| Spells 1st: 6/6 2nd: 4/5 3rd: 2/4 4th: 1/1| Wand of MA 39/50(1) | Wand of IH 38 / 50 | Active conditions: heroism 200 min, greater invisibility 10 rounds
Gender
Male
Age
20
Alignment
Neutral
Languages
Common
Strength
24
Dexterity
14
Constitution
17
Intelligence
7
Wisdom
11
Charisma
16
About Amaranti
Human (Garundi), Summoner 10, HP: 102/102 | AC: 19[21] FF: 17[19] Touch: 13 | Saves: Fort: +9[+11] Ref: +7[+9] Will: +9[+11] | Perception: +0 SM +0| Init: +2 | CMB: +15 | CMD: 28 | Speed: 30
Amaranti
Male human (Garundi) summoner 11 (Pathfinder RPG Advanced Player's Guide 54)
N Medium humanoid (human)
Init +2; Senses Perception +0
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Defense
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AC 19, touch 13, flat-footed 17 (+6 armor, +1 deflection, +2 Dex)
hp 102 (11d8+44)
Fort +9, Ref +7, Will +9
Defensive Abilities shield ally
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Offense
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Speed 30 ft.
Melee +3 lance +15/+10 (1d8+25/×3) or
. . dagger +12/+7 (1d4+16/19-20) or
. . morningstar +12/+7 (1d8+16) or
. . silver heavy mace +12/+7 (1d8+16) or
. . spiked gauntlet +12/+7 (1d4+16)
Ranged cold iron dart +10 (1d4+10)
Space 5 ft.; Reach 5 ft. (10 ft. with +3 lance)
Special Attacks maker's call 2/day, transposition
Summoner Spell-Like Abilities (CL 11th; concentration +14)
. . 6/day—summon monster VI
Summoner Spells Known (CL 11th; concentration +14)
. . 4th (2/day)—greater evolution surge[APG] (DC 17), teleport, wall of stone
. . 3rd (5/day)—displacement, heroism, greater invisibility, communal resist energy[UC]
. . 2nd (5/day)—barkskin, bull's strength, glitterdust (DC 15), haste, see invisibility
. . 1st (6/day)—enlarge person (DC 14), long arm[ACG], magic fang, protection from evil, reduce person (DC 14), shield
. . 0 (at will)—daze (DC 13), detect magic, guidance, light, mending, read magic
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Statistics
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Str 24, Dex 14, Con 17, Int 7, Wis 11, Cha 16
Base Atk +8; CMB +12; CMD 28
Feats Arcane Strike, Improved Spell Sharing[ACG], Mounted Combat, Paired Opportunists[APG], Power Attack, Ride-by Attack, Spirited Charge
Traits - custom trait -, resilient
Skills Diplomacy +13, Intimidate +5, Knowledge (planes) +2, Ride +12, Use Magic Device +15; Racial Modifiers +8 Diplomacy
Languages Common, Osiriani
SQ aspect (skilled), bond senses (11 rounds/day), eidolon (named Kaisharga), life link
Combat Gear lesser extend metamagic rod, oil of daylight, potion of cure light wounds, potion of lesser restoration, scroll of lesser restoration, scroll of reduce person, scroll of reduce person, scroll of see invisibility, see invisibility, see invisibility, see invisibility, see invisibility, snapleaf[UE], wand of infernal healing (50 charges), wand of mage armor (50 charges), alchemist's fire (2), antiplague[APG] (2), antitoxin, bladeguard[APG], holy water, holy weapon balm[ACG], vermin repellent[UE]; Other Gear +2 chain shirt, +3 lance, cold iron dart (3), dagger, morningstar, silver heavy mace, spiked gauntlet, belt of physical might +4 (Str, Con), cloak of resistance +2, headband of alluring charisma +2, ioun torch ioun stone[APG], ring of protection +1, wayfinder[ISWG], backpack, bedroll, belt pouch, cold weather outfit, flint and steel, furs[APG], grappling hook, hemp rope (50 ft.), hot weather outfit[APG], masterwork tool, mess kit[UE], pot, smoked goggles[APG], snow shoes (worth 5 gp), soap, torch (10), trail rations (5), waterskin, wrist sheath, spring loaded (2), stuff (worth 1 gp), 16,221 gp, 5 sp
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Special Abilities
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Arcane Strike As a swift action, add +1 damage, +1 per 5 caster levels and your weapons are treated as magic for the purpose of overcoming damage reduction.
Bond Senses (11 rounds/day) (Su) As a standard action, you can share Eidolon's senses while on same plane.
Eidolon Can summon a powerful aspect of an outsider.
Improved Spell Sharing Divide share spell dur evenly between you and companion. Can move apart w/o ending effect.
Life Link (Su) Damage that dismisses Eidolon can be taken by you. It weakens if not in 100 ft.
Maker's Call/Transposition (2/day) (Su) Eidolon teleports to an adjacent square or you switch places, as dimension door.
Mounted Combat (1/round) Once per round you can attempt to negate a hit to your mount in combat.
Paired Opportunists +4 to hit for AoOs if you and adj ally with this feat both threaten the target.
Power Attack -3/+6 You can subtract from your attack roll to add to your damage.
Ride-By Attack You can move - attack - move when charging mounted.
Shield Ally (Ex) +2 AC and save when within eidolon's reach.
Spirited Charge Double damage when making a mounted charge (triple with a lance).
Summon Monster VI (6/day) (Sp) Standard action summon lasts minutes, but only 1 active at a time and can't use with eidolon.
Transposition (Su) Use maker's call to swap locations with eidolon.
Gains: 1XP, 2PP, 1258 gp
Spending:
MW intimidate tool 50gp
Potion of CLW 50gp
Ioun torch 75 gp
Cloak of Resistance +1 1000gp
2x scroll of reduce person 50gp
Exotic military saddle 60gp
Spiked gauntlet 5gp
Chronicle
#10 6-12 The Scions of Sky Key Part I:
Gains: Gains: 1XP, 2PP, 1872gp
Spending:
Hot weather outfit 8gp
Scroll of endure elements 25gp
Scroll of lesser restoration 150gp
Oil of Daylight 2PP
Chronicle
#11 6-14 The Scions of Sky Key Part II:
Gains: Gains: 1XP, 2PP, 1842gp
Spending:
Alchemical silver heavy mace 98gp
Belt of Giant Strength +2 4000gp
Scroll of 5xSee Invisibility 2PP
Chronicle
#12 6-16 The Scions of Sky Key Part III:
Gains: 1XP, 2PP, 1910 gp
Spending: Snapleaf 2PP
Chronicle
#13 6-19 Test of Kar Tuata:
Chronicle
Gains: 1XP, 2PP, 2265 gp
Used: Scroll of Endure Elements