[PFS] Season 0 run, mixed with Dragon's Demand

Game Master Irish202


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Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

*Shrugs* Or another death...regardless, we will likely have one of the most emotionally driven Rp threads on site. I sense.
I spent a few hours at work >.>... Rereading form page one. We do good.

The Exchange

Female Human 6th Level Brawler | HP 28/55 | AC 19 | T 14 | FF 16 | CMD 28 (G 35/T 32) | Fort +8 | Ref +8 | Will +6 | Init +2 | Perc +11 | MF - 2/6 | KO - 1/1 | PFS #: 13693-7

I don't really see Ery as the marrying type lol. I actually would love to continue our game beyond the scope of PFS scenarios if Steph was also interested as well!


We've been going since March 23, 2015, and have currently played roughly a 3rd of what I've planned out for this run. Judging by that pace I expect we'll finish this season run in maybe 4 more years. By then you'll be level 10.1.

I can't predict the course of the next 4 years, but if things stay as fun as they are now I can easily see myself running some more scenarios to get you to level 12. From there on we can continue with a module or scenarios designed for Seekers ('retired' Pathfinders), and after that we can even continue with high level modules that have been sanctioned for PFS (just like Dragon's Demand was sanctioned).

There's currently 1 way to reach level 20 with PFS characters, which involves playing certain scenarios and modules in a specific order. Maybe there will be even more options by the time we get that far! :)

Dark Archive

Female Human Oracle Lvl 9 (HP 83/83 | AC:20 | T:11 | FF:19 | CMB:7 | CMD:18 | Fort:+6 | Ref:+5 | Will:+8 | Init:+5 | Perc:0 | Speed 30) PFS#: 172834-1
Spells:
Remaining 4th: 4/5, 3rd: 7/7, 2nd: 6/7, 1st: 6/7, Channel Energy: 5/5, Master of Pentacles: 1/1, Energy Body 9/9, Boots 3/3

Ery, do you seriously only have 16 HP and an AC of 13?

Now that Tereze knows that she may have to seriously reconsider who she life links with...

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

Oh yeah, very little life.

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

In a WotW game, our cleric has AC 9....so Ery's cruising just fine.

Grand Lodge

M Human Ranger (HP 52/52 | AC:21 | T:14 | FF:16 | CMB:10 | CMD:23 | Fort: +6 | Ref: +8 | Will:+4 | Init: +3 | Perc:+10 | Speed 20)
Ulfa:
(HP 39/39 | AC:23 | T:13 | FF:20 | CMB:+7 | CMD:20 | Fort: +7 | Ref: +7 | Will:+3 | Init: +3 | Perc:+6 | Speed 30)

You should have 19 life:
Level 1: 6 Sorcerer
Level 2: 4 Sorcerer (=10)
Level 3: 4 Sorcerer (=14)
Level 4: 5 Oracle (=19)

20 if you had Oracle as 1st level: 8 + 3x4

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

Seems Urbar caught me in a math blunder that seems I should fix my Hp. DONE!

Grand Lodge

M Human Ranger (HP 52/52 | AC:21 | T:14 | FF:16 | CMB:10 | CMD:23 | Fort: +6 | Ref: +8 | Will:+4 | Init: +3 | Perc:+10 | Speed 20)
Ulfa:
(HP 39/39 | AC:23 | T:13 | FF:20 | CMB:+7 | CMD:20 | Fort: +7 | Ref: +7 | Will:+3 | Init: +3 | Perc:+6 | Speed 30)

That's a lot better! Less likely to die and stuff... ;P I suddenly wondered how you got such low hp without a penalty to con.


Didn't get to post yesterday due to a rather annoying headache... :(

Will update the game in a couple of hours!

@Urbar: Thanks for spotting that! Now our Ery has a bit more survivability! :P

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

The Immortal Ery stands ready!

