Palace of the Vampire Queen (Inactive)

Game Master Terquem

On the Dwarven Island of Karrita Morianna the daughter of the King has been taken by an undead horde, and her whereabouts are unknown. |


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male

these kinds of changes seem okay to me, as I'll be the first to admit I know only about 10% of the Pathfinder character build stuff


Male Goblin
Active Spells:
Mage Armor, 6 hours/ Resist Energy-Cold, 1 hour / Shield 6 minutes, / Resist Energy Cold- Moralane, 1 hour.
Sorcerer (Draconic) lvl.6, (Hp. 3/31, Ac.17 [25], Touch. Ac. 15, Flat Footed Ac. 14 [22], Fort. +3, Refl. +6, Will. +7, Perception +7)

Hey, don't worry about that. The only reason I even know half of what I do is because I spend probably way too much time pouring over the books. Thanks for letting me do the change though. With the new re-training rules, some people prefer going by that method.


Grushdeva du kalt misht

I know even less than 10%


M Dwarf Rogue 5, Init 5(7), P10(12traps), HP 35/35, AC 15(16), 13 T, 10 FF, Save F: 3(5 pos/sp), R: 7, W: 3

I'm ready to move forward when the DM posts.

DM - I'm not sure if you saw but Windel did a detect magic and spellcraft check to identify the pendant.


male

Yes I saw that, thanks for hanging in there everyone.


Male Goblin
Active Spells:
Mage Armor, 6 hours/ Resist Energy-Cold, 1 hour / Shield 6 minutes, / Resist Energy Cold- Moralane, 1 hour.
Sorcerer (Draconic) lvl.6, (Hp. 3/31, Ac.17 [25], Touch. Ac. 15, Flat Footed Ac. 14 [22], Fort. +3, Refl. +6, Will. +7, Perception +7)

Well, apparently the game gods really want me to know what the ring of the Dragon does. Should be able to identify most things with that kind of a roll.

Also, now that I have done it, I'm kind of happy that Miagnik has that spell. It makes sense with his own scholarly pursuits.


Spells:
0: Prestid., Detect Magic, Mending, Acid Splash | 1: M.M. (Topple), M.M. (Topple), Color Spray, Enlarge Person, Grease | 2: Create Pit, Web, Web, Glitterdust
Gnome* Wizard/4, HP 15/23 (2 NL), AC 13 (T-13, FF-11), Fort +0 Ref +5 Will +4 ---- Init. +8, Perc. +2

Well played Miagnik! Quick question before I reply... should Stephanie have known about this, or would it be reasonable for her to have been unaware?


male

Yes, sorry about that Stephanie, I should have given you a heads up.

Many Goblin tribes do interact peacefully with some species of giant spider (The party has even interacted with one of these groups of Spider Riders, riding giant hunting spiders, as well as being attacked by a different group riding giant poisonous spiders.

Somewhere I have a write up (it is brief) about some Goblin Deities that are also Spider related.

Now, with Stephanie’s mother being a Goblin witch, and her father (deceased) a Dwarf, you have the choice of having lived with your mother’s family (She has been married to the Goblin King for as long as you decide is good for your back story as a Princess) or with her father’s family. Obviously if she has lived among Goblin kind she will have some knowledge of the relationship between goblins and spiders.

Stephanie's status as a Princess is from her mother's marriage to the Goblin King (and we haven't delved into her Dwarven ancestry, but it would be interesting, and hilarious, if she were to discover that she is related to the Dwarven King on her father's side).


Male Goblin
Active Spells:
Mage Armor, 6 hours/ Resist Energy-Cold, 1 hour / Shield 6 minutes, / Resist Energy Cold- Moralane, 1 hour.
Sorcerer (Draconic) lvl.6, (Hp. 3/31, Ac.17 [25], Touch. Ac. 15, Flat Footed Ac. 14 [22], Fort. +3, Refl. +6, Will. +7, Perception +7)

This actually came up because of some game orienting information I received from Terquem when I first joined. I think I posted something a while back about Miagnik being one of the Goblins that worked in the capital city. But he never said anything about living with large spiders and I doubt they do inside the capital city.

