PFS Risen from the Sands -- GM Hmm (Inactive)

Game Master Hmm

Risen from the Sands -- Handout & Maps


301 to 350 of 426 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | next > last >>
Liberty's Edge

Male Half Orc || Init +3; Senses darkvision; Perception +3 || Fort +6, Ref +2, Will +6 || Warpriest of Gorum lvl 4 || 35/36HP || AC 21 (current 25), touch 11, flat-footed 20 (+10 armor, +1 Dex)

Jan, just curious, did you overlook the amulet details? I'm going nuts hoping it is something Maurice could use :D

As Wadi casts a spell, Oloch stands there, arms crossed, waiting for th information the sorcerer is gathering.

"Do you have any use for weapons?" - he gives Maurice a sidelong glance - "Could you wield them?"


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

Maurice grins. "I'm not a weapon guy. I just slam into things. But at least you can say I'm persistent and stick to a fight!"

___________________________________________________

I'm going to assume now that as a party, you decide to press onwards and not rock the boats. :D

After a short hallway, you come to another door.

Standard Door Operating Procedure:

Perception, Archon: 1d20 + 3 ⇒ (20) + 3 = 23
Perception, Crowe: 1d20 + 7 ⇒ (14) + 7 = 21
Perception, Jan: 1d20 + 3 ⇒ (11) + 3 = 14
Perception, Oloch: 1d20 + 3 ⇒ (17) + 3 = 20
Perception, Quinn: 1d20 + 8 ⇒ (19) + 8 = 27 Plus 2 vs. Traps
Perception, Wadi: 1d20 + 1 ⇒ (16) + 1 = 17

You come to a sparse room with bare sandstone walls and floor, devoid of any decorations or furnishings. [11]

Four burning skeletons and a four-armed skeleton covered in dripping blood are there to greet you. The burning ones are armed with nasty flaming claws. The four-armed skeleton is armed with four short swords.

Knowledge Religion 1: Burning Skeletons, DC 16:
These are like standard skeletons, only they have flaming claw attacks and are immune to fire.

Knowledge Religion 1: Burning Skeletons, DC 21:
Blunt weapons and cold do more damage.

Knowledge Religion 2: Four-Armed Bloody Skeleton, DC 16:
This bloody skeleton is a Mudra. In addition to being icky, it fights with four swords all at once.

Knowledge Religion 2: Four-Armed Bloody Skeleton, DC 21:
Mudras are immune to cold, and they take more damage from blunt weapons and fire.

Knowledge History DC 20:
This room functions as an antechamber for the Pharoah's harem.

Who goes first?:

Init, Archon: 1d20 + 3 ⇒ (4) + 3 = 7
Init, Crowe: 1d20 + 1 ⇒ (17) + 1 = 18
Init, Jan Itor: 1d20 + 2 ⇒ (19) + 2 = 21
Init, Oloch: 1d20 + 3 ⇒ (15) + 3 = 18
Init, Quinn: 1d20 + 1 ⇒ (7) + 1 = 8
Init, Wadi: 1d20 + 1 ⇒ (9) + 1 = 10

Init, Burning Skeletons North: 1d20 + 6 ⇒ (12) + 6 = 18
Init, Burning Skeletons South: 1d20 + 6 ⇒ (7) + 6 = 13
Init, Mudra: 1d20 + 7 ⇒ (15) + 7 = 22

While the burning skeletons to the south are finishing their cigarettes, the bloody four armed guy runs straight up to Crowe, so only one of his four short swords attacks.

Bloody Skeleton Short Sword: 1d20 + 1 ⇒ (6) + 1 = 7
Damage: 1d6 + 2 ⇒ (5) + 2 = 7

The burning skeletons to the North run up to Jan, and claw him each once.
Burning Skeleton Claw: 1d20 + 2 ⇒ (2) + 2 = 4
Damage: 1d4 + 2 + 1d6 ⇒ (1) + 2 + (3) = 6

Burning Skeleton Claw: 1d20 + 2 ⇒ (17) + 2 = 19
Damage: 1d4 + 2 + 1d6 ⇒ (4) + 2 + (1) = 7

They all miss, and now it's the party's turn!

ORDER:
Jan, Oloch, Crowe, Burning Skeletons South, Wadi, Quinn, Archon, Bloody Skeleton, Burning Skeletons North

Jan, Oloch and Crowe are all up!


