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Cyrus shuffles uncomfortably under the scrutiny and poor attitude of the venture captain. He maintains his silence throughout, confident his companions have already asked, or will ask any questions that might be pertinant. Once free of the grumpy VC's audience, Cyrus will ask his companions if they would like to do a little pre-emptive research in the society's library.
He takes his time looking for information about tigers in general, so as to best be prepared when they meet the beast, as well as the jungle and its inherent dangers.
I would like to roll knowledge checks so my character has a background of info before we leave, though I don't have any actual ranks in knowledge anything. I might have to convince Ibid to come help me... Either way, I figured I would use this opportunity to use a boon from my confirmation chronicle. I may also elect to use another boon off of that same sheet in this scenario, in order to determine if a particular action would he helpful in winning the favor of the nobles.
For reference, I was thinking whatever knowledge roll would let me use player knowledge (know-nature?) of the bestiary entry for a tiger as character knowledge, and perhaps know-local or know-nature to get a good feel for the jungle we are about to walk into. Please let me know if I left something too vague, or you need clarification.

GM Damo |

Miro had also enquired about this topic...
Oops! I'm not sure if Miro edited his post after I read it or I misread it the first time around. Ambrus should have answered, snooty though he is. Perhaps he was distracted also. Great to have your journal back, Ibid! I'll plagiarize it again soon.
"Yes, jun..." Valsin begins before closing his mouth as Amaranti asks yet more questions. Clearly, the Venture-Captain was not expecting more than a few words from the usually taciturn Garundi. When Amaranti finishes his questions, Valsin seems to go over them in his head before answering, "Yes, jungles are humid at the best of times. I'm afraid that this time of year for Segang is especially bad. It will be exceedingly hot and muggy. Not ideal, but this is the timeframe we have.
"Regarding the baron's aptitude for hunting," continues Valsin, "He is a very well known sportsman, renowned for his skill at hunting exotic animals before injuries sustained by this tiger forced him into retirement. Before he became a sportsman, he was a seasoned military officer who was granted a barony for his distinguished service in defending the Grand Duchy of Alkenstar from the Gorilla King in forty-six ninety. He may not be the man he once was, but as he's going in prepared and forewarned this time; I would not want to be this tiger. If anyone can find it and kill it, Baron Bomande Rudyahm can.
"If you want recommendations on what gear to take, ask the quartermaster or your own companions," he says with a scowl, before relenting somewhat, "Heavy furs are unlikely to be necessary, and I'd personally take at least one vial of antitoxin - there are many venomous spiders, snakes and even the normally benign insects spread disease in the tropical jungles of Segang."
Venture-Captain Valsin impatiently shuffles papers around on his desk while Ibid makes his statements that beg answers, "There are indeed things we want from the temple. Of course, since it is a recent discovery we don't have specifics. Look out for any items of religious or historical significance. We're, as always, especially interested in any texts, carvings or idols you may find.
"It should be noted that we have a long-standing agreement with the Maharaja of Vudra regarding its national antiquities: we are allowed to search for them and recover them, but we need to share in kind what we discover with the Vudrani. Unsanctioned looting is forbidden, but you may still encounter looters there if we do not manage to beat them to it. You have the authority to do what must be done with such low-lifes."
Venture-Captain Valsin sucks in a deep, impatient breath as Gunari continues the line of questioning, "As I mentioned to Amaranti, there are a number of venomous or disease-carrying creatures that I'd be worried about. Even the plants try to kill you, if my researchers are correct. Monkeys will no doubt abound, but are unlikely to be overly hostile. I'd recommend showing them respect if possible - since the locals seem to be quite superstitious about them. The temple itself is dedicated to a Vudran deity of some kind. Given the local attitude towards monkeys, our best guess - and it is just a guess mind - is that it is a temple of one of the monkey-faced deities. Ragdya and Lahkgya are the most likely candidates but Chamidu, the goddess of wild animals, is also a distinct possibility."
Valsin doesn't even ask if you have more, perhaps growing tired of answering questions, but he does not resume his filing just yet.
Wow. You know how they have a "q&a" section after each VC's exposition in these scenarios? Well, you didn't ask a single one of the listed questions on the list (until Gunari's second round). I personally think your questions were more pertinent. I managed to sprinkle most of the content from the answers in anyway. Just meant I couldn't copy-paste. ;-)
60+ minute post - of course I got Cyrus'd by Cyrus! Kinda happy about that. The Grand Lodge Library is well stocked, and tigers are a very common animal. Feel free to use the bestiary entry at any time during the adventure. You have enough time to take 20, no need to roll. I'm also happy for you to look tigers up elsewhere (real life research) to add color to your interactions. BTW, got a "privacy error" on your Confirmation chronicle sheet. Luckily, I've got that chronicle sheet myself.

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"Count Matsanda, We are ... sincerely appreciative that you are entrusting us with your father-in-law. We will do our ... utmost to take down this ... beast that wounded him."
To Valsin, "Venture Captain, always a ... pleasure to grace your company. What can you tell us of the relationship between our ... benefactors? I would like a chance to ... consult with some from my faction to learn of the .... intrigues of the Alkenstar Court. I would also like to know of the ... expedition company. Any information would be .... appreciated as always."

GM Damo |

The count turns to Finarin on his way out, still smiling, "I have every faith in you and this famous Society of yours. Forgive me, we can talk more after you board The Vengeance tomorrow." Clearly in a hurry, Count Matsanda departs with no more than a curt nod.
When Finarin adds his own questions to the group's, the Venture-Captain wearily answers, "As I mentioned earlier, Baron Bomande Rudyahm received his noble title as a reward for his service in the military. He is something of a war hero, and was instrumental in defending Alkenstar from invasion by the Gorilla King. The Count, Falroun, is the youngest son of one of Alkenstar’s wealthiest families - the Matsundas - and his marriage to the baron’s daughter bought him a great deal of political support. He’s a rising star in Alkenstar politics, but that is all I know. Lady Gloriana Morilla can likely tell you a little more. I suggest you speak with her if you wish to know any more noble trivia. Keep in mind, though, that thing about future well-knowns is that they aren't currently all that well known. Your best source of information on the two Vudran nobles you'll be travelling with is probably the nobles themselves."
Valsin places both hands on the desk and stands, his long mustache lending an even gloomier aspect to his already severe face, "Now, I'm sure I can't imagine you would have any further questions for me that could possibly yield fruitful answers. I am a busy man. The Society... and I... have placed great faith in your abilities on this. We were most impressed with your handling of the nobility in my last mission for you, which is why you have been selected for this one. You have much to prepare and not a lot of time to do it. Your ship, The Vengeance, departs the main dock one hour after first light tomorrow."
Let me know if there is anything special you'd like to do or buy before boarding the ship and meeting the Baron. You'll have one more chance to buy items after talking to Bomande and prior to setting sail if you really need it. You don't know this now, but you can also buy provision in the hunting lodge at your first destination in Segang.
There isn't a whole lot more to discover about the nobles and there is much preparation to do in a reasonably short time. If you want to chat with your faction's VC (a perfectly reasonable thing to do), can we do it as a spoilered conversation while we move the rest of the plot along?