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

I'm a hoot...even when I'm a shrub on fire >.>


I received a PM from one of you, who currently runs Murder on the Silken Caravan, about a mistake I made regarding the combat with the harpies and how Eryzule shouldn't have died. I personally think I handled the combat properly, but I was informed a second opinion's been requested from the online venture-lieutenant and that I will soon receive a PM from her.

Considering this is now going on I figured I'd lay out what's been discussed so far. Not to point fingers, just to keep you all informed about something that's currently going on and involves you.

------

The player who contacted me describes that the PDF lists the harpies for subtier 1-2 as having 22 HP, because they're wounded, as opposed to the full HP harpies that you'd have faced had you played in subtier 4-5. (Those had 31 HP in the PDF.) The harpy that killed Eryzule already had 28 damage, therefor it should've been down before it could kill Eryzule.

It's been nearly a year ago and so I'm not 100% sure, but I think I approached the situation as follows:

As a GM in PFS I'm supposed to use the bestiary versions of creatures instead of the stats in the old PDFs in case they don't match, because the PDF stats are often outdated in the old scenarios. The bestiary harpy has 38 HP instead of the 31 HP the PDF harpies were described having. These stats don't match, therefor I had to use the bestiary version for the harpies.

So because the scenario mentioned I had to use wounded harpies for subtier 1-2, I figure I probably looked at how wounded the harpies were. The PDF listed them as having 22 HP. If you take the full 31 HP harpies in the PDF, this means they each had 9 damage. I figure I then used two bestiary harpies for combat, as I was supposed to, and gave each of them 9 damage. Meaning they started combat with 29 HP each.

------

Looking back at the combat and how it ended, I am pretty convinced the above is how I handled it. In case the venture-lieutenant corrects me on how I handled the combat, you'll probably get back the resources spent on Eryzule's resurrection. If this happens I do suggest we still pretend Eryzule died RP-wise, because otherwise a lot of our RP since that moment doesn't make a lot of sense anymore.

The Exchange

Female Human 6th Level Brawler | HP 28/55 | AC 19 | T 14 | FF 16 | CMD 28 (G 35/T 32) | Fort +8 | Ref +8 | Will +6 | Init +2 | Perc +11 | MF - 2/6 | KO - 1/1 | PFS #: 13693-7

Thanks for keeping us abreast of the situation, Steph. I agree with your suggestion that regardless of the outcome, I feel that Ery's death should be maintained as is. Perhaps we can retcon it that he was raised by the genie or whatever she was...


Gwendallyn wrote:
Thanks for keeping us abreast of the situation, Steph. I agree with your suggestion that regardless of the outcome, I feel that Ery's death should be maintained as is. Perhaps we can retcon it that he was raised by the genie or whatever she was...

Strikes me as a good idea!


Dear gods, I was listening to some old music and suddenly it hit me... Ery should totally cover I Was Made For Lovin' You!

As someone who thinks largely in imagines I just can't get it out of my head! Imagine the following setting, maybe listening to the song as you do:

------

Gwendallyn lies in her bed when suddenly the sound of a bass guitar wakes her up. A lead guitar joins the sound, and soon a male voice can be heard mixing in...

"~Do, do, do, do, do, do, do, do, do
Do, do, do, do, do, do, do~"

The voice starts singing, and Gwendallyn sits up straight. She listens to what the man sings, sweet words about wanting to... give it all... to her...?

Waaaait a minute, Gwendallyn thinks, "I recognize that voice!"

She gets up and walks over to the balcony's glass doors, opens them them, and steps into the night. Below her, accompanied by band members with painted faces and dressed in feminine clothes, stands a singing Eryzule who locks eyes with her as he sings:

"~I was made for lovin' you baby
You were made for lovin' me
And I can't get enough of you baby
Can you get enough of me~"

------

For some reason I also imagine a tea drinking British gentleman with a large mustache sitting on a nearby bench, approvingly nodding his head to the rhythm in between gentlemanly sips of tea.

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

Wait...why is there an issue to our 'ery died' bit? a whole year after the fact?
I had no issues. Nor did I feel it was being played out poorly.