Male Half-Orc
Vitals:
AC: 18, T: 14, FF: 15; HP: 65/65; F:8, R:10, W:5; CMB +11(14/13/13), CMD 25(28/27/27); Init: +2; Perc:+11
Brawler 6/ Assassin 1
Skills:
Acrobatics +12, Climb +10, Disguise +11, Intimidate +9, Perception +11, Sense Motive +11, Stealth +12

busy at work. If im not in time for my turn. GM can roll knowledge and expend the inspiration

-Posted with Wayfinder

Dark Archive

Male Human (Ulfen) Warpriest (Desna) hp 51/51 | AC 27 (29 SoF) | FF 26 (28) | T 13 (15) | CMD 20 (22) | Fort +9 | Ref +4 | Will +8 | Init +2 | Perception +3 | Sense Motive +10 | Movement 20ft
Tracked Resources:
Wand of Cure Lt. 31/50, Wand of SoF 36/50, Blessing 6/6, Fervor 3/5, Sacred Weapon 5/6, Brown E-Pick 20/20, Vial of EM 3/3, Shield Bearer 1/1 Spells0th-4, 1st - 3/5, 2nd - 3/4

Kn (religion) 1: 1d20 + 4 ⇒ (4) + 4 = 8
Kn (religion) 2: 1d20 + 4 ⇒ (8) + 4 = 12

Jan looks over the attackers and pats Crowe on the shoulder, a couple quick prayers are said, and he attacks the 4-armed Skeleton

Free give Shield Bearer to Crowe (+2 to AC for 1 round as long as adjacent, swift to fervor (Divine Favor), Standard to Attack 4 armed Skeleton

Shield Bash: 1d20 + 10 ⇒ (19) + 10 = 29DMG: 1d6 + 7 ⇒ (6) + 7 = 13

Bodyguard:

If any adjacent ally is attacked by an enemy I threaten
Aid for AC 1: 1d20 + 10 ⇒ (4) + 10 = 14 +2 AC
Aid for AC 2: 1d20 + 10 ⇒ (7) + 10 = 17 +2 AC

Well didn't expect it to die so soon, oops


I am the tool of the GM

BOTTING QUINN'S KNOWLEDGE ROLLS

Knowledge Religion 1: 1d20 + 8 + 1d6 ⇒ (14) + 8 + (3) = 25

Knowledge Religion 2: 1d20 + 8 + 1d6 ⇒ (18) + 8 + (2) = 28

Knowledge History: 1d20 + 8 + 1d6 ⇒ (20) + 8 + (1) = 29

Quinn, as usual, knows everything and shares it all with you.

Off to work myself. Assume that you can read all the spoilers for this room.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

Jan smashes into the Bloody Mudra skeleton, and obliterates it. Four short swords clatter into the bloody puddle that is left of it.

Feel free to move its token out of the room.

Jan:
Isn't it great when you hit a high DR creature with just the right weapon?

Liberty's Edge

Male Half Orc || Init +3; Senses darkvision; Perception +3 || Fort +6, Ref +2, Will +6 || Warpriest of Gorum lvl 4 || 35/36HP || AC 21 (current 25), touch 11, flat-footed 20 (+10 armor, +1 Dex)
GM Hmm wrote:
Maurice grins. "I'm not a weapon guy. I just slam into things. But at least you can say I'm persistent and stick to a fight!"

Oloch cannot help a grin at the mimic, still amazed at the fact that the creature accompanies them - "Have you ever tried a sword? I'm thinking it wouldn't be easy to disarm you"

----

As the skeletons plod forward, Oloch does the same - his greatsword out and ready he passes by the crumpled skeleton to attack the flaming ones on the left.

Greatsword: 1d20 + 9 + 2 ⇒ (10) + 9 + 2 = 21
Damage: 2d6 + 9 + 3 ⇒ (2, 5) + 9 + 3 = 19


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

Despite using a non-bludgeoning weapon, the force of Oloch's blow smashes another skeleton. These poor, sad harem guards.

Crowe is still up...

Oloch Firebrand wrote:
Oloch cannot help a grin at the mimic, still amazed at the fact that the creature accompanies them - "Have you ever tried a sword? I'm thinking it wouldn't be easy to disarm you"

Maurice gives a dubious look to the swords laying in the bloody pool. "Um... no thanks."


BUFFS: +3 to Attack, + 2 or +3 Damage, +5 Saves vs Fear, +4 AC, weapon counts as Good Aligned for overcoming DR | Human Bloodrager 4 | HP 40/40 | AC 18 22 /12/17 | CMD 20 | Fort +7, Ref +3, Will +2 | Init +1 | Perception +7 | Bloodrage: 10/12

Crowe steps on his left and attacks the bloody skeleton in front of him.