Honestly it's your call. Given the fact that you actually have a really good knowledge local bonus it's entirely possible that you do (or did) know at one time but never thought too much about it and just forgot. Even a well learned 18 intelligence character can't necessarily be expected to remember everything. It may also be one of the things you actively dismissed as a possibility from your mind. Being royalty, especially the more traditional type, could easily have clouded your views on the world around you.


male

It kind of looks like we are still waiting to level up everyone (Melodak and Stephanie?) and I will level up the NPC's soon, so we can get moving again. Also I'll post some Goblin related infor as well.


Spells:
0: Prestid., Detect Magic, Mending, Acid Splash | 1: M.M. (Topple), M.M. (Topple), Color Spray, Enlarge Person, Grease | 2: Create Pit, Web, Web, Glitterdust
Gnome* Wizard/4, HP 15/23 (2 NL), AC 13 (T-13, FF-11), Fort +0 Ref +5 Will +4 ---- Init. +8, Perc. +2

Oops, Stephanie should be all leveled up now. I had worked through the numbers already, but forgot to change the 3 in the character tag to a 4. Everything should be good now.

Thanks for the insight on the spider info. Time for some character growth?


Female Goblin Level 3 Barbarian
crunch:
HP: 41/42 AC: 18(+1 vs traps) BAB: 3 CMB: 5 CMD: 19 Fortitude: 3+1 Reflex: 1+4 (+1 vs traps) Will: 1-1 Attack Bonus: Melee +4, Ranged +7

I didn't know I earned enough XP from one fight to level up :P, I'll get on that...


male

Well to be honest, we sort of abandoned keeping track of xp (not my favorite way to play, but it is working okay for this adventure). I'm keeping track of the encounter's and how difficult they are, and making a judgment call for when it is time to level.


Male Goblin
Active Spells:
Mage Armor, 6 hours/ Resist Energy-Cold, 1 hour / Shield 6 minutes, / Resist Energy Cold- Moralane, 1 hour.
Sorcerer (Draconic) lvl.6, (Hp. 3/31, Ac.17 [25], Touch. Ac. 15, Flat Footed Ac. 14 [22], Fort. +3, Refl. +6, Will. +7, Perception +7)

One fight? What are you talking about? You're a hero, running around, fighting monsters and vagabonds and getting caught up in a huge plot that has you captured and brought into what was thought to be a mostly empty tomb. That fight was just the little push you needed to culminate all of your experiences into a new level of aptitude.

Rant over...

Now, once more to clarify. I would just like to say that Miagnik's in-game anger was in no way hostility directed at the players. I assume everyone here knows that, but I just want to be sure.

I saw an interesting opportunity to shift the current party balance. (Despite what the DM. just wrote about the characters learning to trust each-other. Sorry Terquem.) Especially given Miagniks recent actions when it came to Princess Stephanie's well being.


male

This group of characters are becoming awesome people


Male Goblin
Active Spells:
Mage Armor, 6 hours/ Resist Energy-Cold, 1 hour / Shield 6 minutes, / Resist Energy Cold- Moralane, 1 hour.
Sorcerer (Draconic) lvl.6, (Hp. 3/31, Ac.17 [25], Touch. Ac. 15, Flat Footed Ac. 14 [22], Fort. +3, Refl. +6, Will. +7, Perception +7)

Quick ruling required here. So there is no description on how a ring of spell storing actually gains a spell inside of it, or at least none I could find.

Would you treat it just like a staff gains a charge? At the beginning of each day when regaining spells you may lose a spell slot in order to power it. Or would you allow someone to throw in a spell whenever they had a slot open?

Also, would the spell in question be cast at the caster level when the spell was cast?


male

The core rule book sort of explains that a caster can cast a spell into the ring (And for the record, many of the things I try to do are based on old styles of play and rules I have always used, but I need to make sure I don't make a major mistake on these kinds of things, so.