Edit:
Also, I like to think ery as swauve, but lets be entirely honest... If he was going to serenade Gwen.. it would be with this...

https://www.youtube.com/watch?v=VxLaO8Xzjsk

Grand Lodge

M Human Ranger (HP 52/52 | AC:21 | T:14 | FF:16 | CMB:10 | CMD:23 | Fort: +6 | Ref: +8 | Will:+4 | Init: +3 | Perc:+10 | Speed 20)
Ulfa:
(HP 39/39 | AC:23 | T:13 | FF:20 | CMB:+7 | CMD:20 | Fort: +7 | Ref: +7 | Will:+3 | Init: +3 | Perc:+6 | Speed 30)

I'm fine with how it happened. 500gp (It was around that price I believe?) isn't that much at all and we got to revive him... You handled the way you thought best.

The Exchange

Female Human 6th Level Brawler | HP 28/55 | AC 19 | T 14 | FF 16 | CMD 28 (G 35/T 32) | Fort +8 | Ref +8 | Will +6 | Init +2 | Perc +11 | MF - 2/6 | KO - 1/1 | PFS #: 13693-7

I did not have any issues with how it was handled. If anything, I feel it gave the group an amazing point to role play around.


I have to admit it feels a bit like I'm waiting for a verdict, but we'll see what the Venture-Lieutenant decides.

And I can totally see Ery do that! Now the question is, how much longer will it take Ery before he can persuade Gwen to join him in such a song?

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

Its basically a matter of "How much time" does ery get to be dapper as opposed to Aloof.
The way I see it, The group hasn't visited him in the Saloon, nor has he ben given the chance (Save for the month in between at which point he worked super magic) to be more specialized in his attempts to make nice with his peers.

Besides, Ery is like the verdant growth that bind the group together. At least I like to think he is >.>

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

Have you considered hiring a PI, to discover their likes & dislikes?

I have a ninja who could help you....or you could ask that tailoress, she was a rogue.

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

*ponders use of ninja or rogue for investigative purposes...*

We'll put a large, looming pin in that.


You need but ask, elf.

Fortunately for you, i've got a soft spot for a good romance story.
And secrets, i love discovering secrets.

(^^)

Dark Archive

Female Human Oracle Lvl 9 (HP 83/83 | AC:20 | T:11 | FF:19 | CMB:7 | CMD:18 | Fort:+6 | Ref:+5 | Will:+8 | Init:+5 | Perc:0 | Speed 30) PFS#: 172834-1
Spells:
Remaining 4th: 4/5, 3rd: 7/7, 2nd: 6/7, 1st: 6/7, Channel Energy: 5/5, Master of Pentacles: 1/1, Energy Body 9/9, Boots 3/3

I debated if I should say this given what's going on, but I will anyway:

Seriously Ery, laying prone and shooting a magic missle at a drake in striking distance when one has 5 HP is a good way to end up DEAD!

Maybe Steph is nicer then I am, but When I run my home game even the 9 year old has figured out: I will go out of my way to not kill you by bad luck or if you try to save yourself, but you pull something like that to a intelligent beastly? If you are new, I'll give you a couple warnings, after that, I feel no remorse in having a monster full attack you/killing you and letting the other players pick up the pieces.

Last time you died you were being heroic and things like that happen. (For the record I also have zero issue with what happened that time. It was a shock but did not feel unfair. It was a hard fight.) But this time, you shoot a freaking tracer bolt from your hand at a drake who's still looking at you after just putting you down for doing the exact same thing before?
You cast Bane, heal, pretend to be dead and pass your turn... any of those I'd most likely give you a pass, but that... IMHO your just asking to be eaten.

Ok I'll stop ranting now and go watch some politics to simmer down.

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

Politics to simmer down? Ouch...

I literally thought that was a my best move to pretend to not be a target.

Perhaps I didn't think it was so close.

