Melisande Shahrizai Courcel
|
Melisande begins casting a spell.
Casting Summon Monster 2 to give Andor a flanking buddy. Will put a Celestial Wolf behind the row of Xill once the casting is complete.
Andor Katsu
|
"Serang, continue to protect me!" Andor says and the little flying fox nods.
Andor's flying fox starts to defend his master with his bodyguard ability and combat reflexes for the next two attacks!
Aid DC 10 for +2 AC, BAB +7, Str -1: 1d20 + 7 - 1 ⇒ (8) + 7 - 1 = 14
Aid DC 10 for +2 AC, BAB +7, Str -1: 1d20 + 7 - 1 ⇒ (7) + 7 - 1 = 13
* *
GM, Andor has a protector familiar and the following ability that leads to 50% of damage being shared with his familiar. Shield Master (Su): At 5th level, whenever a protector or its master takes hit point damage, as long as the protector and its master are touching, its master can split the damage evenly between them as if under the effects of shield other. This replaces deliver touch spells and speak with animals of its kind.
*
DR5/Piercing due to due to resinous skin - 10/40 used.
Andor attacks the XILL with all he has!
Haste attack, Adamantine Rapier +1, bless +1, study target insight +4 , haste +1: 1 + 1d20 + 19 + 1 + 4 ⇒ 1 + (1) + 19 + 1 + 4 = 26
Damage; 15-20/×2, precision +4 : 1d6 + 9 + 4 ⇒ (6) + 9 + 4 = 19
~
Primary attack, Adamantine Rapier +1, bless +1, study target insight +4 , haste +1: 1 + 1d20 + 19 + 1 + 4 ⇒ 1 + (5) + 19 + 1 + 4 = 30
Damage; 15-20/×2, precision +4 : 1d6 + 9 + 4 ⇒ (4) + 9 + 4 = 17
~
Iterative attack, Adamantine Rapier +1, bless +1, study target insight +4 , haste +1: 1 + 1d20 + 19 + 1 + 4 - 5 ⇒ 1 + (11) + 19 + 1 + 4 - 5 = 31
Damage; 15-20/×2, precision +4 : 1d6 + 9 + 4 ⇒ (4) + 9 + 4 = 17
~
Bite secondary natural attack, Bite: +17 (BAB +7, Dex Finesse +6 , Mutagen Dex +2, Heroism +2), +4 studied target, +1 bless , haste +1: 1 + 1d20 + 17 + 4 + 1 - 5 ⇒ 1 + (10) + 17 + 4 + 1 - 5 = 28
Bite Damage calculation: 1d4+8; 20/×2 (Amulet mighty fist +6 from Dex, Mutagen Dex +2), precision +4 : 1d4 + 8 + 4 ⇒ (4) + 8 + 4 = 16
- -
GM: no parry this round.
Hit points: 94 = Normal 86 + 8 (Infuse self +2 size bonus Constitution)
DR 5 / Piercing
- AC 34 / 29 vs. traps, FF 26, Touch 19 (+8 Armor [lesser celestial dragonhide armor], +2 [Darkwood Buckler +1], +6 Dex + 2 Mutagen Dex, +1 deflection [Ring of Protection], barkskin +3 natural enhancement, +2 mutagen natural armor / ACP -2) * +2 dodge bonus to AC against attacks by traps.
- CMD 23 (28 vs. grapple from alchemical grease) (10 + BAB +7, Dex +6 + Mutagen Dex +2, Str -3, Deflection +1)
- Initiative +9 = +6 Dex +2 Mutagen Dex + 1 Dusty Rose Prism (Cracked) Ioun Stone
* Fort +14 / +2 vs. poison from infuse self = Normal 9 + 2 morale bonus Heroism + 2 alchemical bonus Orchid'S drop + 1 Con Size bonus by 2 via infuse self
* Reflex +23 / +25 vs. traps = Normal 17 +2 Mutagen Dex + 2 morale bonus Heroism + 2 alchemical bonus Orchid'S drop /
- Will +15 / +2 vs. illusions, +2 vs. mind affecting from infuse self = Normal +12 -1 Mutagen Wis decrease by 2 + 2 morale bonus Heroism + 2 alchemical bonus Orchid'S drop
- To hit calculation Rapier: +19 (BAB +7, Weapon Focus +1, Dex Finesse +6, Rapier +1, , Mutagen Dex +2, Heroism +2)
- Damage calculation: 1d6+9; 15-20/×2 (Fencing grace +6 from Dex, Mutagen Dex +2, Rapier +1)
- To hit calculation Bite: +18 (BAB +7, Dex Finesse +6, Rapier +1, , Mutagen Dex +2, Heroism +2)
- Damage calculation: 1d4+8; 15-20/×2 (Amulet mighty fist +6 from Dex, Mutagen Dex +2)
- CMB with Rapier is to hit: +19
| GM Irish202 |
Andor attacks the XILL with all he has!
I will assume you target the one Brallenera has damaged, then move to the one next to Melisande to give her room.
Two strikes of Andor's rapier takes down the orange Xill, with his other two attacks landing on the pink Xill afterwards!
Round 5
Andor (Displaced, -9)
Melisande (Invisible, -4)
Eryzule (2 STR/1 DEX/3 CON dmg)
Brallenera (-2)
More Xill (Green, Blue, Purple -10, Pink -33)
Tereze (-10)
Locke
Brallenera Thalkham
|
Even in fight, Brallenera taunts the last Xills standing
Attack on Purple Xill: 1d20 + 15 + 1 + 2 - 3 ⇒ (11) + 15 + 1 + 2 - 3 = 26
Dmg: 1d10 + 6 + 2 + 6 + 1d6 ⇒ (3) + 6 + 2 + 6 + (3) = 20
Attack on Purple Xill: 1d20 + 15 + 1 + 2 - 3 ⇒ (7) + 15 + 1 + 2 - 3 = 22
Dmg: 1d10 + 6 + 2 + 6 + 1d6 ⇒ (7) + 6 + 2 + 6 + (6) = 27
Awww... I hope you didn't have some plans for tonight. They will be axed.
Eryzule, Lord of Tea
|
"And more missiles!"