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Amaranti buys some items before setting off. Just need some RL time to do it. Done tomorrow, I hope.

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Once they have left the venture captain's office, Gunari turns to his companions, and says, "Guess we're off on another ship, eh? Seems we just can't escape it. Tiger hunting, eh? That should be tough. Hope the old guy still has it."
Adding to what he is already getting, Gunari will get 2 antitoxins, and a potion of touch of the sea. (150gp)

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Miro will wait to talk with Bomande, to pick the man's brain for suggestions for their new destination. "It seems destiny is calling on us to become sailors. At least I can try out my rather low-brow set of verses I've been working on."

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Finarin will get a Vermin Repellant, Antiplague, Antitoxin, Potion of Endure Elements, and a Whetstone. 155 gp.

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Once they have left the venture captain's office, Gunari turns to his companions, and says, "Guess we're off on another ship, eh? Seems we just can't escape it. Tiger hunting, eh? That should be tough. Hope the old guy still has it."
Adding to what he is already getting, Gunari will get 2 antitoxins, and a potion of touch of the sea. (150gp)
FYI - these are all added to my finance spreadsheet -- will add to my ITS soon (though the finance spreadsheet could be usable as an ITS. They'll be added to my character sheet as well. I am now at 492.92gp left.

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Contacts:
1. Venture-Captain Ambrus Valsin
2. Count Falroun Matsanda (of Alkenstar) - paying for expedition
3. Baron Bomande Rudyahm - new father-in-law of Count Falroun Matsanda, injured by a tiger in the Segang Jungle.
Location:
1. The Vengeance (ship)
2. Segang Jungle
3. Urapangi Lowlands (spicific area within the Segang Jungle)
4. Temple (within the Urapangi Lowlands) - possibly abandoned by the legendary Maharaja Khiben-Sald when he left Jalmeray over four thousand years ago. Dedicated to a Vudran deity (and given the local attitude towards monkeys), Ragdya or Lahkgya (monkey-faced deities), or Chamidu (goddess of wild animals).
Objectives:
1. Help Baron Bomande Rudyahm slay his tiger.
2. Locate the lost temple within the Urapangi Lowlands.
3. Leave Count Falroun Matsanda and Baron Bomande Rudyahm with a favorable opinion of the Pathfinder Society.

GM Damo |

There is no issues with any of the purchased items. Moving along...
The Vengeance is a beautiful tall ship. It is militarily capable, as evidenced by the canon openings along the side of the ship. However, from the looks of the barrels on the top deck, it is mostly used for trade. The paint is fresh and clean, sporting very bright colors - primarily yellow, green and red - and wonderfully intricate carvings depicting primitive gods and beautiful savage women, always with a conquering hero above all, usually wielding a firearm of some kind.
Once word passes that you have arrived, a man in remarkably worn hunting leathers and a chain shirt appears at the top of the gangplank. A large musket is strapped across his back and the gathered Pathfinders cannot help but notice his pronounced lim he arrives. "Greetings Pathfinders!" begins the man in excellent Taldan, his Vudran accent only vaguely present, "I am Baron Bomande Rudyahm. While I am not the captain, you have my leave to embark! Come on board and let us get to know one another."
Baron Rudyahm seems to be in remarkably good spirits. He is a handsome, dark-skinned Garundi gentleman of advancing years, with a thick black mustache and graying hair at his temples. He carries a finely crafted walking cane to help him amble about. Each of the companions has an opportunity to introduce themselves to the Baron as they step on board.

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Ibid steps up the gangplank and tips the brim of his hat toward the cheerful Garundi gentleman.
"It's a pleasure to meet you, Baron Bomande Rudyahm," the old man says, stepping onto the deck of the Vengeance. "That's a fine musket you have there. Their like has always fascinated me."
Ibid's Journal:
Contacts:
1. Venture-Captain Ambrus Valsin
2. Count Falroun Matsanda (of Alkenstar) - paying for expedition
3. Baron Bomande Rudyahm - new father-in-law of Count Falroun Matsanda, injured by a tiger in the Segang Jungle.
Location:
1. The Vengeance (ship)
2. Segang Jungle
3. Urapangi Lowlands (spicific area within the Segang Jungle)
4. Temple (within the Urapangi Lowlands) - possibly abandoned by the legendary Maharaja Khiben-Sald when he left Jalmeray over four thousand years ago. Dedicated to a Vudran deity (and given the local attitude towards monkeys), Ragdya or Lahkgya (monkey-faced deities), or Chamidu (goddess of wild animals).
Objectives:
1. Help Baron Bomande Rudyahm slay his tiger.
2. Locate the lost temple within the Urapangi Lowlands.
3. Leave Count Falroun Matsanda and Baron Bomande Rudyahm with a favorable opinion of the Pathfinder Society.

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"Well met, Baron. I am Finarin ... of the Kyonin elves. I look forward to hearing of your many ... experiences. It seems recently my lot in this ... society has limited me to ... ships. At least on this voyage I will have the pleasure of your ... company. One of my previous voyages ran afoul due to a surly dwarf. Well, no need to bore you with the details. I know I for one would be most ... interested to hear what our ... tiger hunt will be like."
Finarin look intently at the Baron's walking cane, admiring the craftsmanship.

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"Greetings, Baron. Miro Ammars, at your service. Though I suspect my hunting skills to be poor, you won't find better entertainment to keep you occupied until we bag your tiger, my lord!" Miro sweeps into a low bow, then saunters onto the ship, hoping three's the charm for sea voyages.