The Ring can hold up to three "levels" of spell power (three first level spells, or one third level spell, or a combination of spells not exceeding three levels) MetaMagic feats that alter the level of the spell count toward this limit. The Ring, when you find it, is empty, but you can, after preparing spells (or in you case, when your spell allotment is restored), cast any spell (or spells) that will fit into the ring, consuming any material components required in the process. At this point the Ring is "charged" with spells, and for that day you have fewer spells available to cast. Spells can be cast from the ring, and do not require components, or somatic gestures (you could be wearing armor and cast those spells from the ring with no penalty). Casting times remain the same, with a minimum of 1 standard action (so it seems you cannot put a quickened spell in the ring?). The power of the spell, if it requires Caster Level information, is equal to the caster level of the caster (in this case you) that put the spell into the ring, and spells (I feel) can be placed into the ring at any caster level you desire (based upon your maximum caster level and the minimum caster level required to cast that spell).

Also! Divine and Arcane spells can be mixed, so in all practicality, you could put a first level spell into the ring, then hand it to Stephanie, who could put a first level spell in the ring, then hand it to Windel who could add a third first level spell to the ring, and then no mater who is wearing the ring, if there is a spell in the ring on your spell list you could cast it, and you could have a Cure Light Wounds backed up that Windel or Atharessa could use in a pinch.


Male Goblin
Active Spells:
Mage Armor, 6 hours/ Resist Energy-Cold, 1 hour / Shield 6 minutes, / Resist Energy Cold- Moralane, 1 hour.
Sorcerer (Draconic) lvl.6, (Hp. 3/31, Ac.17 [25], Touch. Ac. 15, Flat Footed Ac. 14 [22], Fort. +3, Refl. +6, Will. +7, Perception +7)

Cool. Alright, well that answers my first two questions. Had you not limited it to only one spell level, it would indeed be a highly versatile magic item.

That said, it is still a very versatile item.

Now for a more interesting question. Would the special powers, such as Miagnik's Draconic bloodline, come into effect with spells they empower the ring with? Normally for things like scrolls, potions and wands, this is not the case. I've always been a little vague on whether Staffs got feats, racial powers or bloodline bonuses applied to their magic, but have ruled in all of the 1 game I've ever run where my PC's acquired a staff that those things applied. Not sure where you stand on that regard.

But this seems like a direct feed of a spell into the ring. Don't get me wrong, I'm not trying to eek out advantages here, though I would like them; I'm simply trying to get the feel of what makes sense.


male

I think that whatever power is based in the spell when it is put in to the ring defines the spell when it is cast out of the ring, you cannot modify the spell with any abilities you have when casting the spell out of the ring.

And in case you missed it, I am redefining the ring to be a "Minor Ring of Spell Storing" as it appears in the Core Rulebook (it will hold up to 3 levels of spells)


Male Goblin
Active Spells:
Mage Armor, 6 hours/ Resist Energy-Cold, 1 hour / Shield 6 minutes, / Resist Energy Cold- Moralane, 1 hour.
Sorcerer (Draconic) lvl.6, (Hp. 3/31, Ac.17 [25], Touch. Ac. 15, Flat Footed Ac. 14 [22], Fort. +3, Refl. +6, Will. +7, Perception +7)

Fair enough. Also, wow! That is easily one of the better rings I've ever seen in a lower level game!

As to everyone else, sorry for taking all of the cookies so far. I promise I'll try to limit the amount of magic gear I get for a while.


M Dwarf Cleric 5, AC 18, T 10, FF 18, HP 10/41, I 0, P 4, F 5, R 2, W 8; +2 vs. fear, +2 vs. poison, spells, and SLA

Miagnik the ring needed to go to a spell caster and Windel already has a potent new toy. If he had the ring, and his axe, it would have been an unbalanced power shift in the game dynamics. That's why he had no issue letting someone else take the item.


Male Goblin
Active Spells:
Mage Armor, 6 hours/ Resist Energy-Cold, 1 hour / Shield 6 minutes, / Resist Energy Cold- Moralane, 1 hour.
Sorcerer (Draconic) lvl.6, (Hp. 3/31, Ac.17 [25], Touch. Ac. 15, Flat Footed Ac. 14 [22], Fort. +3, Refl. +6, Will. +7, Perception +7)

Oooh, very nice! I hadn't even noticed you had that item. Good to know that I'm not the only one with some cookies.