Ery shifts 5ft north and fires at what i think is purple before Brallenera
God's gift to non-optimized mages: Magic Missile: 3d3 + 3 ⇒ (2, 2, 3) + 3 = 10
| GM Irish202 |
I had to five step, so One attack and the Haste bonus attack, but no iterative attack
The 5-foot step is a free action, and does not prevent you from making a full-attack action.
Iterative Attack: 1d20 + 10 + 1 + 2 - 3 ⇒ (7) + 10 + 1 + 2 - 3 = 17
Two of Brallenera's attacks land on the Xill, leaving it barely standing!
"And more missiles!" Ery shifts 5ft north and fires at what i think is purple before Brallenera
I stated previously that the portal blocks line of sight, Eryzule. Just to confirm, you want to move through the portal then cast the spell?
The Pink Xill, hearing sounds of spellcasting coming from the space next to it, unleashes a blind flurry of attacks in Melisande's direction! Four of the creatures attacks seem to land on her despite the invisibility, but the sorceress is able to maintain her spellcasting through the damage! The Purple Xill flails continuously against Andor's defenses, but is unable to land an attack. Meanwhile, the volley of arrows continue towards Brallenera; only an arrow landing but not doing enough damage to get through the dwarf's thick skin!
Pink Sword Attack vs. Melisande: 1d20 + 13 ⇒ (12) + 13 = 25
Pink Sword Attack vs. Melisande: 1d20 + 13 ⇒ (17) + 13 = 30
Pink Sword Attack vs. Melisande: 1d20 + 8 ⇒ (12) + 8 = 20
Pink Claw Attack vs. Melisande: 1d20 + 13 ⇒ (20) + 13 = 33
Pink Bite Attack vs. Melisande: 1d20 + 7 ⇒ (7) + 7 = 14
Concealment vs. Melisande (High is Miss): 4d100 ⇒ (11, 46, 27, 29) = 113
Damage vs. Melisande: 3d6 + 9 + 1d4 + 3 ⇒ (5, 4, 1) + 9 + (1) + 3 = 23
Concentration: 4d20 + 20 ⇒ (17, 16, 18, 6) + 20 = 77
Free Grab vs. Melisande: 1d20 + 16 ⇒ (4) + 16 = 20
Concealment vs. Melisande (High is Miss): 1d100 ⇒ 74
Purple Sword Attack vs. Andor: 1d20 + 13 ⇒ (15) + 13 = 28
Purple Sword Attack vs. Andor: 1d20 + 13 ⇒ (4) + 13 = 17
Purple Sword Attack vs. Andor: 1d20 + 8 ⇒ (2) + 8 = 10
Purple Claw Attack vs. Andor: 1d20 + 13 ⇒ (8) + 13 = 21
Purple Bite Attack vs. Andor: 1d20 + 7 ⇒ (9) + 7 = 16
Longbows vs. Brallenera: 4d20 + 13 - 4 - 2 ⇒ (2, 5, 16, 2) + 13 - 4 - 2 = 32
Damage vs. Brallenera: 1d8 ⇒ 2
Round 5
Eryzule (2 STR/1 DEX/3 CON dmg, Potentially changing round 5 action)
Tereze (-10)
Locke
Round 6
Andor (Displaced, -9)
Melisande (Invisible, -27)
Eryzule (2 STR/1 DEX/3 CON dmg)
Brallenera (-2)
More Xill (Green, Blue, Purple -57, Pink -33)
Tereze (-10)
Locke
Andor Katsu
|
"These things are on the defense now!" Andor says.
Andor's flying fox starts to defend his master with his bodyguard ability and combat reflexes for the next two attacks!
Aid DC 10 for +2 AC, BAB +7, Str -1: 1d20 + 7 - 1 ⇒ (13) + 7 - 1 = 19
Aid DC 10 for +2 AC, BAB +7, Str -1: 1d20 + 7 - 1 ⇒ (4) + 7 - 1 = 10
* *
GM, Andor has a protector familiar and the following ability that leads to 50% of damage being shared with his familiar. Shield Master (Su): At 5th level, whenever a protector or its master takes hit point damage, as long as the protector and its master are touching, its master can split the damage evenly between them as if under the effects of shield other. This replaces deliver touch spells and speak with animals of its kind.
*
DR5/Piercing due to due to resinous skin - 10/40 used.
Andor attacks the Xill in purple and then pink around him!
Haste attack, Adamantine Rapier +1, bless +1, study target insight +4 , haste +1: 1 + 1d20 + 19 + 1 + 4 ⇒ 1 + (10) + 19 + 1 + 4 = 35
Damage; 15-20/×2, precision +4 : 1d6 + 9 + 4 ⇒ (5) + 9 + 4 = 18
~
Primary attack, Adamantine Rapier +1, bless +1, study target insight +4 , haste +1: 1 + 1d20 + 19 + 1 + 4 ⇒ 1 + (19) + 19 + 1 + 4 = 44
Damage; 15-20/×2, precision +4 : 1d6 + 9 + 4 ⇒ (6) + 9 + 4 = 19
CRIT? : 1 + 1d20 + 19 + 1 + 4 ⇒ 1 + (1) + 19 + 1 + 4 = 26
Damage; 15-20/×2, NO precision : 1d6 + 9 ⇒ (2) + 9 = 11
~
Iterative attack, Adamantine Rapier +1, bless +1, study target insight +4 , haste +1: 1 + 1d20 + 19 + 1 + 4 - 5 ⇒ 1 + (14) + 19 + 1 + 4 - 5 = 34
Damage; 15-20/×2, precision +4 : 1d6 + 9 + 4 ⇒ (5) + 9 + 4 = 18
~
Bite secondary natural attack, Bite: +17 (BAB +7, Dex Finesse +6 , Mutagen Dex +2, Heroism +2), +4 studied target, +1 bless , haste +1: 1 + 1d20 + 17 + 4 + 1 - 5 ⇒ 1 + (10) + 17 + 4 + 1 - 5 = 28
Bite Damage calculation: 1d4+8; 20/×2 (Amulet mighty fist +6 from Dex, Mutagen Dex +2), precision +4 : 1d4 + 8 + 4 ⇒ (2) + 8 + 4 = 14
- -
In case Andor is attacked, he will parry and riposte!