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Cyrus will also purchase some anti toxin/poison, I'll get the details up when I have the time, just figured I would get that in there.
Cyrus dips into a polite bow, which comes off as a little awkward to the baron.
"It is a great pleasure to meet you sir. I hope I am not being to forward, but I must say I have been dying to hear the story of your first encounter with this tiger since the moment I heard of you. It must have been an epic battle. Oh, were are my manners. My name is Cyrus. Some of my friends call me the flea, something about being able to jump tall buildings in a single bound. I am truly looking forward to this expedition, thank you for inviting the society along for the ride." he graces the baron with a genuine smile and boards the ship, gear in tow.
-Posted with Wayfinder

GM Damo |

As each Pathfinder steps off the gangplank, Baron Bomande greets them personally. They are also treated with the best view of the docks they've ever had. The Vengeance is one of the tallest ships in the harbor - dwarfed only by the mighty galleons of the Royal Absalom Navy. Large ships are mostly docked for now, their decorations ranging from splendidly colored to drab and fading. Smaller vessels flit in and out. The companions recognize some slaving vessels from the ledgers at the Harbormaster's Grange, notably The Black Cutlass and Katya's Chains, all of them leaving after having exchanged their grim cargo overnight. From this height, the Pathfinders can even see the impounded and falsely labeled Kat Season at the Grange. The most common small boat by far, however, are the rowboat's of the Pilots' Guild, its able and vigilant navigators leading every vessel safely through the Flotsam Graveyard.
Ibid:
"Ibid, I have perhaps been looking forward to meeting you the most," exclaims the Baron as his first passenger comes aboard, "Your investigatory prowess is famous within your Society - but I have also heard tell you are quite a skilled hunter and guide. I guess we will put these assumptions to the test soon enough, but I would love to hear more about you on this long journey we have in front of us. I can teach you how to use this musket, too. There will be gulls aplenty to use for target practice, as we will be mostly hugging the coast."
The baron gestures to the crates and barrels that are being loaded into the hold from the deck, "I think we have enough supplies to last us that long. We have managed to procure quite a few interesting ingredients while here - I look forward to see what Chef Mosahmad will do with them!"
Finarin:
Baron Bomande Rudyahm straightens as Finarin comes up the gangplank. He listens politely and intently to the elf's greeting.
"Lord Moonstep," says the Baron with a bow of his own, "You are well known to me, and most welcome aboard this ship. I certainly hope that this journey is more pleasurable than your last! I've certainly had no trouble with the staff, and I poached my chef from an influential rajah. To this day, the rajah refuses to allow me back into his mahajanapada until I return him! Mosahmad says he prefers to cook with all the interesting things I buy for him," Baron Rudyahm favors Finarin with a cheeky wink.
Suddenly noticing Finarin's interest in his cane, the baron lifts it up for him to inspect, "It must be strange for you to see a noble so young relying upon a cane. I imagine you've only seen the old and frail use these," a sly grin plays across the baron's face as he notices what he takes for discomfort on Finarin's features, "Oh, I know that I could pay some priest to have this healed in a moment, but it is not the Alkenstar way. Our small city-state is located in the magic-dead Mana Wastes, as I'm sure you know. While such healing would be impossible there, I do travel to lands where magic thrives. Yet still I do not have this leg of mine healed."
The baron pauses for effect, leaving Finarin to wonder why a little while before proceeding, "It is the adversity of a People without magic that has lead to Alkenstar's rise to power. Our most marvelous and wondrous inventions, such as this musket here, were born from an absence of magic. It is symbolic of this struggle that I, and many of the peerage in Alkenstar, eschew magics for the... bigger problems in life. Who are we to deny ourselves the same forge that has made our people so strong? Oh, I do not begrudge others their magical crutch, mind you. I just prefer my wooden one! Just between the two of us, I even allow magic to be used on me occasionally to speed my recovery from lighter wounds. The bigger ones," he pats his wound fondly, "are best left to remind us of what we must overcome.
"Now, enough of the lectures. Please, make yourself welcome. You each have separate rooms. I think you will find yours most comfortable. A very... naughty... cat woman at your Lodge told me you like a particular Chelish Red. I have taken the liberty of procuring several cases. You'll find your quarters well stocked. Settle in, enjoy and I will inform you when we are ready to embark!"
If we're up for some nobility addressing lessons, this is taken both from the original Dungeons & Dragons Rules Cyclopedia (my absolute favorite RPG resource of all time) and 3 seasons of Downton Abbey...
If Finarin had any ranks in Knowledge (nobility), I'd tell him that the proper form of address for both a count and a baron is "Your Lordship" for commoners and lesser nobility (or "My Lord as slightly less formal). Barons and Counts are addressed as Lord "[surname]" or simply "[surname]" for nobles of equal or higher rank.
I would assume that in different race's courts (especially those of different species), nobles of Lord, Baron or even Count rank assume equal status out of politeness. Finarin could thus (if he wants to do it properly) refer to Baron Bomande Rudyahm as "Lord Rudyahm" or "Rudyahm" and Count Falroun Matsanda as "Count Matsanda" or "Matsanda".
Finarin probably knows all this anyway, but it is distressing to see a member of the Sovereign Court without ranks in Knowledge (nobility) - class skill or no. ;-)
Everyone but Finarin can carry on as they currently were as ignorant hirelings! Finarin can also ignore this little guide for whatever forms of address he feels are most appropriate.
Miro:
"Miro Ammars!" the baron raises his arms in excitement when Miro introduces himself, "While I don't believe your modesty regarding your martial prowess, I am indeed looking forward to hearing you sing. I'm a man who believes everyone must pull their weight - I imagine this will be less of a task for you than most!" Baron Bomande Rudyahm perhaps hasn't heard of political correctness, his wide grin certainly doesn't reveal any knowledge of having said anything wrong.
"You are most welcome aboard, and should you feel the need to rest your voice, we have our own contingent of minstrels here," the baron gestures with his cane to indicate what Miro guesses are the servant's quarters, "You could perhaps teach Davin the Melodious a few things about singing in a key other than D-sharp major. It's good for a song every now and again, but that boy needs to get some versatility in him! In any case, welcome and welcome!"
Cyrus:
"Cyrus the... Flea was it?" the Baron raises a scarred eyebrow, "I would be happy to tell you of my encounter with the tiger. I have been aching to share the story with someone who doesn't complain about hearing it a dozen times!" the baron puts his hand next to his mouth and pretends to whisper conspiratorially, "Actually, I think the count has mis-counted - he's like to have heard the tale on at least two-score occasions! Well, one more won't kill him. Ha!
"Well, it is grand to have you on board, Cyrus," says the baron, his voice resuming its regular volume, "I can't wait to see how high you can jump. Oh, and a certain waitress has instructed me to keep an eye on you. I think I might - crossing that one doesn't seem like to be a good idea. Well take some time to get settled in your quarters and I'll call you before we set off!"
Erm, sorry for the wall of text. Got carried away. Then I got Cyrus'd. You know the drill. ;-)

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Ashamed, yes I should retrain Dungeoneering for nobility. I will make the appropriate adjustments, and thank you as always for the meaningful corrections. I am going to spend those PP to get that title one day so I can call everyone whatever I want! ::sits in corner trying not to pout::

GM Damo |

Oh, hey, I didn't mean to correct you! I just was wondering myself, looked it up... and decided to put it in a post. Glad it's appreciated regardless. I'm perfectly happy for you to swap those skills around. We'll call it a computer glitch that made you select the wrong one. ;-) I'm sure there's some PP you can spend to make it a class skill for you. *looks up the field guide* Oh, it's the same one that give you a title. Just 1 PP, but you need 20 fame. Not too far off that!