+1 earthbreaker, power: 1d20 + 9 ⇒ (17) + 9 = 26 for Blugeonning: 2d6 + 13 ⇒ (2, 5) + 13 = 20


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

The bloody skeleton is gone, so I'm ruling that Crowe reduces to dust a burning skeleton.

Crowe pulverizes another burning skeleton. These harem guards are having a bad day!

The remaining southern burning skeleton finishes up his smoking break and claws at Oloch with two flaming claws.

Burning Skeleton Claw: 1d20 + 2 ⇒ (8) + 2 = 10
Damage: 1d4 + 2 + 1d6 ⇒ (3) + 2 + (6) = 11

Burning Skeleton Claw: 1d20 + 2 ⇒ (8) + 2 = 10
Damage: 1d4 + 2 + 1d6 ⇒ (2) + 2 + (6) = 10

Ooh, burn! The hot-headed skeleton misses Oloch both times!

ORDER:
Jan, Oloch, Crowe, Burning Skeletons South, Wadi, Quinn, Archon, Bloody Skeleton, Burning Skeletons North

Wadi, Quinn and Archon are all up!


BUFFS: +3 to Attack, + 2 or +3 Damage, +5 Saves vs Fear, +4 AC, weapon counts as Good Aligned for overcoming DR | Human Bloodrager 4 | HP 40/40 | AC 18 22 /12/17 | CMD 20 | Fort +7, Ref +3, Will +2 | Init +1 | Perception +7 | Bloodrage: 10/12

Haha so I smashed a bloody burning skeleton :D


I am the tool of the GM

BOTTING QUINN

Quinn, realizing how little he can do to these skeletons, takes a five foot step back.

Dark Archive

Conditions: Male Human Sorcerer 8 HP 58/58 | AC 14/18/22: (MA,Shield), T 12, FF 14 | F: +6, R: +3, W: +7 | CMD 15 | Perc. +2 | Init. +1
Resources:
Elemental Ray 7/7; 1st L spells 7/7; 2nd L spells 7/7; 3rd L spells 5/5; 4th L Spells 3/4; Fires of Hell 1/1

Wadi realizes he too can do little to help in this fight so instead he watches the east corridor making sure the party does not get ambushed.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

In the interest of moving things along, I am going to delay Archon's turn here until after the northern skeleton.

The northern skeleton attacks Jan with two flaming claws.

Burning Skeleton Claw: 1d20 + 2 ⇒ (6) + 2 = 8
Damage: 1d4 + 2 + 1d6 ⇒ (3) + 2 + (6) = 11

Burning Skeleton Claw: 1d20 + 2 ⇒ (18) + 2 = 20
Damage: 1d4 + 2 + 1d6 ⇒ (1) + 2 + (4) = 7

Both miss. The harem guard stares at his claws, wondering if he needs a manicure.

ORDER:
Round Two: Archon, Jan, Oloch, Crowe, Burning Skeleton South, Quinn, Wadi, Burning Skeleton North

Archon, Jan, Oloch and Crowe, you're up!

Dark Archive

Male Human (Ulfen) Warpriest (Desna) hp 51/51 | AC 27 (29 SoF) | FF 26 (28) | T 13 (15) | CMD 20 (22) | Fort +9 | Ref +4 | Will +8 | Init +2 | Perception +3 | Sense Motive +10 | Movement 20ft
Tracked Resources:
Wand of Cure Lt. 31/50, Wand of SoF 36/50, Blessing 6/6, Fervor 3/5, Sacred Weapon 5/6, Brown E-Pick 20/20, Vial of EM 3/3, Shield Bearer 1/1 Spells0th-4, 1st - 3/5, 2nd - 3/4

Attack the skeleton, then move around to get into flank, provoking from the skeleton.

Shield Bash: 1d20 + 10 ⇒ (18) + 10 = 28DMG: 1d6 + 7 ⇒ (5) + 7 = 12

Silver Crusade

37/38, || AC: 18 <26>, T: 13 <15>, FF: 15 <23>, CMD: 18 || Fort: +8, Refl: +6, Will: +9 || Init: +3, Perception: +3 <Darkvision, Continual Flame, Sense Motive: +9, || || LG Aasimar Cleric 5, || Longspear (PA): +5<+7> 1d8+7<+10> 20/x3 [P] ||

Sorry everyone, I've been super busy at work. I need to go back and read the last 20 posts to catch up, but just wanted to get something in real fast.

Aid Jan's Attack: 1d20 + 6 ⇒ (4) + 6 = 10


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

And the northern burning skeleton gets smoked!

Crowe and Oloch, you're up and there's one poor skeleton left.