Parry with 1 panache + 1 AoO , size -2 : 1 + 1d20 + 19 + 1 + 4 - 2 ⇒ 1 + (11) + 19 + 1 + 4 - 2 = 34
Riposte as immediate action : 1 + 1d20 + 19 + 1 + 4 ⇒ 1 + (18) + 19 + 1 + 4 = 43
Damage; 15-20/×2, precision +4 : 1d6 + 9 + 4 ⇒ (3) + 9 + 4 = 16
CRIT Riposte? : 1 + 1d20 + 19 + 1 + 4 ⇒ 1 + (4) + 19 + 1 + 4 = 29
Damage; 15-20/×2, NO precision : 1d6 + 9 ⇒ (3) + 9 = 12
Hit points: 94 = Normal 86 + 8 (Infuse self +2 size bonus Constitution)
DR 5 / Piercing
- AC 34 / 29 vs. traps, FF 26, Touch 19 (+8 Armor [lesser celestial dragonhide armor], +2 [Darkwood Buckler +1], +6 Dex + 2 Mutagen Dex, +1 deflection [Ring of Protection], barkskin +3 natural enhancement, +2 mutagen natural armor / ACP -2) * +2 dodge bonus to AC against attacks by traps.
- CMD 23 (28 vs. grapple from alchemical grease) (10 + BAB +7, Dex +6 + Mutagen Dex +2, Str -3, Deflection +1)
- Initiative +9 = +6 Dex +2 Mutagen Dex + 1 Dusty Rose Prism (Cracked) Ioun Stone
* Fort +14 / +2 vs. poison from infuse self = Normal 9 + 2 morale bonus Heroism + 2 alchemical bonus Orchid'S drop + 1 Con Size bonus by 2 via infuse self
* Reflex +23 / +25 vs. traps = Normal 17 +2 Mutagen Dex + 2 morale bonus Heroism + 2 alchemical bonus Orchid'S drop /
- Will +15 / +2 vs. illusions, +2 vs. mind affecting from infuse self = Normal +12 -1 Mutagen Wis decrease by 2 + 2 morale bonus Heroism + 2 alchemical bonus Orchid'S drop
- To hit calculation Rapier: +19 (BAB +7, Weapon Focus +1, Dex Finesse +6, Rapier +1, , Mutagen Dex +2, Heroism +2)
- Damage calculation: 1d6+9; 15-20/×2 (Fencing grace +6 from Dex, Mutagen Dex +2, Rapier +1)
- To hit calculation Bite: +18 (BAB +7, Dex Finesse +6, Rapier +1, , Mutagen Dex +2, Heroism +2)
- Damage calculation: 1d4+8; 15-20/×2 (Amulet mighty fist +6 from Dex, Mutagen Dex +2)
- CMB with Rapier is to hit: +19
Eryzule, Lord of Tea
|
Yeah, apologies. I kept seeing a doorway. Wasnt connecting Apologies GM. Im a bit scattered brain with this move i'm doing.
Tereze Amnell
|
Tereze feels more of her life force pulled through the link as the battle contiues.
Life Link: Tereze takes 10 damage and Andor and Melisande both heal 5
The golden flames wink out from around Tereze as she looks overs at the others near her.
Ze battle still rages over on ze other side, but at least our mighty dwarf seems to be in good health. So zey can not be in too bad of shape.
Do either of you want to head zrough the door? I can protect you for a short while until you attack, if zat will help.
Tereze reaches out and lays her hand on you.
Father of Creation, Hold zis soul safe in your hand. Deflect ze weapons of zose aliens who infest this place, and shield them for your glory.
Casts Sanctuary (DC 15) on you
Tereze glows for a moment as she uses some of her divine blessing to restore her life energy.
Cure Light Wounds: 1d8 + 5 ⇒ (7) + 5 = 12
Melisande Shahrizai Courcel
|
Melisande's spell completes and the wolf poofs into existence flanking with Brallenera and strikes at Purple, then takes a 5-foot step over to flank Pink.
Bite+Flank: 1d20 + 4 + 2 ⇒ (19) + 4 + 2 = 25 for 1d6 + 3 ⇒ (1) + 3 = 4 and CMB to Trip: 1d20 + 4 + 2 ⇒ (4) + 4 + 2 = 10
Melisande attempts to use her wand of cure light wounds, UMD: 1d20 + 16 ⇒ (17) + 16 = 33, healing herself for 1d8 + 1 ⇒ (4) + 1 = 5
| GM Irish202 |
Andor attacks the Xill in purple and then pink around him!
Andor downs the purple Xill with his first attack, then lands the rest of the attacks on the pink Xill; leaving it barely standing afterwards.
Melisande's spell completes and the wolf poofs into existence flanking with Brallenera and strikes at Purple, then takes a 5-foot step over to flank Pink.
Then danger floof finds its original target no longer viable, so it sinks its fangs into the pink Xill and downs that one instead!
**Botting Brallenera**
The dwarf, now with more room to maneuver, advances forwards to attack one of the xill in the back! She unfortunately trips slightly on one of the multitude of semi-ghostly plants in the room as she swings, missing the xill completely!
Attack vs. Blue Xill: 1d20 + 15 + 1 + 2 - 3 ⇒ (1) + 15 + 1 + 2 - 3 = 16
**Botting Locke and Eryzule**
Locke and Eryzule continue to evaluate the virtues of entering into an unknown situation beyond the confounding portal!
The xill with the longbows, now with a dangerous dwarf in front of them, drop their longbows and being unleashing a series of claw and bite attacks! Both of them manage to land a claw attack! 6 points total after DR.
Blue Claw Attack vs. Brallenera: 1d20 + 13 ⇒ (20) + 13 = 33
Blue Claw Attack vs. Brallenera: 1d20 + 13 ⇒ (5) + 13 = 18
Blue Claw Attack vs. Brallenera: 1d20 + 13 ⇒ (1) + 13 = 14
Blue Claw Attack vs. Brallenera: 1d20 + 13 ⇒ (8) + 13 = 21
Blue Bite Attack vs. Brallenera: 1d20 + 12 ⇒ (5) + 12 = 17
Green Claw Attack vs. Brallenera: 1d20 + 13 ⇒ (7) + 13 = 20
Green Claw Attack vs. Brallenera: 1d20 + 13 ⇒ (2) + 13 = 15
Green Claw Attack vs. Brallenera: 1d20 + 13 ⇒ (7) + 13 = 20
Green Claw Attack vs. Brallenera: 1d20 + 13 ⇒ (11) + 13 = 24
Green Bite Attack vs. Brallenera: 1d20 + 12 ⇒ (7) + 12 = 19
Blue Claw Attack Crit Confirm vs. Brallenera: 1d20 + 13 ⇒ (16) + 13 = 29
Damage vs. Brallenera: 2d4 + 6 + 1d4 + 3 ⇒ (1, 1) + 6 + (3) + 3 = 14
Blue Free Grab vs. Brallenera: 1d20 + 16 ⇒ (5) + 16 = 21
Green Free Grab vs. Brallenera: 1d20 + 16 ⇒ (3) + 16 = 19
Round 6
Tereze (-10)
Locke
Round 7
Andor (Displaced, -4)
Melisande (Invisible, -17)
Eryzule (2 STR/1 DEX/3 CON dmg)
Brallenera (-8)
More Xill (Green, Blue)
Tereze (-20)
Locke
Eryzule, Lord of Tea
|
Rnd 7
Ery enters the portal, blasting nearest foe with magic Missile
And casting defensively if needed.