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As the others approach the Baron, Gunari quickly casts Enhance Diplomacy on himself, wagering that you never get another chance at a first impression. He then approaches him.
"My lord, it is good to finally meet you. I am Gunari Maximoff, priest of the Accidental God, at your service. I am sure that your preparations for the voyage will have us humbled. I look forward to swapping tales of gallantry and valor with a mighty hunter such as yourself! But, I am sure you are anxious to be underway, to have another chance at this vile tiger!"
diplomacy if appropriate: 1d20 + 5 + 2 ⇒ (8) + 5 + 2 = 15

GM Damo |

"Gunari Maximoff, you make a most welcome addition to my ship's complement," says the baron, making the holy sign of Cayden Cailean (raising a hand in toast), "It is always a pleasure to have one of the Drunken God's clergy aboard. We never run out of beer when you are around - one of the few uses of magic that I genuinely approve of. Then again, no-one has ever complained of lack of beer when Bomande was around!" The baron, in his excitement, slips into the Vudrani's preferred third person tense.
"Preparations are indeed required, but I would not miss the chance to greet you all first hand. When that reluctant Garundi down there eventually works up the stamina to climb aboard, I will attend to those duties."
Gunari: Nice work on the diplomacy. That roll was just enough to influence the baron's attitude from indifferent to friendly (I'll note this on the campaign page). I think, though, future rolls should be made by Finarin. I'll prompt him when these are appropriate.

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"I salute you, baron! Good to meet famous hunter! I am Amaranti, serpent-rider of Katapesh sands. In your service! I will bravely travel one more time in ship, to help you hunt big tiger!" Amaranti booms, wide smile on his face.

GM Damo |

"ਮੇਰੀ ਦੋਸਤ ਨੂੰ, ਇਹ ਤੁਹਾਨੂੰ ਪੂਰਾ ਕਰਨ ਲਈ ਸ਼ਾਨਦਾਰ ਹੈ," the baron says in Amaranti's native tongue, seeming even more at ease with Osiriani than Taldan, "ਅਤੇ ਮੈਨੂੰ ਜਲਦੀ ਹੀ ਸਵਾਰ Kaisharga ਦੇਖ ਕੇ ਕਰਨ ਦੀ ਉਮੀਦ ਰੱਖਦੇ ਹਨ. ਮੈਨੂੰ ਪੈਰ 'ਤੇ ਇੱਕ ਆਦਮੀ ਨੂੰ ਦੇ ਕੇ ਵਰਤਿਆ ਇੱਕ ਵੀ ਦਿੱਸੀ ਵੇਖਿਆ ਹੈ ਕਦੇ ਕੀਤਾ ਹੈ, ਪਰ ਮੈਨੂੰ ਤੁਹਾਨੂੰ ਇਸ ਨੂੰ' ਤੇ ਇੱਕ ਮਾਹਰ ਦੇ ਕਿਸੇ ਚੀਜ਼ ਹਨ ਸੁਣਦੇ ਹਨ. ਜੋ ਕਿ ਸ਼ਾਨਦਾਰ, ਨੂੰ ਵੇਖਣ ਲਈ ਸ਼ਾਨਦਾਰ ਹੋਵੇਗਾ.*
Using Google Translate and Punjabi here. I know it's not the most accurate mapping, but the characters looked appropriate.
"My friend, it is wonderful to meet you and I look forward to seeing Kaisharga aboard soon. I've never seen a lance used by a man on foot, but I hear you are something of an expert at it. That would be incredible to see, incredible."
"What's more, I have several delicacies of your native land in your cabin," continues the Baron, reverting to common, "They are not all that dissimilar from those of my native Alkenstar. A little heavy on the cardamom, perhaps, but otherwise much the same. Both our peoples, it seems, have quite the taste for chilies and salt!"
The baron makes good on his promise to resume preparations as soon as Amaranti is aboard, and before long he can be heard calling orders to the workers on the ship in Vudrani. The companions catch the occasional glimpse of the woman who appears to be the captain, but she eschews the usual captain's role and seems determined to play a background role in these preparations. For most intents and purposes, Baron Rudyahm is the master of this ship.
About an hour after they begin to settle in to their quarters, the Pathfinders can hear Baron's voice calling, "We're setting off!"
The companions assemble above decks to wave goodbye to Absalom. A familiar surly dwarf can be seen in the rowboat in front of the ship. When the baron notices your gaze fall upon her, he grins anew, "When one Inspector Ginsi saw the ship's manifest, she insisted upon Pilot Zigil here being assigned to you. Apparently, you formed some kind of bond with her a while back," Bomande shrugs, "She's been pretty terse with me, though. Ah well, she seems competent enough."
True to form, Zigil remains silent. Nodding curtly in greeting* before turning her stern gaze to the waters of the Flotsam Graveyard, "Forwards!" she yells.
At dinner that evening...
Baron Bomande Rudyahm is the last to arrive, with Count Falroun Matsanda in tow. To the companions surprise, the count is first to speak, "Welcome aboard my friends, it is good to see you again. It is even better to have this grand adventure underway! I hope the banquet is to your liking."
The banquet table is an exceptionally lavish affair, with meats of every kind the adventurers could possibly imagine - and many they couldn't. At least two of the bowls contain food that is still living - and crawling. Waiters stand behind each seat, ready to refill glasses as soon as they are emptied. Footmen flit in and out to ensure that everything is exactly just right. Were it not for the gentle rolling of the floor, the assembled group would never know they were even on a ship.
"Well," says Baron Rudyahm as he sits down, "Let's eat! As my father always said, to the chagrin of the nobles in his company, 'Fill our bellies and then our ears' - eat first, talk later!" Bomande plucks a beetle out of a nearby bowl and crunches upon it eagerly and noisily, black legs poking out from between the gaps in his smile.
Looks like your hosts are leaving the topic conversation up to you... for now!

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sense motive, DC15: 1d20 + 8 ⇒ (17) + 8 = 25 (I would so just take 10 with him all the time on things like this... but that wouldn't play into the way a devotee of a luck god would think of things!) Gunari will wink at Zigil, when he notices the blush on her cheek.
Never one to leave the opportunity to try new foods (or drinks) pass, Gunari starts trying everything. He does watch how the Baron approaches certain... delicacies, and tries to emulate his behavior. He tries everything on the table, enjoying just about anything... and not doing a good job covering up if he doesn't like something.
bluff: 1d20 + 0 ⇒ (6) + 0 = 6
Of course, if the opportunity comes up, he offers to create some beer for his host, and offers to share his whiskey. He even offers to combine the two!