Liberty's Edge

Male Half Orc || Init +3; Senses darkvision; Perception +3 || Fort +6, Ref +2, Will +6 || Warpriest of Gorum lvl 4 || 35/36HP || AC 21 (current 25), touch 11, flat-footed 20 (+10 armor, +1 Dex)

"Hrmph!" - the half-orc grunts, swinging the greatsword in a downward oblique movement, aimed at the skeleton's collarbone.

Greatsword: 1d20 + 9 + 2 ⇒ (8) + 9 + 2 = 19
Damage if it hits: 2d6 + 9 + 3 ⇒ (4, 3) + 9 + 3 = 19


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

And Oloch extinguishes the last of the burning skeletons!

COMBAT OVER

Liberty's Edge

Male Half Orc || Init +3; Senses darkvision; Perception +3 || Fort +6, Ref +2, Will +6 || Warpriest of Gorum lvl 4 || 35/36HP || AC 21 (current 25), touch 11, flat-footed 20 (+10 armor, +1 Dex)

"That is done" - the holy warrior adds with a nod, as the skeleton crumbles.

"The kind of unliving foes we have been facing thus far makes me wonder what we will find beyond that door - it should be the harem, correct?" - he questions the others.

Dark Archive

Conditions: Male Human Sorcerer 8 HP 58/58 | AC 14/18/22: (MA,Shield), T 12, FF 14 | F: +6, R: +3, W: +7 | CMD 15 | Perc. +2 | Init. +1
Resources:
Elemental Ray 7/7; 1st L spells 7/7; 2nd L spells 7/7; 3rd L spells 5/5; 4th L Spells 3/4; Fires of Hell 1/1

Wadi nods in reply, "Yes, I believe so. However I do not believe this harem is interested in the...ahhh...physical pleasures any more. If you wish that, then a trip to the Malhitu Bazaar is called for!" He gives the half orc a wink.

Once the party is ready to proceed, he holds up his Wayfinder. "I am ready when you are."


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

As you proceed westwards, you notice the door in front of you open. "Well, are you coming to visit us or not?" The voice is young, feminine and confident, but it is accompanied by giggles.

You glance at each other warily, weapons ready for whatever might be on the other side.

Standard Door Procedure (this time, no door opening involved):

Perception, Archon: 1d20 + 3 ⇒ (6) + 3 = 9
Perception, Crowe: 1d20 + 7 ⇒ (12) + 7 = 19
Perception, Jan: 1d20 + 3 ⇒ (18) + 3 = 21
Perception, Oloch: 1d20 + 3 ⇒ (14) + 3 = 17
Perception, Quinn: 1d20 + 8 ⇒ (17) + 8 = 25 Plus 2 vs. Traps
Perception, Wadi: 1d20 + 1 ⇒ (14) + 1 = 15

Sumptuous hanging silks, plush cushions, and patterned rugs decorate the hallway leading to this luxurious chamber [12]. A cool breeze bearing the mingled scent of lotus flowers and perfume wafts through the room. The distant notes of a lively tune plucked out on a lyre are accompanied by the sounds of trickling water, birdsong, and feminine laughter.

Two beautiful women in near transparent linen dresses smile as you enter. One of them, a girl of maybe nineteen or twenty, greets you with a platter of fruit. "Oh come in, brave warriors! I'm Bastetabi."

"And I am Senetka," says the other, an older girl of perhaps twenty-five, still playing her lyre. "We're so pleased to see you, our guests! Do you know how boring it is all day, seeing nothing but each other and those dreadful skeletons? They set fire to everything, got blood on our furniture and never let us go anywhere!" Senetka pouts a moment. "But you're here now! Tell us about yourselves. We can play games, and you can tell us of your travels. It'll be such fun!"

Dark Archive

Conditions: Male Human Sorcerer 8 HP 58/58 | AC 14/18/22: (MA,Shield), T 12, FF 14 | F: +6, R: +3, W: +7 | CMD 15 | Perc. +2 | Init. +1
Resources:
Elemental Ray 7/7; 1st L spells 7/7; 2nd L spells 7/7; 3rd L spells 5/5; 4th L Spells 3/4; Fires of Hell 1/1

An uneasy feeling slides over Wadi's spine as he lays eyes on the beautiful ladies, resolutely ignoring the stirrings of his body.

I believe I owe Oloch an apology here....but why is it I feel like I am back at the Paracountesses' manor again? These 'ladies' obviously are not who they appear to be yet they must know more of the Pharaoh. I just hope Maurice does not do anything foolish here.