M Dwarf Cleric 5, AC 18, T 10, FF 18, HP 10/41, I 0, P 4, F 5, R 2, W 8; +2 vs. fear, +2 vs. poison, spells, and SLA

It also explains his nearly irrational hatred of large poisonous spiders.


Male Goblin
Active Spells:
Mage Armor, 6 hours/ Resist Energy-Cold, 1 hour / Shield 6 minutes, / Resist Energy Cold- Moralane, 1 hour.
Sorcerer (Draconic) lvl.6, (Hp. 3/31, Ac.17 [25], Touch. Ac. 15, Flat Footed Ac. 14 [22], Fort. +3, Refl. +6, Will. +7, Perception +7)

Well... generally speaking, it's not that an irrational hatred. Goblins just happen to have an innate empathy with Giant Poisonous Spiders in this game, so Miagnik would of course sympathize with them. It's really him and Melodak who're the oddballs.


male

let's just say that Windel's attitude toward spiders may be being, shall we say, "influenced" a little bit.


male

Moralane Hit Points: 1d10 + 1 + 1 ⇒ (9) + 1 + 1 = 11
Atharessa Hit Points: 1d8 + 1 ⇒ (1) + 1 = 2 +1 Skill Rank

re roll: 1d8 + 1 ⇒ (1) + 1 = 2
Once more with feeling: 1d8 + 1 ⇒ (1) + 1 = 2
Seriously?: 1d8 + 1 ⇒ (1) + 1 = 2
wtf?: 1d8 + 1 ⇒ (5) + 1 = 6

Well I think I've leveled up Atharessa and Moralane, and with Heroism available to her, that seems like a big improvement.

Moralane will be taking Allies as her Hunter's Bond (when will those Magical beasts start showing up?)


male

Is there anyone who cannot see the map?


Male Goblin
Active Spells:
Mage Armor, 6 hours/ Resist Energy-Cold, 1 hour / Shield 6 minutes, / Resist Energy Cold- Moralane, 1 hour.
Sorcerer (Draconic) lvl.6, (Hp. 3/31, Ac.17 [25], Touch. Ac. 15, Flat Footed Ac. 14 [22], Fort. +3, Refl. +6, Will. +7, Perception +7)

All good here.


male

[snark]*grrr* Oaky then please tell me which, of the two sets of doors you want to examine...[/snark]


M Dwarf Rogue 5, Init 5(7), P10(12traps), HP 35/35, AC 15(16), 13 T, 10 FF, Save F: 3(5 pos/sp), R: 7, W: 3

Rownig is looking a -O, 36/37


Male Goblin
Active Spells:
Mage Armor, 6 hours/ Resist Energy-Cold, 1 hour / Shield 6 minutes, / Resist Energy Cold- Moralane, 1 hour.
Sorcerer (Draconic) lvl.6, (Hp. 3/31, Ac.17 [25], Touch. Ac. 15, Flat Footed Ac. 14 [22], Fort. +3, Refl. +6, Will. +7, Perception +7)

Ah, I see my mistake now, I was half asleep when I made my IC post and could have sworn the Northern exit was one huge door. Miagnik is making his way to J/K 33.


M Dwarf Rogue 5, Init 5(7), P10(12traps), HP 35/35, AC 15(16), 13 T, 10 FF, Save F: 3(5 pos/sp), R: 7, W: 3

Note: My work will have me busy through the end of the month during business hours, so my posting will be a bit lighter. This game doesn't run too fast, so you all may not even notice.


M Dwarf Rogue 5, Init 5(7), P10(12traps), HP 35/35, AC 15(16), 13 T, 10 FF, Save F: 3(5 pos/sp), R: 7, W: 3

I've a hectic work week and precious little time to post. I'll get something up tomorrow night and over the weekend. Unfortunately, next week will also be hectic.


male

no worries, as it seems we are stalled waiting for someone to decide what will be the next thing the party does


HP 38/38 , AC 15*, CMD 18, Fort +5, Ref +2, Will +4, Init +0, Per +0

Well usually that's Rownig since he's our scout. If he isn't able to post by tomorrow I'll jump in.


male

I will update the map as soon as I can.


male

You can always step back into the hall and have a private conversation among yourselves about what to say to the ghost, or what questions you might ask.