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Sense Motive: 1d20 + 1 ⇒ (19) + 1 = 20
Noticing the stalwart dwarf, Finarin nods his head in appreciation of all she has done.
Turning to the Baron, "Your Lordship, that is one fine dwarf. She may be frugal with her words ... but a true friend she is. I must compliment you on your choice of ... vintages. Do you have a Master Sommelier?"
Raising the glass to his nose, gently swirling the deep-red rich liquid around the balloon goblet, the elf inhales deeply. "To the less knowledgeable, a wine simply ... smells. To the true connoisseur, there are ....two aromas, and on a properly aged wine a third aroma ... called the bouquet. This complex bouquet smells of truffle, caramel, and toast. I am much ... impressed my Lord. I again want to thank you for your ... deliberateness in accommodating our diverse needs." Looking at Gunari and Amaranti quaffing vast quantities of draught beer, and shaking his head.
"Please, good sirs, if you would enlighten us on these fair ... delicacies. I fear than our diet consists of too much ... dried and salted meat. Many of us will never again eat a meal this fine."
This is a set up to talk some politics. Everyone loves their egos stroked a bit

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"Ibid, I have perhaps been looking forward to meeting you the most," exclaims the Baron as his first passenger comes aboard, "Your investigatory prowess is famous within your Society - but I have also heard tell you are quite a skilled hunter and guide. I guess we will put these assumptions to the test soon enough, but I would love to hear more about you on this long journey we have in front of us. I can teach you how to use this musket, too. There will be gulls aplenty to use for target practice, as we will be mostly hugging the coast."
Dabbing the corners of his mouth with a napkin, Ibid turns to the baron and speaks, "Your lordship, if I may,"
After waiting a moment for Baron Bomande Rudyahm to take notice of him...
...Inwardly, Ibid hopes he has not given any affront, by butting into the conversation, and relies on his knowledge of nobility to (hopfully) keep from putting his foot into his mouth...
"I am greatly honored by your words earlier. You are truly too kind on an old Society gopher such as myself," Ibid pauses for a moment, laughing slightly under his breath.
"I can tell you that I know a thing or two, usually about random subjects which are of no use to anyone. But I can pledge that I will put what knowledge this old brain can muster to the use of helping guide this party as best I can through the Segang Jungle and Urapangi Lowlands. And to help find this tiger you've long desired."
"As for me, there is not much to tell... Honestly, as I said, I am a lowly Society gopher. Living from one mission to the next, and looking out for this lot as best I can. Especially this one," the old man motions to the young rogue.
"But if there is anything more that you would like to know about me. Please ask and I will answer as best I can," Ibid says, hoping this offer will not come back to haunt him.
"As for your musket, I have studied engineering extensively, and the theoretical principals behind the mechanisms known as the firearm, their inner workings and function.... But I have never been offered the opportunity to fire one, I would gladly take you up on your previous offer," Ibid says, a moment later a questioning looks spreads across his face. "So long as that would not be considered bad form."
Ibid's Journal:
Contacts:
1. Venture-Captain Ambrus Valsin
2. Count Falroun Matsanda (of Alkenstar) - paying for expedition
3. Baron Bomande Rudyahm - new father-in-law of Count Falroun Matsanda, injured by a tiger in the Segang Jungle.
Location:
1. The Vengeance (ship)
2. Segang Jungle
3. Urapangi Lowlands (spicific area within the Segang Jungle)
4. Temple (within the Urapangi Lowlands) - possibly abandoned by the legendary Maharaja Khiben-Sald when he left Jalmeray over four thousand years ago. Dedicated to a Vudran deity (and given the local attitude towards monkeys), Ragdya or Lahkgya (monkey-faced deities), or Chamidu (goddess of wild animals).
Objectives:
1. Help Baron Bomande Rudyahm slay his tiger.
2. Locate the lost temple within the Urapangi Lowlands.
3. Leave Count Falroun Matsanda and Baron Bomande Rudyahm with a favorable opinion of the Pathfinder Society.
I love it when my ego is stroked a bit...

GM Damo |

"Actually," says Count Faroun Matsanda, preempting his father-in-law, "I do the wine list myself. My father told me of your Chelish proclivities, and I arranged the crates for you. I have also assembled quite a collection for our seaward journey, only wines that will match the salted air that cannot help but grace one's palate while here." The baron seems to roll his eyes somewhat at this, while quaffing beer from one of Cayden's tankards.
"I prefer ale to wine," says the Baron, noticing Finarin's surprise, 'But that doesn't mean I haven't grown to like it. As for the food - the more exotic the better. The live centipede casserole is a particular favourite of mine. They are fed on special earthworms that have only eaten strongly spiced compost. The resulting kick is indescribable." The baron pops one in his mouth and smiles with delight as he slowly chews it.
"If you prefer something a little milder," the baron's eyes survey the table, "You might like to try the flame-roasted cockatrice with stone-baked onions. The typically hard flesh has been replaced with boar's crackling prior to roasting, essentially frying the meat. The result is tender, succulent and goes extremely well with your Chelish Red."
Count Matsanda nods in agreement with his father-in-law's assessment, "So it may interest you to know a little more about our national origins," he says, changing the topic and also addressing the whole table, "I was born in Alkenstar from a long line of reasonably influential nobles - the Matsandas. Like your friend Amaranti here, I am a native Garundi, albeit from a very different region. My father-in-law on the other hand..."
"Can speak for himself," interrupts the baron, "Both my parents were Vudrani, but I was born and grew up in Alkenstar, just like Faroun over here. Once I retired from the army, though, I spent much time hunting in Vudra... and I consider it my second home. I guess I'd consider myself half-Garundi, but as far as the government is concerned, I'm a native. Obviously, I wasn't born into the court life, I earned it. As far as I'm concerned, it's the best way to do it. A man needs to prove he is worthy of privilege, not have it handed to him."
The count flushes a little at this last comment, but does not respond.

GM Damo |

Okay, can't sleep. Clowns will eat me.
"Anything I would like to know?" asks the baron slyly, perhaps noticing Ibid's slight reluctance when he made the offer, "Well, I have been curious about something particularly intriguing that I noticed when I was doing research into my future traveling companions..." fortunately for Ibid, Gunari chooses this moment to gag on the food he's eating.
"My dear Gunari! You must watch yourself," says Bomande, like he's talking to a student, "Are you honestly trying to sample everything before you? An admirable task, but perhaps you would be best served if you did not eat the garnish. A Roc's claw is an impressive and amusing way to serve scythe-horn belly, but that particular bird's toes were never meant to be eaten. Perhaps you should try a grilled seahorse - its salty, strong flavor may just be able to rid your tastebuds of the petrified roc claw. A cup of Cayden's finest should then be able to help rid your mouth of the taste of seahorse."
Quite distracted from his former line of questioning, the baron turns back to Ibid, "Where were we? Ah, yes, hunting. It certainly would not be considered bad form to take me up on any offer I make. In fact, I would consider it the height of bad manners should you refuse." Bomande flashes Ibid a quick wink before popping a heavily salted seahorse into his mouth.