Wadi smiles at the two beautiful ladies and bows deeply before them. "A pleasure, and it be all mine! I am Wadi, simple traveler here among my friends who wish nothing more than to learn more of your Pharaoh!" As he rises from his bow his eyes flick from first one lovely face to the other (and avoiding lingering on their bodies...barely) trying to read their body language. Unfortunately the long days and nights apart from any female companionship have apparently taken their toll here.

Bluff: 1d20 + 10 ⇒ (9) + 10 = 19
Diplomacy: 1d20 + 5 ⇒ (4) + 5 = 9
Sense Motive: 1d20 + 9 ⇒ (2) + 9 = 11


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

"Welcome, Wadi!" Senetka laughs. "You wish to know of our Pharoah? That is perfect!" She claps. "We are Sekh-pa-Mefr's wives. What would you like to know?"

Bastetabi lays down the tray of fruit on a table. "Come in, have a seat!" She gestures welcomingly to the rest of you with a graceful, bracelet-clad arm. There are soft-looking divans and pillows scattered across the floor. "May I get you anything? Would you like me to dance for you?"

Dark Archive

Male Human (Ulfen) Warpriest (Desna) hp 51/51 | AC 27 (29 SoF) | FF 26 (28) | T 13 (15) | CMD 20 (22) | Fort +9 | Ref +4 | Will +8 | Init +2 | Perception +3 | Sense Motive +10 | Movement 20ft
Tracked Resources:
Wand of Cure Lt. 31/50, Wand of SoF 36/50, Blessing 6/6, Fervor 3/5, Sacred Weapon 5/6, Brown E-Pick 20/20, Vial of EM 3/3, Shield Bearer 1/1 Spells0th-4, 1st - 3/5, 2nd - 3/4

I remember this part well, and thus will follow whatever decisions the party makes.

Ah dancing is good. Jan like to dance. Jan like to know of Pharoah too.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

"You like to dance?" Bastetabi's eyes light up as she speaks to Jan. Then she glances slyly at Oloch, who towers above her. "I should have known when you brought your own drummer!"

Senetka smiles indulgently at her sister, and then returns her dark gaze to all of you. "You said you have questions?"

Yep, the ladies are memorable.

Liberty's Edge

Male Half Orc || Init +3; Senses darkvision; Perception +3 || Fort +6, Ref +2, Will +6 || Warpriest of Gorum lvl 4 || 35/36HP || AC 21 (current 25), touch 11, flat-footed 20 (+10 armor, +1 Dex)

"Have you all gone mad?" - Oloch grumbles, sword in hand - "Do you find this normal? That amidst death and decay we now have come upon a placid lake of peace?" - he adds to his companions, taking care not to go close to the women, and staring at them intently.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

Senetka looks sad. "What is wrong with a placid lake of peace? Moments of peace are precious, and undervalued. Our lord and husband, like many men, was obsessed with war and glory, but always relished the calm and joy we could provide when he came home..." She glances off longingly to a bit of drapery along a side wall. "It's been so long since we've seen him, or anyone."

GM Screen:

Perception, Archon: 1d20 + 3 ⇒ (4) + 3 = 7
Perception, Crowe: 1d20 + 7 ⇒ (7) + 7 = 14
Perception, Jan: 1d20 + 3 ⇒ (10) + 3 = 13
Perception, Oloch: 1d20 + 3 ⇒ (17) + 3 = 20
Perception, Quinn: 1d20 + 8 ⇒ (20) + 8 = 28
Perception, Wadi: 1d20 + 1 ⇒ (14) + 1 = 15

Oloch & Quinn:
As your eyes follow her gaze, you see the edge of what may be a secret door hidden behind that drapery.

She gets up, leaving her lyre behind, and takes a drink and eats a piece of fig from the platter of fruit. "We are both so lonely. Will you not accept our hospitality for a while and become guests that we can protect and honor?"

Oloch, is there anything you're looking for as you stare at Senetka and Bastetabi?

Dark Archive

Conditions: Male Human Sorcerer 8 HP 58/58 | AC 14/18/22: (MA,Shield), T 12, FF 14 | F: +6, R: +3, W: +7 | CMD 15 | Perc. +2 | Init. +1
Resources:
Elemental Ray 7/7; 1st L spells 7/7; 2nd L spells 7/7; 3rd L spells 5/5; 4th L Spells 3/4; Fires of Hell 1/1

Wadi watches every movement of the lovely ladies as he feels an attraction to both of them. By the gods, I thought I was stronger than this! Trying to maintain control of himself he picks up a piece of fruit and holds it in his hand, but does not eat it. "Both of you are lonely? Does your husband not visit you anymore? I would think he would treasure the moments of peace he could spend with you. Being a student of history any information you can provide of him would be most treasured. We know so little of the actual Pharaohs who ruled Old Osirion and even less of the Pharaoh of Sphinxes."