The Exchange

Female Human 6th Level Brawler | HP 28/55 | AC 19 | T 14 | FF 16 | CMD 28 (G 35/T 32) | Fort +8 | Ref +8 | Will +6 | Init +2 | Perc +11 | MF - 2/6 | KO - 1/1 | PFS #: 13693-7

I have a feeling this next round is going to hurt Gwen something fierce. While it's super awesome grappling a dragon, taking a breath weapon to my face or bite and tail slap could ruin my day... Tereze, please by ready with some of your super awesome healing powers!!!

Also, I've decided that I really, really need to invest in my AC. Going to start pumping flat bonuses in my armor and look at grabbing a Ring of Protection.

Dark Archive

Female Human Oracle Lvl 9 (HP 83/83 | AC:20 | T:11 | FF:19 | CMB:7 | CMD:18 | Fort:+6 | Ref:+5 | Will:+8 | Init:+5 | Perc:0 | Speed 30) PFS#: 172834-1
Spells:
Remaining 4th: 4/5, 3rd: 7/7, 2nd: 6/7, 1st: 6/7, Channel Energy: 5/5, Master of Pentacles: 1/1, Energy Body 9/9, Boots 3/3

Don't forget about the possible amulet of natural armor. That can be a cheap way to boost AC.

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

Steph, i'd like to ask.

Full attack is a full round action.

Full round action wrote:
A full-round action requires an entire round to complete. Thus, it can't be coupled with a standard or a move action, though if it does not involve moving any distance, you can take a 5-foot step.
Full attack & movement wrote:
The only movement you can take during a full attack is a 5-foot step. You may take the step before, after, or between your attacks.


Locke "Firebug" Arkham wrote:

Steph, i'd like to ask.

Full attack is a full round action.

Full round action wrote:
A full-round action requires an entire round to complete. Thus, it can't be coupled with a standard or a move action, though if it does not involve moving any distance, you can take a 5-foot step.
Full attack & movement wrote:
The only movement you can take during a full attack is a 5-foot step. You may take the step before, after, or between your attacks.

There's another rule that applies here: specific beats general.

The drake already had all the actions required for a full-attack. Its Speed Surge ability gave it an extra move action on top of that, and the drake chose to use it before the full-attack.

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

Imho, that sounds a tadbit illogical, as by your interpretation it crosses two rules, instead of specific beats one.

It looks more akin to haste giving the extra attack.

But that's GM's call.


Locke "Firebug" Arkham wrote:

Imho, that sounds a tadbit illogical, as by your interpretation it crosses two rules, instead of specific beats one.

It looks more akin to haste giving the extra attack.

But that's GM's call.

Without Speed Surge I would've moved and attacked; 1 move action, and 1 standard action. With Speed Surge I had 1 extra move action that I used to move, and then I used my full-round action.

I don't quite get what the illogical part of my reasoning is, but regardless; the darn thing's dead now.

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

And now we've got a zombie dragon on our hands :P


The perfect enemy for this party! :)

There's some extra planning involved from this part onward, to make the season run work well. You'll get details on that later on, once we get there!

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

<--Desperatly opposes dead things.

Personally love undead. Ery do not.

Dark Archive

Female Human Oracle Lvl 9 (HP 83/83 | AC:20 | T:11 | FF:19 | CMB:7 | CMD:18 | Fort:+6 | Ref:+5 | Will:+8 | Init:+5 | Perc:0 | Speed 30) PFS#: 172834-1
Spells:
Remaining 4th: 4/5, 3rd: 7/7, 2nd: 6/7, 1st: 6/7, Channel Energy: 5/5, Master of Pentacles: 1/1, Energy Body 9/9, Boots 3/3

Is there going to start to be more of a through story in the adventures from here on out? So far it's been pretty disconnected.

Considering this is my first real PFS game, I'm not sure how much more connected these games get.

