Slachagok |
The one-time street rat had felt consummately out of place throughout the entire affair, but as he pushes back from the table, his gauntlets clang together from their loop on his belt, and his chair catches on plush carpet and nearly tips over, he feel particularly conspicuous. His green skin at least does well to hide a flush.
Aye, I'm in the right occupation.
The lord of his church may be the patron of wealth and aristocracy, but no measure of holy devotion had yet been able to make Slachagok forget the feel of Westcrown's gutter stones against his check, or a Wiscrani house-guard's boot atop his back.
The evening's experience had only fortified the warrior's confidence that he best served the Master of the First Vault militarily. Slachagok's skills, he recognized, are far better suited to enforcing order in the face of chaos. He left it to others to actually enjoy the more elevated social arts whose perpetuation he was sworn to defend.
Still, I might do better to keep up appearances, he rues. Fingering the leather cord around his neck from which hangs the carved wooden Key-of-the-City, he resolves to save some of this mission's bounty towards commissioning a holy symbol of some finer material.
"The hour o' dawn'll suit me fine," Slach nods to Mrachni, moving towards the door.
Alafair Stormborn |
"And me, as well." agrees Alafair, taking the arm of her former companion as they exit the finery of the hall and stroll back to town together, along with the others.
"Do you suppose we need any special gear to go in this drowned school? Do you think there will be swimming or diving? What about corpses not fully at rest?"
She will tick off items in her journal if the rest of the party has any suggestions for gearing up.
A scroll of Water Breathing is 375gp. I don't have cash for all of it, but would go in on if you guys thought we might need it.It's a 3rd level divine/arcane spell so one of you could hold/use it.
Rogar Valertis Alastoris |
As Alfair and the lady exchange "pleasantries" Rogar stays back, silent:"Aaaaaand, here we go. Normally I would enjoy a catfight as the next man... but somehow I think this is not the proper time and place for such sparring... Let's hope this doesn't bite us in the back later on..."
As the lady explains the situation Rogar nods but voices no thoughts openly:"An unfortunate fate indeed... but if she thinks her girl to possibly be still alive she's delusional. Even if she somehow survived the collapse, starvation and thirst would have dealt with the poor child soon enough, and that would have been a truly terrible death. Better if she died in a moment, without suffering I say"
And when the group takes his leave he's quick to agree with the others:"I think we heard all there was to be heard. Milady we'll do whatever's necessary to ease your pain. Again, we are very sympathetic about your loss and we are confident we'll be able to give you back your Junia's remains for proper burial. Trust in us, the Society rarely fails its friends, and the same can be said for Taldor's friends"
Mrachni Swordfollower |
I'm going to grab a scroll of air bubble. For those who can't activate the scrolls, I recommend air crystals (50gp). Sheet updated.
The next morning, Mrachni appears shortly before the agreed-upon time and waits for the others to arrive. When everyone is present, the burly orc nods. "Is everyone ready?"
Rogar Valertis Alastoris |
As Rogar approaches he sees the now familiar shape of the half orc greeting him:"Ready as ever, my friend. Let's hope the others come soon. I'm eager to get to do our good work!"
The Broken GM |
The next day in the wan morning sun the group meet and make their way to The Precipice District and Beldin's Bluff.
Beldin's Bluff is a rotting ghost town at the edge of a hungry sea. Throughout the derelict landscape, seagulls perched on splintered timbers reflect your passage in their glassy black eyes. Overhead, dark clouds move ashore with the promise of a storm.
Approaching The Drownyard itself you see a fence of black iron pikes surrounding a block wide yard. Dead tree branches reach out from the fence like the arms of emaciated prisoners desperate to escape. A man is on the inside cutting the trees down. Some of the dismembered branches remain, stuck in place by knotty elbows swollen around the iron.
The man, middle aged with thinning hair matted and sweaty, looks up from his sawing and stares at you suspiciously as you approach, remaining silent. Behind him partially collapsed buildings and three whitewashed towers lean in a lake filled yard. You can see the gate off slightly to your right.
Alafair Stormborn |
Alafair adds scroll of air bubble also.
Seeing the older man doing gardening work, Alafair calls out to him. "Hail man, we are from the Pathfinder's what news of this place? Any map or guidance you can give us as we go exploring about?"
Diplomacy/Gather Info: 1d20 + 5 ⇒ (5) + 5 = 10
Mrachni Swordfollower |
He perhaps has no desire to speak to us... but...
"We intend no harm here," tries Mrachni again.
Diplomacy?: 1d20 + 3 ⇒ (17) + 3 = 20
Mrachni Swordfollower |
Mrachni frowns thoughtfully, studying the man, meeting his gaze as he tries to understand him.
Sense Motive: 1d20 + 7 ⇒ (15) + 7 = 22
The Broken GM |
Mrachni Swordfollower |
Mrachni's brows, furrowed in concentration, relax slightly as he nods slowly at the strange man. Reaching into his pouch, he produces the key he accepted from the Venture-Captain the day before, watching the man with an understanding gaze. He moves slowly, deliberately toward the gate and prepares to insert the key into the old lock.