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The Varisian war priest carefully grabs one of the proffered sea hourses, and without a thought, crunches down on it. His eyes light up when he realizes that he enjoyed the strong flavor, though he doesn't hesitate to wash it down with a cup of ale. "Excellent choice, sir!
"I've learned that one should always enjoy life, and jump into the adventure with gusto, with both feet, nerdy a thought to what could go wrong! Would The Drunken Hero be where he is today if he tought everything through? Sweet barley wine, no! Live life to its fullest... Let the clerks worry about the tally!
"Three cheers to our hosts, and may The Lucky Drunk smile on our venture! hip hip hooray! Hip hip hooray! Hip hip hooray!" He winks at the baron, who seems to be as down to earth as the Caydenite himself.

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Cyrus takes note of the things the Baron says to his friends as they board yet another ship. He whispers to Ibid as they begin to get settled in, "If our first few sea voyages were on a ship like this, maybe I would have taken the sailing hint a little more positively..." while admiring the grandeur of the vessel and their luxurious accommodations.
Later, during the feast, Cyrus feels a bit out of place. He takes comfort especially in Finarin and Ibid as they expertly guide the conversation. Seems we couldn't have hand picked anyone better to entertain, and be entertained. I've got a good feeling about this trip.
The Baron's comments about his injury and his people's view of adversity as he spoke with Finarin reminded Cyrus of something, though for the life of him he simply could not place it. Finally, during the feast, the nagging sensation of familiarity clicked in his brain.
"The Text!" he blurts out, interrupting whatever conversation was happening at the time. His face flushes a deep crimson, the rouge being far more embarrassed than any slip of the tongue in his interactions with the ladies.
"My apologies, Lord Rudyahm and Count Matsanda. Am I saying that right? Sometimes the thoughts in my brain spill out of my mouth before I realize it. Please, don't let me interrupt."
Cyrus waits patiently, thoroughly humbled, for a more appropriate moment to enter the conversation.
"Earlier, I overheard you speaking of adversity, and the reason why you never had your injury fixed. I must say it only makes my admiration of you grow, sir. Its the lifestyle that I not only survived by on the streets as an orphan, but has made me what I have become today." Cyrus pauses for a moment, nodding to Ibid, "And what makes me realize how far I have to go."
He clears his throat and starts back up, "My father used to tell me something over and over when I was younger. I never understood until after I lost him in a mine collapse. He would say, 'ਸੁਣੋ, ਮੈਨੂੰ ਪਰ ਨਾ ਸਿਲਵਰ ਦੇ ਤੌਰ ਤੇ, ਤੇਰੇ ਤੇ ਸ਼ੁੱਧ ਹੈ. ਮੈਨੂੰ ਦੁਖ ਦੀ ਕੁਠਾਲੀ ਤੱਕ ਤੈਨੂੰ ਚੁਣਿਆ ਹੈ.'"
"In the end, we are all just trying to get rid of the dross, right?" He finishes with a smile, hopeful he was able to add something positive to the coversation.
Intended to use that as a diplomacy aid for Finarin, still had to play up Cyrus' accidental awkwardness. :) Also, tried to find the references to link, but couldn't. The "text" is actually a verse from Isaiah 48:10. The nugget there is that the process for refining silver in those times was to melt it, clean off the 'dross' (impurities) which would float to the top, let it cool, and repeat that process as many as 7 or more times. It all ties in.... :)

GM Damo |

Thanks for the clarifications! Most of the following is verbatim - I'll let you decide what.
"Your father sounds like a wise man," says the baron, placing a hand on Cyrus's shoulder, his expression growing a little more serious, "And a harsh bastard to boot! I've heard that phrase, or some variation, used by Gebbite clerics of Zon-Kuthon! But the spirit is correct. How can we grow if we erase or ignore that which seeks to form us?
"Speaking of which," says the baron meaningfull (the count realizes what is about to happen and drinks deeply), "It is about time I told you what happened with that tiger. There were four of us on that trip, plus a half dozen porters or so. It was our seventh day in the bush. We’d had a bad day hunting on the trail, so we split off to the west to follow a little stream deeper into the jungle. The tiger came for us that night, despite our campfires. He must have been young to be so bold. I never saw most of the carnage. All I could hear were screams, gunshots, and men begging for help in the darkness."
The baron stops for a while, his expression quite stern as he recalls the events, “With the gun smoke and the darkness, I could barely see the end of my musket. Something took a right nasty bite out of my leg, but I wheeled and unloaded my gun in its direction. I must have only clipped it, yet that was enough to startle the beast. The only glimpse I caught was its striped haunch and tail bleeding as it ran off into the darkness. I managed to limp my way out of the jungle on my one good leg, and that was the end of it.”
Bomande claps his to nearest neighbors hard on their backs, "But we're going to get the son of a b*tch this time, aren't we?"

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Miro, having drifted off, nods agreeably with Bomande, "Here here! Of course we are! With your prowess and my companions' enthusiasm for attacking deadly creatures, we are bound to prove victorious. I'm already writing a song about it, I am so confident." The halfling chuckles, sampling some of Gunari's lucky ale.

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"Actually," says Count Faroun Matsanda, preempting his father-in-law, "I do the wine list myself. My father told me of your Chelish proclivities, and I arranged the crates for you. I have also assembled quite a collection for our seaward journey, only wines that will match the salted air that cannot help but grace one's palate while here."
"My Lord Matsanda, I am .... grateful for your knowledge. This is ... exquisite." Finarin raises his glass in salute to the Count.

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""Both my parents were Vudrani, but I was born and grew up in Alkenstar, just like Faroun over here. Once I retired from the army, though, I spent much time hunting in Vudra... and I consider it my second home. I guess I'd consider myself half-Garundi, but as far as the government is concerned, I'm a native. Obviously, I wasn't born into the court life, I earned it. As far as I'm concerned, it's the best way to do it. A man needs to prove he is worthy of privilege, not have it handed to him."
"Ah, My Lord Rudyahm, you raise an interesting point. There are many .... characteristics a man may change about himself. Alas, where and to whom they are ... born is not one of them. I was born, like Count Matsanda to ... wealth and privilege. I was attended on by tutors, both .... magical and martial. I learned court ....graces. I do not often speak of him, but I have a ... brother. He was born to the same .... loving parents. Well, loving elven parents differ much form your ... human parents." At this Finarin stifles a nervous giggle. He continues, "He was .... different. He was cruel, and mean. He enjoyed ... pain. And causing others ... pain. I am much more ... akin to Cyrus, who grew up poor, on the streets. Our childhoods could not be more .... different, yet here we sit as .... brothers. More so than my real brother is to ... me. My Lord, you seem to me a .... great man. Do not be quick to judge a man by what he cannot change, but rather judge a man by what he does with the gifts he is ... given."