Grand Lodge

M Human Ranger (HP 52/52 | AC:21 | T:14 | FF:16 | CMB:10 | CMD:23 | Fort: +6 | Ref: +8 | Will:+4 | Init: +3 | Perc:+10 | Speed 20)
Ulfa:
(HP 39/39 | AC:23 | T:13 | FF:20 | CMB:+7 | CMD:20 | Fort: +7 | Ref: +7 | Will:+3 | Init: +3 | Perc:+6 | Speed 30)

I've been in games with more of a story. Both type of games have a charm to them. With long going stories you often have to go back to dig for clues and you have to remember a lot whilst going through them. (Not great at remembering stuff...) With games like these it's a lot more straightforward.

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

Dragon's demand's story is quiet neat.
The seasons of PFS due have an overarching tale to them. its just subtle to accommodate the society and the factions there in.

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

I'm with Urbar on that, both have good sides to it.


The Dragon's Demand module has an overarching storyline, which is from this point forward pretty much 'you have to kill a dragon.'

There's not a whole lot of storyline in the earlier seasons of Pathfinder Society. Mostly just short adventures. The newer seasons have more of an overarching plot. I've linked the metaplot overview of season 0 in the spoiler below. You can safely read it without actually being spoiled.

I think it's mostly up to us to create some kind of connecting story, and of course (if you guys want it) we can expand into larger modules once we run out of season 0 scenarios and the season run as I originally planned it comes to a close.

Metaplot overview:
In the summer of 4708 AR, the Pathfinder Society held its annual Grand Convocation at the Grand Lodge in Absalom, the City at the Center of the World. Hundreds of new agents had recently joined the Society, some graduating from the Grand Lodge’s training program, others earning field commissions through their previous exploits. This influx of new (and untried) agents gave the Society’s leadership, the anonymous Decemvirate, the opportunity to expand the Society’s activities in an unprecedented manner. The Decemvirate expanded cautiously, not pushing the limits of these new agents too hard.

From the Grand Lodge in Absalom, Pathfinders were sent all over the Inner Sea region. Some teams were sent to explore newly-discovered ruins or investigate strange items; others went in aid of members or allies of the Society. Through its actions, the Society gained several new allies, including Skelg the Ripper, an envoy from the Lands of the Linnorm Kings, and Nigel Aldain, curator of the (now infamous) Blakros Museum in Absalom. Agents were sent to many of the nations in the Inner Sea, including Taldor, Andoran, Cheliax, and Qadira. Teams were dispatched to locations as far-flung at the lawless River Kingdoms, revolution-wracked Galt, and the jungles of the Mwangi Expanse.

Throughout the year, various national governments saw the Pathfinder Society as a tool to further their own goals, and quietly began to support individual agents within the Society. These national factions garnered much support, and began to co-opt Society missions for their own ends. Pathfinders who once worked as a team instead carried hidden agendas from one of five national factions: the Eagle Knights of Andoran; the nobility of devil-worshiping Cheliax; the Sapphire Sage of Osirion; the merchants of Qadira; or the nobles of Taldor. While not leading to outright conflict between members, these factions often distracted Pathfinders from the Society’s goals.

By the end of the season, the Decemvirate had tested their crop of new agents, weeding out those unable to handle the duties of a Pathfinder. The Society’s masked leaders had also noted the increase in nationalism among the Society’s members. Rather than clamp down on the national influences, the Society embraced them, and Pathfinders began overtly assisting various nations as troubleshooters and investigators, alongside their normal duty of exploration. But there were some in the Society who saw this rise of nationalism as an ill omen, and yet others who saw it as an opportunity to strike.


Okay, so the module actually gives you two weeks instead of one year, but I had to change that. We have to pause Dragon's Demand after the Crypt of Tula, because if we immediately play the last sanctioned part of Dragon's Demand your level will 6 by the time you get back to the Pathfinder Society scenarios. That's too high to play some of the scenarios.

We will have to play seven scenarios before coming back to Dragon's Demand, which I intend to fit into the roleplay as missions you get during this one year you have.