The Broken GM |
As Mrachni inserts the key and opens the gate the man's whole attitude abruptly shifts, his dour demeanour replaced by a friendly smile as he approaches.
"Oh, good morning, you are here with permission, do excuse my prior behaviour we have so many visitors who come just to satisfy their morbid curiosities. I hope you can forgive me," he says, in what are very clearly the honeyed tones of an aristocrat despite his attire. Dropping his gloves he extends a hand all of the party who will accept it in turn shaking vigorously while beaming.
Mrachni Swordfollower |
The burly orc nods graciously and takes the offered hand. "It is good that you keep the site in order," he says, gesturing toward the dead trees the man had been cutting. He hesitates, at a loss for what to say next, and glances over at the rest of the group.
Yarg Nairrod |
Your service to the memories of cherished loved ones is humbling. While I hate to stir painful memories I would value your tale as well as anything you can share as to current conditions and dangers of the site. Lady Dacilane was kind enough to host us last night in a meal to honour her daughters passing.
Rogar Valertis Alastoris |
"I don't wish to seem insensitive but we need to find the necropolis situated right below this place. Is there any chance for you to know about it? Any passages or cracks in the floor leading to a sort of crypt or the like? And perhaps... did you ever hear about a salamander shaped ring? Any help you could provide might be invaluable, good sir!" Rogar seems pretty eager to get into action.
The Broken GM |
"Memories? No, no my daughter Cassiel attends this school - you should see how she's grown, those beautiful long braids. Deris Marchilen by the way - my name that is. As for a necropolis I don't know anything about that. Mrs Heracks was down there the longest though. Perhaps she can help. Come on, I'll introduce you. She's in Headmaster Kiwu's old office now."
Rogar Valertis Alastoris |
"Attends? As in... right here, right now??? Weren't all the children dead? Wasn't the school closed down?"
Rogar puzzled look follows the man calling himsself Deris Marchillen almost giving voice to his doubts. Yet, at the last moment the young fighter thinks better of it.
"Very well mr Marchillen, we would be grateful if you could introduce us to Mrs Heracks, then" says Rogar instead, trying to disguise doubt out of his tone
The Broken GM |
Deris Marlinchen leads the party through the ruins of the Tri-Towers yard. They wind their way around past pools of inky black water, and grey, shattered buildings. Powerful fragrances precede one roofless hall where a thin path meanders through an abundance of flower arrangements in full bloom.
Deris heads into a doorway just off this path. Entering you see ten students dressed in checkered uniforms sit stiffly at wooden desks, staring straight ahead. No one moves. At the front of the class, a conservatively dressed woman leans against the wall.
"Here we are! Mrs Heracks, these fine people are asking about a necroplois, I told them you would be just the person to tell them about such a thing, could we prevail upon your time?"
The teacher turns and moves towards Marlinchen with slow jerky movements, he mouth opening and closing in silent pantomime of speech while her eyes stare into nothingness.
"Wonderful she says she can lead us to this necropolis! I knew you could render assistance Mrs Heracks, an exceptional teacher and a dear friend - I trust you know that. Oh, yes, she has done such a fine job of carrying things on these many years, and under such trying circumstances. You are a Saitn Madam say I!"
Perception Rogar: 1d20 + 2 ⇒ (1) + 2 = 3
Perception Yarg: 1d20 + 8 ⇒ (11) + 8 = 19
Perception Mrachni: 1d20 + 3 ⇒ (8) + 3 = 11
Perception Alafair: 1d20 ⇒ 1
Perception Slachagok: 1d20 + 2 ⇒ (6) + 2 = 8
Sense Motive Rogar: 1d20 + 2 - 2 ⇒ (6) + 2 - 2 = 6
Sense Motive Yarg: 1d20 + 7 ⇒ (15) + 7 = 22
Sense Motive Mrachni: 1d20 + 7 ⇒ (12) + 7 = 19
Sense Motive Alafair: 1d20 - 2 ⇒ (5) - 2 = 3
Sense Motive Slachagok: 1d20 + 6 - 2 ⇒ (8) + 6 - 2 = 12
Yarg Nairrod |
Its... all an illusion Yarg says with quiet sadness.
He shakes his head gently and says to Marchillen She looks busy with class... perhaps you could do it for her?
Mrachni Swordfollower |
Mrachni raises one black eyebrow at his companions. "She seems very special to you," comes his deep voice, once the group is out of "earshot" of the room.
Bah! Yarg, you ninja!
The Broken GM |
Marchilen gives Yarg a puzzled look, "What's an illusion? I would lead you, but I don't know they way. Oh, oh, I see," he steps towards the Inquisitor turning away from Mrs Heracks and whispering, "she's a fine woman, but perhaps a little old for you? Perhaps I could put in a good word for you, but these things take time and discretion, Mrs Heracks is a woman of high morale character."
Slachagok |
The Abadarian narrows his eyes, uncertain what to make of the man's cheery demeanor confronted with this eerie tableau.
"Deris," he begins, "what happened to Headmaster Kiwu?