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"If our first few sea voyages were on a ship like this, maybe I would have taken the sailing hint a little more positively..."
"Boy is right. Life is good here, no mad cooks. I could start like sea voyages", Amaranti sighs, lazily sitting by the table, legs crossed. His hunts a few centipedes and pops them into his mouth, surprised as the still wiggle while going down his throat.
"ਤੁਹਾਡਾ ਇਸ ਜਹਾਜ਼ , ਬੈਰਨ , ਧਰਤੀ ਉੱਤੇ ਸਵਰਗ ਹੈ. ਮੈਨੂੰ ਅਨੁਭਵ ਕਦੇ ਹੈ, ਅਜਿਹੇ ਖ਼ੁਸ਼ ਹੁੰਦਾ ਹੈ.", the relaxed Garundi says, happy to use his native tongue again.
"Your ship, Baron, is a heaven upon earth. Such delights I have never experienced."

GM Damo |

[...] "Do not be quick to judge a man by what he cannot change, but rather judge a man by what he does with the gifts he is ... given."
"Well spoken!" say the baron and the count in unison. They look at one another in surprise and, for the first time since the meal began. the two men share a smile.
"Your speech was most poignant," says Count Matsunda to Finarin semi-privately while the baron is foolishly attempting to beat Gunari in a chugging competition, "My father-in-law approved of the wedding, else it would never have happened, but he has always let it be known that he would prefer a military man such as himself. I have not forgone military training, and graduated top in my class, but I have fought in no campaign and won no major battles. The Mana Wastes are not exactly prized land, and upholding neutrality with both Nex and Geb has generally meant being a peaceful nation. Without the opportunity to wage war, this expedition is the best hope I have of winning the man's favor.
"Thank you for your support. I think you words touched us both and have cut to the quick of the matter. Let us pray that my father-in-law remembers those words when he wakes up from his food and drink coma in the morning."
The baron's voice drowns out all others in the room for a moment, "ਸਾਡੇ ਨਾਲ ਸ਼ਾਮਲ, Amaranti! ਮੈਨੂੰ ਉੱਤਰ ਦੇ ਇਸ ਦੁਸ਼ਮਣ ਨੂੰ ਹਰਾਉਣ ਲਈ ਤੁਹਾਡੀ ਮਦਦ ਦੀ ਲੋੜ ਹੈ ਸੋਚਦੇ!*"
"Join us, Amaranti! I think I need your help to defeat this foe from the north!"
When the drinking contest is over, the thoroughly defeated baron seems to sober somewhat, "Well, then, before we get too carried away. We'd perhaps best talk a little more about this expedition of ours. And then Miro can make good on his promise of a song. I'm sure you have lots of questions, so let's hear them!"
Aaaand, we bypass the diplomacy check. As per the adventure: A GM should also consider awarding this Favor Point if a character unlikely to succeed at the Diplomacy check connects with one of the nobles particularly well through shared interests and good roleplaying. Big tick. Very nice work, Finarin... and all!

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"I have a poem I'd like to recite!
"There once was a man from Katheer,
who once drank a barrel of beer!
When push came to shove,
he put on a glove,
and refilled the sea from the pier!"
Gunari swaggers back to his seat, looking quite proud of himself. He looks to Miro as if to say , 'beat that'!

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Miro laughs, thinking for a moment, then standing up. He clears his throat, then begins,
"There once was a man from Kas Ducket,
who was oiling a door to unstuck it,
it spilled all over his girl,
his mind was all in a swirl,
as he decided on which end to f$#~ it."
Of course, proper grammar is eschewed in favor of humor. Maybe he had been sampling too much of Gunari's brew.

GM Damo |

Thinking this is all marvelous fun, and never one to back down from a competition, the Baron stands uneasily on his chair,
"There once was a wayward Vudrani,
Whose lips tasted sort of like honey.
She had a great pair,
And thought it was fair:
For anal you paid her more money!"
Laughing so hard at his own limerick, the baron topples from his seat and onto the ground. This seems to make him laugh all the louder.

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Finarin attempts to ply his meager skills.
"My Lord, this is a special type of ... poetry I learned from my travels in Tian Xia. What it lacks in ... bawdiness, it makes up for in elegance of structure.
Striped orange and black death
Silent stalking in darkness
A revenge complete"
my goal is to miss the mark slightly with the baron.

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Gunari gives Finarin a blank look, and not for the first time. He is pretty sure that his poem didn't match the tone of the others

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Miro furrows his brows, his expression amused and quizzical as the elf adds his poetic genius to the mix. He is too polite to say anything, but feels that Finarin has started to be a big Debbie Downer.

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Mission accomplished! When has Finarin ever been the life of a party?

GM Damo |

Mission accomplished! When has Finarin ever been the life of a party?
There will be plenty of time to ask the baron questions later if you don't want to ask them now. Looks like the party has already descended into "karaoke hour" or the medieval equivalent. I'll let you finish partying tonight, then answer any questions you have and resume with the rest of the voyage in both in game and real life mornings...

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Cyrus laughs and enjoys the banter of the feasting group.
We need more patrons like these two! That venture captain could take a lesson. This is the life!
Not being one for particularly hilarious limericks or poems, Cyrus contents himself to enjoying the show the others put on, and drinking and eating to his heart's content. The story of the mysterious, ambushing tiger had him intrigued, a bit nervous, but excited.
Eventually he heads off to his cabin as the evening breaks up, and passes out, dreaming of cats and claws, both exotic and terrifying. To his surprise, it was very much to his liking.
Couldn't have seen this coming, why is it I seem to be so drawn to powerful felines?