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

"Ruled? Is there not a Pharoah ruling still?" Senetka looks alarmed, and then intrigued. She comes over to Wadi, and strokes his singed hair. "I'm curious. Why do you not shave your pretty head? It would show off your noble brow." Then she looks sad again. "Once we had gardens, and servants, and many admirers... We would take pleasure trips in a pavilion covered boat on the mighty Sphinx. We had a palace that was a marvel, built by Rahotep himself and --"

She breaks off in a shriek. "What's THAT?" One elegant finger is pointing to Maurice, who had extended a tentacle to poke at her furniture.


BUFFS: +3 to Attack, + 2 or +3 Damage, +5 Saves vs Fear, +4 AC, weapon counts as Good Aligned for overcoming DR | Human Bloodrager 4 | HP 40/40 | AC 18 22 /12/17 | CMD 20 | Fort +7, Ref +3, Will +2 | Init +1 | Perception +7 | Bloodrage: 10/12

Really embarrassed, Crowe stands still and mute. He can't think properly both because of the lack of coherence between beautiful ladies staying in tomb. He drools a little bit but gathers his thoughts to answer calmly the girl: "That's Momo, he's our friend." he sates casually.


I am the tool of the GM

BOTTING ARCHON

"Ladies, I'm Archon. Did you say Rahotep? Who was he?"

Since the player asked this question earlier...


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

"Rahotep? Our court architect. Very clever. He built our palace, and then this tomb." Senetka's answer is distracted, as she continues to back away from Maurice, not at all reassured by Crowe's answer.

"Momo?" Bastetabi, a bit bolder than her sister, leans down to look at Maurice. "I've never seen anything like it before. What is it?"

"Hey! I'm right here, you know!" Maurice opens his wide mouth and yells, causing both women to jump. "I'm a mimic. As for never seeing anything like me, right back at you. What the heck are you?"


Male Half-Orc
Vitals:
AC: 18, T: 14, FF: 15; HP: 65/65; F:8, R:10, W:5; CMB +11(14/13/13), CMD 25(28/27/27); Init: +2; Perc:+11
Brawler 6/ Assassin 1
Skills:
Acrobatics +12, Climb +10, Disguise +11, Intimidate +9, Perception +11, Sense Motive +11, Stealth +12

Quinn chuckles
"Excuse our loud friend, but he quite the fun character to be around. Maurice, let me tell you a story..."

Quinn begin to describe and tell a tale of woe and wonder to keep their mimic friend entertained

He isnt trained in perform, but he's telling a story he thinks the mimic would like, using his knowledge of the place to spin the tale. Since so far he has almost passed every DC check involving this place


BUFFS: +3 to Attack, + 2 or +3 Damage, +5 Saves vs Fear, +4 AC, weapon counts as Good Aligned for overcoming DR | Human Bloodrager 4 | HP 40/40 | AC 18 22 /12/17 | CMD 20 | Fort +7, Ref +3, Will +2 | Init +1 | Perception +7 | Bloodrage: 10/12

Crowe frowns, which looks like it's the way he makes visible that he's reflecting. Eventually, he says:

"Hey, Momo's right! What are you? I may be slow-witted but I ain't no fool. Are a man or a mouse?"


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

"I am neither a man nor a mouse," Senetka says through gritted teeth. She then remembers her audience and smiles, belatedly.

GM SCREEN:

Will, Archon: 1d20 + 7 ⇒ (1) + 7 = 8
Will, Crowe: 1d20 + 2 ⇒ (4) + 2 = 6
Will, Jan Itor: 1d20 + 7 ⇒ (6) + 7 = 13
Will, Oloch: 1d20 + 6 ⇒ (13) + 6 = 19
Will, Quinn: 1d20 + 3 ⇒ (19) + 3 = 22
Will, Wadi: 1d20 + 5 ⇒ (12) + 5 = 17

Will, Maurice: 1d20 + 6 ⇒ (14) + 6 = 20 Yeah, of course he made it...

"I'll say!" Distracted once again from Quinn's story, Maurice waves his tentacles in agitation. "Mice are tasty. So are men! Guys, let me put it this way. Even if Blast Boy buttered her up, I wouldn't be licking."

Oloch, Quinn, Wadi:
Intrigued by Maurice's reaction, you all look at the ladies one more time. And you realize that under a heavy cloak of illusion you have been staring at two talking rotting corpses. Both ladies are still smiling at you, through what remains of their lips...