Concentration check(DC17): 1d20 + 10 ⇒ (13) + 10 = 23
Magic Missile: 3d4 + 3 ⇒ (1, 2, 1) + 3 = 7
Andor Katsu
|
"I am coming Brallenera!" Andor says.
Andor flies forward and attacks the other Xill in the back.
attack, Adamantine Rapier +1, bless +1, haste +1: 1 + 1d20 + 19 + 1 ⇒ 1 + (17) + 19 + 1 = 38
Damage; 15-20/×2: 1d6 + 9 ⇒ (3) + 9 = 12
CRIT? attack, Adamantine Rapier +1, bless +1, haste +1: 1 + 1d20 + 19 + 1 ⇒ 1 + (6) + 19 + 1 = 27
Damage; 15-20/×2: 1d6 + 9 ⇒ (1) + 9 = 10
Melisande Shahrizai Courcel
|
The wolf squeezes into the corner, biting at blue.
Bite - Squeezing: 1d20 + 4 - 4 ⇒ (15) + 4 - 4 = 15 for 1d6 + 3 ⇒ (4) + 3 = 7 and CMB to Trip: 1d20 + 4 - 2 ⇒ (19) + 4 - 2 = 21
Brallenera Thalkham
|
Aww, nice to worry about me, but I'm not the one who will be dead i a few seconds, lying in a pool of my own blood.. Those xills are. I'm quite a fortune-teller. I'm reading the future in the entrails of my enemy...
With her grim humor, the blonde dwarfess unleashes more attacks
RAGE! Hasted PA attack: 1d20 + 15 + 2 + 1 - 3 ⇒ (6) + 15 + 2 + 1 - 3 = 21
RAGE! PA dmg: 1d10 + 6 + 6 + 2 + 1d6 ⇒ (6) + 6 + 6 + 2 + (4) = 24
RAGE! Hasted PA attack (Free attack): 1d20 + 15 + 2 + 1 - 3 ⇒ (3) + 15 + 2 + 1 - 3 = 18
RAGE! PA dmg: 1d10 + 6 + 6 + 2 + 1d6 ⇒ (6) + 6 + 6 + 2 + (2) = 22
RAGE! Hasted PA attack: 1d20 + 10 + 2 + 1 - 3 ⇒ (10) + 10 + 2 + 1 - 3 = 20
RAGE! PA dmg: 1d10 + 6 + 6 + 2 + 1d6 ⇒ (1) + 6 + 6 + 2 + (2) = 17
Round 5 of Rage, 19 rounds left.
Tereze Amnell
|
Assuming I healed last turn from the bottling I wouldhave been at 8 HP
Tereze takes 10 more damage from life link as Melisande and Brallenera both heal 5
Battle still goes on. It seems someone finally hit ze dwarf.
I can hold open the door if you want to follow Ery.
As she says this she steps up to the door and continues to us small divine blessings to restore her life Energy.
Cure light Wounds: 1d8 + 5 ⇒ (4) + 5 = 9
That ends everyone at full except:
Tereze (-9)
Andor (-4)
Melisande (-12)
Brallenera (-3)
Locke "Firebug" Arkham
|
Battle still goes on. It seems someone finally hit ze dwarf.
"Perhaps too soon to say, but that might hint in their favor."
While she could step through the portal as well, there was no knowing if another ghost like the one before wouldn't pop up, Locke wasn't willing to risk leaving Tereze by herself.
Staying in the small room.
| GM Irish202 |
"I am coming Brallenera!" Andor says. Andor flies forward and attacks the other Xill in the back.
The swashbuckler manages to land his strike critically, dealing the green Xill a blow!
The wolf squeezes into the corner, biting at blue.
The animal bites at the Xill, but is unable to get past its defenses!
Ery enters the portal, blasting nearest foe with magic Missile
Eryzule hops through the portal, incredibly prepared and on guard, only to find himself standing in a veritable pile of Xill corpses strewn about his feet! Quickly taking in the scene, he identifies the two remaining Xill and flings his arcane projectiles unerringly at them! Unfortunately, they bounce off the creature at right angles while making almost comedic plinking noises as the magic is unable to pierce the Xill's spell resistance.
Assuming targeting directly opposite/e.g. Blue.
With her grim humor, the blonde dwarfess unleashes more attacks
The dwarf attacks thrice, but only one strike is able to land on her target!
Assuming continuing attack on Blue.
The green Xill flails uselessly at Andor, unable to get past his defenses! The blue Xill lands 3 claw strikes and a bite on Brallenera, each doing minimal damage but enabling the creature to grapple the dwarf in its claws!
Eryzule SR Check: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11
Blue Claw vs. Brallenera: 4d20 + 13 ⇒ (16, 19, 1, 13) + 13 = 62
Blue Bite vs. Brallenera: 1d20 + 12 ⇒ (14) + 12 = 26
Green Claw vs. Andor: 4d20 + 13 ⇒ (15, 6, 19, 1) + 13 = 54
Green Bite vs. Andor: 1d20 + 12 ⇒ (11) + 12 = 23
Damage vs. Brallenera: 3d4 + 9 + 1d3 + 3 ⇒ (2, 2, 2) + 9 + (2) + 3 = 20
Free Grab vs. Brallenera: 3d20 + 16 ⇒ (6, 10, 20) + 16 = 52
Round 7
Tereze (-9)
Locke
Round 8
Andor (Displaced, -4)
Melisande (Invisible, -12)
Eryzule (2 STR/1 DEX/3 CON dmg)
Brallenera (-7, DC 16 Fort vs. Paralysis (1d4 ⇒ 4 hours)
More Xill (Green -22, Blue -24)
Tereze (-9)
Locke
Tereze Amnell
|
Well Ery is still unharmed, so it must be going well.