Male Goblin
Active Spells:
Mage Armor, 6 hours/ Resist Energy-Cold, 1 hour / Shield 6 minutes, / Resist Energy Cold- Moralane, 1 hour.
Sorcerer (Draconic) lvl.6, (Hp. 3/31, Ac.17 [25], Touch. Ac. 15, Flat Footed Ac. 14 [22], Fort. +3, Refl. +6, Will. +7, Perception +7)

I was going to wait for the King or someone else to jump in... but I think I think I'll take the lead here.


male

I've got to run over to Boise, about 5 hours from where I live, to deliver a rebuilt computer to my son in college there this weekend, and I won't be back till Sunday. Great posts, everyone, sorry for the delay.


Male Goblin
Active Spells:
Mage Armor, 6 hours/ Resist Energy-Cold, 1 hour / Shield 6 minutes, / Resist Energy Cold- Moralane, 1 hour.
Sorcerer (Draconic) lvl.6, (Hp. 3/31, Ac.17 [25], Touch. Ac. 15, Flat Footed Ac. 14 [22], Fort. +3, Refl. +6, Will. +7, Perception +7)

Have fun.


male

In my last post, the Goblin Ghost mentions the Dwarven necromancer, a woman, and I mistakenly typed the name "Anrollo" (who is Anrollo Guisse, Sir Guisse) instead of her actual name (because in my notes she occurs under the section on Sir Guisse, and the two of them are in cahoots).

The Dwarven Female Necromancer who is mentioned by name by the Goblin King Ghost is

Omara


male

I've updated the map. It doesn't show the grid or the reference numbers, but at least it gives you an idea of where you've been so far.

I know I dumped a lot of information in the last few post, sorry oif that bogged things down a bit.

If you have any questions, either in character, or out of character (trying to make sense of all that stuff) go ahead and ask, and then we'll wrap this encounter up, and get back on the move.


male

Did I lose everybody?


Spells:
0: Prestid., Detect Magic, Mending, Acid Splash | 1: M.M. (Topple), M.M. (Topple), Color Spray, Enlarge Person, Grease | 2: Create Pit, Web, Web, Glitterdust
Gnome* Wizard/4, HP 15/23 (2 NL), AC 13 (T-13, FF-11), Fort +0 Ref +5 Will +4 ---- Init. +8, Perc. +2

Nope. I disappear on weekends though. Back in the swing of things again for the week and should be posting shortly.


Male Goblin
Active Spells:
Mage Armor, 6 hours/ Resist Energy-Cold, 1 hour / Shield 6 minutes, / Resist Energy Cold- Moralane, 1 hour.
Sorcerer (Draconic) lvl.6, (Hp. 3/31, Ac.17 [25], Touch. Ac. 15, Flat Footed Ac. 14 [22], Fort. +3, Refl. +6, Will. +7, Perception +7)

No no, sorry. This weekend was a bit of a stumbling block for me as well. Also, yes the amount of information was a bit much to soak in. I've been trying to come up with a good post but this one has stumped me for a bit.


M Dwarf Rogue 5, Init 5(7), P10(12traps), HP 35/35, AC 15(16), 13 T, 10 FF, Save F: 3(5 pos/sp), R: 7, W: 3

It's been a weird year for me so far. Work has taken up most of my time and family has taken up a lot time.


male

I'm thinking everyone is busy with real life, so I just want to let you all know that I am ready to move on when you are, just let me know what you want to do as a group


M Dwarf Rogue 5, Init 5(7), P10(12traps), HP 35/35, AC 15(16), 13 T, 10 FF, Save F: 3(5 pos/sp), R: 7, W: 3

I'm ready.Rownig and Windel let the others take the lead with the conversation with the ghost.


male

I've been busy lately, and frustrated, because I want to keep up on all my games, but things are not working out the way I want them to.

I must attend a class, and will be away from computers on Monday and Tuesday, so unless I can update tonight, you won’t see me again until Wednesday, sorry for the inconvenience.

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