What do you do?


Male Half-Orc
Vitals:
AC: 18, T: 14, FF: 15; HP: 65/65; F:8, R:10, W:5; CMB +11(14/13/13), CMD 25(28/27/27); Init: +2; Perc:+11
Brawler 6/ Assassin 1
Skills:
Acrobatics +12, Climb +10, Disguise +11, Intimidate +9, Perception +11, Sense Motive +11, Stealth +12

Religion : 1d20 + 8 + 1d6 ⇒ (11) + 8 + (5) = 24

-Posted with Wayfinder


Male Half-Orc
Vitals:
AC: 18, T: 14, FF: 15; HP: 65/65; F:8, R:10, W:5; CMB +11(14/13/13), CMD 25(28/27/27); Init: +2; Perc:+11
Brawler 6/ Assassin 1
Skills:
Acrobatics +12, Climb +10, Disguise +11, Intimidate +9, Perception +11, Sense Motive +11, Stealth +12

goodnight folks

-Posted with Wayfinder


I am the tool of the GM

BOTTING QUINN
(After exchanging a quick email with the player...)

Having pierced the veil, Quinn knows exactly what Senetka and Bastetabi are. However, he's too much of a gentleman to comment on a lady's age or appearance since their two hosts have been nothing but gracious so far.

"Of course you aren't, my lady." He gives Senetka another gracious bow.

Diplomacy: 1d20 + 8 ⇒ (17) + 8 = 25

Dark Archive

Conditions: Male Human Sorcerer 8 HP 58/58 | AC 14/18/22: (MA,Shield), T 12, FF 14 | F: +6, R: +3, W: +7 | CMD 15 | Perc. +2 | Init. +1
Resources:
Elemental Ray 7/7; 1st L spells 7/7; 2nd L spells 7/7; 3rd L spells 5/5; 4th L Spells 3/4; Fires of Hell 1/1

Wadi waits until Maurice distracts the two ladies before carefully seting the fruit down trying to keep the smile on his face. "Ohhh, I would not say these lovely ladies are showing their age at all, not in the slightest! Certainly, they have demonstrated how enchanting they are!"

Bluff: 1d20 + 10 ⇒ (17) + 10 = 27

Secret Message:
These ladies are far older than they show themselves! They have enchantments laid upon their forms!


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

Oh, nicely done, Wadi!

Knowledge Religion DC 17 (Wadi, Oloch + Quinn only):
These ladies are Zombie Lords under a thick veil of both illusion and language translation spells. They are tough enough to absorb most hits, but somehow slashing damage always goes through.

Wadi's secret message's bluff score was so high that neither lady is able to intercept and decode it. They preen under his compliment. Meanwhile, everyone on the team can read Wadi's secret message.

What do you do?

Liberty's Edge

Male Half Orc || Init +3; Senses darkvision; Perception +3 || Fort +6, Ref +2, Will +6 || Warpriest of Gorum lvl 4 || 35/36HP || AC 21 (current 25), touch 11, flat-footed 20 (+10 armor, +1 Dex)

Knowledge (Religion): 1d20 + 6 ⇒ (9) + 6 = 15

"Look" - Oloch's voice starts to rise - "Maurice here is one thing" - he comments without hesitation - "But am I the only one here who understands we are talking with two unliving creatures?!"

He turns to the women, and adds in a commanding tone - "Show your true selves immediately, or your existence will be forfeit!" - the half orc orders, pointing his sword at them - "This is your final, and only warning"


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

Senetka and Bastetabi grab each other, both looking profoundly shocked. For a moment, they look small, defenseless and shaken.

"I had hoped that we all may be friends," she says in a voice laden with sorrow. "Our lord husband walled us in this room of stone, and abandoned us for a thousand years. All we wanted was love and companionship. Would a few minutes of gentle conversation have been too much to ask?"

Then she looks at you and drops the veil. You all see them both, half rotted, still in their fine linen gowns and jewelry. And then in a voice much rougher than her former sweet tones, she says, "Here I am, this horror, this half-rotted thing! Can you blame me for wanting something more, something better? If we cannot be loved, then let us be feared!"

Both girls come forward, preparing to attack.