Tereze says as her life force slowly moves through the link.
Tereze takes 19 and Melisande and Brallenera each heal 5 from life link.
I zink we need to stay here, I do not know if the door locks if we all step zrough.
Cure Light Wounds: 1d8 + 5 ⇒ (8) + 5 = 13
That leaves us with:
Tereze (-6)
Melisande (-7)
Andor (-4)
Brallenera (-2)
Andor Katsu
|
"These things are already regretting that they ambushed us!" Andor says.
Andor's flying fox starts to defend his master with his bodyguard ability and combat reflexes for the next two attacks!
Aid DC 10 for +2 AC, BAB +7, Str -1: 1d20 + 7 - 1 ⇒ (13) + 7 - 1 = 19
Aid DC 10 for +2 AC, BAB +7, Str -1: 1d20 + 7 - 1 ⇒ (14) + 7 - 1 = 20
* *
GM, Andor has a protector familiar and the following ability that leads to 50% of damage being shared with his familiar. Shield Master (Su): At 5th level, whenever a protector or its master takes hit point damage, as long as the protector and its master are touching, its master can split the damage evenly between them as if under the effects of shield other. This replaces deliver touch spells and speak with animals of its kind.
*
DR5/Piercing due to due to resinous skin - 10/40 used.
Andor studies the Xill in front of him!
Swift action study target. Should that one fall then attacking the other one with 4 less to hit and damage.
Haste attack, Adamantine Rapier +1, bless +1, study target insight +4 , haste +1: 1 + 1d20 + 19 + 1 + 4 ⇒ 1 + (18) + 19 + 1 + 4 = 43
Damage; 15-20/×2, precision +4 : 1d6 + 9 + 4 ⇒ (3) + 9 + 4 = 16
CRIT? : 1 + 1d20 + 19 + 1 + 4 ⇒ 1 + (2) + 19 + 1 + 4 = 27
Damage; 15-20/×2, NO precision : 1d6 + 9 ⇒ (1) + 9 = 10
~
Primary attack, Adamantine Rapier +1, bless +1, study target insight +4 , haste +1: 1 + 1d20 + 19 + 1 + 4 ⇒ 1 + (20) + 19 + 1 + 4 = 45
Damage; 15-20/×2, precision +4 : 1d6 + 9 + 4 ⇒ (1) + 9 + 4 = 14
CRIT? : 1 + 1d20 + 19 + 1 + 4 ⇒ 1 + (10) + 19 + 1 + 4 = 35
Damage; 15-20/×2, NO precision : 1d6 + 9 ⇒ (2) + 9 = 11
~
Iterative attack, Adamantine Rapier +1, bless +1, study target insight +4 , haste +1: 1 + 1d20 + 19 + 1 + 4 - 5 ⇒ 1 + (7) + 19 + 1 + 4 - 5 = 27
Damage; 15-20/×2, precision +4 : 1d6 + 9 + 4 ⇒ (2) + 9 + 4 = 15
~
Bite secondary natural attack, Bite: +17 (BAB +7, Dex Finesse +6 , Mutagen Dex +2, Heroism +2), +4 studied target, +1 bless , haste +1: 1 + 1d20 + 17 + 4 + 1 - 5 ⇒ 1 + (5) + 17 + 4 + 1 - 5 = 23
Bite Damage calculation: 1d4+8; 20/×2 (Amulet mighty fist +6 from Dex, Mutagen Dex +2), precision +4 : 1d4 + 8 + 4 ⇒ (3) + 8 + 4 = 15
- -
In case Andor is attacked, he will parry and riposte!
Parry with 1 panache + 1 AoO , size -2 : 1 + 1d20 + 19 + 1 + 4 - 2 ⇒ 1 + (9) + 19 + 1 + 4 - 2 = 32
Riposte as immediate action : 1 + 1d20 + 19 + 1 + 4 ⇒ 1 + (17) + 19 + 1 + 4 = 42
Damage; 15-20/×2, precision +4 : 1d6 + 9 + 4 ⇒ (6) + 9 + 4 = 19
Hit points: 94 = Normal 86 + 8 (Infuse self +2 size bonus Constitution)
DR 5 / Piercing
- AC 34 / 29 vs. traps, FF 26, Touch 19 (+8 Armor [lesser celestial dragonhide armor], +2 [Darkwood Buckler +1], +6 Dex + 2 Mutagen Dex, +1 deflection [Ring of Protection], barkskin +3 natural enhancement, +2 mutagen natural armor / ACP -2) * +2 dodge bonus to AC against attacks by traps.
- CMD 23 (28 vs. grapple from alchemical grease) (10 + BAB +7, Dex +6 + Mutagen Dex +2, Str -3, Deflection +1)
- Initiative +9 = +6 Dex +2 Mutagen Dex + 1 Dusty Rose Prism (Cracked) Ioun Stone
* Fort +14 / +2 vs. poison from infuse self = Normal 9 + 2 morale bonus Heroism + 2 alchemical bonus Orchid'S drop + 1 Con Size bonus by 2 via infuse self
* Reflex +23 / +25 vs. traps = Normal 17 +2 Mutagen Dex + 2 morale bonus Heroism + 2 alchemical bonus Orchid'S drop /
- Will +15 / +2 vs. illusions, +2 vs. mind affecting from infuse self = Normal +12 -1 Mutagen Wis decrease by 2 + 2 morale bonus Heroism + 2 alchemical bonus Orchid'S drop
- To hit calculation Rapier: +19 (BAB +7, Weapon Focus +1, Dex Finesse +6, Rapier +1, , Mutagen Dex +2, Heroism +2)
- Damage calculation: 1d6+9; 15-20/×2 (Fencing grace +6 from Dex, Mutagen Dex +2, Rapier +1)
- To hit calculation Bite: +18 (BAB +7, Dex Finesse +6, Rapier +1, , Mutagen Dex +2, Heroism +2)
- Damage calculation: 1d4+8; 15-20/×2 (Amulet mighty fist +6 from Dex, Mutagen Dex +2)
- CMB with Rapier is to hit: +19
Eryzule, Lord of Tea
|
Ery goes into full defensive stance for a turn to better grasp the situation.
| GM Irish202 |
Andor studies the Xill in front of him!
