suit of Books (Intelligence): Performing research
The Suit of Stars (Wisdom): Avoiding getting lost or otherwise navigating
The Suit of Crowns (Charisma): Speaking to a person in a position of authority

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

"Ah... Good job, guys..."

Remind me not to hurt Renn's cat...

I'll take Dex/Con/Int/Wis.

Dark Archive

Bard-9: HP 62/62; GM reroll @+4 1/1;music available 22/22; Spells avail:L1 6/(5+1)L2 4/4;L3 3/; +1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 1/1; Wand CLW 30/50; Loremaster 1/1; (free-scr) d slum 1/1; CSW 1/1; CMW 1/1;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 40; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 22 (FF:21); Fort +7; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

I'll take Int, Wis, Cha and Con

Dark Archive

Male N Elf Wizard 2 | HP 12/12| AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +3, R: +2, W: +4 | Init: +2 | Perc: +5, SM: +3 | Speed 30ft | Hand of the Apprentice: 4/7 | Spells: See Stat Block | Active conditions: Mage Armor (1 hour)

I'll take Con, Int, Wis, Cha

Dark Archive

Stuff:
Wand of Cure Light Wounds 42/46; Arrows 14/26
Juhah:
hp: 11/11
Male Human Ranger 4 - Init +5 - AC 20|13|17 - hp 39/40 - Fort +6 (+5 vs. cold weather), Ref +7, Will +2, +2 vs. charm and compulsion - Speed 20 ft. - Perception +7

Peter spits over the varisian woman's corpse, while clean the blood on his sword.

"I'm very grateful to you, but don't use yours", Peter told to Renn as he pulls off his wand of cure light wounds, "I'll use mine."

The ranger spend some charges of his wand on Juhah, until she wakes up.

Wand of CLW #1: 1d8 + 1 ⇒ (4) + 1 = 5
Wand of CLW #2: 1d8 + 1 ⇒ (5) + 1 = 6

"If you need a hand in the future, just call the Society again", with that, Peter thanks Zeeva and takes his reward.

I´ll take The Suit of Hammers, The Suit of Keys, The Suit of Shields and The Suit of Stars.

Grand Lodge

Male Human (Varisian) Sorcerer (Elemental)/1 (HP: 7/7) | Init: +3 | AC: 13 T: 13, FF: 10 | Perception +0 | F: +1, R: +3, W: +2 | CMB: -1 | CMD: 12 | 3* reroll 0/1

Yay! I like it when we win :)
As for the boon, I'd like Shields, Books, Stars, and Crowns please.

Sovereign Court

Max HP 35 | AC 16 (T12/FF14) | F: +5 R: +7 W: +5* | Perc +7 | Init +2

Renn nonetheless offers his own wand, always willing to help restore a fallen foe to the land of consciousness.

He then kneels next to Jujah, commending Peter's companion on his bravery in the face of danger.

Dex, Con, Wis, Cha,

Dark Archive

Stuff:
Wand of Cure Light Wounds 42/46; Arrows 14/26
Juhah:
hp: 11/11
Male Human Ranger 4 - Init +5 - AC 20|13|17 - hp 39/40 - Fort +6 (+5 vs. cold weather), Ref +7, Will +2, +2 vs. charm and compulsion - Speed 20 ft. - Perception +7

We finished?

Dark Archive

Male N Elf Wizard 2 | HP 12/12| AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +3, R: +2, W: +4 | Init: +2 | Perc: +5, SM: +3 | Speed 30ft | Hand of the Apprentice: 4/7 | Spells: See Stat Block | Active conditions: Mage Armor (1 hour)

I believe so since we picked which boons we wanted on our chronicles.

Dark Archive

Stuff:
Wand of Cure Light Wounds 42/46; Arrows 14/26
Juhah:
hp: 11/11
Male Human Ranger 4 - Init +5 - AC 20|13|17 - hp 39/40 - Fort +6 (+5 vs. cold weather), Ref +7, Will +2, +2 vs. charm and compulsion - Speed 20 ft. - Perception +7
Zordlon Moonsilver wrote:
I believe so since we picked which boons we wanted on our chronicles.

The chronicle sheets were already sent?

Dark Archive

Male N Elf Wizard 2 | HP 12/12| AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +3, R: +2, W: +4 | Init: +2 | Perc: +5, SM: +3 | Speed 30ft | Hand of the Apprentice: 4/7 | Spells: See Stat Block | Active conditions: Mage Armor (1 hour)
Peter Krauss wrote:
Zordlon Moonsilver wrote:
I believe so since we picked which boons we wanted on our chronicles.
The chronicle sheets were already sent?

Not that I am aware of. We were just picking the choices for a few.

Sovereign Court

Max HP 35 | AC 16 (T12/FF14) | F: +5 R: +7 W: +5* | Perc +7 | Init +2

No chronicle here yet... but I sense we're in wrap-up mode?

Dark Archive

Bard-9: HP 62/62; GM reroll @+4 1/1;music available 22/22; Spells avail:L1 6/(5+1)L2 4/4;L3 3/; +1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 1/1; Wand CLW 30/50; Loremaster 1/1; (free-scr) d slum 1/1; CSW 1/1; CMW 1/1;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 40; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 22 (FF:21); Fort +7; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

Assuming we are... Khellek looks at the items that the assassin was carrying in case any were magical and tries to identify them...

FJC as much as anything else
spellcraft1: 1d20 + 9 ⇒ (4) + 9 = 13
spellcraft2: 1d20 + 9 ⇒ (8) + 9 = 17
spellcraft3: 1d20 + 9 ⇒ (14) + 9 = 23

Alternatively, would Zeeta count as a knowledgeable spellcaster who could be recruited to the Dark Archive? If so, Khellek will try and impress her with the knowledge of the archive...
know(arcana) DC 16: 1d20 + 11 ⇒ (11) + 11 = 22


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 16

Sorry for disappearing. Terrible week.

Yes, adventure is complete! Congratulations on (mostly) avoiding disaster! Chronicles are over in the Discussion thread.

@ Khellek: Zeeva qualifies. The assassin has only two magical items on her, and those rolls are not sufficient.

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