GM Damo |

Not a one of the pathfinders fails to enjoy the rest of the evening. The morning brings mixed feelings. The rocking of the boat that was so soothing as they tried to sleep has a very different effect in the morning. That, combined with the alcoholic excess and the cocktail of strange and exotic foods (did Gunari remember to chew on the pepper-worm, or did he swallow it live?) causes the pathfinders to struggle with the contents of their stomachs somewhat.
"So, you'd like to try out the musket then?" says the baron as he meets Ibid on the crow's nest, "I'll get it loaded and help you with your grip. Then you just need to point and shoot like it's a crossbow. You know how to use one of those, right?"
The baron grins a playful grin and fills the musket with gunpowder before shoving in a led ball and tamping it down with a long pole. He places it in Ibid's hands, corrects his grip and shows him how to line up the iron sights.
"I don't need your money, and since you're on my ship, I cannot avail myself of your hospitality - so let's just play for bragging rights! First to shoot down five seagulls? Three shots at a time, and I'll let you go first!"
Ibid can be treated as proficient with the weapon while the baron is helping him. If he wants to go it alone, he suffers the non-proficiency penalty (-4) but does not suffer the increased misfire chance provided he allows the baron to load it for him. The baron will need some convincing if Ibid wants to load the weapon.
Seagulls have a touch AC of 15 (+3 dex, +2 size) and you will be firing with a -2 range penalty by default. You can remove that range penalty by studying their movements to fire at the right time. This will require you to succeed at a DC 18 survival or knowledge (nature) check. To make things fair, you should always make this check and make it before each attack roll (so... survival 1 / attack 1, survival 2 / attack 2, etc).
If you're up for it, take your first 3 shots and then I'll do the same for the baron!
The remainder of the journey continues in much the same fashion, but without the excesses of the welcoming feast. During the day, the chef prepares delightful snacks and servers keep everyone's glasses topped up. The captain is a very competent, but silent presence on board. She is glued to the wheel during the day and stays in her cabin at night. The weather turns foul for but one of days in the journey, but some excellent sailing sees everyone through in safety and relative comfort. The Vengeance is truly a marvelous ship.
Luxurious though the ship is, the companions are nevertheless glad to see dry land again as the Island of Jalmeray comes into view over the horizon. The first stop is a Vudran hunting lodge in the Segang Jungle itself, just north of the Uprangi Lowlands. The count hires an elephant (a very old and slightly malnourished elephant). The baron and the count argue for a while, the baron clearly disappointed at the condition of the beast. Matsanda has the high ground, however, as it is the only mount available and the baron can hardly be expected to limp along with his bad leg for the entire journey. The mahout (elephant driver) looks about as old as the elephant, but the baron is no more pleased with this than he was about the beast's age: "Experience counts for a lot, but you need muscles to ride an elephant."
At this point, he looks to Amaranti, "Speaking of muscles, I don't suppose you learned now to ride an elephant (or any beast, really) while in Garund? I would consider it a personal honor if you accompanied the count and I, and the mahout, in our howdah." Unless Amaranti lies about his riding skill, the count won't take "no" for an answer.
The baron and count also hire a dozen porters to carry their tents and other gear, and by nightfall they finally consider themselves ready to set off on the morrow.
In the meantime, the companions are free to chat with the local workmen at the Lodge.
Hunters at the lodge corroborate the baron’s story about his previous expedition and report that several other hunting parties have also gone missing in that part of the jungle.
The Urapangi Lowlands are also known as “the monkey swamp,” and particularly devout Vudrani claim that the monkeys who reside there possess mystical powers.
Though Pathfinder Society agents have tried to keep the location of the Urapangi temple under wraps, rumor has it that several independent groups are currently planning their own expeditions to find the lost temple.

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Kn Local: 1d20 + 4 ⇒ (20) + 4 = 24
"Gentlemen, it seems as though our ... secret temple is no longer a secret. Some more ... refined patrons of this lodge have told me ... and on good authority ... that groups are already exploring the temple. Methinks we need to proceed there with all haste ... after bagging this tiger. Cyrus, are you going to be a able to take down this ... big cat? No letting your love life effect your ... work life." Ears blushing slightly, Finarin tries to ingratiate himself after some awkwardness on the boat. Observing their crude, off colored jokes he hopes this will help him win back their good graces.

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knowledge(local): 1d20 + 7 + 1d6 ⇒ (6) + 7 + (5) = 18

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a few days ago, aboard the ship...
"I've been itching to try one of these, ever since I read about Alkenstar and their intriguing firearms," the old man says, grinning as he eyes the musket, eager to hear the deafening blast of the gunpowder echoing across the rolling sea. "Did you know that at least ninety percent of all the firearms manufactured by the Alkenstar Gunworks are kept within Alkenstar itself? One would assume for two reasons. First, to protect Alkenstar, and second, and maybe more importantly, to maintain product scarcity throughout the Inner Sea."
"At least, that's why I'd retain so many firearms, if I were Grand Duchess Trietta Ricia..."
After a moment of introspecting thought, a grin still spread across his face, Ibid is drawn back to then situation at hand. "What am I saying, or course you already know that!" Ibid stammers.
"I'll gladly accept any help you may offer, for both reloading and aiming, as everything I've read states that these firearms can be mighty finicky and temperamental. Maybe we can say though, if I win, you'll let me take a crack at reloading the old boom-stick, eh?"
With help from Baron, Ibid takes his first three shots at the deadly, and menacing gulls.
Attack #1
knowledge(survival): 1d20 + 7 + 1d6 ⇒ (18) + 7 + (6) = 31
attacm(musket): 1d20 + 6 ⇒ (8) + 6 = 14
I don't think the gulls are within 30', but Ibid does have PBS
Attack #2
knowledge(survival): 1d20 + 7 + 1d6 ⇒ (11) + 7 + (4) = 22
attacm(musket): 1d20 + 6 ⇒ (13) + 6 = 19
Attack #3
knowledge(survival): 1d20 + 7 + 1d6 ⇒ (7) + 7 + (5) = 19
attacm(musket): 1d20 + 6 ⇒ (16) + 6 = 22
"That was every bit as fun as my books described it to be... I may have to look into picking one up for myself some day."

GM Damo |

"To maintain product scarcity? While that is an interesting theory, the answer is much simpler: there is much more demand and need in Alkenstar itself. We have no magic, remember? It is why our people invented such technology in the first place!" the baron turns his attention to the gull shoot, [b]"Excellent marksmanship, my friend! You know just when to fire, it seems. That's three for you! Let me have a go."
I forgot to mention the musket is masterwork. Also, survival isn't a knowledge skill - I'll read that as "nature".
Survival #1: 1d20 + 9 ⇒ (7) + 9 = 16
Attack #1: 1d20 + 7 - 2 ⇒ (9) + 7 - 2 = 14
Survival #2: 1d20 + 9 ⇒ (14) + 9 = 23
Attack #2: 1d20 + 7 ⇒ (5) + 7 = 12
Survival #3: 1d20 + 9 ⇒ (18) + 9 = 27
Attack #3: 1d20 + 7 ⇒ (3) + 7 = 10
"Fie! Not a single one? Ah! My aim is hampered this day. Well, have three more shots. Do you still want me to help you with your grip and stance, or do you think you can remember?"