Andor's first two strikes on the green Xill manage to fell the creature! He redirects his remaining two attacks on the blue Xill grappling the now-paralyzed dwarf, but only his third rapier attack manages to land a blow!
**Botting Locke**
Locke regards Tereze's words of wisdom and remains on guard with her in the chamber.
**Botting Melisande**
The danger floof, seeing now an empty space with the dead green Xill, flounces in a fluffy fashion over to avoid squeezing and bites at the blue Xill; but the animal is unable to land its attack. Melisande, seeing the dwarf in dire straights, drops her invisibility to launch magic missiles at the blue Xill; her magic piercing through the creature's spell resistance!
Wolf vs. Xill: 1d20 + 4 ⇒ (8) + 4 = 12
SR vs. Xill: 1d20 + 14 ⇒ (6) + 14 = 20
Magic Missile: 4d4 + 4 ⇒ (2, 1, 3, 2) + 4 = 12
The blue Xill's form begins to blur and fade as it starts a shift into the Ethereal Plane, slowly taking Brallenera along with it!
Until its next turn, blue Xill and Brallenera gain 20% miss chance against attacks. This will increase to 50% the following round.
Round 8
Tereze (-6)
Locke
Round 9
Andor (Displaced, -4)
Melisande (-7)
Eryzule (2 STR/1 DEX/3 CON dmg)
Brallenera (-2, Paralyzed 4 hours, partially ethereal (20% miss chance))
Xill (Blue -47, partially ethereal (20% miss chance))
Tereze (-6)
Locke
Andor Katsu
|
"Serang, continue to protect me!" Andor says and the little flying fox nods.
Andor's flying fox starts to defend his master with his bodyguard ability and combat reflexes for the next two attacks!
Aid DC 10 for +2 AC, BAB +7, Str -1: 1d20 + 7 - 1 ⇒ (8) + 7 - 1 = 14
Aid DC 10 for +2 AC, BAB +7, Str -1: 1d20 + 7 - 1 ⇒ (11) + 7 - 1 = 17
* *
GM, Andor has a protector familiar and the following ability that leads to 50% of damage being shared with his familiar. Shield Master (Su): At 5th level, whenever a protector or its master takes hit point damage, as long as the protector and its master are touching, its master can split the damage evenly between them as if under the effects of shield other. This replaces deliver touch spells and speak with animals of its kind.
*
DR5/Piercing due to due to resinous skin - 10/40 used.
Andor attacks the Xill that is trying to escape with the lady barbarian!
Haste attack, Adamantine Rapier +1, bless +1, study target insight +4 , haste +1: 1 + 1d20 + 19 + 1 + 4 ⇒ 1 + (13) + 19 + 1 + 4 = 38
Damage; 15-20/×2, precision +4 : 1d6 + 9 + 4 ⇒ (5) + 9 + 4 = 18
<20% miss : 1d100 ⇒ 25
~
Primary attack, Adamantine Rapier +1, bless +1, study target insight +4 , haste +1: 1 + 1d20 + 19 + 1 + 4 ⇒ 1 + (1) + 19 + 1 + 4 = 26
Damage; 15-20/×2, precision +4 : 1d6 + 9 + 4 ⇒ (4) + 9 + 4 = 17
<20% miss : 1d100 ⇒ 21
~
Iterative attack, Adamantine Rapier +1, bless +1, study target insight +4 , haste +1: 1 + 1d20 + 19 + 1 + 4 - 5 ⇒ 1 + (17) + 19 + 1 + 4 - 5 = 37
Damage; 15-20/×2, precision +4 : 1d6 + 9 + 4 ⇒ (2) + 9 + 4 = 15
<20% miss : 1d100 ⇒ 21
CRIT? : 1 + 1d20 + 19 + 1 + 4 ⇒ 1 + (8) + 19 + 1 + 4 = 33
Damage; 15-20/×2, NO precision : 1d6 + 9 ⇒ (5) + 9 = 14
~
Bite secondary natural attack, Bite: +17 (BAB +7, Dex Finesse +6 , Mutagen Dex +2, Heroism +2), +4 studied target, +1 bless , haste +1: 1 + 1d20 + 17 + 4 + 1 - 5 ⇒ 1 + (7) + 17 + 4 + 1 - 5 = 25
Bite Damage calculation: 1d4+8; 20/×2 (Amulet mighty fist +6 from Dex, Mutagen Dex +2), precision +4 : 1d4 + 8 + 4 ⇒ (3) + 8 + 4 = 15
<20% miss : 1d100 ⇒ 34
- -
In case Andor is attacked, he will parry and riposte!
Parry with 1 panache + 1 AoO , size -2 : 1 + 1d20 + 19 + 1 + 4 - 2 ⇒ 1 + (3) + 19 + 1 + 4 - 2 = 26
Riposte as immediate action : 1 + 1d20 + 19 + 1 + 4 ⇒ 1 + (15) + 19 + 1 + 4 = 40
Damage; 15-20/×2, precision +4 : 1d6 + 9 + 4 ⇒ (3) + 9 + 4 = 16
<20% miss : 1d100 ⇒ 29
Hit points: 94 = Normal 86 + 8 (Infuse self +2 size bonus Constitution)
DR 5 / Piercing
- AC 34 / 29 vs. traps, FF 26, Touch 19 (+8 Armor [lesser celestial dragonhide armor], +2 [Darkwood Buckler +1], +6 Dex + 2 Mutagen Dex, +1 deflection [Ring of Protection], barkskin +3 natural enhancement, +2 mutagen natural armor / ACP -2) * +2 dodge bonus to AC against attacks by traps.