"But we aren't supposed to leave the Belhaim unless we head toward the dragon! What if the dragon notices us leaving, and why would we leave in the first place?"

Yep, and for a moment that gave me a headache. I've figured something out though, and you will find out what when the time comes! :)

Grand Lodge

M Human Ranger (HP 52/52 | AC:21 | T:14 | FF:16 | CMB:10 | CMD:23 | Fort: +6 | Ref: +8 | Will:+4 | Init: +3 | Perc:+10 | Speed 20)
Ulfa:
(HP 39/39 | AC:23 | T:13 | FF:20 | CMB:+7 | CMD:20 | Fort: +7 | Ref: +7 | Will:+3 | Init: +3 | Perc:+6 | Speed 30)

I'm curious about what you thought of as a solution!

Also, a question. I have accidentally posted with another character, could you remove him from the character list? :)

The Exchange

Female Human 6th Level Brawler | HP 28/55 | AC 19 | T 14 | FF 16 | CMD 28 (G 35/T 32) | Fort +8 | Ref +8 | Will +6 | Init +2 | Perc +11 | MF - 2/6 | KO - 1/1 | PFS #: 13693-7

A thousand apologies for my absence the past few days; my son has been sick with the Norovirus. Friday he spent much of the day throwing up and I spent it cleaning that up several times. I'm just getting back into the swing of things this morning.

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

Stomach flu?

Yikes, best of health to your kid then.


Gwendallyn wrote:
A thousand apologies for my absence the past few days; my son has been sick with the Norovirus. Friday he spent much of the day throwing up and I spent it cleaning that up several times. I'm just getting back into the swing of things this morning.

Good to have you back, and I hope your son will feel better soon!

The Exchange

Female Human 6th Level Brawler | HP 28/55 | AC 19 | T 14 | FF 16 | CMD 28 (G 35/T 32) | Fort +8 | Ref +8 | Will +6 | Init +2 | Perc +11 | MF - 2/6 | KO - 1/1 | PFS #: 13693-7

Thanks folks!

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

Fight the good fight.
it is a nasty bidness

Dark Archive

Female Human Oracle Lvl 9 (HP 83/83 | AC:20 | T:11 | FF:19 | CMB:7 | CMD:18 | Fort:+6 | Ref:+5 | Will:+8 | Init:+5 | Perc:0 | Speed 30) PFS#: 172834-1
Spells:
Remaining 4th: 4/5, 3rd: 7/7, 2nd: 6/7, 1st: 6/7, Channel Energy: 5/5, Master of Pentacles: 1/1, Energy Body 9/9, Boots 3/3

Uggg, sick kids are a big handful. I really hope it doesn't run through the whole family.

By the way you mentioned going to the Shedd sometime ago. You aren't by chance someplace in Chicago?

I've been in the western Burbs of Chicago for most of my life.

Grand Lodge

M Human Ranger (HP 52/52 | AC:21 | T:14 | FF:16 | CMB:10 | CMD:23 | Fort: +6 | Ref: +8 | Will:+4 | Init: +3 | Perc:+10 | Speed 20)
Ulfa:
(HP 39/39 | AC:23 | T:13 | FF:20 | CMB:+7 | CMD:20 | Fort: +7 | Ref: +7 | Will:+3 | Init: +3 | Perc:+6 | Speed 30)

No need to be sorry for that! Stuff happens...

The Exchange

Female Human 6th Level Brawler | HP 28/55 | AC 19 | T 14 | FF 16 | CMD 28 (G 35/T 32) | Fort +8 | Ref +8 | Will +6 | Init +2 | Perc +11 | MF - 2/6 | KO - 1/1 | PFS #: 13693-7

Indeed they are, Tereze! We've been lucky enough that my wife and I didn't catch the bug thankfully.

I don't live in Chicago, but rather northwest Indiana, specifically Porter county which is one county over from the Indiana/Illinois border along Lake Michigan. I didn't realize anyone here lived that close to me!

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