Rogar Valertis Alastoris |
Rogar turns from the nobleman and the parody of life he's adressing as Mrs Heracks to his companions several times, not quite sure of the reason why they chose to allow the charade to go on.
"What now? The man is clearly deranged! These are ghosts or illusions of whatever else a cursed place like this could conjure! And yet we want to follow him? Well, I've got no choice but to keep up with the plan, whatever it might be... but I've got my eyes on you now, mr cuckoo!"
The Broken GM |
"Oh, Headmaster Kiwu, passed away after the great quake. It was a real tragedy, I saved many digging through the rubble, but I could not save them all - some called me a hero!" Deris Marchilen replies, his eyes haunted for a moment before his cheer returns.
Mrs Heracks "leads" the group through the Drownyard, her movement like that of a badly operated slow motion marionette, winding their way past more rubble until the reach a large black waist deep pool with the occasional bubble rising up from its centre.
Perception Rogar: 1d20 + 2 ⇒ (15) + 2 = 17
Perception Yarg: 1d20 + 8 ⇒ (13) + 8 = 21
Perception Mrachni: 1d20 + 3 ⇒ (9) + 3 = 12
Perception Alafair: 1d20 ⇒ 8
Perception Slachagok: 1d20 + 2 ⇒ (10) + 2 = 12
Rogar Valertis Alastoris |
Rogar stares at the man with disbelief and asks with a pretty tired tone:You mean the entrance lays beneath the SEVERED HUMAN ARM inside a creepy pool in the middle of an half ruined school??? And what would your Mrs Heracks have us do? Shake the hand to open the passage?"
Rogar seems to have had enough of the situation.
The Broken GM |
Marchilen gives Rogar a concerned look, "Its not a magic arm - that would be silly. Hmmm, hold on," he looks to Mrs Heracks, "its not a magic arm is it? No of course not. Oh, I see the entrance is under the arm. There you go a perfectly simple explanation! Don't feel bad, we all get odd ideas from time to time."
Yarg Nairrod |
Any where that Yarg can secure a rope? My thought is one of us swim down taking the rope and you others can follow - possibly not even needing a spell.
Rogar Valertis Alastoris |
I can confirm that Rogar has some rope. But I don't think he's inclined to enter into the pool. He doesn't trust Marchilen, and considers him a madman
Yarg Nairrod |
Yarg sighs then begins to strip out of his armour.
I am strong enough to be a decent swimmer but best if two of us go down with an Aur Bubble spell. Two should be enough to trail blaze for the rest if you. Any volunteers?
Alafair Stormborn |
Alafair raises her eyebrow at the whole situation. The man is obviously deranged in some way, but she cannot tell if he his sad or has evil intent.
When they arrive at the pool, she casts Detect Magic over the arm and pool area just to be on the safe side.
Alafair thinks it best to challenge the man's delusions before embarking into a strange pool. To the other as an aside, sotto voce: "Clearly he is disturbed. We should see if he is a threat by pushing him a bit. Agree?"
Then turning to the man, her sweetest smile in place, Alafair says: "Mr Marchilen, how is it that Mrs Heracks and her students survived the destruction here? I thought all the children were killed in the earthquake. Are you sure they are quite real?"
Rogar Valertis Alastoris |
Rogar answers Yarg's question shrugging:"Not me. I want to be sure the pool has no nasty surprises waiting before entering it... and I suggest you do the same"
And then Rogar nods to Alfair's suggestion, whispering:"He probably lost his mind due to grief, but following a madman in a forsaken ruin populated by the unquiet dead doesn't seem very wise to me... so challange him as you please, milady!"
The Broken GM |
"Oh, many died, it was a catastrophe, there can be no doubting it. But I saved them, I dug in the rubble for days, until I could see the bones in my fingers, until I nearly died, but I found them, I saved them - I saved them," Marchilen says, his voice taking on a note of pleading.
Rogar Valertis Alastoris |
Hearing the pain in the man's voice, realizing his sanity was probably shattered by the loss he suffered the young fighter takes pity on Marchilen and tries to indulge him in order to get him to leave:"Yes, you were a hero, no doubt. But we are professionals. We were sent by the Pathfinder Society in order to check for something in thr ruins beneath the school. Now that you... and Mrs Heracks" adds Rogar with an half second of pause "Now that you brought us here we don't need your help anymore. You are free to go back and check the school yard... I'm sure there's an awful lot of people wishing to scuttle in since no one is guarding the school... you know how some people are... right?"
"And now... let's cross fingers..."
Mrachni Swordfollower |
Sorry, unexpectedly didn't have internet last night.
Mrachni raises an eyebrow at the proceedings, silently dropping his pack nearby and beginning to remove his armor. He nods at Yarg and says softly, "I will go with you, and let us hope the Swordmistress goes with us both."
The Broken GM |
"But Cassiel is down there, I'm sure, she's been doing so well with her studies, bless her, she just won't come out. She's alive, she's alive, just waiting for her daddy..." Marlinchen says, his voice trailing off as he stares out at the black waters longing shining in his eyes.