- CMD 23 (28 vs. grapple from alchemical grease) (10 + BAB +7, Dex +6 + Mutagen Dex +2, Str -3, Deflection +1)
- Initiative +9 = +6 Dex +2 Mutagen Dex + 1 Dusty Rose Prism (Cracked) Ioun Stone
* Fort +14 / +2 vs. poison from infuse self = Normal 9 + 2 morale bonus Heroism + 2 alchemical bonus Orchid'S drop + 1 Con Size bonus by 2 via infuse self
* Reflex +23 / +25 vs. traps = Normal 17 +2 Mutagen Dex + 2 morale bonus Heroism + 2 alchemical bonus Orchid'S drop /
- Will +15 / +2 vs. illusions, +2 vs. mind affecting from infuse self = Normal +12 -1 Mutagen Wis decrease by 2 + 2 morale bonus Heroism + 2 alchemical bonus Orchid'S drop
- To hit calculation Rapier: +19 (BAB +7, Weapon Focus +1, Dex Finesse +6, Rapier +1, , Mutagen Dex +2, Heroism +2)
- Damage calculation: 1d6+9; 15-20/×2 (Fencing grace +6 from Dex, Mutagen Dex +2, Rapier +1)
- To hit calculation Bite: +18 (BAB +7, Dex Finesse +6, Rapier +1, , Mutagen Dex +2, Heroism +2)
- Damage calculation: 1d4+8; 15-20/×2 (Amulet mighty fist +6 from Dex, Mutagen Dex +2)
- CMB with Rapier is to hit: +19
Tereze Amnell
|
As just a little life flows across the bond, Tereze says.
Hmm seems like ze fighting has died down. I expect zey should be back soon.
Life link, heals Melisande for 5 and Tereze takes 5 damage.
Locke "Firebug" Arkham
|
"I wonder how soon.", Locke muses.
Thinking on that statement, "I will be just a moment to see, it will take but a moment."
Locke would step just through the portal and, likely (?) Seeing all move but Brallenera, hurries back through the portal.
"There is a problem. The dwarfess is not moving, and she seemed slightly transparant."
2 move actions on my part, and will be just right of the portal.
Tereze Amnell
|
Oh no!
Tereze steps through the portal.
Then she reaches into her haversack and pulls out her scroll of Remove Paralisis.
Move to move into portal, standard to pull out an item.
Melisande Shahrizai Courcel
|
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If Andor has not already killed the blue Xill
Don't take my dwarf. I haven't even had a chance to have fun with her yet.
Melisande's fingers glow as four missiles fly from them to strike unerringly at the blue Xill.
SR: 1d20 + 14 ⇒ (20) + 14 = 34
Magic Missiles: 4d4 + 4 ⇒ (1, 4, 1, 2) + 4 = 12
| GM Irish202 |
For those who celebrate it, hope you all had a good 4th of July weekend. For those unfamiliar with my methodology of spoilers below, I find automating the exploring process helpful with moving things along; especially with my work schedule. Do not read any "Secret Spoiler" below unless directed to do so by a player or a previous spoiler. Otherwise, feel free to continue as normal.
Andor attacks the Xill that is trying to escape with the lady barbarian!
The swashbuckler's attacks accurately strike the Xill, despite its partially ethereal state, and manage to kill the creature! Brallenera's paralyzed body drops from its spasming grasp, the dwarf solidifying back fully into the Material Plane as it does so.
**Out of Initiative**
-Xill: Eight heavy steel shields, 16 shortswords, 16 longbows, 200 arrows
-Axe on ground in room before Portal: Melisande identifies the axe as a +2 adamantine battleaxe.
Instruct anyone opening the secret door to read/reveal the contents of "Secret Spoiler A" to the group.
Detect Magic with a DC 20 Arcana check will reveal the contents of Secret Spoiler B. A DC 15 Perception Check will reveal the contents of Secret Spoiler C.
Anyone touching the terminal point of the chamber should read "Secret Spoiler D."[ooc]
[ooc]Anyone touching the engraved lines near the terminal point of the chamber should read "Secret Spoiler D."
Detect Magic and a DC 20 Arcana check will reveal the content of "Secret Spoiler E." A DC 15 Perception check will reveal the content of "Secret Spoiler F."
Inform anyone touching the star side of the plinth the read "Secret Spoiler G." Anyone touching the grooved line side will return back to the secret chamber next to the room with the Xill combat.
Inform anyone touching the star side of the plinth the read "Secret Spoiler G." Anyone touching the grooved line side will return back to the secret chamber next to the room with the Xill combat
Eryzule, Lord of Tea
|
"Well...that was special..." Ery checks his body to make sure there wasn't any extra wounds he hadn't noticed beyond what he had.
perception: 1d20 + 3 ⇒ (11) + 3 = 14
Andor Katsu
|
perception: 1d20 + 25 ⇒ (10) + 25 = 35
"Can someone please take care of the lady dwarf please? Oh and look team, on the far side of the chamber, where the Xill were firing their longbows, there appears to be a secret door set into the crystalline wall there!" Andor says and presses on the wall which causes the door to slide open.
"Hey look here guys! A simple compartment ends where two angled walls come to a point. Lines engraved into the crystal along these walls give the chamber a sense of motion toward the terminus of the bulkheads!" Andor summarizes.
~
Detect Magic with a DC 20 Arcana check will reveal the contents of Secret Spoiler B: 1d20 + 17 ⇒ (9) + 17 = 26
"Hmmm, the terminus of the bulkhead (the far pointed end of the secret compartment) radiates strong conjuration magic, leaning towards the teleportation subtype. I suspect touching the terminal point of the chamber will result in being teleported somewhere." Andor says
Not touching the terminal point of the chamber yet! So not checked Secret Spoiler D, yet.
A DC 15 Perception Check will reveal the contents of Secret Spoiler C: 1d20 + 25 ⇒ (1) + 25 = 26
"Well, I also notice a collection of dirt and fingerprints clustered around the engraved lines near the pointed end of the chamber. The chamber is bare of anything else of note." he says while touching his soft fur.
"I will touch it! Let us see what happens." he says.
~~
With a twisting wrench of vertigo and a sudden blur of Andor's vision, he finds himself teleported into a different chamber.
He is now in an approximately 20 foot by 20 foot room, the towering walls of the chamber lined with opaque slightly glowing crystalline pods.
Undiscernible shapes can be seen through the glow, unmoving within the crystal pods themselves.
The room itself does not seem to have an exit of any kind. In the center of the room on a plinth is a small crystalline spike, the spike itself appearing to be a miniature replica of the massive spike on the front of the ship.
A circular etching and design decorates the plinth around the spike, having two distinct halves to the etching.
One half of the circular design is filled with the similar engraved lines to the secret chamber you were in before. The other half of the circular design is adorned with stars and otherworldly planets.