Who goes first?:

Init, Archon: 1d20 + 3 ⇒ (18) + 3 = 21
Init, Crowe: 1d20 + 1 ⇒ (17) + 1 = 18
Init, Jan Itor: 1d20 + 2 ⇒ (5) + 2 = 7
Init, Oloch: 1d20 + 3 ⇒ (14) + 3 = 17
Init, Quinn: 1d20 + 1 ⇒ (20) + 1 = 21
Init, Wadi: 1d20 + 1 ⇒ (19) + 1 = 20

Init, Senetka: 1d20 + 2 ⇒ (2) + 2 = 4
Init, Bastetabi: 1d20 + 2 ⇒ (19) + 2 = 21

ORDER:
Archon, Bastetabi, Quinn, Wadi, Crowe, Oloch, Jan, Senetka

______________________________________
Can someone resize Senetka and Bastetabi? They're supposed to be size medium not large.


I am the tool of the GM

BOTTING ARCHON

Archon takes a five foot step to the side, readying his spear for when they come.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

Bastetabi charges Oloch. "Know now the power of a woman's scorn!"

Slam!: 1d20 + 4 + 2 ⇒ (15) + 4 + 2 = 21
Damage: 1d6 + 3 ⇒ (5) + 3 = 8

And she hits him soundly, putting in all her rage at the man who tore apart the fantasy that had consoled them both.

ORDER:
Archon, Bastetabi, Quinn, Wadi, Crowe, Oloch, Jan, Senetka

Quinn, Wadi, Crowe and Oloch are all up!

Dark Archive

Male Human (Ulfen) Warpriest (Desna) hp 51/51 | AC 27 (29 SoF) | FF 26 (28) | T 13 (15) | CMD 20 (22) | Fort +9 | Ref +4 | Will +8 | Init +2 | Perception +3 | Sense Motive +10 | Movement 20ft
Tracked Resources:
Wand of Cure Lt. 31/50, Wand of SoF 36/50, Blessing 6/6, Fervor 3/5, Sacred Weapon 5/6, Brown E-Pick 20/20, Vial of EM 3/3, Shield Bearer 1/1 Spells0th-4, 1st - 3/5, 2nd - 3/4

That was such a lovely break while it lasted, oh well

Desna!

Jan charges the Zombie in the back calling on Desna's favor.

Swift for divine favor, charge

Charge: 1d20 + 12 ⇒ (9) + 12 = 21DMG: 1d6 + 7 ⇒ (3) + 7 = 10

AC for the round 23

Just in case:

Bodyguarding adjacent ally from threatened enemy
Attack 1: 1d20 + 10 ⇒ (19) + 10 = 29 +2 AC
Attack 2: 1d20 + 10 ⇒ (1) + 10 = 11 Nope.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

Jan hits Senetka solidly, but does not do as much damage with his shield as normal.

Dark Archive

Conditions: Male Human Sorcerer 8 HP 58/58 | AC 14/18/22: (MA,Shield), T 12, FF 14 | F: +6, R: +3, W: +7 | CMD 15 | Perc. +2 | Init. +1
Resources:
Elemental Ray 7/7; 1st L spells 7/7; 2nd L spells 7/7; 3rd L spells 5/5; 4th L Spells 3/4; Fires of Hell 1/1

Wadi sighs sadly to himself. Though I knew this must end in bloodshed I cannot help but feel regret here...We did invade their home and destroyed their hopes. I hope they find it in their souls to forgive us...

He immediately calls on a protective spell to help shield himself from the undead lady's attacks.

Cast Shield on himself. AC now 15.

Dark Archive

Male Human (Ulfen) Warpriest (Desna) hp 51/51 | AC 27 (29 SoF) | FF 26 (28) | T 13 (15) | CMD 20 (22) | Fort +9 | Ref +4 | Will +8 | Init +2 | Perception +3 | Sense Motive +10 | Movement 20ft
Tracked Resources:
Wand of Cure Lt. 31/50, Wand of SoF 36/50, Blessing 6/6, Fervor 3/5, Sacred Weapon 5/6, Brown E-Pick 20/20, Vial of EM 3/3, Shield Bearer 1/1 Spells0th-4, 1st - 3/5, 2nd - 3/4

Should be 16 Wadi, you get an extra +1 deflection from Shield Other as well

Dark Archive

Conditions: Male Human Sorcerer 8 HP 58/58 | AC 14/18/22: (MA,Shield), T 12, FF 14 | F: +6, R: +3, W: +7 | CMD 15 | Perc. +2 | Init. +1
Resources:
Elemental Ray 7/7; 1st L spells 7/7; 2nd L spells 7/7; 3rd L spells 5/5; 4th L Spells 3/4; Fires of Hell 1/1

OK thanks Jan!

301 to 350 of 426 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / PFS Risen from the Sands -- GM Hmm All Messageboards

Want to post a reply? Sign in.