Detect Magic and a DC 20 Arcana check will reveal the content of Secret Spoiler E: 1d20 + 17 ⇒ (8) + 17 = 25
"What is that? I detect strong transmutation auras on all of the crystalline pods in this room, though I am unable to determine what type of effect is on them. The crystalline spike on the plinth radiates strong conjuration magic, once again of the teleportation subtype. I think that the spike seems to be attuned to two different destinations; aligned with the two different designs on the plinth. I suspect touching the one side of the spike that matches the grooved lines will take me back to the secret chamber, while touching the side with the stars will take me to a different location!" Andor says to himself.
A DC 15 Perception check will reveal the content of Secret Spoiler F: 1d20 + 24 ⇒ (5) + 24 = 29
"Ah, the spike is covered with a multitude of finger prints, though they seem to be only focused on either of two sides of the spike matching the designs on the plinth itself. I suspect that touching this spike will result in a similar effect to touching the grooved lines of the previous chamber!"
Andor touches the grooved line side and will return back to the secret chamber next to the room with the Xill combat and will inform everyone about what he saw.
Andor did not touch the star side of the plinth and has not read "Secret Spoiler G." He will wait until everyone knows about what is going on has teleported to the next room!
| GM Irish202 |
**Botting Initiated**
Then she reaches into her haversack and pulls out her scroll of Remove Paralisis.
Tereze uses her scroll of remove paralysis to free Brallenera from her 3.88 hours of paralysis; leaving the dwarf with only a slight crick in her back from being stuck in an uncomfortable position for a bit.
Ery checks his body to make sure there wasn't any extra wounds he hadn't noticed beyond what he had.
He does not notice anything beyond the drain of his life energy, which will surely return after significant rest or application of restorative magics.
Andor touches the grooved line side and will return back to the secret chamber next to the room with the Xill combat and will inform everyone about what he saw.
After some discussion and no-one voicing any concerns, the group follows the kitsune through the teleportation point into the room with spike on the plinth. The group then collectively touches the spike to teleport to the next, unexplored location. The group appears in a cramped chamber, with a flight up stairs upward being the only exit. They ascend into a more open chamber...
This feels like the heart of the strange ship, and the pulse of its energy is almost palpable. The cabin is dominated by a cube composed entirely of brass that balances on one point atop a 3-foot crystal plinth, where it rotates slowly counterclockwise. Every inch of this cubiform monolith is covered in cramped script, symbols, schematic designs, and glyphs. Blue tracers of power flash across its surface every few seconds and are absorbed into these etched characters.
Additionally, two obvious crystal archways lead into smaller rooms behind the floating cube on crystal plinth. The rooms are bare, the layout leading one to believe that these might have been a helmsman's quarters at some point.
Map updated to reflect teleportation and current location.
Brallenera Thalkham
|
Awww, thanks. I was worried for a few seconds. Or maybe that was more? I lots track of time while paralyzed
Perception: 1d20 + 8 ⇒ (7) + 8 = 15
Melisande Shahrizai Courcel
|
Melisande looks around the room quickly.
Perception take 10: 10 + 16 = 26
Kn(Arcana) take 10: 10 + 21 = 31
There something that looks like it's maybe a creature of some kind inside the crystal plinth here under the floating cube.
She moves up to the cube and examines it more closely.
There seems to be a way to release the living power source, I'm guessing the creature here, using a combination of symbols on the plinth.
She steps back a moment and looks around at the group Any suggestions?
Andor Katsu
|
perception : 1d20 + 24 ⇒ (14) + 24 = 38
Kn arcana, free inspiration, heroism, heightened awareness : 1d20 + 17 + 1d6 + 2 + 2 ⇒ (10) + 17 + (2) + 2 + 2 = 33
Kn engineering , free inspiration, heroism, heightened awareness : 1d20 + 9 + 1d6 + 2 + 2 ⇒ (8) + 9 + (6) + 2 + 2 = 27
”Melisande is right! I can identify a combination of symbols on the plinth that indicate manipulation of the structure of the ship itself. I believe by activating them, I could potentially open any closed door on the ship; even hidden or secret ones! Maybe there were hidden doors in the areas that we were?!“ Andor says.
Can Andor see any hidden doors on a ship layout?
”And we should release the being in there! It is trapped!“ he says concerned.
Tereze Amnell
|
Do we know what kind of Creature zat is powering ze ship? Releasing it might not be a wise idea depending on what it is.
Andor Katsu
|
Andor opens the secret door that he sees via the terminal.
”Good point Tereze! What do we do?“
. GM can we identify the creature?
knowledge to identify ( see modifiers below depending on knowledge), free inspiration, heroism, heightened awareness : 1d20 + 2 + 2 + 1d6 ⇒ (18) + 2 + 2 + (1) = 23 plus modifiers
Knowledge: Arcana +17 (Rank +9, Class +3, Int +5)
Knowledge: Dungeoneering +9 (Rank +1, Class +3, Int +5)
Knowledge: Engineering +9 (Rank +1, Class +3, Int +5)
Knowledge: Geography +9 (Rank +1, Class +3, Int +5)
Knowledge: History +11 (Rank 0, Special) *Scarab Sages Faction Card Season 8: 2+ goals allows to make trained checks and use 3+Faction goal (8 currently) as modifier.
Knowledge: Local +9 (Rank +1, Class +3, Int +5)
Knowledge: Nature +9 (Rank +1, Class +3, Int +5)
Knowledge: Nobility +9 (Rank +1, Class +3, Int +5)
Knowledge: Planes +19 (Rank +9, Class +3, Int +5, Faction Card* +2) *+2 through Scarab Sages Faction Card Season 8 as kn(planes) is a class skill: 2+ goals
Knowledge: Religion +9 (Rank +1, Class +3, Int +5)
Eryzule, Lord of Tea
|
"So...maybe we just break the crystal cage and gamble with the result?" Ery offered with a playful, jesting tone, smiling casually as he rubbed the back of his neck.
Andor Katsu
|
"I agree with Eyzule. I would free the creature!"
Melisande Shahrizai Courcel
|
At the very least we should free it to ask if it has consented to this treatment. She looks around at the rest of the group. Be ready in case the creature is hostile.
Andor Katsu
|
Andor nods and pushes the button to release the creature.